>The last boss you originally fought there was later renamed to “Pontiff Sulyvahn” and moved to a different map, but Pontiff Sulyvahn was absolutely the last boss. He would be fought int he Untended Graves at the very end of the game
>"Gundyr" as we know him was originally called Old King Oceiros and was in where retail Oceiros is right now.
>Carthus Catacombs was originally accessed after Greatwood, where the alter is now, that was actually a doorway.
>Smoldering Lake used to have path up to Irithyll starting from the large crossbow, and met up with the broken stair section where you fight the Alva invader. This is also why the Pontif Beast can appear either in the water or at the bridge, because originally there were 2 ways into Irithyll.
>The entire area in Smouldering Lake with the crossbow was actually a boss arena where you would fight a giant bat, and you could crash through the ground to avoid the boss, and then use the crossbow to wound it, a combination of Dragon God and Kalameet mechanics, then phase 2 would be the giant worm appears.
>The entire lothric castle area was at night, and there were serpents with wings flying around instead. The Darksign Sun thing was only going to happen with the Untended Graves area, not lothric castle. The Pilgrim Butterflies weren't a thing.
>Anor Londo originally was not in the game at all. Aldritch was originally supposed to be fought in the Cathedral of the Deep. Deacon's of the Deep was originally a 2 phase and they had a cutscene and everything, Aldritch would flow out of the coffin at the half way point and eat all the Deacons, then the fight would involve circling around the coffin.
The last boss you originally fought there was later renamed to “Pontiff Sulyvahn” and moved to a different map...
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From soft doesn't finish games news at 11. I'm sure we'll be finding out all kinds of amazing shit they cut from Sekiro in a few years because these gook fucks absolutely cannot not snatch defeat from the jaws if victory
What a shame.
it's not fucking fair
Half of these seem like pretty simple fixes
can you verify a single one of these?
i dont care about any of that, i just wish yhorm and wolnir werent so disappointing.
Where does soul of cinder fit in here?
>ywn fight a shadow of the colossus boss like in dark souls
Missed opportunity
That's explains why uncle sulyvahn kicked my ass so many times.
Source: OP's ass
He doesnt.
Since they didnt have a boss they just said fuck it what if we took stuff from the other games and called it a day.
Pic related shows the flying serpents in place of the pilgrim butterflies. There were also leaked or press released images for the game, prior to launch, that shows things like Gundyr int he consumed King's Garden and there's a video clip of a cutscene where the deacons of the deep are marching. There's also a website that has information on a bunch of items found int he games files, like the bat demon boss soul.
darksouls3.wikidot.com
>Soul of the Great Bat - Soul of the Great Bat, sealed away deep beneath the earth. Use to acquire a huge amount of souls, or to make an offering at the training kiln…
Besides the giant bat, all of those things were just them changing their minds rather than cutting content.
The Souls of Cinder doesn't really fit this at all because I'm pretty sure he was a somewhat last minute addition. He even feels like a last minute addition because nothing about him is unique. His first phase is just a bunch of NPC attack animations that even the player character can do, and his second phase is just Gwyn from Dark Souls. He doesn't feel like an actual boss until phase 2, but then that phase 2 is just ripped straight from the first game.
People have hacked the game and have basically confirmed almost all of this stuff.
