>"sir lead developer, we need our game to reach kino status, what do?"
>"add a train level"
"sir lead developer, we need our game to reach kino status, what do?"
looks kino
thanks sir lead developer
based
what are the best splinter cell games and is the story a straight line from game 1 to game 2 to 3 etc?
Covert Ops: Nuclear Dawn
youtube.com
Chaos Theory is generally considered the best
but they're all good up to Double Agent
some people still like the ones after DA but it's whatever
the plots are somewhat connected but you won't miss out on too much, except for if you skip double agent cus Sam has quite a character arc in that
as an aside, I was recently informed by an user on here that Pandora Tomorrow can actually be played on PC using community patches, I would recommend going the extra mile to download that too
There's no over arching story.
Best SC games are 3 > 2 > 1 > DA >>>>> Conviction > Blacklist
You could either start off with the best one if you're impatient or work your way up the two first games
>MC is completely out of character for this single quest that somehow ties into the main storyline.
6th gen DA is almost as good as chaos theory no?
Imagine this game being remade with Resident Evil 6 controls. Dodges and stuff.
Sounds awful
As a guy with friends in few major developer teams (Crytek, CCP, Wargaming), I can assure you that development directors are useless as hell. The best thing they can do is let the team do their work. But they rarely sit still and sometimes fuck up shit so bad projects get cancelled.
is that why witcher 3 turned out so generic? some director thought he could appeal to everyone on the planet?
Your problem is you listed a bunch of bland studios whose games have no identity whatsoever.
true
I would say so, yes. Which version is it on pc?
7th gen. it's also extremely buggy to the point where you have to lower resolution to finish the last mission in some instances
why does Yea Forums hate ultrawide so much? it's fucking awesome, and as a general rule if a game works in normal widescreen, it will usually work in ultrawide
bummer, might be easier to emulate the ps2 version
Because the only time it's brought up is when people bitch that their niche AR is (gasp) unsupported. Anyone with a brain invests in 4k instead if they want more pixels instead of more hertz.
it can be a bit hit and miss in terms of support. If worst comes to worst Ill play with black bars on the side or on my tv if its a controller game like DQXI
But yeah, when it works its pretty kino
find an xbox copy if you have a 360, I think it works, should be the best version
4k sucks though
Thanks!
What an obvious attempt at starting a new discussion
>say, this new game is a pretty big departure from the rest of the series
>perhaps we should create one of the greatest co-op stories in gaming to make up for it?
>good idea
I only have a single game installed on my PC that doesn't work in ultrawide, and it doesn't work in widescreen either - Diablo 2. well technically you can make it work but it's a lot of work and end result isn't all that great
>we can't figure out the Chaos Theory co-op anymore
It's a very sad day
This. It's hard to truly hate Conviction if you've played the coop with a friend or your brother
They picked a nice track for it.
youtu.be
Lost Legacy has the best train level imo
>starts with a jeep chase up to it, through muddy ravines below an elevated bridge, then next to it
>then you jump from jeep to train and fight your way through
>climbing on the outside as well as grapple hook swingan (with impossible physics because fuck you it's more fun that way)
>jumping from train to enemy jeep when needed
>ends with a fist fight as the train is stopped and about to plummet into a gorge
the games tie into one another, but you don't necessarily have to play them in order. pandora tomorrow introduces shetland and has a great set up, and villain, but the voice acting isn't as good, although it still works, and the guy they got to play lambert does have his moments. the levels are great for the most part, but there is some truly weird convoluted level design that doesn't seem to make sense on the surface. in sadono it explores the idea of temporary authority, the pandora tomorrow code that puts off the smallpox release another day and protects sadono a metaphor for this, for a sort of pseudo-authority and temporary power for its own selfish end, that and the charisma of sadono and that in the backstory he's was trained by the cia, who in splinter cell are viewed as a tricky lower government authority than third eschelon, dealt with only in necessity.
it's an interesting aside, and lead into, the next game, in which shetland, your help on occasion in pandora tomorrow, becomes the enemy and turns to war for its own end with himself as the player and betrays sam, becoming the friend he has to kill.
so there is an overarching story to the first three games i'd say, though i've not played da.
also as much as i love the train mission, i think the first mission is great, and i love the atmosphere and the bit where sam has to conceal himself in the spotlight because the guard on the balcony has nightvision goggles, that was just awesome.
conviction was kino
>sam goes through an entire squad of third echelon like they're a bunch of untrained grunts
>cheekily whispers ''next''
it also ended his arc perfectly, blacklist just ruined it by bringing him back again and changing voice actor
It was an excellent Jason Bourne game. It wasn't a good Splinter Cell game.
very true
also i would say that pandora tomorrow generally has some more unique moments you don't find in the other two games, like the whole jerusalem level following dalia tal,
What's the name of the PS1 game where you infiltrate a train?
