So when does it get good?

so when does it get good?

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when will you get good?

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After the first escort quest following the Hydra fight. Then you have full access to Gran Soren and arent forced into any linear bullshit quests

all the mobs on the way to the witch forest are pushing my shit in. am i supposed to rescue quina later?

Like 2 hours in iirc. If you haven't caught aughtism by then it's just not the game for you. Maybe try skyrim

>He doesnt know
HAHAHAHAHAHA
Shoulda gained some levels before taking that quest. RIP Quina

You lose the ability to do that quest after you make it to gran soren. Buy better gear, use your discipline points at the encampment and recruit strong pawns. Learn your class.

It never will. You'll drop it and pick it up months later, and suddenly the whole game is far more likable and good despite nothing changing.

wtf i was literally just following the main quest. i’m level 9.

Exploration is a very strong part of the game so try playing a bit first without looking up guides and asking questions
You should rescue her as soon as you can. The game can be a bit hard at first because a lot of people get overwhelmed with the enemies but you can just run around, pause, heal then go back hitting them. Always rescue your pawns first

THE WIND IS PUSHING MEEE

Fuck have you went inside the pit below the Pawn Guild yet? That’s the cutoff for Quina’s quest.

You can avoid taking that quest by not returning to Cassardis until after Gran Soren. I recommend getting to level 20 first.
is not entirely correct. You can still TAKE the quest after reaching Gran Soren, but if you take it, the quest has like a 3 day ingame timer before its autofail and Quina dies

I have no idea. I tried to buy it at GameStop and they asked for my driver's license. I'm in my 30s. GameStop never again.

INTO THE CLOUDS AGAIN

Somewhat yes. The SnS bandit will give you the hardest time since that fucker is just unnaturally tanky and can take you out in a few hits. Don’t follow the main quest in this game as long as you can, just dick around with side quests till you are certain there ain’t any more left.

Alternatively you can just make a beeline towards the forest.

i’m still very early. best the hydra but then someone from the village said my friends gone missing. got the quest and followed the marker and some bandits on the road kicked my ass. i chose strider vocation.

post your arisen and pawns. i want to restart the game because my character is ugly and i need ideas.

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Here's the plan for your first trip to the Witchwood
>see wolves
>run past wolves
>see boulder
>wait for boulder
>see bandits
>run past bandits
>see more bandits
>run past bandits
>see more wolves
>run past wolves
>you have arrived at your destination

And then one day you will return to push their shit in.

Pawn.

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I just got this for the switch.
Any basics I should know before I do something that fucks me up forever?

wondering that myself desu

im a warrior with a mage companion but they just run in and get slaughtered then i get fucked alone

Save. EVERYTHING. Serious, whatever you pick up, throw it in storage. It WILL have some use later
Perishable goods in real life are just as perishable in DDDA. Use airtight containers to preserve them.
Assassin Class early game with Lycaen Sight is broken and will carry you for your first 50 levels EZModo

About half of the sidequests will fuck you over and auto-fail if you don't do them before advancing the story. Probably best to look up the list of what fails and when so you don't lock yourself out of any future quests.

The most common is failing to rescue Quina from the Witchwood before getting going in the capitol. Which screws you out of Quina, Selene, a portcrystal, and an entire section of the Witchwood.

i’ve been selling the items. the meat in my inventory got rotten so i sold that too.

Thats why you buy a shitton of airtight containers and throw them on your pawn. Meat is the best way to recover stamina and the game throws it at you constantly. Even rotten meat though can be used in recipes. SAVE. EVERYTHING

if that’s just the trash leading to the witch woods then how’s the actual enemies in there. i assume there’s some combat there otherwise if all i have to do is run there i’m gonna be pissed.

should i just sell this monocle? it’s worth 300k but don’t know if this will be useful later in the game.

The bandits fuck off to their fort at night. Just escort her at night and you just have some wolves at that part of the road.

There's a few packs of wolves but wolves are doable, unless you are playing on Hard where they can and will fly out of the fucking trees and one shot you. The bandits are the real trouble for that quest and they are only on the path outside.