>aside from the giant bat
There was also an entire level cut from the game called the Graveyard of the Gods, and there were other mechanics like enveloping your world in darkness (related to invasions) as well as making your own bonfires (I don't know how this would owrk for balance)
What are you on about, OP doesn't list any cut content, just changed
In this thread we list things Dark Souls 2 did that were far better than Dark Souls 3. I'll start:
>No bonfire and no death challenge where you can beat the game without resting at a bonfire or dying to gain a reward and bragging rights
>Non-linear first half of the game allows you to rush straight to the areas of the game that contain the items for your build
>Chugging Estus immobilizes you, and the heal isn't instantaneous meaning trying to chug while someone is sticking close to you will result in death
>Stamina regeneration is tied to weight, so a character at 10% burden will recover their bar faster than a character at 70% burden, giving an advantage and a reason to make a low burden character
>Poise exists and armor provides relevant, but not overpowering damage reduction, giving an advantage and a reason to make a high burden character
>Phantoms and Dark Spirits cannot chug estus, spirits can only heal via spell useage which is slow. This makes fighting outnumbered even without mob assistance possible since any damage you do sticks
>Can only perform four rolls before running out of stamina
>Can only perform 5 attacks of a rapier or straight sword before running out of stamina
>Parrying has longer recovery frames and consumes more stamina, making parry fishing riskier and makes parrying require higher skill
>Power stance allowing for unique combinations of dual wielding and unlocking an alternative moveset for weapons
>Being able to use the full moveset of a weapon in your off-hand including running, rolling, backstepping, etc. attacks rather than just being able to do a basic R1 swing and blocking with the weapon as it is in Ds3 (lmao who would ever want to weapon block)
>Bell Tower covenant providing two unique optional areas to PvP for Titanite Chunks, Slabs, and Twinkling, making farming for upgrades fun
>Bonfire ascetics to replay bosses you like and or gain items from NG+ and beyond without grinding through the whole game again
>as well as making your own bonfires
Sounds like a Chalice Dungeon mechanic or a challenge playthrough thing where you have a limited supply rather than using set ones. Might've been cool.
Anyway, DaS3 didn't really come off as incomplete to me and it's inevitable that a game has some cut content. The cut content found in Bloodborne was neat but it didn't make me feel like the game had missed potential.
>lists a cut boss re added as DLC
>lists cut pathways
>not originally cut content
Probably because Bloodborne handled its cut content far better than Dark Souls 3 did. All of the alpha version Dark Souls 3 implementations made way more sense than the retail version ever did.
>ds3 never felt incomplete
Randomly dropping into a dead end boss fight with nothing but a bonfire doesn't feel strange to you?Or the fact that the last boss isn't even a real boss but a glorified NPC?
Kill yourself, you mentally ill fuck head.
Is this just the same person posting this shit for years now? I swear I've seen this post so many fucking times. Who is so autistic they would post this shit over and over again for days on end?
>All of the alpha version Dark Souls 3 implementations made way more sense than the retail version ever did.
I don't know much about the cut content of DaS3 so I guess I'll take your word for it.
>dead end boss fight
>glorified NPC
Rather than cut content, those felt like they bad design decisions that were there from the start. Game gives you fast travel at the start so they couldn't be bothered. Soul of Cinder likewise felt like a design decision that didn't pan out. DaS3 has a ton of bosses so it's not like they lacked time to make a proper one. They just wanted a "man-to-man" callback fight and this is what we got. It's not like I think the game is great because I think it's complete. It's like my 2nd least favorite Soulsborne game.
Soul of Cinder originally wasn't a boss in the game which explains why he just feels like any other NPC fight int he game. Pontiff Sulyvahn was supposed to be the last boss which coincides with him being the driving force behind all the games events. Gundyr was originally Oceiros and was in the consumed kings garden (king consumed by the pus of man int he center of a garden that is being overrun by the pus of man). There were also pathways that got removed, like the end of the Greatwood fight being connected to the Catacombs of Carthus. A ton of stuff got removed or shifted around.
Further proof that DaS2>DaS3
Sure thing.
