Ansel turns off postprocessing so you cannot make comparisons when doing super resolution pics, but trust me, it looks sharper and better.
Matthew Campbell
Yea and it looks like shit in video games.
Andrew Sullivan
Motion blur rarely looks good in games, unless it's Cryengine. They've done Object blur pretty well.
Wyatt Gutierrez
going by your logic the 4 parts of webm should be the same since we see motion blur naturally
Isaiah Brown
it can't be seen naturally through a screen flashing static frames at you, but it can be simulated
Chase Kelly
C U T E
Isaiah Wright
why? what's the difference between motion and motion?
Cooper Lewis
How is the game?
Ryder Edwards
Wrong, you only seen motion blue done wrong with camera motion blur and not per object motion blur
Michael Cruz
The blur you see in real life is not the same as motion blur in video games. The way your eyes focus and move is nothing like what they have implemented.
Alexander Brooks
Object motion blur is fine. Ratchet and Clank did it very well.
Ayden Torres
Decent for a movie game. Kinda hand holdy with puzzles. Gorgeous. Decently optimized.
Yeah I thought about getting it for 20$ physical some day. It seems nice enough.
Carter Reyes
yikes that looks bad
Jason Jackson
Motion blur is bad because your eyes should be the one creating it for yourself. Blur in general is retarded, especially if you are wearing glasses
Samuel Reyes
>can't kill >movie game fucking kys plebbit
Samuel Wright
>1st person motion blur off >3rd person on fight me
Dylan Williams
Except it can't your eyes can't make it naturally looking at a static screen
Andrew Carter
Except it's impossible for your eyes to create motion blur themselves by looking at a screen. It has to be simulated. Not like you ever have time to focus on the details of what's being blurred anyway, nor would you be able to focus on said details if it were the same situation in real life
Colton Hernandez
>Fringe Nice. This removes the chromatic aberration right? There was no option for that in-game.
Most games do. The few games which don't, instead use quadruple-A in-house engines like REngine, Anvil, Frostbite.
Liam Jones
forced grain is cancer. why would you not want realistic graphics to look as clean as possible?
Nolan Ward
Why no ryona of this?
Wyatt King
Because it'll never be realistic enough. It'll always looks computer generated. Nowadays it's all about using tricks to hide both details and rendering errors (DoF, blur, grain, bloom, grain, etc).
It looks great in stills, but in motion it looks kind of ass. The animations are Gearbox tier. Especially jarring because of how pretty it is otherwise.
Leo Nguyen
Well it's true I mostly play games from years ago so nevermind.
Landon Torres
she would be if her face weren't scarred like an old soldier
David Ramirez
flat lighting
Kayden Thompson
say that to her face and not online and see what happens
Lighting is fine; Light plays a major role in the game. It's just that the 4K screenshots have some kind of reshade filter on which make the image look too clean.
Joshua Robinson
edit them to what you think looks better, I want to see what you think looks better in terms of lighting
Colton Watson
Motion blur creates depth. Things close to your face blur when moving quickly.