They should make a World of starcraft MMO.
Forget classic WOW
nah
>World of Warcraft was rumored to have an updated version with Project Titan
>Instead it turns out to be a failed MMO that would inspire Overwatch
I sincerely doubt Activision-Blizzard would even bother with Starcraft in modern times.
nah
Heh yeah and Serral would be king of Zerg lol wouldnt that be badass.
Would you play an RPG where accuracy was dependent on hitting a target rather than a statistic?
I mean, isn't that partially what Overwatch is?
Overwatch isn't an RPG, there's no gear or leveling up/stat adjustment.
Each character has different "stats" in how much damage they do and health they have, but its in no way shape or form what would classify as an RPG.
Its a team objective shooter, and that's as far as it goes.
A better example would be borderlands.
Starcraft already went the WoW route in terms of writing, no need to ruin that even more.
On the other hand, they could use the era prior to the original game about the conquest of the system.
Still the Zerg are essentially unplayable. A Hunter Killer Hydralisk is just a better hydralisk.
I mean, the stat system is already there, if the only thing it's missing is a leveling system, it's pretty close to calling it an RPG.
And to be honest, I'd rather someone make an RPG with a stat system like TF2 -- no levels, stats come entirely from equipment, with maybe some occasional auxiliary choices like hats or whatever. Because when you get down the the meat, the leveling system in an RPG means nothing since everyone just hits max level anyway and gear becomes meaningless in player vs player environments. And even in PVE, most people just wear best in slot as much as possible, there's not really any choice in one piece of gear over another.