Fighting games are so fucking boring. What's the appeal?

Fighting games are so fucking boring. What's the appeal?

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they're boring because you suck at them, scrub, you're also stupid. fighting games are like speed chess and take more skill than even rts games

agree with everything but
>take more skill than even rts games
Quake takes more skill than most fighters and rts blows that out of the water.

its the most fun you will ever have if you are good but really boring if you suck
git good

up the difficulty until it's a challenge

im terrible at fighting games and they're still pretty fun

nah fighters are harder than quake, why do you think people always bitch about fighting games more than any genre?

competition. Some people have friends

I just started street fighter 3rd strike today, I cant even beat the first enemy in arcade mode. But it seems worthy of gitting gud so I'm gonna commit the next few months to improving. Civ and Starcraft were like this, the better you get the more fun you have.

3rd Strike peaks at the medium-level, so enjoy it while you can.
Then it's Yun and Chun city.

more like
welp I just spend the better half of 15 hours learning and memorizing
all the characters combos and weaknesses for this one game
it’d be a shameful waste to just let go and do something else
muscle memory sure is fun guys lol get good

>what's the appeal?

2 people pitted in a contest of pure skill.

Play online. AI in fighting games is always busted and you learn nothing about game.

fpbp

>You have to spend time on something to improve on it
Holy shit. You're a fucking genius.

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all video games are a waste of time lol what's your point?

pretty much this.
>lose
>mash buttons
>why won't they just stand there and let me hit them like the cpu!!!

Skills are transferable. if you are really good at one fighting game learning to play another will be much easier. and this whole "memorizing" combos thing is just a bit silly. it's not really how it works.

You’re supposed to keep getting better at them as well as your competition. There’s always smash if you lack self awareness skills

based fpdp

Just learn whatever combo that can take 20 30% of their hp and spam projectiles. Do this and you are almost pro level
It's just rock paper scissors

They have cool lore and characters.

Sunken cost fallacy. FGCucks burn their lives on cheap kusoge because an eceleb told them to and by the time they realize their retardation they can't own up to it because quitting after you've sunk 200 hours into doing the exact same combo strings for zero actual reason is a great way to wind up killing yourself from despair.

Imagine hating a genre this much.
Get mental help.

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that's the fun part , is gitting gud with a specific character. maybe your (bad) muscle memory is exactly the thing holding you back

because their fun with a group of buddies every weekend?

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>its supposed to take up valuable and memory that’s why it’s so good! I can’t wait to do it in the next popular fighter where nothing previously learned mattered
skills are transferable through all games
if you’re good at games you’re good at games
memorization until it’s muscle memory to pull of some retarded chain that only works against one guy in some arbitrary situation is not transferable
the whole memorizing combos thing is how it works

200 hours in a fighting game is the same amount of time as 200 hours in an fps or rts yet in real life nothing has changed after 200 hours of either. weird, it's almost as if video games are a waste of time in general so if you play them for fun and enjoy a challenge at the same time fighting games are a good way to spend your 200 hours of free time. what the fuck do you mean otherwise? you think my life is going to be better if i play 200 hours of fortnite or league instead? you're just salty because you're too stupid to learn them

Take me back

>Not including the best Fighting game of that era
Come on.

>I can’t wait to do it in the next popular fighter where nothing previously learned mattered
Fundamentals apply to almost every single fighting game under the sun. If your fundamentals in one game is strong, you won't struggle to pick up the mechanics of another unless you're a huge retard.
Also, I don't play the next popular fighter. I play the games I like.

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They're boring to most people because it's just the kind of game that'll only ever appeal to a niche crowd that enjoys the process of jumping in day 1, figuring stuff out, going into practice mode and labbing a bunch of setups and shit, then applying it in real matches, etc. That kind of autism isn't ever gonna have widespread appeal no matter how hard e-sports tries to push it.

more people play fighting games than quake.

>More people play an entire genre than a single game
Woah. No fucking way, dude.

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Zoom

People often talk about skill/execution being a good amount of the appeal, but for me, it's one of the few genres where you get this feeling of wrestling with another person's brain.

This. Fighting games aren't hard because of the technical aspect. That shit comes with most games. Fighting games shine when it's mind games, when both understand the game mechanically all the same, but it's all about how they use those mechanics. It being 1 on 1 really hammers that in.

Sounds like the opinion of someone who plateaued. Third Strike gets better as you do, scrub.

That's what he's saying, you stupid retard. Did you read his post?

Meant to reply to this

Are you having a stroke or something? Yeah, I meant to reply to you.

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I feel like most people try to get into the genre by spending a bunch of time only in training mode, labbing stuff and fighting AI, then jump into netplay and get destroyed by other people online because they just panic and mash. Then they get frustrated because it seems like they just wasted a whole day practicing for nothing when in reality you can't truly learn a fighting game unless you fight actual people. Memorizing combos is probably the least important aspect of playing fighting games.

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