Mario Maker 2

This will unironically be my GOTY, I'm sure of it.

I already put over 1k hours into the first, and this sequel has SO many cool new things, they basically brought in everything I could have possibly asked for and then some.

We don't even know everything yet and it already looks so fucking amazing. Can't wait for Yea Forumseekends of us playing it in 4 player online mode together.

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Other urls found in this thread:

youtube.com/watch?v=zAnjUnxhUJ8
youtube.com/watch?v=tX8ji-GT1PI
pastebin.com/u/GCCXGeneral
supermariomakerbookmark.nintendo.net/courses/D7E8-0000-0231-0D31
youtu.be/tX8ji-GT1PI?t=13m45s
supermariomakerbookmark.nintendo.net/courses/7160-0000-03E8-5319
youtube.com/watch?v=m20ICrLqMqM
nintendoeverything.com/super-mario-maker-2-invitational-2019-announced-for-e3/
youtube.com/watch?v=bX1ccFY6XAs
supermariomakerbookmark.nintendo.net/
supermariomakerbookmark.nintendo.net/courses/3D15-0000-011B-30DB
youtube.com/watch?v=WIh2sgREuh4
youtube.com/watch?v=veYJClwTamI
twitter.com/NSFWRedditVideo

what's the deal with that aztec sun though

Now that you mention it, NSMBU's sun does look kinda odd.

He's done being angry at you, now he's just disappointed in you.

so just like my mom

And what does the SM3DW sun look like I wonder

Pretty sure there is none

Why wouldn't there be one?
I thought everything from the old games was in the SM3DW style, just not the other way around.

Nope, SM3DW doesn't have all the enemies, objects and features from other styles.

When you switch from an old game style to SM3DW, everything gets deleted. I could be wrong and I hope I am, but I think that means that SM3DW is pretty limited and doesn't really have a different version for day and night levels.

If story mode is good it's GOTY material for sure. I don't doubt its sales potential either.

I guess you are right, it lacks some things all the other, older styles have.

At least it'll have beeping blocks!
youtube.com/watch?v=zAnjUnxhUJ8

By the way, not sure how many are aware but a lot more was shown in Japan during a recent trailer

youtube.com/watch?v=tX8ji-GT1PI

Even has Arino himself

Couldn't enjoy it on the Wii U, the level creator is amazing but all the community levels are trolls or kaizo shit.

Have you tried to find the good ones?
Plenty of good creators out there you can find and follow with third party websites for it

I thought the only thing new there was the hammer power-up and underwater at night.

>SMB sprites are flatter and use the 3 colors available to fill the entire sprite
>SMB3 spriters have a little more depth and take advantage of the background color inside the sprite w/ transparent pixels to make it appear like they use 4 colors
It's the little stuff

>the new smw sprites are just kinda bad
What a shame

Awesome, love me some Kacho

I just want good normal levels. I don't want WOOOOOOOAH CRAZY SHIT ALL OVER THE SCREEN WOOOOOOOAH ITS SO HARD.

I want levels that you'd actually see in Mario

Go in Easy or Normal then

>no amiibo outfits

DROPPED
R
O
P
P
E
D

which ones? I thought the new SMW sprites from mario maker 1 were good

HIRE

I know they haven't announced anything yet, but I have a hard time believing that they would cut this. Maybe they are saving it as a final announcement prior to launch? Maybe they will be a bigger deal this time around where characters actually play different and aren't just reskins

They literally added a tag for "standard" levels.
You can also just use community sites like reddit to find good creators and levels, unironically

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MARIO

Character DLC packs
Calling it now

I want a kaizo tag now.

Bowser, Jr., the Hammer/Sledge Bro and Boom-Boom look kinda shit

SMM1 has had quite some stuff added to it through updates over time

I wonder if we might get an overworld map maker for SMM2 after all

It still bothers me that Super Mario World HAD a Bowser sprite, yet they still decided to redo it and make it worse than it was

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>$60 game
>$20 per year to share/browse courses
You're paying $80 for slopes and water.

Shit, I'm also paying $80 for Smash, and $80 for Splatoon and $80 for Mario Kart

better than super dead community bros x and assembly magic

true, they probably should have just ripped the all stars sprites and tweaked them

Yeah, oh well

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Wait, they actually made full body sprites for bowser in the original smw that they didn't use?

>no new IP
hmmm

Man, he's lookin old.

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No. The body is fan made, but completing the sprite would have been easier and would have looked better than the completely new Bowser sprite that they made for Mario Maker. If Nintendo really hated the green body that much, they could have simply corrected the colors and it still would have looked great. See:
The SMW Bowser sprite in Mario Maker is just terrible

*adds slopes and vertical sub-areas*

That'll be $59.99+monthly fee for the internet you already pay for+tip

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Let's just ignore the million other things they added, then.

so don't buy it?

Sorry but i'm too lazy to write out all the things they added over 3 posts
Good shitpost though

Meh its more for kids and casual gamers so if i bloody pick it up i bet i wont like it same whit the 1st most levels are bad and the good ones are far in between why Nintendo just make a nother fun Unique game like the snes and nes days where you dint put sequel after sequel out its gething tire some and The Ports of the good old Wii u go cry more Nintendo bitch

If is anything to go by, an original style sprite would have been way too tall and wouldn't work with the stile swapping.
Still, I would have liked if they at least tried to make it look similar.

