What went wrong?

What went wrong?

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marketing and pirating prevention

its sega

>Pirating issue
>Sega was trigger happy on expansions I wouldn't been upset if people thought the Dreamcast 2 was gonna come out in the next year
>Couldn't play DVDs

It such an underrated console and if any other company came out with it like Nintendo or Sony it been legendary but Sega set themselves up for failure right out of the gate

Controller felt like a cheap plastic toy.

>controller cord comes out the bottom of the controller
That still pisses me off to this day

No games that anyone gave a flying fuck about to not wait for PS2

No DVD drive. Other than that it was probably the best console of that gen. Genuinely loved the Dreamcast and its amazing library.

Sega of America and Sega of Japan were at each other's throats.

Pirating issues are always weird when discussing why old consoles did well or failed
>The PS1 only sold well because of piracy! Third worlders just chipped consoles and pirated the games!
>also reeeeeeeee how could pirates kill our DreamCast bros? Piracy killed it!

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only redpilled answer in this thread

>Other than that it was probably the best console of that gen.

Yea Forums is so fucking contrarian hipster i swear i actually get mad. How the FUCK is anything on DreamCast bigger or better than
>GTA Vice city
>Tekken Tag
>Super Smash bros Meele
>REmake
>Halo
>The Wind Waker
>Resident Evil 4
>MGS2
>DMC3
>Persona 4
>Final Fantasy X
>Fatal Frame II

Thats just of random shit i suddenly thought of, right off the top of my head. What exactly is on the fucking Dreamcast better than those?

the controller looks like a sperm

>no eight buttons at least controller when sega knew full well future gens would need more buttons, even their very own saturn a gen before had 8 button controllers
>and at that, why no six face buttons sega? this defined your style and you get rid of it?
>no second analog stick
>pricey memory cards with garbage battery life
>consoles prone to failure, needing to then be flipped upside down in order to work
>cord coming out of the bottom of the controller

Now all this aside though, the games were excellent and it is a shame Dreamcast didn't really get the chance to succeed due to Sega having lost too much money. I really wish Sega never stopped making consoles but they fucked up way too badly before Dreamcast and even then Dreamcast wasn't perfect so there.

Jet Set Radio Future, Crazy Taxi and Space Channel 5 are not enough to win a generation

Besides Sega's stupid business strategy over the previous 4 years, Dreamcast was too progressive for the time.

too much soul

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having dots on the analog stick make your thumb feel uncomfortable after a while. plus it's a great way for sweat/dirt to accumulate.

I want you to understand that there was a strong possibility a lot of these titles would have come to the Dreamcast had it not been for the abysmal support it received from third party due to them not only being dicked by the Saturn, but with rumors a new console was already on the way. You're posting titles that were released long after the Dreamcast was dead.

Sure, Wind Waker, Halo, Smash Bros, weren't coming, but plenty of other things could have.

Here's your problem, right here.

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you can cut your fingers on the dpad. No joking

honestly sega should have delayed the console by a year or two so they could have a dvd drive like ps2. investing in research and development in a proprietary disc format only to get beaten by pirated cd's was very stupid.

honestly? it was the blacks and also women who killed the Dreamcast

Arcade developers can' t make good console games.

Aside Skies of Arcadia.

Casuals unable to appreciate good video games.

once the arcade and 5th gen ports dried up they were fucked. nobody wanted to make original games for dreamcast except for sega.

Sega Japan, solely and entirely
Sega America wanted to have Sony make the Sega PlayStation and have the Genesis marketing team court exclusives for the system. Instead those exclusives went to the PlayStation while the Saturn stabbed Sega until the Dreamcast let it die a slow and painful death.
There's an alternate history where Nintendo, Sega, and Microsoft are the big three and Sonic is one of the big three mascots instead of Mario, Master Chief, and ???

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Ever heard of Shenmue?

i mean, sega never made a good console. the mega drive only did as well as it did because of sonic 1 - 3&K
ever heard of gta san andreas

An absolute hunk of shit.

>Any of those games being on a 700MB disc
The fact that Sega still relied on 700 meg discs while the rest of the industry moved on to DVDs screwed them over more than anything. Even the Gamecube's game library suffered because of its subpar disc format.

>I want you to understand that there was a strong possibility a lot of these titles would have come to the Dreamcast

Coulda shoulda woulda ZERO proof.

By Christmas 2000 Sega Japan and Sega America were losing faith in the dreamcast, so they decided to pull the plug a year early which is why games like shenmue 2 were suddenly ported to other platforms. What didn't help was that they were running out of money and if 2001 wasn't a success then they would have had to file for bankruptcy. Also a journalist named Steven Kent was writing false articles about them leaving sometime around the previous month before they officially decided to pull the plug. Kent did this because he had a shitty translator when he had interviewed Sega Japan about their warehouse product. What's interesting is how that article kinda became one of the final catalysts to Sega deciding to pull the plug early. Well... that and Peter Moore.

fucking based quite honestly

>if its shit and no one gave a fuck about your game then you know you arent a casual

Id rather be a fucking casual then.

