FUCK THE GREY WARDENS
FUCK THE GREY WARDENS
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Dragon Age is a shit series and if you're going to make any thread related to it you should stick to posting Morrigan or Merrill
hurf durf feggits git off mah vidyer
hurf durf feggits git off mah vidyer
quads
sneed
well memed
It's really shit that DA will never be good again. That first game was something special.
loghain did nothing wrong
Commanding all grey wardens to be jailed or executed on sight in the middle of a Blight was wrong as it gets, m80.
It was just awful i couldn't play more than 3 hours of it, finished the initial quest, met the king then promptly uninstalled.
How was he supposed to know their cult actually served a purpose?
Better than being a GAY warden
Fuck the witch Allistair
Do as I command
Let's be fair, no one outside Grey Wardens know why they are necessary.
What was the problem(s)?
The awful MMORPG style combat, the dialogue choices that forced you to either sound like a naive 10 year old or an absolute edgelord with no ethical concerns, i did the Magi start and they introduced a lot of things that were supposed to have an emotional impact that didn't make a lot of sense beyond vague speculation for someone new to the game and unfamiliar with the Lore, stuff that wasn't present in the codex. I think that awkward introduction to the world was what really got me, i was expecting to come late to the party like i did with Mass Effect and further proof that Bioware had "lost its touch" but i was unpleasantly surprised.
last proper cRPG Bioware made. I miss old Bioware even if their stories were pretty formulaic.
>origins
>mmo combat
Have you ever played a CRPG or RTT? Have you ever played any Bioware games outside Mass Effect?
I always harden him, make him king and spare Loghain and send him to his death. I like the little bitch but other than petty revenge there is no reason not to spare Loghain and send him to his death.
>>origins
>>mmo combat
Yeah ?
youtube.com
The only thing that differentiates it is the time control/planning aspect and """""""""""""""tactics"""""""""""""""
>Have you ever played a CRPG or RTT?
Yes
>Have you ever played any Bioware games outside Mass Effect?
Kotor
>kotor combat is fine but origins is mmo shit
Explain what mental gymnastics you went through to come to this conclusion.
Would you like to suck a dick?
>yes
>maybe
>I'm against it but yeah sure
I never said i finished Kotor either, the garbage combat is what made me drop it too.
You get several options to call homosexuality disgusting from what I remember.
this isn't fallout 4 bro
So you don't actually like rpgs
So you're just a smoothbrain who can't into CRPG combat trying to come up with an excuse for why it's not your fault for being bad.
Man I remember I kept restarting the game constantly to see which origin to go with and it's great how some of them especially the dwarf noble actually matter later on.
I advise not playing any more RPGs and finding different genres. At least if you're gonna play an RPG, find an action RPG or a Diablo clone. Story based ones apparently aren't for you.
If you don't like your party members you can tell them to fuck off or kill them.
What makes you say that ?
The instructions are pretty clear though, people can just dislike certain types of combat while also understanding how it works.
>Story based ones apparently aren't for you.
Why do you say that ? My complaints were mostly about the combat and the story just wasn't able to carry it, unless you're arguing that combat doesn't really matter in a "story based" RPG in which case i'd just advise you not to bother playing video games.
you get that boss shield from gorim in denerim too
>people can just dislike certain types of combat while also understanding how it works.
the fact that the only thing you can think to compare it to is an mmo means you don't understand it and that you have no knowledge of crpgs since almost all of them use a similar diceroll combat system.
combat does matter a heck of a lot less in story based rpgs, yes.
I'm boring and went with human but it turned out great because I got a doggo and personal vengeance against Howe. They all have their perks.
AAAAAHHHHHH I WANT TO SUCK HER TIDDY BROS
>almost all of them use a similar diceroll combat system.
Yeah so like in MMORPGs
>can't manually block/dodge
>tend to be more stat based than skill based
It's an awkward attempt at combining "real time" combat with turn based combat and very awful, i'm glad RPGs are moving away from it.
I 100% agree and in this case the story just wasn't able to carry it imo, it wasn't that engaging, a similar cRPG i can think of that i had the same combat problem with but which was still playable because of the story is Vtm:b.
I want to suck her everythings
DA:O was neat. I really liked the fact that tactics were available and it was easy to set up party members on automation - no micromanagement is necessary.
Stats and classes were neat, Arcane Warrior OP (more so in expansion/dlc). DLC's were neat too.
HOWEVER, DA2 is trash, and everything that goes afterwards in the franchise.
They had a chance to improve upon it and make an even better game. Thats what can be said about DA:O - a good start, much like first Mass Effect.
Not who you're responding to, but I'm trying to figure you out.
My current theory is that you're young, born Y2K or later, which isn't implicitly derogatory but suggests your tastes have developed in a completely different environment than the people you're taking to. Can you justify liking only certain games and not others as a good thing though?
What RPG games have good combat? Fallout (the modern FPS entries)? Alpha Protocol (TPS)? Witcher (only 2 and 3, the action games)? Or do you hate The Witcher and only the Souls games are true action-"RPGs"?
Not that user, but hang on. DA:O is action RPG. Real-time, no turns. Only pause and tactics bring it close to. At most, hybrid of cRPG and ARPG.
>mmos use diceroll combat therefore any game with diceroll combat is like an mmo
VTMB was so far removed from dicerolls that it almost doesn't factor into combat at all.