>that entire post

Where the fuck are you from?

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A good game doesnt need you to look up a guide or a shitey site

Are you having a stroke?

Good old asia not saying which country

Probably want to downplay it. Amiibo hasn't been really a big forefront thing since last year with the Breath of the Wild, Fire Emblem Warriors and Mario Odyssey figurines(and the cereal).
Seems like Nintendo realizes people are more interested in having inexpensive Nintendo figurines than having some NFC thing working across multiple games.

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Uh ok. Then don't use websites to find good courses and suffer through random ones online.

Yes my sony fanboy rage is too much

Wouldn't want you scumming up the community anyway.

You can make those using a koopa shell and On/Off blocks, although it won't be synced to the music.

So in other words it's not that at all

It's not a trailer. It's an episode of Yoiko's web series.

pastebin.com/u/GCCXGeneral

There's a bundle to get online for 10. That's less than a dollar per month. Imagine being this poor

Where can I go to watch all of Game Center GX? Every download I find of the whole series in broken or some unseeded torrent.

Everything you need should be in here.

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There's instructions for how to make the torrent links work if you click on episode downloads and scroll to the batch torrents and stuff

Amiibo is probably for creator costumes which is sad

Autoplay garbage is even worse.

Same problem I had. I used to play Expert Mario mode all the time and every level was either Troll or Kaizo. I hope they fix that in this sequel.

What was your guys' best received stage in SMM1?

For me it was a "kart" level. I happened to unlock the Mario Kart costume early on and made a course around it that made it feel like you were on a race track dodging obstacles and jumping gaps etc.
People seemed to love it, got tons of comments on it, stars and so on.

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He and Hamaguchi are both 47 now.

So just make fucking use of the community-created tools to find great creators and courses online then you dolt.

I had no issues finding good courses en masse whenever I wanted to play some.

supermariomakerbookmark.nintendo.net/courses/D7E8-0000-0231-0D31

This level I made. In hindsight, it isn't that good, but it's still pretty fun to speedrun.

>there are people that think Nintendo would not show off Amiibo costumes "because it isn't a new feature" despite the fact that they spent 5 minutes covering old features in the Direct
>there are people that think Nintendo doesn't shill amiibo at every available opportunity for every game that has it
>100 mario challenge is gone
>you can earn "medals" to buy things that will change your Mii's outfit

There's no use to keep living in denial. Mystery Mushroom is out.

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We don't know everything yet, however. So who know what we're still getting.

Even the second special theme isn't shown yet.

Mine is a tie between a "Cursed Mansion" escape level and a cave exploration level

Thanks, anons. I've been wanting to watch the series for a while now.

>Nintendo really gave the biggest Mario game of the year its own Direct a month before E3

Man they really got some shit planned.

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It would be cool if Amiibos gave you costumes for your Maker profile. I was never a fan of Mario 1 style anyway. The ? Mushrooms only encouraged people to overuse that style.

If you need to start your collection from scratch, grab the 2015 batch torrent, then whatever's newer than that you can get one at a time from the latest subs paste.

At this point I'll be happy to see the new Animal Crossing this E3, anything else is just a bonus

Animal Crossing
Pokémon
Luigi's Mansion
Fire Emblem

I'd say their E3 is stacked enough as is yeah
And who knows what new stuff

Which is the best theme and why is it NSMBU

Although my favorite Mario 2D game is SMW, I find the original style the best for my levels somehow.

It's just so pure.

I like SMB mostly because of the mystery mushroom, but since they're removing it in this game, It would have to be world. 3D world is absolutely the worst due to all the stuff it lacks. It doesn't even have tracks!

tracks aren't confirmed to be gone from 3D world so dont give up yet

SMW > SMB > SMB3 > NSMBU

>It doesn't even have tracks
Is this true? Stage creation will be kinda limited if so.

got 79 stars for a really easy stage that was mostly just walljumping with few obstacles

of course it would be

Wait I misread, 178 stars.

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>make stage objective to collect 100 coins
>1 coin hidden in an invisible block

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Why does night NSMBU look like ass?

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>2000 objects max (maybe 5000 in this version)
>no custom music
>barely any decoration
why is nintendo still unable to compete with a $4 phone game?

I just wanna make coin objective courses but stick the big coins in little challenge zones. I really hope the bullshit like the example you provided isn't actually that common in the long run.

youtu.be/tX8ji-GT1PI?t=13m45s

13m45s
Those bouncy donut things are based as hell. I can already picture the kind of aggravating nightmare levels you can make by having those everywhere and making people bounce around like mad.

skip and boo button it is.

Gonna steal that idea.
"Collect 10 coins" and each coin is behind a little challenge gauntlet.
You probably can't boo until you beat the level, same as liking the stage.
Otherwise every single kaizo level would get insta-boo'd by thousands of kids worldwide.

smbx was better

what game now?

Nope, you just pause the game and can do it, just like you could star a level from pause menu before beating it.