We were still in the era of disc swapping.

Ues i own it, what a massive meme fuck piece of shit too. Dreamcast really is the console for anons that like to huff their own farts.

I dont think i swapped a single PS2 disc ever.

The xbox only showed up after the dreamcast died. There's a good chance Halo could have been a Dreamcast game. Also, games like Powerstone, PSO, Shenmue, Jet Grind Radio, Crazy Taxi, REZ, all those amazing 2D fighters, Ikaruga, Soul Calibre, the Sonic Adventure games, the list goes on. It was a fantastic console for its short lifespan and it multiplats with Playstation were consistently better.

This, they fucked themselves with their arrogance.

Again you faggot, you keep replying with speculation and headcanon as to why Dreamcast is the best console of that gen, it would have still failed. PS2 would have ALSO got everything that it did so what was the fucking point?

>PS2 would have gotten a bunch of games publish by Sega
Okay retard.

Then you didn't play the abomination known as DMC2. Or Metal Gear Solid 3 Subsistence. And if iirc, Resident Evil Code Veronica was also two discs.

It was too beautiful for this world

No nigga the multiplats plus actual good games. There is nothing apart from POSSIBLY Yakuza that would have seen me try to pick up a dreamcast. But games like Code Veronica? Grandia 2? Yeah, those were coming to PS2 anyway.

GD-Rom held 1GB of data. hence the term gigabytedisc-rom

>And if iirc, Resident Evil Code Veronica was also two discs.

You do not recall correctly. Its a fucking dreamcast game. It was small as fuck. Also MGS3 is a reach, the main game was all on the first disc, another disc just for MGO and another for bonus content. That isn't really swapping out.

SEGA's idiotic mistakes over the span of 6 years caught up to them. The Dreamcast would've needed to sell Wii numbers in order to keep SEGA and itself afloat at the time. It also didn't help that the PS2's dominance was imminent and that the Dreamcast would become the weakest of the 4 6th gen consoles thanks to blowing its load early in 1998/99.

I remember Star Ocean 3 coming on 2 discs. Needed to swap half way through the game.

PSO... home.

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Nobody trusted Sega after the 32X and Saturn. And they had burned millions on stupid themeparks so they ran out of money to support the Dreamcast. Had Sega had more money they could have started to see a profit.

DVD player wouldn't have saved it, piracy didn't kill it, etc...

Pretty fancy. Does that shit still work today or something? Or is this a mega ass old photo?

>alienated consumers with the sega cd and the 32x
>alienated retailers with the surprise early saturn launch in north america
>lost ea sports' support by not taking their (admittedly unfair) deal
>all of the talent that made sega of america successful had long since been run off by soj
the dreamcast never had a chance.

>SoJ offered the PS1's hardware
>refused the deal
>SoJ offered the more potent N64 hardware
>still refused the deal
They got what they deserved

Not mine, although I wish it were. Dude who originally posted he got it custom modded so I'm guessing it actually works (and was probably expensive)

>Dreamcast would become the weakest of the 4 6th gen consoles thanks to blowing its load early in 1998/99

Right, I remember, why did they rush so hard with relase? Was that mistake or only thing that left them to do anyway? I owned DC and had some fun with it (Jet Set Radio, SC, Record of Lodoss War or Grandia 2), but I've got to admit, library was small as fuck, hardware weak in comparsion to other 6th gens and as soon as PS2 was relased no one gave a fuck about dreamcast anymore.

youtube.com/watch?v=9jo8jdvWrBA

it's a modern photo by the megapixel count and the panel they're using.

you can still play dreamcast and even ps2/xbox games online with some IP tunneling software.

>Right, I remember, why did they rush so hard with relase?
the saturn was such a massive flop outside of japan that they had to move on.

Actually, the Dreamcast DID get an official 6-face button controller from Capcom that came in 4 colors at that. The only problem was that the controllers were sold in Japan only, were sold in a very brief window, were expensive then and doubled/tripled in price now, and still had fewer buttons than a Saturn controller.

But this is SEGA we're talking about, and of course they couldn't be arsed to make sound decisions then, and certainly not now when they were juggling 4 different consoles internationally as well as numerous failing video game themed amusement parks, arcades that were dying everywhere but Japan, and constant in-fighting between America and Japanese divisions while no one gave a fuck about Europe's division amidst all of this.

