Bow scales off of DEX

>Bow scales off of DEX

Attached: archery.gif (500x375, 2.98M)

Other urls found in this thread:

youtube.com/watch?v=y2ucS6NorPE
youtube.com/watch?v=v4FpnCHZVhc
youtube.com/watch?v=2zGnxeSbb3g
twitter.com/SFWRedditGifs

WHEN DOES HE FIRE THE ARROW
FUCK YOU OP

>filename is archery
>faggot in gif is using a compound bow
shut up nigger

i thought it was the usual troll loop untill he actually shot the arrow through the balloons with none of them popping. didnt even know that was possible

>implying it shouldn't

It should scale off of aim.

in real life how well you aim with a bow is proportional to your dexterity

it should be strength though

Fuck you homo

guacamole nigga penis

There is nothing impressive about ballooning with the arrow shot from bow

no? Strength would only really affect how well you would handle certain draw strengths, so if strength replaced levels in terms of unlocking stronger bows that would make sense.

But for aiming accuracy & precision is mostly determined by learned hand dexterity and technique (anchoring position, draw length, bow grip, fletch position, etc)

you must be a special kind of stupid

>Bow scales off of STR

Attached: arnold bow.jpg (768x1162, 96K)

i love rare arnolds

Attached: 1463651188998.jpg (450x610, 73K)

What's that thing on the bow sticking out? Some sort of weight? Also would this kind of placement where the arrow is centered but placed against something on the side better than where it's placed on something on the bottom and completely centered?

It's a stabilizer. It basically acts as a counterbalance.

For the position question, it looks like it's placed on the side but it's essentially the same as being in the center of the bow. If you look closely in the middle there's an indent. The thing the arrow is placed on is called a shelf and that's what the arrow usually rests on while you're drawing it.

The bow in OP is a compound and looks like its trigger activated (not sure). Compounds have a different way of drawing and drawing arrows than recurves like the one arnold is shooting. Don't have a low of experience with them and have only shot from one a couple times, but the trigger activated ones are about the same as shooting a gun in terms of ease of use and precision.

youtube.com/watch?v=y2ucS6NorPE

youtube.com/watch?v=v4FpnCHZVhc

>the ability to use your hands dexterously somehow has an influence on your aim

Strength should be requirement to use them without a penalty so you can overcome the draw weight easily enough so it doesn't affect your aim. After that the actual aiming and accuracy should be affected by your dexterity.

yes, as I explained here

youtube.com/watch?v=2zGnxeSbb3g

Ding ding ding

Would this type of trick archery apply to real life war situation? Does the shots contain enough punch to take down a man?

>Would this type of trick archery apply to real life war situation?
No, but that's also true about every type of archery since the invention of the firearm.

"Strength" and "dexterity" are nonsensical divisions of a real human's capabilities. People continue to use them in games because they're abstractions that people will generally understand without needing an explanation. Trying to apply it back to real life is dumb as fuck.

I love how he shoots the arrow around 5 min mark

In principle it can be applied to real life. The ability to pick a lock is different enough from the ability to lift 200 pounds to be considered a different skill. It works like that in Wizardry 7, as an example.
However many less competent RPGs use STR and DEX interchangeably. That's where the issue comes from in my opinion. If DEX is just STR for katanas then there's no point in having DEX in the first place.

I don't understand your point. Yes, like many other adjectives they are human constructs that can be interpreted in different ways, and there are clear definitions for what strength and dexterity that anyone who looks them up in a dictionary can understand.

where as one is a measure for the magnitude of one's ability to resist forces, the other is a general-term for learned/skilled behaviors associated with the hand. It is not difficult to distinguish the overlap and differences between the two, and it is not difficult to connect their interpretations in videogames with how these words may be interpreted in real life situations.

>game has STR and DEX
>but has no AGI

tes

>Does the shots contain enough punch to take down a man?
Probably not anyone wearing any form of medieval or modern body armor