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rip every single kaizo course

Go for it user. I hope to play many coin grabbing challenge gauntlets once the game is out.

it was a big romhack from like a decade ago
pretty great but i don't know if anything like it's been touched

Check the beginner's guide on /t/.
I think qBittorrent is the most recommended client these days.

>"Collect 10 coins" and each coin is behind a little challenge gauntlet.
That's not really different from just using red coins.

Get Boo'd immediately fucker.
>Otherwise every single kaizo level would get insta-boo'd
That's the point.
Let's be real here. Most Kaizo/Super Expert levels are trash. Some are 500 IQ GOAT gameplay but most are just unfair/go to the wrong pipe and die immediately bullshit.

I unironically like the simplicity of the right picture way more. Left is less comfy and unironically pretty soulless.

Since the course stats don't seem to show "Boo!"s, I'm assuming that it's either a hidden stat that makes a course less likely to show up for random players, or maybe it subtracts from or otherwise affects a course's likes.

It just reduces the score gained from likes.
No shown downvotes to not hurt feewings just like youtube.

Kaizo levels aren't really about "enter the wrong pipe and die instantly haha lol"

The problem is that kids and casual would just boo a difficult level immediately, even if it's greatly designed, if they're bad at the game.

it's going to be an entire dick sucking segment for animal crossing just like what they did fro Xenoblade 2. Not that I mind it because it's been radio silence from them since it's announcement

god i hope luigi's mansion is more like 1 than 2

I think at the very least you shouldn't be able to like or boo until you either completed the course OR spent "quite some time" on it.

Booing after 3 seconds is lame.

Then don't place an instadeath thwomp at the beginning of the stage.

You know fully well that kids might boo a stage just because they die on the first jump

>Kids
>Having NSO
Say what you will about Nintendo's online service, but $20 still serves as a decent enough barrier for a parent to say "We're already spending money for your PS4/Xbox account. You don't need both."

I just hope lanky Mario is still in

I think only completion is a bit much but doing what Youtube did and have it where you have to make it to a certain length of the game is fair.

Like you have to reach a quarter way from to flag to be able to Boo or Like.

why are the SMB1 banzai bills making me laugh so fucking hard every time ?

They look like someone pressed on their soft spot too hard.

You clearly know nothing then. Online is full of children.

I assume people that people with over 500 hours of playtime with this have some sort of autism?

Yes a very dangerous one called having fun with video games.

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Doubting this will get any traction, but just in case anyone is still looking for new Mario Maker for Wii U courses: supermariomakerbookmark.nintendo.net/courses/7160-0000-03E8-5319

NSMBU style is so bad. Some things just blend in with the background and makes it harder to see and the colors look so faded. Why do all 2D games have to be made with 3D graphics now?

I agree that the NSMBU style is bad, but I don't know what you mean about objects blending in with the background. The problem with the NSMBU style is that everything looks so... bland. It is the very definition of "soulless"

Do you think we're gonna be able to choose from a pool of tracks? This image seems to suggest there's music to select.

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Won’t lie, curious what he’ll make

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Some of his levels were actually pretty kino. I liked the companion cube one.

Knowing Nintendo, it's probably just going to allow you to select music from other styles and themes for your level. No songs that aren't in the game already.

>It is the very definition of "soulless"

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Underground level with branching paths. Any time you can convince someone to play your shitty levels more than once it's an absolute win. Still kinda disappointed I didn't spend more time making levels, but the Wii U fell pretty hard pretty fast and now the audience for this game is extremely limited.

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Samefag

>no songs that aren't already in it
woah
did you think they'd let you play rammstein or taylor swift?

Until someone finds it and posts a comment.

They already have enough to talk about without having to promote a game thats coming out like 2 weeks after E3

The only "new" game that I'm really hoping for is a Prime Trilogy port

>Knowing Nintendo, it's probably just going to allow you to select music from other styles and themes for your level.
I've wanted this since the first game. That would be awesome.

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I made a level called Icy Fortress near launch. People loved it since it was a fairly traditional level that was challenging but fun. I actually think thanks to that I got a decent following because many of my levels got some decent ratings. I was always sad though that some of the ones I considered my finest ended up being less liked since I upped the difficulty. Specifically a SMB3 level I believe I called Frozen Fortress. I took lessons learned and made a pretty challenging castle that mixed fire and ice. Even set up segments with raining ice blocks.

>*Disables comments*

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If they added "costumes" but permanent (players just spawn as it) and they had the likes of Kirby, DK, Sonic and Megaman available across ALL styles... I would literally bust a nut imagining all the cool themed levels you could make.

>at E3 they reveal they plan to add DLC to let you make full Donkey Kong levels (bananas, all the enmies, barrels etc.)
>also adding a Kirby maker

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I was thinking along the lines of music from other Mario games. Hell, there are a ton of tracks from NSMBU and 3D World that aren't going to appear in the game.

I kinda wish they added something like the Mario Paint composer as an option to make your own music, but that'd probably be a bit too complicated for younger players and easily abusable in hindsight.

I would really like a music maker included like there was in Mario Paint so we wouldn't have to use up all our objects rigging enemies and music blocks inside of levels.

I'm really excited but I don't plan to get a Switch until the revision.

You'll be waiting forever then because it's not happening.