>Dark Souls 3
>shortest game
>bonfires out the ass
>filled to the brim with shitty references
>massive amounts of on-disc cut content that will be sold as DLC
>rehashed areas in an already short game
>A third of the game is a swamp
>the game punishes invaders and encourages ganking
>no arena
>Heavy armor sucks
>Armor variety is less than DS2 BASE game, despite copypasting a 3rd of the armors from previous games
>Magic needs 2-3 ring slots just to dish out melee level damage
>Magic itself does reduced damage for PvP
>removes a shit ton of spells from the previous game
>awful scaling balance
>FP is the most awful casting management system introduced yet (worse than DeS mana, which had better regen options and more efficient)
>FP horribly ineffiecent with damage, ends up causing everyone to use 1 or 2 FP efficient spell like Great Heavy Soul Arrow
>Miracles awful, best and most viable one locked behind the final boss
>bland NG+
>awful covenants
>no blue eye orb
>blue sentinels and darkmoons the exact same
>left hand weapons no longer have full movesets
>dual wield weapons are gimmicks
>boss weapons can’t be infused
>Straight Swords and Curved Sword are as fast as daggers
>Great Weapons are slower than previous games, and costs more stamina, while barely doing more damage
>1-2 Weapons ALWAYS the best in class, no redeeming qualitys for special weapons resulting in less weapon variety than BB
>very little moveset variation
>WA are mostly shit or copypasted powerstance moves
>No backstep i-frame
>rolls have too much i-frames and cost too little stamina
>bloodborne enemies catered to R1 spam from ss and cs
>hexes gone and dark magic is shit
>shittiest dragon form
>no dragon covenant
>refined/hollow completely dominates
>DLC has so far been shit
>19 bosses, a good chunk being gimmicks
>linear level design, less branching options than DeS, DS2, and even BB
>b-but the DLC will save it!
>b-but other games have faults!
lmfao
Not to mention that all of the initial merchandise called him Red Knight.
>Red Knight.
I didn't know that, had to look it up and you're right.
Sniff Sniff yes very pungent my dear
Brapped to death
graffix good so I clap
Still looks better than DS2.
I'd love to experience the alternate reality where DaS2 didn't have development issues.
Gimme ten years, I'm make you a game to rival an n64 title
How do you not get tired of this shit?
you are fucking retarded
things change during development
it happens with every game
Maybe From shouldnt fucking advertise their game before they even know what they are doing?
Cope.
He still can’t stomach how the game which is supposedly not finished is still superior to DS2
>game released in 2011 looks absolutely better than one released in 2014
How?
Wouldn't "Lord of Cinder" be too spoilerific?
DaS3 is important because it's approachable. DS3 can open the door to the other games.
Being made for 5 platforms at once.
Did you ever see how Spider man 3 looked back in the day?
Everytime a game is cross generation it tanks hard in the visuals and I fucking hate that devs still push this joke of an idea.
I wonder if in time we'll get a mod for DS3 akin to Daughters of Ash. Imagine if someone could get most of this stuff restored
Daughters of Ash's only interesting bit is the resotred boss, anything else is just trivial item and and enemy movement.
More like he wasn't planned as a boss back then.
Hell, in the intro he seems to perform the cut corpse dragging/make a bonfire feature.
I'm sure an intrepid hacker could figure out a way of linking the zones differently. I use Daughters of Ash as an example simply because it is restorative and comprehensive. Though I guess The Sith Lords Restoration Mod is much closer.
Better than Drangleic Castle by miles
while most of it sounds amazing, i am happy pilgrim butterflies are a thing, they are much cooler
I wonder what could be done with minimal tools?
>Make Pontiff and Gundyr not parryable beyond phase 1
>Move Pontiff to Untended Graves
>Move Champion Gundyr to Osceiros's arena
>Move Aldrich to Deacons
A bit harder
>Make Gundyr 4 phases: Champion for phase 1&2 to Iudex phase 3&4
He starts normal, gets pissed, then he gets lethargic, then overtaken by the pus. Phase 3 would be short, giving you a chance to drink. 4 would be more aggressive than the base game.
>Restore Carthus under Greatwood
>Killing Deacons spawns Aldrich
Didn't I read somewhere that Wolnir was originally fought in Yorhm's arena?
It really is no wonder Miyazaki doesn't want to bother with a DaS4
Darklurker>shit> Pontiff Sulyvahn
Prove mo wrong.
I don't even like dark souls 2 that much, but that boss shows how to do "boss splits into 2" right. Pontiff just quadruples the damage with a buff and a clone that just mirrors the moves of the original
Miyazaki didn't want to bother making sequels in the first place
Can any DS2 chads give me some tips on how to get into that game?
Would it be ever possible to create mod similar to "Daughters of ash" for dark souls 3?
Treat it like a traditional RPG rather than an ARPG, rely on weaknesses and defenses before you try to roll every enemy.
Helped me a lot until I got gud
I'm actually not even mad when I typically get obsessed with this kind of stuff.
