I've been looking at Minecraft's new Villagers. Going biome to biome and looking at their little details

I've been looking at Minecraft's new Villagers. Going biome to biome and looking at their little details.

The Swamp Villager is depressing me. I feel so bad for it. It's got like, swamp fungus for a hat and wears a grass skirt.

Why would it live like this?

Attached: 298px-Swamp_Villager_Base.png (298x600, 54K)

those are swamp girl pubes he's living the life dumbass

when life gives you moss you make mossonade you know what i'm saying man?
gotta use the cards your dealt

>Why would it live like this?
>It drives itself around in iron boxes, trading pieces of paper to people that make more paper than it does, going to a job it doesn't like.
Why do you live like this?

What depresses me is how many fucking water zombies there are everywhere. I'm trying to set up coastal operations and docking outposts and these fucks keep fucking with my shit.

Where's my fucking cave update

>forget to sleep for a few days
>cliffracers 2.0 come screeching at me
why mojang

Where ever it is, it isn't the next one!

>Add some rare cave exploration stuff
>Can never find them
>It's easier to find End Cities than it is to find interesting stuff in the main part of the game you're going to spend a majority of your playthrough in

For fucks sake, who the hell needed water temples to be a thing.

Attached: 1548310088326.png (806x724, 573K)

Water Temples are so fucking ubiquitous it's annoying. Hey, I'll just boat across this ocean because my stuff is on the other side...

>[CURSE OF WHATEVER]
>>[CURSE OF WHATEVER]
>>>[CURSE OF WHATEVER]
....

>[CURSE OF WHATEVER]

Ask an african.

thanks doc

>playing past 1.12.2
that was the last acceptable update and that's purely because of mod compatibility

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They're a pain to properly loot too.
Which sucks because sea lanterns are the most aesthetic light source block. They mesh very well with stone bricks, which is the hard foundation of most of my construction.
Fuck guardians, and fuck water.

The mobs and spawns are complete shit.
>lets have a ton of new unique hard mobs sprinkled in with the old ones
>sprinkled?
>yeah sprinkled in!
>sure, i got you senpai

now there are like 30+ cliff racers swarming my house and enough zombies wearing armor to confuse the front lawn for a mosh pit. The fuck kind of spawn rates are these!?

>hunger is annyoying and were getting a ton of complains.
>i got you senpai

NO! adding like 10 more random foods that do no better than the default originals are NOT acceptable, the main problem still exists! It should be an optional setting, not fucking default!!

>data shows hardly anyone plays hardmode anymore
>i got you senpai

why they decided to add permadeth map delete mode instead of rebalancing the way the difficulties used to work is fucking retarded.

>combat feels too ez
>i got you senpai

THE FUCK DID YOU DO TO COMBAT YOU ASININE RETARDS!?

>Find village that had stronghold under it
>Activate End portal
>Open nether portal nearby to make travel easier to and from base
>Come back a few weeks later after prepping
>All the villagers are gone
The fuck happened to them guys? The nether portal wasn't even near the village and there were no villagers in the nether either.
The only time I ever killed them intentionally was because of a population boom that got out of hand.
This shit still fucks with me.

Attached: Confused Elmo.jpg (582x407, 14K)

Villagers get easily buttraped by zombies. The golems are rarely enough to actually defend them.

I found my first village in my vanilla world in three years and I'm deathly scared of losing them all from a slew of Zombies and now Illagers. Somehow, the restrictions in vanilla make the game a lot more fun.

The only way to protect them is to imprison them.
They are corralled into the carts, and sent to the camps.
It's for their own good.

Minecraft is now terraria?

Sure, why not.

You gotta build a wall.

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Server when?

Certainly, mein Fuhrer.

minecraft died when microsoft bought it but it had been dying for years

reject modernity
return to beta 1.7.3

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