Like how the cranes and doors in the snow style stand out in all the games except NSMBU. The edges of the NSMBU door has the same color as the background with no outline making it blend in. And in the forest theme, the bullet bill stands out in all except NSMBU. Again, the dark bullet bill blends in a little with the dark background. Yes, SMB has a dark background too, but at least the bullet bill has an outline around it. I know I'm being autistic here, but I just really don't like it.

Also, the lighting in NSMBU castle is ugly.

I mean it'll obviously happen eventually, but might be another 2 years

geometry dash has an agreement with newgrounds to directly access their entire music library. nintendo could do the same thing.

Is it really worth the wait though?

Beautiful user

Not for me.
I play docked 99% of the time.
The only revision I'd be interested in is a much more powerful Switch that is docked-only or something.

But I guess the revision will be a handheld-only one with a stronger battery life.

>make level aimed at multiplayer
>place on/off switches such that people who are slightly behind can fuck up people ahead of them

The final game style is Arcade DK.

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I was thinking more something along the lines of 5 challenge gauntlets with Celeste's strawberry style coins, making the goal 75 coins and having like 80 total throughout the 5 gauntlets

>Even Undo Dog works for a living
What's your excuse Yea Forums?

Can someone explain what the fuck is happening here?

youtube.com/watch?v=m20ICrLqMqM

>i don't like the arguments,must be samefag.

German Engineering

Oh found this
What the hell

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A level where you climbed up mountain and then back down
I also had a multi-man smash thing that did pretty well

do you want megalovania just like the recent smash bros

I mean, if even a simple guy like him has to have multiple jobs to support himself why would I want to go down that road

Lowest quality bait, is a community game retard of course it needs tags

Tick tock, Nintendies. Your $60 DLC update is about to get BTFO by a REAL level editor.

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He just has to work extra hard to support his chronic undo habit

>Make your own walking sim on the walking sim console
No thanks

Nintendo destroy poopy box x and cuckcee faggot for once, too bad it too is on a onions based console like the peeU

E3 hasn't even happened yet. Bit early to call GOTY when we haven't even seen Animal Crossing 2019.

I've watched a guy play it for dozens of hours, I'm skeptical of it being any good.
Seems way too restrictive for any ""real"" kind of game and for something set you'd be better off with shit like smm

Do you ever read your own posts?

This is how I felt going from LBP1 to LBP2, level maker games are goat

hope you enjoy it bros

Hopefully, better wife choices.

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This.
Dreams is absolutely based and will be a huge suc-

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World was always a mixed bag visually. The Bowser sprite is exceptionally bad though.

No need for this shitflinging
Level editor bros can live in harmony

Dreams and mariomaker are two different kettles of fish

They like keeping little secrets for Treehouse to cover like Ridley's amiibo and Samus Returns.

>There are people who unironically want this shit in 100 Mario Challenge.

Kinda wish they'd just drop the earlier games. All the retrofitting makes them look nothing like the originals anyway. Only SMW and NSMBU look passably the same

>not only can you make kaizo levels, but you can make them in the night time theme with the gravity being reversed and mario walking on the ceiling, jumping downwards

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>implying there was ever any competition to begin with

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It's E3, brainlet. Even if Nintendo isn't officially attending the actual event, and is instead only doing a Direct, it is essentially going to be their E3 presentation. Nintendo, like every other gaming company, is certainly keeping some things secret in the weeks leading up to E3 so that they can deliver an impressive showing when everyone will be watching.

I humbly ask all creative anons who plan on making a crap ton of stages to NOT force me see/ interact with this horrible little "angry" sun any more than I need to. I know you all to be kind and benevolent and I have no doubt you will not disappoint me with such a simple request.

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Ironically, not an argument.

Its issue is the opposite, it gives creators too many tools and no pre-made mechanics or assets (at least in the early access)
A small number of people have made some cool characters with great mechanics though

Freakin' logic gates

The fuck are you talking about. Nintendo IS "officially" attenting E3. Otherwise they wouldn't have a giant show floor with booths everywhere you clown.

I don't like dealing with the angry sun myself, so I'll probably never use it. Still, nice addition for people who liked it I guess.

It looks so fucking bad, and what's with the weird outline when nothing else in the NSMBU style has any outline

Holy fucking based

What

Dreams already censoring an innocent frog

Imagine believing that "better" graphics and more (shitty) options can overcome the extremely limiting level size and garbage engine
Also,
>Console warring in current year + 4

>mfw seeing his reaction to on/off switches
He's up to something

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>doing shit like P Break upside down
Oh god

>Bothering to make Sonic anything when Project Hero exists

Yep. I've had way way more fun playing Mario Romhacks recently than I ever did in SMM.

Okay, this is epic.

Post Level Red Flags.

Uronically,not an argument.

can you import models and shit or did they actually make those?
everything I saw in the game was just badly made stick figures, if you can import some stuff you can maybe do it

Dreams got 1000x better when the japs got it

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No you can't import any models, everything is made in game

99% of people are terrible 3D modellers so the small numbers of good modellers have to provide assets to the rest of the community, at least until the full game comes out and MM provide a bunch of their own assets too

You can import music though right? I saw some level that was just a voice recording.

When the fuck will we get a Zelda maker? It can't be that hard to develop, right?