That is very unintuitive advice. I mean that in a good way, I'd have never come to that conclusion myself. Any slow and steady big hit weapons you recommend for a beginner or a class you suggest? I got through DS3 fine with Dark Drift and later a Cathedral Knight Greatsword
My first run consisted of using the bigass slab Greatsword with a decent shield, but the looks of your enemy matter a lot for damage types. Swords suck against armor entirely and maces are over powered in that situation for instance.
Rolling is good for spacing but not i-frames until you level up adp and even then I find it better to run/walk half the time. Movement and stamina regen is tied to equip load more than before so watch for that.
Honestly it feels like the only souls that isnt rollsouls as soon as you start since you have to level up into that if you want to.
Then you get to the DLC boses and want to pull your hair out.
Fume and Alonne fucked me harder than anything in the series
Gwyn was actually going to make a return in Dark Souls 3 as an apparition/NPC. Gwyn was going to give Ashen One an item that could be used for the true ending of Dark Souls.
SoC was going to be a secret final boss but if you received this specific item from gwyn it would make SoC passive and you could actually give him this item and SoC would create a bonfire with his sword which lead to a location where the primordial serpents reside and you'd fight a humongous primordial in a arena similar to the nexus in Demon Souls and after beating them the world would go back to the way it once was, no light, no darkness, just haze and quietness echoing until humans inevitably find the lord souls again and history repeats.
Im making my own pasta to counter this, you have spammed this enough.
hello it's me mr.miyazaki I hope you enjoyed my games we will be making the next game "dark souls underwater" and you will fight many fish and a clown
bb in ds3 lmao
I wonder what happened to the user working on this, he was doing it just to spite the sonytards.
hopefully he died
fuck pcscum, lowest pieces of shit in the gaming industry
i hope epic games continues to divide the pc crowd HARD
>Games change things up during their dev cycle
WOOOOOOOOOOOOOOAAAAAAAAAHHHHHHHHHHHHHHHHHHHH!!!!!!!!!
lmao!
Have you ever taken a moment to revise yourself? Why get angry over nothing? I cant imagine anyone being this angry other than an actual 15 year old consolewar'ing shitposter.
>Soul of Cinder originally wasn't a boss in the game which explains why he just feels like any other NPC fight int he game
What other NPC fights like SoC exactly?
Its not that, its that he's able to parry you and roll if you didn't know.
>you fight the actual "villain"\antagonist in the middle of the game and then continue on cleaning up his mess
This is absolutely awesome
And wrong.
The "villain" is the one who wouldnt link the flame.
lothric
He uses player style attacks and spells. He's supposed to be evocative of the player because he was the player. DS1 was the start of the cycle, DS2 a point in the middle, and DS3 was the end.
It's believed Sulyvahn may have risen amongst the Scholars, before departing to Anor Londo with his knowledge. He very well may have convinced Lothric to not link the flame.
Does anyone have the image of the original posts detailing all the cut content stuff?
m8 you realize this was all bullshit and none at all true based on a piece of fanart showing the primordial serpents as a giant abomination.
SoC was a late game addition. Lance MacDonald, the guy who found all the stuff in the OP, confirmed it two years ago. You know how we warp to the future where Lothric and all the other kingdoms are mashed? We would have warped to dark Firelink just the same, with the black knights in our way as a callback to Dark Souls 1. Then we fight the Pontiff in the Gundyr arena. Would've been kino.
>Lothric refused to link the flame
>Has an embered state
I thought it was some kind of plot twist, but it's solely a gameplay thing for him.
>defeat from the jaws of victory
Why would they snatch defeat
Read the whole post. user is intentionally fudging the phrase. It means that they managed to fuck up despite being on the path for success.
But if that were user's intent, he totally fucked up.
> these gook fucks absolutely cannot not snatch defeat from the jaws if victory
Snatching defeat from the jaws of victory means losing even though you looked like you were gonna win. But the Soulsbornekiro games are all great.
Oh I misread thanks user
The bottom part is still bullshit.