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>why did they rush so hard with relase?
Sega (of Japan) had this thing they did where if a piece of hardware didn't catch on quickly they rushed out a new system. The Saturn was very expensive to make (due to complexity) and was aging fast, Sega was bleeding money from it too, so they rushed a NAOMI into a console. The result was something much better than 5th gen but well behind the rest of 6th gen. Even the controller was undergunned, lacking shoulder/5+6 buttons and a second stick

at the time graphics were everything and sega wanted to be the first to be the best in the home console space like they were in the arcade space.

ah damn that's right, originally the playstation was a sega x sony project. boy did that backfire hard for sega, now playstation is #1

>hardware was sold at a loss, so they had to make money on software
>piracy was easy from day one, with no software protection whatsoever, it was as easy as copying a music CD, so no money from software
>very ambitious games that were very good (Shenmue, Phantasy Star Online), but were very costly to make and most didn't sell well for reasons above
>PS2 comes out and it's cheaper than the Dreamcast, so they had to sell at an even greater loss to compete
>SEGA quickly burned consumer trust with their prior failures (SEGA CD, Saturn, the endless Genesis expansions), so a lot of people thought they'd just release a new system after Nintendo came out with their system

The people who put most of the blame on the PS2 for killing the Dreamcast are kinda fucking stupid.
The Dreamcast could've still had it's niche through first-party releases like the Gamecube did, or through online-play like the xbox, but during the 2-3 year lifespan of the system, SEGA was so deep in the hole that they could never get out of it. They were a fuckup financially

Like many people have previously said, the last four years leading up to the Dreamcast and Sega of Japan's inferiority complex were their downfall and the PS2 was the killing blow.

I see, cheers. Also I remember that memory card with a screen, it's supposed to have some cool features, but I guess it ended up as waste of money to manufacture and being just another small nail in that coffin.

It was just like the Wii U. It came out way too late into the generation, and in just a year, it was completely BTFO by the PS2 and everything that came after. If Sega waited just a bit, designed hardware that's similar to the PS2 and a DVD drive, Dreamcast would've performed much better. It was a fifth gen Xbox in all regards.

>>piracy was easy from day one, with no software protection whatsoever, it was as easy as copying a music CD, so no money from software
zoomer detected

Really bad library of games. Its worse than ps4

Fuck off zoomer, Dreamcast had a ton of great games. Jet Set Radio, Virtual-On, Dead or Alive, Soul Calibur, Ikaruga, Marvel vs. Capcom, Shenmue, Phantasy Star Online, Skies of Arcadia, Sonic Adventure, SF3 3rd Strike and so on. It may have been a commercial failure, but it's one of the most soulful consoles known to man.

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actually gd-roms had copy protection and region protection. the problem is that you could bypass both with a firmware exploit. console updates over the internet wasn't a thing yet so sega had to release a new model from the factory with the updated firmware.

>it's supposed to have some cool features
yeah the connection on the top can connect to itself, meaning two VMU can link without something like a link cable gameboys needed.

pic related was also planned but never released

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yup, it had that special pirate disc which allowed you to run pirates (with some deer or moose as a logo). Later you didn't even need that, exploit was just burnt at pirate game discs. Shit was said to fuck up the laser, might be true, that's how my DC died.

didn't know the dreamcast got a virtual on game. I thought that was one of those games forever stuck on saturn

>Shit was said to fuck up the laser, might be true, that's how my DC died.
GDEMU has been cloned, if you still have the thing and some cash you can probably rescue it

dude it got oratorio tangram, the best virtual on game in the series. however it's based on the model 3 arcade port rather than the naomi port.

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sega had so much debt it had to break records selling the console to make up for it, even though the console sold relatively well

unfortunatelly I don't have it anymore

the fucking up your laser thing with cd-r's is partially true. it only really happened if you used poor quality brand cd-r's. some of them flat out didn't read data, others would read but the laser has to work twice as hard reading the data from the poor quality cd so your disc drive sounds like a engine compared to reading a gd-r.

the d-pad, especially since the previous consoles had god-tier d-pads. not having a right analog would've ended it's life by 2003 even if it wasn't discontinued for all the irl reasons.

they could have released a new controller like ps1. the original ps1 controller didn't have analogs or rumble at all. by the end of ps1 life it had analogs+rumble.

Shenmue.
As much i respect Yu Suzuki, because i love Space Harrier and Out Run and how important he was for SEGA, I can't defend that absolute boring ass whim of a ''game'' that literally almsot left the company in bankrupt.

>UK Dreamcast
>US controller

What's sad is that Sega probably has a stronger lineup than even Nintendo and yet they don't have a console

Pure so y. Imagine spending the money on a dreamcast, an expensive keyboard peripheral and an input converter to play a game that has a PC version that is the absolute definitive version of the game. The worst part about this is the fucking keyboard, as if to say there are any dreamcast servers with people in them to talk to.

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>your disc drive sounds like a engine compared to reading a gd-r
True that, I could literally hear the drive struggling af while it tried to run that shit

Ps2 hype train just destroyed 3rd party support and consumer interest.

>hardware was sold at a loss, so they had to make money on software
that's normal with consoles

>it is literally and objectively impossible to have the hardware from when it was new, I'm a zoomer, and I sell everything the moment it isn't the newest thing on the market!

