Post some best of the best vidya soundtracks
Vidyagaem Music
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The entire soundtrack is amazing. I don’t buy music anymore but I bought a chunk of the vocal tracks from hammock and the choir versions
far cry 5 is actually a really good game there I said it
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I like the chord change at 3:30.
i literaly stoped the car when this song came up the firts time ...
fuck you op im reinstalling now
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A soundtrack that was far better than it had any right to be. The game itself was actually great too, seriously wasn't expecting something as fun or enjoyable to play through. Shame the spin-off wasn't just more of the same and forced RPG elements into the gunplay.
It's propaganda music for an insane cult
a fictional insane cult at that
so why is it working?
I wanna put my seed in her if you know what i mean ;)
i still think it's a bad game but the variation in assets is mind boggling
there are generic combat music tracks the i swear i only heard once throughout the entire game
the world building is pretty good too
My only issues were that the ending wasn't bad but felt a little ham fisted, also being kidnapped constantly got annoying.
However Montana was THE comfiest setting. And the soundtrack only made it better.
Can you point out any specifics there? Because I genuinely can't imagine enjoying it. Just every part of it is worse than the previous games, and I'm not talking about details in some crowbcat video
I think they made some good efforts here and there with selling the cult as something people might want to join before it obviously became insane. Some of the propaganda hit some notes, especially on how social tech has deprived us of something real. That said they went waaay to hard on making them evil. The story of the Cook in Jacobs county was literal 2dark4u emo tier cringe for example.
to be entirely fair towards them
most cults like that do have several completely batshit insane tales behind them IRL
fanaticism is a dangerous genie to let out of the box
Not him but exploration finally felt worth it. Most locations have some cleverly hidden good loot or some backstory or something. In 4 most non-mission areas turned out to be non-enterable houses with maybe a propaganda poster or something. Also less repetitive stuff like the radio towers. The stashes let them be far more creative with their mini puzzles so I don't count that as repetitive.
Of course it has it's share of problems, most related to believably and immersion. Getting kidnapped 12 times and not killed by the same people also willing to send their ace pilots to kill you? Did Faith really have God on her side, as no drug will ever allow half the shit she does?
Imo John's region felt the most believable. And in theory I liked that the kidnappings at kept the story from taking a pause like they'd ignore you faffing about the countryside until you decided to take some specific mission. Just wish it was other events than just kidnappings.
in terms of exploration one of my favorite things was coming across the giant yes sign, for the heck of it taking out a rocket taking a shot at the thing and it actually started up a quest with a bunch of unique dialog
iirc nobody at any point actually gives you a mission to take it down
Is there any sfm stuff with this gal?
I'll give you that but there's a matter of scale. The cult does so much vile shit all day every day, and so much of it in the open.
Ah yes the great music of FC5
Truly memorable. Definitely didn't tune that shit out or anything.
problem is that once you played Far Cry 3, 4,5 and Primal feels very similar. I figure that had I started with 5 I would have loved it, the soundtrack is great but it still has the "open world" formula that I loathe
the music is just that good
Some of the battle tracks are trippy and almost experimental, at least for a game. Also I'm insanely happy to have rock music back in games, I'm tired of the electronic stuff
Wait I never heard this song and I listened to nothing but the cult radio
Granted I didn't actually spend that much time in vechiles
All the songs I did hear were great though.
Based, the game is great.
I really wish the apocalypse had been a little longer just to see the raw despair of everyone and regret their war with the cult even though they were in the right to do so. Are there more games with apocalypse moments that fuck up the world so bad that you wish you could rewind?
What the fuck? That's not the image I selected, that not even something I have saved.
someone somewhere in a Yakuza thread ended up with your potato instead, tis' a miracle of Moot, God bless his soul
Better game,better soundtrack
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both versions are just too good yet somehow I feel like they are their own thing
check out Hammock's actual music, it's great. Chasing after Shadows is a good start
poo in the loo
absolutely agreed. soundtrack is top notch and the game itself is pretty comfy
I wish they did, that would've been great.
>
It is really good, and I think it's the best pound-for-pound Far Cry yet. If Ubisoft ever learns to back off quantity in favor of a bit more quality (e.g. fewer but better-designed sidequests), they'll make a truly amazing game.
Not as funny as the time some poor fucker tried to start a Call of Duty thread but his image swapped with some shitposter's BLACKED porn and he got mistakenly publicly banned.
I think the worst thing was the execution of the brainwashing plot because instead of cleverly disguising the fact that the player isn't in control, Far Cry 5 just doesn't let you do the right thing. There are no choices to make that manipulate you into making the choice the evil people want or just straight up cutscenes where the player character does the wrong thing. The game breaks its own rules to force you down a path, (Evade the deputy hunting parties long enough and the game literally plays a gunshot sound effect and poisons you with cheats) and at the end of the path there's a since thing you can do, and you always know it's the wrong thing (The last target in Jacob's maze is obviously your friend, and the player can't wait and ignore Faith's command to jump). No brainwashed person is a passenger inside a body that is under the control of some foreign motivation. When you're under someone's control, you are not supposed to be constantly very aware of it.
And by the way Far Cry 5 has radio towers. It's just that they're those stashes instead of area unlock shit.
Far Cry is a criminally underrated series that only bitter, jaded boomers on here profess to hate just by its affiliation with Ubisoft. It's unironically one of the best, most kino open world FPS games out there, and Far Cry 5 is on par with 3.
Never gave the game a fair shot when it came out. Installing right now
Any screencaps of the aftermath?
I recently played FC3 and since I already played 4 and 5, it felt really archaic in comparison.
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I decided to wait and see if I could choose not to handcuff the Father at the start, and seeing that I could I started systematically trying to not go the obvious path from there on. Gave up after Faiths region. Almost every sequence is railroaded hard, even the places where it'd make sense roleplay wise to try ignoring them.
>it's a "mediocre game has a good OST" episode
>it's an "episode" episode
I really like the cult music from the game, but feel weird adding fake cult worship music to a playlist.
For the longest time I had a love for the Dark Reign 2 OST. The game itself was dogshit but the OST is fantastic.
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Then there's always Ori and the Blind Forest
yeah, other than the awful boss fights and there being too many enemies spawning, plus the resistance meter making you do missions you wouldn't otherwise want to do
no idea how ubisoft managed to put a good game out in 2018