Why is this considered an RPG?
Why is this considered an RPG?
It has character attributes that matter.
So does Far Cry.
It isn't really, as much of a RPG as System Shock 2.
Why do you think it's not an RPG?
It's a hybrid of a number of genres, but the focus on a relatively traditional stat system that heavily informs your character's performance is a key element of most RPGs. Doesn't really matter what it is though, it's a classic no matter what genre you want to describe it as.
Because normies think an rpg is just a game with levels and stats.
/thread
It's more of an rpg than any jrpg, including games like Dragon's Dogma or Dark Souls.
It's true, in Dark Souls and Dragon's Dogma the stats don't effect anything besides specifically combat. In Deus Ex they will exploration, your ability to unlock doors, hack into computers etc.
Really? Like?
The first Deus Ex is the shittiest in the whole series. Invisible War is the best in the series. Don't @Me.
I guess Ultima, Wizardry, and Might and Magic aren't Rpgs either
But those games are full of stat checks. Can't even go through secret walls if your characters aren't strong enough.
because you play a role of guy with an augmented vision
and augmented style
The circumstances were different for those. Especially Ultima and Wizardry. They came in a time when creators were only starting to experiment with using paper rpg mechanics into a video game. The first paper rpgs also were more combat focused as well but they evolved. Dark Souls and Dragon's Dogma don't have that excuse, they could have been more than just stat-based action games and the creators had every chance to explore the genre as much as they wanted. Miyazaki knows english so he could have easily played a game like Fallout, Deus Ex, Planescape or VtMB if he wanted. But he made a game that was mechanically inspired more by the likes of Zelda and Castlevania which you could hardly call rpgs.
I'm not saying they're bad, half of my favorite games are japanese and Bloodborne and Dark Souls are among them. It's just that I wouldn't call them rpgs.
>Why is this considered an RPG?
Because it allows for actual role-playing? You make permanent choices about how to upgrade your character's skills and augmentations, which are limited/mutually exclusive, and depending on you build your character, you can approach the game in diffrent ways. Can you name an RPG that allows you to tackle its levels and obstacles in as many different ways as Deus Ex?
>Because normies think an rpg is just a game with levels and stats.
>posts an image of a game that has no role-playing elements whatsoever (not even meaningful character customization, since materia can be swapped in and out like equipment)
You really didn't think this through, did you?
Like swimming?
>Like swimming?
>game has 1 useless skill (that is actually useful, if you can't find any rebreathers)
>this makes it not an rpg, despite the majority of abilities in most any rpg being useless (e.g. bosses being immune to status ailments in jrpgs, or abilities like fire 1/fire 2/fire 3/fire 4 becoming gradually useless as you gain their stronger versions).
Dark Souls and Dragon's Dogma have RPG elements that affect combat.
Deus Ex has RPG elements that affect combat, stealth, traversal, environmental destruction, lockpicking, hacking, trap laying, trap disarming and numerous other methods of interaction.
Obvious b8 but I don't think Invisible War is as bad as people say. 1 was still better but I liked IW enough to play it more than once.
There's something magical about Deus Ex's level design. Real feeling places that you can traverse and interact with with your distinctly unreal abilities. It's something that I think for all its flaws, Mankind Divided did a decent job of recapturing. Too much skill-gating though, something nice about the original is that there's ALWAYS a way with your skillset.
>a massive 2.75x speed boost isn't useful
Retard
if you see numbers fly off the body, signifying a damage amount, that's automatically an RPG to me...i never played this game, but im just saying. anytime fucking numbers....fly off the body.....that shits an rpg by default. and gay as fuck.
I like to put some points in swimming, but it is not needed because the only real consequence of not moving fast in water is losing some health from drowning, which is effortlessly healed with the overpowered Regeneration aug
It's an FPS-RPG. An FPS with RPG elements.
>if you see numbers fly off the body, signifying a damage amount, that's automatically an RPG to me
Then it's not an RPG to you.
He has no answer because he knows it isn't true.
Some people call Zelda an RPG too
They are fucking retards
Forza Horizon is more RPG than Deus Ex
What is your criteria for a game being an RPG or not? Zelda is obviously action-adventure but DX has plenty of RPG elements.
You didn't think this through. Thats what I meant, J"rpgs" are not rpgs.
In some cases (before you get regen aug) you need to dive in water, so upgrading it to Trained is quite useful, upgrading it further is needless though.
Dragon's Dogma is actually a good example of a game that implements RPG elements in a lackluster way. Take the Assassin class:
>has skills called 'stealth' and 'invisibility'
>these skills don't actually make you stealthy or invisible, they make you invincible, i.e. essentially grant you godmode for a time. Enemies still see you and run towards you. So the assassin, ostensibly a class all about being stealthy, can't actually be stealthy in Dragon's Dogma.
>to make matters worse, there is an assassin augment called 'Preemption' which doubles damage when hitting unaware targets. Presumably this was their way of adding the classic thief staple of backstabbing. But since there is no functional stealth system, enemies can't be caught unaware, so this augment is completely useless.
did you just compare Dark Souls to Ultima?
"RPG" means "game where you play a role." In other words, it's applicable to 90% of video games. It's a useless term. Anyone saying otherwise is just inventing their own arbitrary definition, which holds no water except in their own mind.
>"RPG" means "game where you play a role." In other words, it's applicable to 90% of video games. It's a useless term.
The whole "RPG is about playing a role" meme is a recent phenomena. For the longest time, it was quite obvious what was an RPG and what wasn't.
>Team Fortreas 2 is an RPG
Oh yeah yeah
You choose what you say, I like how no one in Yea Forums has played this game.