A level where he gets cucked

they do look kind of derpy. And I say this as someone who is obsessed with Super Mario World

If Dreams is already out how come no one cares about it?

Which style will be the best and why is it SM3DW?

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You can record with any mic that you can plug into a ps4, so anything USB or 3.5mm
Not sure if you can import tracks direct from a usb stick or something though

This is probably one of the best characters I've seen from the community so far

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All styles are good. They can all be great depending on what you want to create right now.

Although I'd say my least favorite would probably be NSMBU

Old project Hero looked better. Retarded dev decided to restart and somehow it now looks worse.

Its in early access and has had no marketing, its got quite a big community now though

Maybe it'll end up with something good if nip autists go at it long enough.

same. despite having wall kick and whatnot, it's the least aesthetically pleasing to me

Felt bad for the guy honestly

>SMW's desert theme is actually the mountain theme
>SMW bowser is still ugly as sin
>SMW luigi for some reason has his all-stars head on mario's body
>SMW goombrats also looking ugly as shit
how come the objectively best style always gets the worst attention bros

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It's called the chocolate island theme you pleb

There is a tag for 'themed' levels, seems pretty weird that they would include it when most 'themed' levels were based around playing a different characters.

Fuck yes, it’s finally time for Bit Crusade 3. End of next month can’t come fast enough.

There's a mario maker invitational at E3
nintendoeverything.com/super-mario-maker-2-invitational-2019-announced-for-e3/

I think it's safe to say that if they have more to announce, this is where they'll be doing it.
I'm pretty excited.
Remember youtube.com/watch?v=bX1ccFY6XAs ?

ah yes
can't wait to spend $800 to remake old Nintendo games (now with even worse muddy graphics and sloppy gameplay) and half-naked girls walking around (until Sony reports my creations). Yes.

Maybe we haven't seen all the tags yet. SMM1 had a Costume tag on the bookmark site.

They should add an "advanced tech" tag or something so kids don't accidentally play and boo difficult stages

Add Troll and Kaizo tags and everyone will be happy

Does the old site still exist? When I go to it, it just shows Mario Maker 2 stuff

ESCAPE THE DUNGEON WITH YOUR DAD
one of the first levels i made was a glorified escort mission where you had to make it to the end while keeping a big goomba alive. it was very flawed but people liked it a lot. kotaku played it and i feel dirty that they probably made a couple bucks from youtube revenue.
god the original Yea Forums SMM threads were so C O M F Y, how the fuck was that over 3 years ago

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Is Cosmo really that bad?

had to stop watching. was cosmo's HRT medicine affecting his brain (in more ways than one)? how can he be so bad

Yes because people who want to troll and piss off others will tag their stage "troll"

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Never played the first one, so I'm giving this one a try. My main question is, how do people come up with ideas for fun and creative, yet somewhat challenging stages? I feel like the moment I'll try to do one, it will be the blandest shit ever.

Don’t tempt me with a good time

people who play the levels ca add tags to it too IIRC
plus lots of troll levels have 'troll' in the name anyway

The Zelda games are in vastly different styles and have vastly different mechanics, will probably never happen. At best you would get a Zelda 1/LttP/Link's Awakening editor.

sorry if i'm being retarded, but now that i think about it, have we ever seen it moving in the NSMBU style ? maybe when being placed it looks like that but then it actually gets angry once it's moving ?

Pretty sure that's what most people mean with Zelda Maker anyway. It would be fun to see ALTTP items in Zelda 1 and vice versa.

you're probably correct.

Look at what the old Mario games did for level design for inspiration. You don't need to copy them, but look at how they challenged the player, followed a consistent theme, and introduced new mechanics in a way players could understand.

>add auto scroll tag to every level

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>tag my level as auto scroll
>it's a kaizo that kills you instantly if you don't move at the start

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All I do is pick one gimmick and center the entire level around it. It could be something like a snake-block course where you have to wall-jump off it to progress. Or it could be aesthetic, like trying to create a beach level in the confines of the editor. Then throughout the level, I attempt to come up with variations on that central gimmick, slowly getting more and more challenging and complicated.
If I can't come up with a gimmick, I just pop into the editor and start throwing random items together, seeing if I can find a synergy.

*defeats you with one click*
heh... not bad, kid...

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you mean the "auto-mario" tag, the autoscroll is just levels taht contain autoscroll but auto-mario is actual automatic levels

You have to beat a stage to Boo it, kid. Do you really think those mouthbreathing autotards can beat my stages?

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you don't

No you don't. You can literally boo it right at the very beginning if you want.

...

Anyone else hyped for Yea Forumseekend mario maker threads?
We're gonna be playing through tons of stages together with other Yea Forumsros fucking each other over at any possible moment

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They will, troll levels are a whole subgenre of levels targeted toward people who specifically seek them out.

by our powers combined, we have defeated the evil frogposter.
but they will return... and in greater numbers...

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Will there be any trans rights stages like in Smash?

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hyped as fuck broski, only bad thing is the miiverse comments won't be as good as they were on the wii u version :(

Make something that you yourself enjoy playing.