Sell it. Sell ALL the DLC outfits, with exception of maybe the blue robe one. The DLC outfits are for plebs that WANT their pawns to get brined and are the second worst pawn filter next to loli pawns

Ok as long as you haven't followed further on the main quest you can still save Quina. Also they will tell you openly if the quest is closed.

You should be fine as strider, just remain ranged and shoot them fuckers. Though admittingly I would still suggest gunning it for the fores unless you are fine with kiting the fuckers one by one.

this, if i see any riftslut wearing the ugly-ass queen outfit they're not getting my RC

Robe and Tiara of Enlightenment are acceptable, because they have decent stats and dont look like utter dogshit

-Do sidequests FIRST before before the main questline.

-Whenever you get a quest follow it down to a T unless you want to risk fucking it up.

-HOWEVER, don't just blindly follow what NPCs tells/hints at you. Check everything in detail before proceeding. Fuck it i'll be less cryptic and tell you: There's a quest in gran soren where this guy wants a tome. Tome is with bandits. After you reach their hideout the leader tells you that he does have the tome but he doesn't want anything from you to trade it with. He then suggests perhaps you try fighting him for it. You can kill him and his entire gang but the fucked up part is that you didn't have to since the tome was just placed on top of the ruins. Also you have locked yourself out of a quest line by killing the leader. Shit made no fucking sense in both gameplay and plot wise.

-Be very prepared for escort quests since the escort NPCs are dumb as bricks and they WILL walk into the enemy and then die.

>-Be very prepared for escort quests since the escort NPCs are dumb as bricks and they WILL walk into the enemy and then die.
It's so bad that I would recommend either placing a portcrystal at the destination site, or warping to the nearest one and just hauling ass there while ignoring monsters. The escort AI is pathetic. Especially if you are escorting townsfolk and not a soldier.

>You can kill him and his entire gang but the fucked up part is that you didn't have to since the tome was just placed on top of the ruins. Also you have locked yourself out of a quest line by killing the leader.
Wait, so you can Just take the tome and run off without killing them?
Is there a list of how many side quests I can fuck myself out of?

Wait if you teleport the escort will also teleport too?

Hell yeah

I'm sorry you didn't know that user. I can't imagine doing escorts from the board to the destination.

Tiara's good because as a disgusting waifufag I can't be doing with helmets or the goofy-ass mage hats, and no hat is a pretty big hit to stats.

I'm bummed as hell there's only one proper witch hat in the game and it's BBI level.

Oh my fuck Mercedes died because of this shit and I had to go through a sea of WOLVES to deliver Quina to the church.

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It already has.

Always drop a teleport stone at bloodwater beach, you get like 4-5 free escort quests and some pretty decent loot for about 30 seconds of work as opposed to the half an hour it'd take you to walk there.

I gave it until I hit level 30 and then quit. The combat sucks, the AI is atrocious, the story is boring, the world if generic as fuck, and I don't like it

Looks pretty nice user.
What is the DDDAFix for?

The quest with the bandit doesn't lock if you kill him, he respawns after a certain amount of time and his affinity should reset, I accidentally killed him in my first playthrough thinking they were like other bandits and still managed to do his quest later down the line, same with the female bandits if they go hostile

>spoiler
Pretty fuckin much. It was also half of my dumbassery as well. I should have realized something was up when the guy was asking me to go kill the other bandits up north. BUT in my defense I don't know why the fucker was asking me to "try your iron" against him. And I thought defeating him will just respawn him and have him go "woah you ain't half bad man, here have this gay ass book" not out right kill him forever. God this was my [Glass Him] moment for me in this damned game.

Places I always place my portcrystals when I play Dragon's Dogma:
>Hillfigure Knoll (access to the Dragonforged, the keep, and the Duke's Manse)
>The Barta Crags on the far side of Soulflayer Canyon (access to Soulflayer Canyon and the Greatwall)
>Devilfire Grove (access to the Shadowfort and Bloodwater Beach)
>Manamia Trail in front of the waycastle where you meet Mercedes to transport the hydra head (access to Watergod's Altar and the Witchwood)
>Outside Bluemoon Tower (access to Bluemoon Tower)

thoughts criticisms etc

A lot of stuff.
nexusmods.com/dragonsdogma/mods/96/?tab=description

I almost did the same thing but my pawn said that they saw a chest on the tower nearby, or something like that.