>PS2 comes out and it's cheaper than the Dreamcast, so they had to sell at an even greater loss to compete
it was $100 more than the dreamcast ever was

The fact that it's an EU dreamcast with an NA controller is indicative that he didn't own the hardware when it was new and bought it on the internet retard.

Or that his old controller got fucky and he replaced it.

Who says they didn't have to replace the controller? They have the shortest lifespan of any peripheral, and it's a near 20 year old item.

Nobody in their right mind would have the keyboard for anything but PSO, and only people that played PSO on a dreamcast back then would want to go back and play PSO on a dreamcast now.

>Or Metal Gear Solid 3 Subsistence.
Main game was on one disk, all the extras like MG 1-2, Snake vs. Monkey minigame, normal and joke cutscenes were on other, so you didn't have much disc swapping to do
>And if iirc, Resident Evil Code Veronica was also two discs.
No, Veronica had 2 discs only on Gamecube, I actually own that version

Any good popular pso or psu private servers?

ephinea is the most popular for pso and clementine is the only one for psu (still a work in progress)

Fucking s oy morons.

Ive never tried any ps games but have been meaning to. Which would i enjoy more in your opinion?

Nintendo

PS2 hype, nothing could stop it, it was doomed before it launched. Also the Saturn disaster didn’t help.

I own every single one of the consoles from that gen. Besides the PS2, the Dreamcast is my favorite one

remake when

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SEGA has been retarded since 1994.

My dreamcast controller works fine the only thing I ever had to buy a replacements was the VMU. Do you people not know how to take care of your shit?

SEGA made so many bad consumer decisions after the Genesis that by the time the Dreamcast launched, nobody trusted them anymore

the 2d rpgs aged like milk since they were copying the nes ff games at the time, pso is decent but not for everyone it's very old school like in terms of game design, psu is very lame though since they dumbed down itemization and races a fuck ton.

>pirating prevention
Not an issue since PS1 had a great success despite piracy. Not to mention PS2, and to a certain extent, Xbox 360

MGS3 Subsistence had multiple discs for extras, not the main game, since that was already on one disc for its original release. Code Veronica was two discs on Dreamcast only, not on PS2 (dunno GC).
Also, wasn't DMC2 second disc for another character? Not really disc swap

heck even the xbox had a huge piracy problem with softmods and modchips. but it still didn't stop it from being a success and having millions of paying online players.

I'm so happy Yea Forums is so nostalgic for this game now. A few years ago no one remembered this game. What changed, I wonder?

No way. Nintendo was as irrelevant as Sega when the PS2 was a new thing. And that is to say not at all.

>a joint partnership with Sony to make the Sega PlayStation
or
>the Sega Saturn with the N64's architecture
Which deal would you have chosen?

Relevant I meant.

Obviously Sony. PlayStation destroyed the competition with absolute ease thanks to the CD capabilities. Imagine that, but with Sega's IPs added to the mix.

I like my Dreamcast a lot but it feels like it’s been turning into the goto “SOUL” and “oh it’s so underrated” console that people latch onto and claim that it was the greatest console ever as of recently.

Sega Playstation
Sony had the lock on CD technology at that time, plus they were(are are) a tech powerhouse

My original stopped reading memory units, so I replaced it. My shop has gotten several that had just worn down, they're not made of impervious materials, the only way to prevent them from wearing out is never use them.

yeah it's a good console but retrofags overrate the hell out of it.

in 10 years expect the wii u to have a similar treatment.

>OMG U CAN PLAY NES/SNES/N64/GC/WII/WIIU/GB/GBC/GBA/DS/ETC ON ONE CONSOLE THIS IS SOOOO UNDERRATED

That's a good question. A few years back nobody on Yea Forums talked about PSO or it would be shitposted by PSO2 fags. But now you got nostalgia threads and people on /vr/ discussing the ephinea private server. Must have been some sort of streamer that revived interest.

Nah man even the Saturn has a better library than what the WiiU has in terms of exclusives...Since everything noteworthy has been ported to the Switch already.

The PS1 wasnt even close to the dreamcast in terms of piracy.
With the DC literally anyone's grandmother could pirate so long as they had a PC and blank discs.
With the PS1 you needed to install a modchip which very few people woukd be comfortable trying with their brand new console, and even fewer had the tools or know-how to install a modchip.

you do realize that ps1 had commercially available swap discs at many malls and flea markets and those things you just plug into the back of the systems serial port and its fully cracked

Should u buy a dreamcast or xbox just want a general gayming machine for old games

Because merely being a licensing partner to Sega is a situation Sony would have been happy to maintain indefinitely.

Sega would have been Playstation'd by Sony after one console together just like they were Xbox'd by Microsoft after Dreamcast. Sega's only value in Sony's case, as it actually was with Microsoft, was providing industry logistics insight. Once MS got they lay of the land, Sega was no longer needed. That's all Sony would have used them for too.

pc

Get a Dreamcast. It has a lot of great oldschool 3D games that are hard to emulate, while owning an Xbox is pretty pointless.