It still exists, and it's still only SMM1 stuff.

supermariomakerbookmark.nintendo.net/

Are there even the necessary colors to make it? The answer is still most likely though. For some reason these people really took to the Switch for their crusade. Splatoon 2, Smash Ultimate, and likely SMM2 will see that mentality, yet for some reason, Splatoon, Sm4sh, and SMM did not. Guess trans rights activists didn't like the Wii U.

At least that guy was smart enough to break things before everything blew up the way it did

The first game bookmark site only let you tag someone else's level if they let you, although the option was enabled by default and a lot of people didn't know or bother to disable it. It's overall better if people only tag their own levels, hopefully accurately.

I guess it was easier to control it with miiverse

Bump because the thinly veiled e-celeb thread needs to die instead of this one.

Based

Which costumes would you want back?
Also, some are clearly not coming back. Babymetal for example, what the hell.

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SMM had a lot of bizarre costumes. None of the promotional ones would probably make it back but those are the best ones. Shit like Babymetal, Shaun the Sheep, and just Mario driving the Mercedes. If costumes haven't gotten the shaft, I hope we get some more ridiculous promotional costumes.

I just want Shaun back man

I want the JAMPU girl back

I mainly want the ones like Megaman, Sonic and such back.
Because of all the themed stages you could make with them.

Reminds me of a Scribblenauts video where they attach a magnet to a car and it actually goes forward.
I almost choke that day.

The fact that Sonic was just a straight up rip of his Sonic 1 sprite always threw me off. Not in a bad way. But seeing his sprite against the Mario 1 backgrounds was pretty nuts. One of those things where if you saw it like 15 years ago in some screenshot, you'd probably just say the person doctored the image.

Mercedes might make it back considering Mario Kart 8 Deluxe had them brought back as unlockables.

I really regret not saving the miiverse drawings people left on my levels.

So exactly what would keep costumes from coming back? I'm confused.
I can't really find any issues besides the fact it'll be probably hard to discern each player when you play multiplayer in costumes.
Obviously copyright shouldn't be the problem when Smash exists.

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who fucking cares?
the costumes were a bunch of nothing

I just wish costumes weren't basically replacing the mushroom powerup.
It sucks to have a player lose the costume after taking a hit.

I want to just "spawn" people as that costume I picked and then they stay that way for the whole level, you know?
I'd also want costumes across multiple styles not just SMB

This fucking thing is unsettling and I think I figured out why, it reminds me of those suns on the walls in OOT that you have to shine light on with the mirror shield. If you get it wrong, sometimes it drops a wallmaster on your head.

Fun fact, OG SMW Bowser was actually part of the background (Mode 7). The background is stretched and zoomed to make it look like he's flying towards you.

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Once people start making 4 player survival-of-the-fittest race maps I will have never play anything else.

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im going to make easy comfy levels with an airship theme and theres nothing you can do to stop me

And you'll probably get way more stars for it than any of us making hard levels

The online multiplayer looks more fun to me than Smash Bros. It's taken them like 10 years to finally put online multiplayer in a Mario Platformer but I'm finally glad it's here

How many more years until we get a Mario Party game with full online for the main board mode?

i hope we can still pick each other up in the NSMBU/3D world styles.
i want to fuck people over.

I wouldn't be surprised if it's in the next one

SM3DW is literally tacked on, they couldn't even be assed to integrate the shit into the main game so they made it its own thing...

Players are too powerful in the NSMBU style due to that mid-air spin extender thing and walljumping.

God, imagine the potential the multiplayer in Mario 2 has if they really end up putting that style in

I hope we can still vore each other with the Yoshi

Or, get this, they wanted it to be its own thing with its own unique mechanics and assets and doing that would have been impossible if it were limited to the same feel as the main four themes. Why is this even a complaint anyway? Just don't use the theme if you're so opposed to its existence.

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>no world builder to place your levels in
>limit on verticality, only having vertical sub areas
>no koopalings
>no giant moving blocks to create the castles/caves from world

I'm disappointed

To be fair, I'm okay with not everything working in every single style.
I don't care too much about the ability to change the style and have your entire level instantly swap over since I usually have a specific style in mind when I start creating a level anyway.

I'd rather they add unique stuff to styles and give them to us than not have them at all because they don't want to or can't add them retroactively to all other older styles, too.

That said, some things don't make sense. There is no good reason to only have water in the forst theme. Why wouldn't you just let people place liquid as they want to in any style?

Would you ever be happy, though?
Yeah we didn't get an overworld map maker or vertical levels in the main section.

But we got a ton of other things like basically double the themes due to night mode. We got a story mode. We got 4 player online. We got infinite mario challenge with global rankings depending on how far you get. We got a boo function. We got the ability to only show a small section of the course in the preview picture instead of a complete horizontal view which already gives away some things.

>no world builder
I don't get this complaint.

By only allowing water in forest stages, a player will know that if the stage coming up is a forest stage, they should expect water. Just like how they can expect the minor differences between the other stage types.

They could at least port enemies from 3D World to the other themes

We don't even get certain enemies that were in other games, I'm talking about enemies like Fire Bros

Meh. That's a really weak reasoning imo.
I'd rather be able to have small oasis style water puddles in the desert theme, or make simple lake levels with the ground theme and water or whatnot.

In fact I'd rather be able to "place" water than just set the water level. Same with lava desu.