when you switch to mystic knight

I want to try MK but I'm just autistically triggered by how they never have the shield on their hand despite being a class that features it the most and have the class image showing them having it on their hand all the time.

yeah, it's a disappointing choice to be sure, but it's well made up for by the fact that you can cast some fucking sick spells on the shield to activate between spells/magic sword swings. go for it man, won't regret it. my favorite class by far

It's not ideal but the classes that carry their shield on their arms can't shoot fucking fireballs out of them. Or unleash the artillery that is a full Grand Cannon setup. Or, the MK's most fantastic ability, place a bonus enchant on their weapon that gives it the reach and power of a Warrior's longsword with the speed of a regular sword. And it also looks neat too.

That was literally morrowind for me.

I FEEL THE BLOOD IM MY VEINS

Explore first, when you can survive the area's normal enemies then do all the side quests, then main quests.

When you wander towards the Witchwood with a level 2 character and battle your way through the bandits there.

Also, get Wise (or whatever) Pawns, they'll tell tips about what you should do, pay attention.

>Save up all my money to buy a Carnation so I can try out Fighter end game
>Kill one boss in the Everfall and open up a chest
>Find a Carnation
I BET FORNIVAL WAS BEHIND THIS

THIS

I kinda regretted that I did BBI at level 20. While yes I did die over and over again the leap in equipment and level was so fast I'm steamrolling through the main map so I can't really relate in the qualms in this thread.

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>Level 20
Even without going to Bitterblack the game becomes pretty easy mode from that point until the post game. And post game is only a problem if you try to switch away from your dragon weapons.

Even at level 20 the path to South Gransys was kicking my ass especially those bandits that block the path. I was equipped with the most basic of items at that time like the common archistaff and my pawn with the regular straight sword. The only reason I went to BBI was because maybe I can scrounge some decent items since nobody sells shit at camp and I don't really like advancing the main quest without finishing the side ones first. I was expecting some decent gear since it's the first few floors and not "it's raping time" items.

Here are the characters from my last three playthroughs.

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Both times I played I made myself a loli Magick Archer with a Warrior pawn, but the first time I made my pawn look like Zangief and the second time I made Morrigan.

The only good aspect of DD is combat. Everything else sucks.

> so when does it get good?

The last 1/10 of the main game and Bitterblack Isle are kino. The rest is kind of forgettable IMO.

Why does my pawn refuse to combo soaring stone and brain splitter?

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Just give them brain splitter and the eminence augment and they'll jump before brain splitting to trigger it, no soaring stone needed.

Believe it or not, you can show him how it's done, but know this: it's not worth the hassle...

>play game up until the point where im running around in the forest blindly with no idea what to do
maybe im too brainlet to understand
i got told combat was really cool but it felt boring to me

I'll share a hint with you; you actually need to 'show' your pawns how to do cool shit. They will copy your strategies if you use them enough in front of them.
Including retarded mistakes.
>find ogre
>always pick up random nearby enemy and run in circles in front of pawn
>soon enough, pawn will stop fighting ogres and when he sees ogres he will try to find an enemy to grab and stand around with

>fight drake and always stand in breath
>soon enough, pawn will do so too

they actually have some fucking learning shit going on. If you show them how to play good, they will play pretty fucking good.

The best example is
>perfect block constantly in front of fighter pawn
>fighter pawn becomes godly at blocking

What are you playing as?

Thank you all for the advice fellow Arisen.

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It was awhile ago so I can't remember, I think I was using a big sword or a sword and shield.

You probably went in the warrior vocation. My condolences then. It's not that the vocation is not fun but you can only do so much when you are limited down to 3 skills only. Which is pretty dildos.

If Warrior could use 6 skills you'd have access to 6/10 skills at all times. And given that several of them are redundant everyone would be using the same few skills.

Honestly what they should have done is given Warrior a secondary weapon with it's own skills. Maybe punching skills, that would be cool.

Different user, do you need your pawn to be in the same class as you or they'll remember shit for diferrent classes?

They should have given the mace to the warrior as a sidearm. Given that the warrior is generally a physical offensive melee, all aspects of physical damage types should have been covered by the vocation.

Try not to bully this pair too badly anons.

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