And I should add, Nintendo rescued themselves by backing out of the shared SNES-Playstation project where Sony would maintain the rights over the CD software. They saw the writing on the wall before it was too late.

a bit too nerdy

Sega was terribly bad at business for years. They would have gone out of business much sooner if their games weren't so good.

No doom

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Currently fixing it and want a console
Recommend some Dreamcast games? Also the og xbox has no emulator so their are probably hundreds of exclusives

In the early days of DC piracy, game rips were exclusive to private trackers where they had dumpers with special tools to dump the games before homebrew took off. Compared to PS1 where you could just pop the disc into your PC and rip it no problem.

̶I̶'̶d̶ ̶b̶u̶y̶ I've got ps2 for myself, but that's just because it was bargain deal (~8$ in slavaridos). WiiU might be the best deal here. That's depends what games are you interested in, tho.

Retarded Question: Sega would never release a brand new console in today’s age, would they?

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I have a wii u un hacked but i dont want to wipe my save for XBX to hack it
Im intereated in games from 2000-05

this fucking d-pad still gives me phantom pain in my thumb just form the photo alone

>Recommend some Dreamcast games?
not him, but:

Crazy Taxi
Jet Set/Grind Radio
Record of Lodoss War
Grandia 2 if you're into classic jRPGs
Virtua Tennis (srsly, I'm not a sport gamesfag myself, but it's fun as fuck, for some reason)
House of the Dead 2 (but only if you have gun controllers)
Soul Calibur
Dead or Alive 2 (only if you like fighting games and hudge tits)
Shenmue (I don't like it, but a lot of people do)

That's just from tip of my head

>Recommend some Dreamcast games
Jet Grind Radio
Skies of Arcadia
Sonic Adventure 1 + 2
Powerstone 2
Shenmue
Soul Caliber
Resident Evil 2 and 3 if you haven't played them on Playstation
Grandia 2
Those are just a few off the top of my head.

ps2 might be the best deal for you then, it's possible to mod it to run psx games as well (or is it able to do it on the spot? I don't remember 2bh)

Shenmue, Skies of Arcadia, Jet Set Radio, Sonic Adventure 1 and SoulCalibur are the games that, I think, every DC owner should have.
>Also the og xbox has no emulator so their are probably hundreds of exclusives
No. CXBX is still in early stages of development, but it can run JSRF aka one of the very few worthwhile Xbox exclusives. Almost everything that was on Xbox could be found on PS2 and PC, including the big titles like Halo, Fable and Morrowind.

>Virtua Tennis
I should've added this to my list as well, both the first one and 2k2 is really good

ḇ̳̙̦͗̽̉̾u̟̮̣̠͙͈̰͇̤͉͛͒̂́͒͂̃͗ͅm͉̰̰̤̰̤̗̤̣̒̇̋̃p̱̠̥̓͊͒̍̒̎̏̚ͅ

It just runs PSX games when you put them in.

fuck me, thanks for that info mate
>tfw I've got 2 consoles instead of 1 now

They simply don't have the money and the console space is already crowded with 3 major players.

Company was so in the red from bad moves, blunders and marketing that even if the Dreamcast was a breakout industry leader they still would've died. That's how much SEGA was in the hole after CD/32x/Saturn failures. It was more of a release to maintain their brand strength and any hope than something that'd save them.

a lot of things
>PS1 and N64 were strong
>library, while good, wasn't strong
>no dvds
>Sega Saturn killed Sega's reputation
>PS2 was on it's way and it killed any chance of Dreamcast selling well

Thanks for the recommendations fren any hidden gems I never owned a Sega console desu
Used to have one as a kid I am looking for games I never really experienced
Thanks fren!

Also i hear you can still play online gsmeson dreamcast with cherrypie or somethin like that is it good?

>Used to have one as a kid I am looking for games I never really experienced
Get a DC then, you shouldn't be dissapointed.
>any hidden gems I never owned a Sega console desu
besides these 3 previous posts...dunno. Ecco the dolphin was some fun. Ready 2 Rumble too (but it was multiplatform stuff, I'm not even sure if DC's version is the best out of them). Also, check out this thread:

Everything on the dreamcast worth playing already has a superior console port minus powerstone

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I've fucked something up.
I mean this thread:

>hidden gems
Triggerheart Exelica - a very fun anime shoot em' up that often gets forgotten by people. You can also put Twinkle Star Sprites here.
JoJo's Bizarre Adventure - a great fighter, especially if you're into that series,
Maken X - one of Atlus's lesser-known titles, it's a very unique first-person slasher with Kaneko's trademark art style. It got a PS2 port later on, but I prefer the Dreamcast version.
Power Stone - a fighting game by Capcom, kinda reminds me of Super Smash Bros. but with an isometric camera. Very fun and colorful.

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oh, for fucks sake :^)

SoulCalibur only had an XBLA port that sucked major ass compared to the original.

