Some info on Rockstar's new IP being revealed at Microsoft E3's conference next month:
>"Cast Into Fire"
>Xbox One and PS4
>Thriller/Horror/Action
>Being described as "Rockstar's answer to Dark Souls"
>Open world with free exploration
>You play as a bounty hunter who hunts demons
>Setting is a gothic alternate earth filled with monsters, demons, cryptids and the like.
>Giant map with several areas for different countries of earth, representing mythology and folkore of those places (i.e. the America area has cryptids, the Japan area has yokai)
>Player has the ability to capture the souls of demons instead of killing them and can use them to do dark magic to unlock different paths or become more powerful
>Morality system. Being good will make demons more likely to attack you, being sinful will make people more likely to not trust you
>No multiplayer planned at present
>Aim of the game was to make a Rockstar style open world game not as grounded in reality, with memorable action sequences.
>Rockstar took special care for the combat system, wanted it to be challenging but not "balls nailed to the floor unforgiving" like Dark Souls.
>A lot of the creepy and supernatural random encounters and elements in RDR2 were a sort of "warm up" for Cast Into Fire by those on teams for both games
>Late 2020 release targeted. Major E3 presence next year. Bits and pieces to be revealed in the meantime.