It's commonly refereed to as RTWP(Real Time With Pause). The reason it's not generally classified as action combat is because there's very little real player input. You mainly just tell the AI routine what you want it to do rather than doing it yourself. Though obviously it's open to interpretation.
DA:O is still turn based with pause. You can move around in real time, but fighting and spell animations happen in invisible timed turns.
So I finally played DA:I 2 weeks ago and do I regret wasting 60+ hours on it. After clearing 4 maps 100% (quests, shards and Co) I finally realized what it is, it's a God damn offline MMO which tries to pad itself out as much as possible with the shitty generic quests which don't have anything and don't impact the main story at all, 90% of them.
At least Sara was annoying and fun at the same time, the only original character in this shit game. Too bad they fucked her up too by making her a lesbian.
Also, the two male MC voices are one of the worst ones I ever heard, they were so bad that I was searching online forums to mute the MC. Not sure if the female MC is better since I haven't played as one.
And while I'm ranting, what's the point in having diversity in your game if I can't romance choco Vivienne FFS. Everything feels so forced. Oh and the game runs like shit, the loading times are abysmal thanks to the Dragon Keep online future and their shitty servers, even offline it still tries to connect and messes up loading times.
The best combat, atleast from first-person perspective, for me, comes from Dark Messiah and FEAR (shooter, i know).
Third person? Witcher 2, Dragon's Dogma and Witcher 1. Id like to mention Red Faction Guerilla (though its not an RPG, but easily could be!).
Dark Souls is there, though its more about approach to enemy design such as movesets/vulnerabilities etc (and worldbuilding).
Fallout NV is a hybrid.
Fallout 1-2 have meh combat. Fallout Tactics is much better than either, IMHO.
Not that user, just to keep record straight.
So a hybrid then?
kinda sorta a hybrid, but it's the fighting doesn't actually happen in real time (just like Kotor), so we started calling it "real time with pause"
I gave up 3 hours in. I wanted to make a potion, only to realise that i have to pay money on top of having ingredients.
And game looked really ugly.
I pre-ordered DA2 for full price and then spammed Hambuger Helper memes on Yea Forums for two weeks because I was so mad.
>It's an awkward attempt at combining "real time" combat with turn based combat and very awful, i'm glad RPGs are moving away from it.
It does serve a purpose though. Go with turn based and it slows down the entire game so much you have to throw the pacing out the window, go full action combat and you lose out on all the tactical aspects and character building.
I think the older Bioware games like Kotor, NWN and BG did it, but I'm fairly certain DA:O is straight up real time. It just has long cooldowns on animations and abilities. For example skills are activated instantly and doesn't adhere to any sort of turn system.
>born Y2K or later
I'm 25 m8
>your tastes have developed in a completely different environment than the people you're taking to.
Probably yeah though i did play a lot of cRPGs when i was much younger my tastes just changed i guess.
>Can you justify liking only certain games and not others as a good thing though?
I'm not sure what you mean by that to me it literally just sounds like having personal opinions/taste
>Fallout (the modern FPS entries)? Alpha Protocol (TPS)? Witcher (only 2 and 3, the action games)? Or do you hate The Witcher and only the Souls games are true action-"RPGs"?
Except for Alpha protocol which i didn't play i think all of them have decent combat though obviously some are much weaker when it comes to other RPG elements than others (like the "modern FPS entires" assuming you include Fallout 4)
>mention diceroll combat system as central and an aspect present in all cRPGs
>bro diceroll is irrelevant you don't know anything
Also
>VTMB was so far removed from dicerolls
You never played the game did you ?
I genuinely enjoy DA2 more than I do DA:I. DA:I is just that god damn fucking boring. It's incredible how they managed to do a game feel that bland.
The only thing I liked about DA.:I were the main quests, they were alright. Unfortunately there were only like 6 of them in the entire game and the rest was just Ubisoft style filled shit.
hurf durf feggtz git off mai vidyer
>bro diceroll is irrelevant you don't know anything
I never said diceroll combat was irrelevant, your comparison is as retarded as those people who unironically say things like "you drop stuff when you die in dark souls so any game where you drop stuff when you die is like dark souls".
>You never played the game did you ?
Unless you have no skill in something it barely matters to combat. I only frenzied when I went out of my way to have the lowest humanity possible.
Ok, thats clear. What of Fallout Tactics? They had the usual turn-based combat and that real-time turn-based, where agility stat dictated action point regen.
haven't played it yet despite owning the disc for ages, so I can't comment.
>main reason to play dragon age
>only is playable in origins and then you don't even play as is husband in the others games and at most she appears as a cameo in 3
Bioware deserves to die
>only is playable in origins
For what, a 2 minute segment? Whatever.
She's a full companion in Origins
They won against every blight
Grey Wardens? Ha, more like GAY Wardens.
I remember this guy didn't want to be the king, so I, as a good dwarf buddy, was like , "Yeah, fuck that king shit we'll get someone else to be king and go drink some ale" and then he got mad at me when he wasn't king, like it was my fault he was a pussy.
Yeah I know, but playable as in standalone.
Hurp durp Homos get thee gone from mine gamu
Only female Wardens can romance Alistair.
>again
That only says they were badass warriors. Nothing about the archdemon soul and whatnot.
The times between each blight is so long that they literally occur in different ages.
Grey Wardens are only ever special or so every couple centuries which is why people always argue why they should even have political power or a standing army when a blight is over.