Probably not, Atari is working on one and it looks like it's going to be an Ouya level disaster

get virtual on oratorio tangram for dreamcast. game is fun as heck, pick cypher or apharmd b

pso

Lynx and Jaguar didn't teach them shit? I wonder what will be the name of it: lion, cheetach, tiger?

Take me back
youtube.com/watch?v=TsqoX7ia5Cs

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I'm honestly surprised there hasn't been one yet. PSO formula still works great today but it suffers from old age engine issues. The game is locked at 30FPS for starters and it doesn't support proper widescreen.

Some of my games constatntly froze in specific places, had to do some tech voodoo all the time to make them continue playing.

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This. It was ridiculous how easy it was to use a swap disc.
Was so bad I remember they would lock out newer games on older systems.
Funny story, my friend bought some popular game (can't remember which), but his ps1 was so old it was locked out from playing the game (he looked up the issue).
So I brought over my swap disc and it let him play the game.
He literally had to use a swap disc to play his legally purchased game.

Does the dreamcast version of PSO have offline co-op like the gamecube version?

Yes but the framerate is awful in co-op mode compared to Gamecube/Xbox

A similar issue happened on PS2 a long time ago. Early copies of Star Ocean 3 would crash on early model PS2s at specific parts but not on the newer ones. Eventually they released a updated version of the game that fixed it but you had buy a brand new copy. So people just ended up pirating it.

>It came out way too late into the generation
Their long-term intended competition wasn't PS1 and N64, they tried to target PS2 by getting a head start on it, which ended up being about 1.5 years. They didn't know anything about what GameCube might be, or that Xbox would ever exist.

This game was the shit.
youtube.com/watch?v=dO-4z64TiRA

Utopia boot disc. You could also use a Pro Action Replay.

>Utopia boot disc
haha, yeah, that was the name. I've butchered my drive with it (and some shit tier cd-roms)

>it only really happened if you used poor quality brand cd-r's.
Or CDRWs. Oh God people, never ever use CDRWs, they are accursed laser killers because of low reflectivity, requiring lasers to power up just to read them (also the issue with bad CDRs, but CDRWs of any quality are even worse).

>your disc drive sounds like a engine compared to reading a gd-r
Yep, and the reasons are two-fold. Bad CDRs need constant re-reads for error correction, and official pressed discs are optimized for minimal laser pickup movement. Discs burned from hacked up images are not optimized for that.

Oh yeah, I used to use some no name brand back in the day and I'm sure I killed my dreamcast's laser with those. I should have spent the extra cash on Sony CD-R's.

yeah it's called dreampi I think. They sell a kit for like $70 but I /think/ you could build one yourself if you know what your doing. As far as I know it mostly gets used for pso though there is a site that tracks who's currently online and what they're playing. I'm probably going to do it just for the novelty.

Could a Dreamcast Mini feasibly be a thing? Saturn Mini isn't happening, but Saturn hardware was always fucky.

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You can emulate Dreamcast on Android so it's definitely possible. But it won't be cheap since you need decent hardware stronger than your typical ps1/snes pi shit.

>NA controller
Or Japanese. Just saiyan.

I only want a Dreamcast mini if they put Propeller Arena on it

Did they ever explain why the controller has the cable on the bottom?

>vmu and memory card slots in the front
real mind bender user

>What went wrong?
The controller wire is on the bottom.

But they have the slot to bend the cable to the front, why couldn't they just put the cable there in the first place, it's not on the way of anything?

Let's see, MDM is coming with two controllers and the unit for eighty bucks.

You think for a hundred twenty they could pull off two controllers and one VMU? I don't know anything about hardware, so

they give you the option to have it stuck it the back or let it hanging. better to have choice than to have it be chosen for you.

because some designer probably proudly showed off his controller design, only for someone to ask where the cord was and we got the answer he came up with on the spot.

>better to have choice than to have it be chosen for you.
No choice is better than a bad choice.

I don't know the logistics behind the costs of mass production on this type of stuff. All I know is that the hardware will be more expensive than 5th gen mini consoles or even buying a used Dreamcast. May as well just buy the real Dreamcast that's cheaper so you can play all the games flawlessly instead relying on emulation or a select handful of working games only.

>but it still didn't stop it from being a success
The original Xbox lost a couple billion dollars and only sold ~24 million units.

PS1 piracy was insanely huge just from the user base alone, don't underestimate it. Swap discs and parallel port dongles were very common on top of modchips, and in the early days people used modless live swap tricks on games that could be fooled by it, all you had to do was keep the door sensor from detecting that it was open and be very fast when swapping discs so the motor wouldn't spin up while you were doing it.

Yeah but all those DC dumps made their way out via usenet instantly. And ripping PS1 discs definitely was dead simple, as long as you made sure to enable the right options in your ripping software.