Other games had water in other levels, look at NSMBU, they had water in castles and boo houses.

Other mario games did the same thing.

>paying $60 to make your own game

Ching chong ping pong.

Sucky sucky sucky wong tong

I actually paid $70 for the extra year of NSO.

where the fuck is peach bros

and that's a good thing

not paying it is for COWARDS

100% they are showing it up in the SMM tournament at E3

After the first game, taller levels, overworld and giant moving blocks were the three things I really wanted. Koopalings would be nice, but I'm not really disappointed by their lack of inclusion

Gives a reason to make normal levels and have secret areas to give 1-ups and such.

>Not even kidnapped this time
She LITERALLY just decided to sit this game out.

I like how the Nintendo hour trash people can't be trusted with a copy of the game to show off

>tfw want the stylus but want to buy the game digitally + the 10 dollar NSO deal
what do

EUbro here

No kids shitting up my endless Mario, a net positive

Are they still doing that?
Poor Kit. Krysta always hated his guts. Some videos you could really tell she just wants to tell him to shut the fuck up. He's a good lad.

I'm using my stylus from my wiiu

Take note of the level preview, and the actual level map.

Hell, go ahead and play it

supermariomakerbookmark.nintendo.net/courses/3D15-0000-011B-30DB

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If you already have NSO, the new subscription gets tacked onto your original expiration date. I thought it would overwrite my original expiration date, but it literally did just stack right on top of the old one, so now I have a little over a year and a half of NSO left to go. If that does anything to help you with your choice.

WiiU and 3DS have a resistive touchscreen. The Switch has a capacitive one.

That's... kinda obvious? In what world would they just "overwrite" your sub? People would be outraged.

I'm saying I can't have both, can I? The physical stylus AND the digital game+nso bundle.

Boo after first death

>kid starts a well made challenging level
>dies on first jump
>"this is bad! me no likey!"
*boos*

Quiet you. Ross is a pro, took the cucking like a man and promoted some of his favorite people

based

I'm not in EU, but I thought I heard or read somewhere that the digital special edition would come with a voucher to order the free stylus. That might be JP only or something but I'm not sure.

There's less gravity in NSMB night mode so it makes sense using a background that could be either a night sky or imply you are in space.

You can get the NSO deal digitally or physically. Just look for or wait for the bundle pre-order to show up where you want to buy it.

Becauae theyll outnumber the people who can actually beat it sure

Apparently this one. It's a pretty simple little wall jump check but I even placed coin trails to act as guidelines in hopes that could possibly help any less experienced players who'd run into it. Maybe the decision paid off after all. Going for a Pipe World kinda aesthetic also got it some bonus points I assume.

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Why would you play Super Mario Maker 2 when Super Mario Maker 3 is already out?

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No I'm paying 60 for everyone else to make me a game

Reminder that the game comes with a story mode with over 100 premade levels made by various Nintendo employees

Yes and they are all short gimmicky tech demos like "use this conveyer belt to move the P block." or "use Yoshi to set these bob-ombs on fire".

And infinity levels levels by everyone else

Won't this game cause a schism between 3DW levellers and everyone else?

Probably, but who cares. 3DW is considered an extra theme for a reason. It has to be its own thing for the sake of 3DW's unique features.

In what way?

Unironically my favorite addition

Why isn't 12 months version on Best Buy yet? God damn it, I don't trust Amazon to deliver on release day any more.

>collect 10 coins level
>make clear pipe traveling around the entire course for 5 minutes
>at the end you drop right back in and get sent all the way back, but not before noticing a trail of coins leading to the goal just a bit away to the right
>you were meant to jump onto the pipe and run to the end instead
>people do that, collect the coins
>notice they only have 9
>there's an invisible block with 1 coin back at the beginning

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Good because zoomers only care about good graphics so they'll tend towards 3DW and make garbage there

What are you top 5 shit level design flags?

>random instadeath pipe/door
>lakitu enemy spam
>random mobs stacked on each other for no reason
>long-ass firebar spam
and the cherry on top
>mind-numbing boring-ass dragged on boss fights such as killing a giant Bowser with koopa shells throws only

They cut it from the 3ds version, but they forgot to make it so Magikoopas can't turn blocks into Mystery Mushrooms, so you could technically get a half broken powerup/

I keep checking for it on BB every day. I still have plenty of GCU time left. I hope it shows up.

Honorable mention to starting a level with something that kills you immediately.

>entire level is just spelling out a word with blocks or coins as you run to the end
>level is just one million random enemies spawned on top of each other

those two are 95% of the time made by 8 year old kids so you can't really hate on them too much for it but man.

What I hate
>stages you can accidentally ruin by picking up a trampolin you weren't meant to pick up
>puzzle level is actually just a "wait for this slow ass enemy to walk for 30 seconds" level
>epic auto level where you stand still and watch mario fly around
>single screen level that is just a bunch of blocks around the flag with a hole at the top

I don't know why the last example was such a common occurrence. Must be kids too.

youtube.com/watch?v=WIh2sgREuh4
Watch this. Random example of 10 "easy" levels. So much junk kek.

That level at 1:45 is the epitome of what I would call "little kid makes his first stage"
Has it all.