Just turn off Mark and Execute
I played the game holding down on the d-pad to unequip the weapon and walked around unarmed. It was still too easy.
did you listen to lambert, Yea Forums? be honest
also norman soth, the true antagonist of pandora tomorrow, with the fake leg, further metaphor for the kind of crutch pseudo authority of sadono's terrorism that cannot not truly stand on its own and does not have foundation. it's pretty brilliant actually, one underrated game in the series. i just wish it would get a proper re-release, even with community patches it doesn't run that well.
DA is good on 6th gen, crap on 7th gen.
of course i did, if i didn't he'd fire me and the mission would be over.
In cold blood
Of course, in fact I was hoping he would ask me to kill her
I only ever played the 7th gen version, is there an easy way to play 6th on PC?
stone airlines, lol
I never thought about it but it's true
I dropped that game just before that point I think. Nadine got super fucking annoying and I moved on to something else.
Chase the Express
Emulate the PS2 version I guess.
Is that Future Perfect?
I got stuck the part where you have to disable the bomb and then just dropped the single-player.
She redeems herself. Try it again some day.
Does anyone still played Blacklight multiplayer? I remember it was super fun for the week or two I played it but I'm assuming it's either dead now or there's a tiny group of super tryhards left
dafuq. you missed out on one of the best single player fps experiences ever. disabling the bomb isn't that hard either, and the next level is awesome.
Blacklist*
i wonder how many people fell off the bad no-collision bridge edge after this fight and never got the items up there. i know i did
CDpr have other problems - terrible clutches and no work ethics.
I have no problems about game development, my man. I work in logistics. But I know a lot second-hand information about how things works in game development world. But nice insult attempt.
surprised this wasn't mentioned
I got the PS3 trilogy and blacklist today on the sale, what am I in for?
explain more, preferably some sources too, they are my second most hated developer because of their continuous lies and suck-ups to game journalists
>insult attempt
??? you listed a bunch of games that don't have any kind of meaningful direction to them, of course their directors are just going to be ascended managers.
Corrupted save files and potentially your file system and HDD.
Kino, kino, kino and Ubishit
I love that whole train section, better than UC2's imo.
God I love train levels
UC2's train has great buildup and I love the sense of travel, but it's way too long.
This level kicked ass.
>when you play that bit from the train mission except you're the aircraft picking up the guy on the roof
HiSpeed is Assault kino
>>Set your game on a train for maximum kino
I do love Chase the Express (Pal)
On a ship/boat levels are also pretty good (especially if it's stormy)
OG Unreal and UT99 are full of kino maps, it's why I prefer them over 2003/2004
Last Train to Cairo in The Secret World was pretty fun.
game?
excuse me
Reminds me of Spider-Man 2, Enter Electro. That game had a kino train level.
A.D.1885
BURY MY SHELL AT WOUNDED KNEE
It's basically a best of chase/train sequence mash up for the Uncharted series.
What I wouldn't give for Syphon Filter to use that engine and some of the mechanics. youtube.com
google it
/vg/ here. It's a 50/50 split.
Looks like Lost Planet to me, never played it though.
Lost Planet 2
*blocks your path*
You really think adding a train to a game will make it ki...
>Best SC games are 3 > 2 > 1 > DA >>>>> Conviction > Blacklist
Blacklist is equally as good as Chaos Theory, you pleb-taste shit.
>Your problem is you listed a bunch of bland studios whose games have no identity whatsoever.
>No identity.
Have you played a Crytek game in your underage life?
>Blacklist is equally as good as Chaos Theory, you pleb-taste shit.
HAHAHHAHAHHAHAHAHHAHAHHA
you've got me interested in splinter cell: blacked now.