It would have a shit game lineup because most of the good Dreamcast games would be stuck in licensing hell. Example: Marvel vs Capcom 2 absent because of Disney, MDK2 absent because EA owns Bioware now, Crazy Taxi & Jet Grind Radio won't be the same because music will be replaced from expired music licenses, etc.

Piracy on DC was rampant, not so much on PS1 and PS1 had time to get itself established and Sony wasn't literally bleeding money from their last two major consoles/add-ons flopping completely.

it's baby boomer parent that ruined it's chances of ever succeeding.

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>so braindead he has to get around the filter than make a new insult

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>destroyed trust in their users with multiple flops of the MD add-ons and the saturn
>lack of focus in marketing outside the US and japan, the ps1/ps2 sold so much because it was also marketed towards third world countries
>No DVD drive
>way ahead of it's time with the online features , most of it's users never bothered to go online, when that was the biggest feature of the dreamcast

ps1 you have to buy mod parts and install it yourself or pay someone to do it.

Dreamcast you just needed a CDR

POWERVR
GD ROM
PRICE POINT
DVD LAUNCH AND NO DVD
3RD PARTY CONTROLLERS NUKING THE RESISTOR IN THE CONTROLLER PORT
VMU BATTERY DRAINING FASTER THAN A FUCKING GAME GEAR
The list goes on. Software wasn't the issue with this system in the LEAST bit.

The marketing was FUCKED. The xbox was literally the dreamcast 2. It had similar parts and sega backed it pretty hard.

>ps1 you have to buy mod parts and install it yourself or pay someone to do it.
third party swap magic-like discs and plug and play mod cartridges to the serial port exist. you only need modchip if you don't to carry around a cartridge or disc.

In fact one of Sega's arcade machines was literally based on a Xbox. It was called Sega Chihiro. It's just a Xbox with more RAM added.

Indeed. Sega quickly teamed up with microsoft on the xbox.

Panzer Dragoon

SEGA GT / JSRF Double pack

Gun Valkyrie

Shenmue II

PSO EP 1 and 2 being moved to it and gamecube

Sega's biggest mistakes actually came from japan that time and not Sega of America during the dreamcast era.

You guys don't really get it. DC already had a solid as fuck launch lineup, and if it hadn't vanished, would have gotten a bunch of good shit:
>Yakuza
>Yakuza 2
>Super Monkey Ball
>Shinobi
>Crazy Taxi 3
>Possibly Shenmue 3
>Virtua Fighter 4
>Billy Hatcher
>Sonic Heroes
>GTA3 (Originally was developed with the DC in mind)
>Resident Evil 4/DMC would have hit DC first due to close relationship between Capcom and Sega
>Ninja Gaiden and DOA3 would have hit DC first, due to close relationship between Tecmo and Sega
>2K sports games would remain exclusive, including NFL 2K4 aka, the best sports title ever made
>A shit ton of more first party shit, because Sega cut back on development studios after the DC died

Also, before Microsoft jumped in, Halo was set to be exclusive to Mac and Dreamcast, and Microsoft was going to be developing for Sega's platform before they changed their mind and launched their own console.

It was such a shit idea they made a notch to hold the cord facing out the top. It's like the designer couldn't decide between top or bottom and went with both.

>Crazy Taxi
>JSR
Got re-releases pretty recently, and kept almost the entire soundtrack
>MDK2
Do you really think EA cares enough to stop them from releasing this?

The real problem is that a key player in the Dreamcast lineup (Midway) doesn't exist anymore, and getting ahold of the licenses to some of those old games is extremely hard.

>dreamcast halo
I wanna see this universe for a giggle

Sega ran out of money and couldn't further support the hardware.

But he's kinda right. For quite a while you'd got to install some chip on the board to run pirates. Discs and cartridges appeared later on. Well, it was like this here, in polan at least.

EA hates Sega's guts ever since the Dreamcast.

>Microsoft was going to be developing for Sega's platform before they changed their mind and launched their own console
This is Microsoft we're talking about here. They were always always always going to launch their own console.

Sega pulled off the trifecta of pissing off Customers, Publishers and Retailers
they also burned trough all of their Genesis money and more with keeping the Genesis on life support and Sega Saturn

Sega was too far in the hole by the time the Dreamcast came out plus their executives in Japan were complete idiots, real shame because it's one of my favorite consoles.

Before that even, didn't EA have to make their own cartridges for the Genesis?

The Dreamcast is the most over hyped piece of shit I've ever seen. I remember being a kid, patiently waiting waiting for the PS2 to come out and some kids telling me how "awesome" the Dreamcast was. I thought maybe I was mistaken. Asked my mom if I could get one and seeing as we weren't poor she said yes. Admittedly I liked it at first but man within weeks I knew I made a big mistake. I even apologized to my mom for even asking for it. Luckily I was still able to get a PS2 the year it came out and then eventually a Gamecube as well. Seriously, the Dreamcast is a fucked meme created by Youtubers to clicks from Zoomers who weren't alive when that piece of shit was created.

