>game Starts with an unbeatable boss battle
Game Starts with an unbeatable boss battle
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>game starts with a dream sequence
>early boss that you are supposed to lose to is beatable if you grind your ass off
i dunno, breath of fire 2 was breddy greatt
>you can beat a forced loss boss if you're in NG+ or gring your ass off enough
>game actually acknowledges it and rewards you appropriately
>song ends right as you kill the boss
>game starts with a seemingly unbeatable boss battle
>if you actually manage to beat it the game ends early
Game starts with an adrenaline-filled scenario that will never be reached even halfway for the rest of the game.
Tell me a case of this.
>game ends with undefeatable boss fight
>game starts with an umbeatable boss battle
>you can win against him in NG+
>but winning is a non-standard game over
>game starts with an unbeatable boss battle
>mentor figure enters the battle to help you win
>said mentor dies halfway into the game and you take over his shoes
>thread starts with a frog poster
>game starts with an out-of-context late game action sequence
>game Ends with a scripted unlosable final boss battle
>you don't even get a trope like where the penultimate boss is actually the hardest one to justify it
>game ends with an unbeatable boss battle
devil may cry 5
>mentor is back as the final boss
He did nothing wrong
>That one kid who said he beat him
>game has a boss you're supposed to lose to
>it's possible to beat it
>game gives you no reward if you do and just places the losing the boss cutscene anyway
Xenogears did that
I have a good friend who never played any souls games until I convinced him to buy Dark Souls 3 on release day. He got stuck at Ludex Gundyr (the intro boss) and ragequit after 30 mins. He never touched any souls games since then and we still laugh about his 80$ "investment".
The weird thing is hes better than me in every other games, even when its new for both of us. Cool blog post I know :)
Kinda cheating, but Bravely Second. The game opens with a battle you can't win against the main villain, then halfway through the game, the villain's plan succeeds and your only option is to send your consciousness back in time to the opening battle (which you have to do by exiting the game and starting a new playthrough, which the game labels "new game plus") and defeat the villain with the power you gained in the previous timeline. After that the second half of the game takes place where you keep "predicting" the villain's every move and kicking his ass to kingdom come.
name three games that do this
>character from previous game enters you party
>they actually have gear from it's endgame and are at an appropriate level
Devil May Cry 5, though you can technically beat him on your first run if you get good.
>first boss is an unwinnable boss fight
>exists to deliver a girl power motif
Dark Souls 1 gives you a very strong hammer that you won't be able to wield for ages if you manage to poke the asylum demon to death with a sword hilt
Senua
>Game has an unbeatable boss battle
>But you also still need to last arbitrarily long enough to trigger the cutscene of you losing instead of game over.
>Game also has a fight you need to win
>Cutscene is still your party getting their ass kicked and losing
anyone have that video where a streamer spends hours trying to beat urizen on his first playthrough even though he doesn't know if it's possible?
Just use fire bombs bro
I thought it was just a chance drop rate.
>its possible to beat him but he rematches until you lose
You can kill him with your fists though
>game lets you join the bad guys half-way through
sekiro
>Completely destroy a piss-easy boss
>Lose in a cutscene
Fuck you Xenoblade 2
>its not scripted but every boss fight theme feels like its dynamically made for the boss fight
Chrono Trigger, Lavos
Chrono Cross, 2nd Lynx fight
Alliance Alive
>rival is way harder than the final boss
>rival actually helps you fight the final boss because the final boss interupted your fight
>you go back to fighting with your rival for an even crazier fight
>fight ends with a cutscene that captures the entire fight you just had
Absolutely halal. I cannot for the life of me grasp how someone who works as a professional game designer lets something like that make it into the game.
>game starts with an "unbeatable" boss fight
>lose
>game over
>you're actually supposed to win
Anyone know the name of this one pixelated indie game? It's a metroid-vania type game I think and everything in it is very "metal". Catholic imagery, gore, torture devices, ect. I remember vividly the image of a blind folded baby as a boss.
>you become the final boss
>last fight is your previous friends trying to stop you
>kill them all and destroy the world
halal is good retard
>game starts with a child spreading her cunny
why do most games do this?
This is great when done right.
See: Megaman X
Name 1 (one) game
>what is kiseki
ip logged
Go away Mohammed.
Those things you found in your father's attic are called "VHS's", they are not video games.
Blasphemous i think.
>you can lose or win against the first boss and the game will progress anyway
>they have different dialogue to reflect the outcome of the fight
It was very minor, but kudos to MM7 for doing this.
Ur a gem. Good lad
>game starts with extremely difficult battle
>you can actually beat him if you're good enough
>literally doesn't matter because you'll still lose in the cutscene and you won't get any reward for being the boss
oh shit I meant *beating
>Game let's you start with good skill and abilities but takes them away after the first fight
What did i just forget how to fight?
I am so mad he can be beat in the Remake. I loved the message that you start so weak you can't even scratch him and need your mentor to save you.
And then after powering up you STILL can't beat him, and your mentor dies to beat him. And the worst part is... it's the first boss of the final stages. You have to go in all alone, facing the unknown of what lies ahead.
Truly a masterpiece game
>game starts with an unbeatable boss battle
>characters say that this shit it stupid
>game then obliges and gives you a shit-tier boss instead
>then proceed listening about sexism, racism and other sjw garbage for the rest of the game
i liked this aspect of sekiro though i agree it would've been nice to get some kind of little reward for beating him. a big chunk of XP would've been appropriate.
No game does this.
>unbeatable boss actually beatable
>he accuses you of cheating and you get a Game Over anyway
>If you grind your ass off
more like equip 3 magnetic coats
>unbeatable boss is actually beatable
>game softlocks because it's not designed to handle the case of winning
YIIK, I think?
thanks man.
>You get the shit kicked out of you at the start of the game