You know how I know that Chaos Theory's die-hard fanbase fanbase is full of shit?
Most retail copies of the game have broken map files. Missions such as the pent-house are broken due to the zipline not working. The fact very few people are aware of this tells you that most Chaos Theory fans play a mission or two, and then get bored after the bank. Kinda like how Far Cry 2 fans get bored way before they reach the second map. Chaos Theory is a fantastic game, but it's a meme game. A meme game with an autistic fanbase.
>insult attempt
no wonder you work in logistics
based
Do you seriously think this guy's hypothetical friend was working with Crytek a decade and a half ago? He probably worked on Ryse and that's it, or Crysis 3 at best.
I was just looking to post this, thanks user.
well the zipline has always worked for me, although i only played the real chaos theory years after it's initial release and not a retail copy. also how the fuck can you get bored after the bank? the bank mission is great, but the penthouse, and then hokkaido. granted seoul is almost a chore, and the bathhouse...the god damn bath house..
>the game is getting a bit too enjoyable
>add a sewer/water level
also fuck getting 100 percent in seoul..moving those pilots...
Luckily there are no important item pick ups in this game anyway.
based. Quantum of Solace had a sick train level
Conviction is good and both a nice direct continuation to DA and ending to Sam's story. Blacklist should've had a new Splinter Cell as its protagonist, with Sam as the new Lambert.
Based
Far Cry, Crysis, Warhead, Crysis 2, and Crysis 3 are all very clearly Cevat Yerli games. They have a unified creative direction and underlying core philosophies. Yerli founded Crytek for the primary purpose of player emotion. Which is evident when you play Ryse, which Yerli coincidentally directed. You can also immediately tell which Ubisoft Far Cry games are by Patrik Methe.
That much seems obvious, but to this day I still see people wanting to play as grandpa Ironside again
What's the point of replacing Sam Fisher as the protagonist? It's like replacing Jack Ryan. Or replacing Garrett from Thief. Or replacing James Bond in James Bond.
They replaced solid snake twice in his own series, it can be done but ubi is lazy
The first 2 Splinter Cell novels are fucking great. I recommend then if you're a fan of the series. Don't touch the others with a ten foot pole though, they changed authors after the first two.
The point is Sam is 62 years old already. Yakuza retired their protagonist because he's getting old, his story is done and he deserves a rest. Sam is the same, his personal quest was done with DA/Conviction, I don't know about you but a big reason I don't like playing Blacklist is how Sam is supposed to be 56yo yet moves like he has never moved before
They de-aged him because Ironside was battling cancer at the time I think, so he couldn't do the voice. But why they went with a younger looking/sounding guy, I have no idea. Should've just made a prequel.
Yakuza has a story, as bad as it is. Sam Fisher is a generic army dude and that's the only role a Tom Clancy lead needs to be so replacing him is extraneous.
Tell me who was it they replaced Solid with in the mainline games? Was it... more Snakes?!
>what are the best splinter cell games
The original trilogy, with Chaos Theory being the peak.
Yes, the story's linear.
I had heard that Ironside didn't want to return because he felt Sam's story should have ended at Conviction. I remember hearing he also said the same thing about DA but changed his mind because be liked that Conviction resolved things with Sarah.
Never finished it. Got the bad ending.
The body physics start interesting but become morbid and disgusting over time. The slaughterhouse level especially.
Last time I checked, Splinter Cell games have storylines. Sam Fisher has a background. They may not be as important as in an RPG but you're asking them to ignore lore they themselves created only so you can play with a Sam Fisher in his seventies kicking more ass than he did when he was in his forties
The splinter cell series should be rebooted or something. I thought it was plausible that a man in his 40s was fit enough to be a sneaky super spy. A man in his 60s being an inexhaustible unstoppable murder machine ghost is not. At least in MGS4 Snake explicitly got a muscle suit because his body sucked and told he was an old fag constantly.
yeah but there was a purpose behind that other than simply making a new character.
SOF1 looks a lot more goofy than it actually is. It has a very dark and oppressive atmosphere and the violence starts getting to you if you manage to be immersed.
>it's not kino because my retard ass can't follow one (1) goddamn train
Ok
I'm more surprised that Ironise would care about a story in a video game. I always assumed he was just one of those hires that barely follows what the story is saying.