Sega of Japan is actually responsible for every stupid thing Sega did over their entire history, except the whole "No porting JP games to Saturn" bullshit, and pushing Saturn to the shelves in the US way too fast.

>Sony actually offered to help develop Sega's first 3D console. America gave it the heads up, Japan said no.
>Sega 32x was a good piece of hardware that could have made Genesis more competitive, and sold really well it's first weekend. Japan decided to not support it at all, and instead focus on the Saturn
>America thought the Saturn was a piece of shit, and couldn't do 3D well enough, and that 32x was more than enough for 2D games. Sega shoved it into the US market anyways, even though the US team was sabotaging it to get back at Japan for fucking the 32x in the ass
>Sega of America had their own next gen console in development before the Dreamcast, with hardware closer to the Xbox. Japan shut down the project, and pretty much killed what was left of SoA in order to fill it with people who would only do what they were told
>Sega of America had already signed a deal with 3DFX to make the next gen console, so 3DFX sued Sega for millions
>Top Sega of America guys, including the next gen console team, all moved over to Microsoft and helped launch the Xbox, which by no coincidence shared a lot in common with the SoA next gen console
>Microsoft offered full backwards compatibility for DC games on Xbox. Sega said no because they wanted Microsoft to keep Seganet working as well, which wasn't realistic.

EA did that voluntarily to save themselves on Sega's licensing and manufacturing costs that they were charging all publishers. Sega didn't force them to do it, in fact they were scared other publishers would start doing it.

>their executives in Japan were complete idiots
By 1997/98 all of their executives everywhere were complete idiots.

>Sony actually offered to help develop Sega's first 3D console. America gave it the heads up, Japan said no.
Sega had good reason for this. Sony had no games industry experience while Sega was the Virtua-_____ company who already knew how to make consoles, make 3D games and hardware, and even CD-based hardware.

Actually, Interplay owns the MDK2 license not Bioware/EA.

Thats because japan kept firing the fucking people keeping the company alive.

You know what, despite I have entirely different memories, I kind of feel you. I've had shitload of fun with few titles, but I can't forget how fast the platform died (and small library kinda sucked, too). Plus I knew I should've seen it comming, because it was obvious what's gonna to happen at DC relase date. Nonetheless, I had so much fun with these few games, that, to sum it up, I've never rly regretted having it (and I couldn't even get ps2 cuz I've picked dc first).

I'm not sure how it was in other countries but here in the US flea markets were selling serial port cartridges since the 90s. You could also modify a Gameshark Pro cartridge to act like a piracy cartridge similar to Saturn by using the swap trick to boot a reflasher disc.

Got WHIIIIRRR'd the by PS2.

The Xbox was literally a PC with less RAM and a Geforce 3.5.

The Sega Saturn.

It probably would have flopped or get as big b/c of inadequate controller no twin sticks.

in Poland literally everyone installed the chip at basically day one or so. That may be the reason, why have never needed any other way to pirate our games, kek. Plus services back then were piss cheap here, so that wasn't any issue at all. Also, piracy were so big here back then, that you'd have serious issues with buying legal stuff, even if had money and will to do so.
I guess all above is just a funfact now, not an argument in the disscussion, tho.

they would have just made a new controller. the thing already had kb and mouse support

True. But the Chiro used the exact same CPU and GPU as the Xbox and early models even had the Xbox debugging software.

You realize different companies have a different tolerance for how much they can lose right?

With Sony they had a shit ton of departments and devices they could rely on to pull in cash in the event of a shortfall.

Nintendo followed the model of everything returns a profit and still had good public relations with their products.

Sega on top of their management bickering couldn't take much lost in the form of pirating due to losing so much money on bad business deals and law suits.

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They don't really have the money and at the same time, the founder of Sega always thought they should be a third party company like they are now so that everyone can enjoy their games instead of having to buy their systems for it.

Which is an extra peripheral that would fracture the userbase.

dual shock didn't fracture psx fanbase as far as I remember

>Sony had no games industry experience
they already colaborated with Nintendo on the Super Nintendo soundchip

Because virtually all devs made their games with the original digital controller in mind.

that's because sony required every PS1 game to be playable on the original controller. It's the primary reason dualshock didn't become standard untill the ps2 when the system shipped with it right out of the gate.

I know, and they also had a tiny software arm, but none of that would have impressed Sega or given them reason to split their profits on a deal with a second-party.

They eventually did license out the Saturn name to JVC and Hitachi, but the Sony partnership would have been a much closer integration at the system-design level, expertise that Sega didn't have any reason to think they would need or know that Sony would have.

Well, this was pretty nice thread, may it RIP in peace.

32X was very weak hardware. It should have never been released.

Genesis and Sonic was just god damn fluke in all fairness. They'd of gone the way of HudsonSoft by now were it not for the pure autism of that audience.

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Ape Escape 1 required a Dualshock controller to even boot the game. Having an original controller or even a Dual Analog controller would make the game hang on a warning screen.