Because 2D > 3D

>level is just a featureless, empty straight line across the entire max-stretched out level

I don't know why people do this.

>that dev door on the first level
kek

Can't really fault the first one. It's very obviously made by a child.

I think they all are.

What are those fucked up goombas on the top left, they don't look like the ones from smw

The Japanese one seemed like someone just wanted to fuck around with collision. It was kind of amusing to watch Mario spin stuck in one spot like that.

They're not normal goombas
forgot the name tho

I fucking hate the disco sound theme. I hope there's a way to turn them off.

can't

Sound effects were a mistake. Completely out of character for Mario and always overused.

and the funny part
could added more useful enemies/obstacles/items but no.

Actually I think 3D World has more assets than the other styles. Which makes sense since they can just grab assets from the game and not need to make 3 other sprites.

>FARTBUCKET spelled out above you in blocks as you run the featureless path
This was a real thing that happened.

The 3DW theme has a bunch of extra features, and I've heard it won't have all the features of the other themes, making them incompatible in a way completely unlike the interactivity of the other four themes. When you switch between 3DW and the other themes in the editor, your work gets deleted and you get a blank slate.
That's got to cause some sort of separation of the playerbase.

Don't really see why.
I decide on what theme I want to use before I start making a level. Nothing is stopping me from making multiple levels in every style and SM3DW is no exception.

Okay well I guess now people are going to have to apply some toddler level thought and not just mindlessly switch to or from the theme that's obviously going to erase your work.

>Man they really got some shit planned.
Just mountains of games that haven't been detailed, there are no new announcements from Nintendo at E3.

I think compatibility between the styles is overrated too. I'm glad they've eliminated that restriction. If it's just 3DW though, seems like a waste. There's no way they aren't announcing SMB2 at E3.

sad thing is that SMM2 will probably be flooded with them as well. idc about kids having fun making stupidly levels for them and their family, but why do they upload them ?

What controller you guys using?

Magic n-s + DS4 for me

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Wrong thread?

pro controller

This one

You can use almost any controller on anything nowdays

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>ミスタービーン2
What happened to Mr. Bean 1? Did the series continue? We may never know.

who knows, we might get Mr. Bean 2.5 Deluxe Edition when Mario Maker 2 comes out.

Dark Moon was only so separated because it's a 3DS game. Since the switch can be used as a console, it's most likely going to be like 1.

youtube.com/watch?v=veYJClwTamI

I bought the SN30 Pro because I believed in the best d-pad meme.
The d-pad is not very good. It is very tall and hard and totally inaccurate on the diagonals. The controller is fine, however.
Note: I have already tried using my Dualshock3 because the d-pad is infinitely better, but the input lag gets too high with the 8 Bitdo adapter. Now I bought a contole called Hori Pokken, it's my last attempt to have a decent dpad on the Switch.

Or worse. Comments.

Is SMM esports?

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>I believed in the best d-pad meme.
M30 actually has the best d-pad.

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In multiplayer they should just make costumes give you the alternate coloration of your character instead of the intended costume, but keep single player the same.

Also, odyssey style costumes would be awesome.

everything is esport with the right button switches.

Will this be the return of John F. Numbers?

I would absolutely love this controller if they'd just made the x, y and a buttons the same size as the others. It's the ine thing dislike about the Saturn controller and they kept it

Pretty basic underground level, I tried to make a level as legit as possible, no weird gimmicks or puzzles, just a solid level that hopefully feels like it could be found in an actual Mario game.

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What is the hardest mario maker level ever made?

Probably the one that requires you to get over 100 midair shell jumps.

Do you mean actually hard or "You have a 1/1 billion chance to win it" thing

The one that takes the most skill to clear.

>obnoxious overuse of sound effects
>giant hordes of enemies that can only be killed with a hidden star power-up that's hidden in an invisi-block
>level that nearly instantly kills you at the start unless you move or do something that might not be obvious
>those "pick a door, one leads to the exit, the others kill you" shitfests
>auto-scroll set at the slowest setting while barely anything happens

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I NEED weird Toadette!

I am really anxious that I can make stages people like.

I have never made a stage builder style game and I even bought a Switch stylus for it.

I just... I can't think of anything but the flash animation...

more like rih

In case anyone here wants to try it.

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You think it was his choice lol?

Yeah, the new Bowser is shit

>Mario 64 style 3D levels will be DLC

I wish the SMB style had the most sprites since it's easy as fuck to do, even if it was unfair to the other game styles. Here's an example I did just fuckin around for a few minutes. Also I really need that SMB Sky song Kondo did as soon as the game's out.

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He mean's they're not doing a press conference

I did the same and returned it for the same reason. Then got a mayflash n-s and have tested it with a DS4 and there was no difference in latency to a switch pro controller.

Why do people think this based on nothing?

I made a few themed levels with DK and diddy, those got a lot of stars even though I focused more on aesthetics than gameplay.

>did you think they'd let you play rammstein
only after the rammstein mystery mushroom costume comes out

A man doesn't "take the cucking" that's what a cuck does

They wanted to add a zelda and metroid pallate to SMM1 iirc, so I could see this happening.

Dreams doesnt look like it'll really be worth getting into until it gets ported to PS5, its just too limited right now.