Fuck this part in Blood.
Nice try but the word kino hasn't been invented yet at the time.
Even RPGs are better with train levels
I'LL LURE EM TO THE FRONT
superior train following mission.
One of my fondest gaming memories is fighting Roger Bacon on the top of a train in Shadow Hearts.
>get on a train in an RPG
>walk around and talk to passengers
>start to wonder if you'll ever see the comfy early areas again
>get a little anxious
>start to feel legitimately homesick
fuck
1 -> 2 -> 3 is correct order and also each one is better than the last
3(Chaos Theory) builds a little on the story of 1 but by and large each is self contained
A lot of people remember 1 better than 2 but 1 has a lot of forced action bits and it's clearly trying to find its feet. 2 has lots of iconic moments (brains, trains, jerusalem, jungle) but it also changed a couple of voice actors for some reason and it was made by a B team so people shit on it.
Chaos Theory is the absolute best.
I'm actually doing a playthrough of Chaos Theory right now. It's rougher than I remember (playing PC version now, console before so that might explain it) but still great.
Big Boss looked like Solid Snake but he was vastly different as a character
Raiden is a complete 180, they did both and they both worked great.
>that pseudo Mission Impossible boss theme
Don't worry, thq nordic is remastering timesplitters as we speak, screencap this
>if I keep saying it it will come true
Ikuzo.
I was so excited when I figured out I could save them.
shut the FUCK up
nubisoft third person shooter cannot compare to a real stealth game
neck yourself with a rough rope you cunt
Train settings are truly the based of basedests
>brains
>i've got your french brains lambert
>so that's where i left them
one of my favourite bits in all of splinter cell.
More Wick than Bourne. Even does the stance. Its the only reason I revisited both of them and learned to enjoy them.
Chaos Theory, along with Blacklist, are on top of stealth-action genre.
I wish I had gif from Soldier of Fortune train level.
it was a fun challenge the first time around, but is there any way to save them other than simple blind luck hoping the tank doesn't fire on you? i mean without killing all the sentries cos' 100 percent rating.
number 2 is janky, but a seriously underrated game, essential splinter cell and needs a re-release on whatever.
i mean i know there's the hd version for ps3, but apparently it's flawed, and it also looks like they outright changed the look of it.
Exactly. It's especially sinister if you're a kid, as I was. It starts interesting but all that violence and grittiness isn't good for the mind.
also you forgot this bit.
>Blacklist is equally as good as Chaos Theory, you pleb-taste shit.
imagine actually thinking this, go play in traffic you absolute shit stain
if Yea Forums hates blacklist, it must have something going for it, especially if they hate it in relation to a game they hold in such high regard for whatever autistic reasons they cite.
also how come there are so few if any multiplayer stealth games. i know there's the multiplayer mode in blacklist and the previous games before that, but it seems like a missed opportunity.
If I remember correctly you need to take a very specific route through the darkness. It didn't seem that difficult. Its been a long time though. I haven't played it since before 2010 even. I was also on PS2 for the record. Maybe it was different on your console. A lot of the entries in the franchise did, but I'm not sure about chaos theory.
they have made good games, but how the fuck are they especially unique and original?
>ps2 version of chaos theory
it's not the true chaos theory. it's still a half decent game, but really, play the pc release, or even the hd version on consoles, the ps2 version is basically a remake and not nearly as good. splinter cell was simply never a ps2 game.
Blacklist has serviceable level design and mechanics. It was too fast paced however. It would have benefited from trying to be even more like chaos theory. That said I realize that Ubisoft is unable to recognize that they CAN go back to a slower pace. So they won't. But the only really unforgivable part was the voice actor change. The actor was actually not bad but he was not Sam Fisher. Obviously Ironsides couldn't come back at the time because of his health issues but replacing him was the wrong move. If Ubisoft was smart they would have made it a spin off game. Like one of the guys from chaos theory's coop campaign or a prequel about Archer or Kestrel from the Conviction. If they had made it a Splinter Cell game that was not about Sam then the game would have been great.
the first SC turned out the way it did because Ironside intervened, initially Ubisoft wanted Fisher to be some asshole killing machine and Ironside said 'no' ... then Ironside left and blacklist came out...
I figured it was different. Xbox was quite a bit more powerful than the PS2.