Their games are pretty good but a severe lack of good programmers and tons of other internal things cause everyone of their games to pretty much be a beautiful disaster. Until they hit their stride with BB and Cash for Souls 3 the games were all so flawed it was amazing they managed to get out at all, i'm talking 12 fps blight town and how DeS was pretty much an small niche title because it was the first time they put all their previous works together in only surprisingly satisfying gameplay style, 3rd person stamina based combat like evergrace, all kinds of gear slots and true sword and shield gameplay with blocking like shadow tower, and a crazy but also neat lore like KF (a little too much imo). Before those it really felt like they were only just figuring out how to actually make a video game and not some jank shit like eternal ring which is a PS2 title thats a first person game without proper joystick support, you had to use the triggers to look around no mater the control scheme despite being a ps2 title, thats the From I know.
I feel like after sekiro they can finally make a proper video game but they still have yet to deliver on a whole package with how especially with how small sekiro ended up being.
I still wonder wtf Vordt's babies on his stomach would've been about
he was turning into a beast already so maybe they had to do with how the pontiffs beasts were made
This is why Miyazaki and Fromsoft are shit at sequels. They both work better when working on their famous one-offs like Bloodborne, Demon's Souls and Sekiro. All three are fantastic. Dark Souls 1 was great because Miyazaki wanted to make it. But if the story is true, that's not even the case. He originally may have wanted to make a sequel to Demon's, but because that name was tied to Sony, he changed the name and did a different thing. It still turned out well.
Point is, Miyazaki is better when not doing direct sequels. In a world of cash grab vidya sequels, I certainly appreciate that. I was very pleased to learn Dark Souls 3 was going to be the last one.
Didn't the bat become Demon Prince?
Games can have good sequels user, its not always terrible. From is no different.
His favorite video game that souls is based on is part of a trilogy+1 as well. I wouldn't mind another souls in a while that is technically in the franchise but so far removed from all the others lore it can be its own thing all over again.
I just like the RPG systems and gameplay it used.
I'm intrigued for them to reuse Sekiro's combat engine with their Dark Souls world building. Imagine if they go back to the medieval setting, bring back classes but make them more strict and tie mobility to them. Knights would trade mobility for poise, Thief would be highly mobile but almost reliant on getting stealth kills, and other classes in between.
Old post but anyway...
Soul of Cinder is sort of an explaination to Gwyn fight at tge original. When you burn yourself to the First Flame, your soul link to it. In the original game only Gwin had done it, therefore the Soul of Cinder is the same as the Soul of Gwyn.
By the time of the third game ending, countless souls have linked it through the aeons and the Soul of Cinder is the combination of all thoae souls. Which is why he has Gwyn moves.
It sounds like it was a two phase boss, rather than 2 bosses that dovetail into a second fight
I'd like to see them try a new setting. Maybe sci fi souls lol
I am still mad about greatswords and ugs.
Zweihanders is useless, shit poise, shit damage(straight swords do slightly less damage while being faster, and consuming less stamina), rarely interrupts enemies, uses shitload of stamina.
The way i see it, Red Knight is supposed to be the last guy who kindled the First Flame, which is why SoC has his appearence.
Infusion system. Being able to infuse all weapons was fucking great.
Fuck From for nerfing faith for no fucking reason though. The only time it was any fucking good and they had to nerf it to absolute shit for some reason.
Is it just me or does it seem like there was supposed to be a boss here
>animations that even the player character can do
Wasn't that like the entire point? The Souls of Cinder are all the previous player characters that linked the fire.
I need some advice.
So I've pretty much cleared all of Anor Londo except for the boss, and I ascended my main battleaxe into the golem axe cause that seemed cool. But now I need 36 Str to wield it, plus some endurance to not walk slow as shit while carrying it. Where's the best place to farm souls so I can level it? Killing giants in Anor Londo?
Why would you make a weapon you can't even wield?
Well, that thing in the back is unique to that location.
(and apparently was still only half-finished)
Because I was browsing the wiki and saw that and saw that it could be ascended from my current weapon and thought it was pretty damn cool. I generally have no idea what to do with my leveling anyway so I just level whatever until I can equip or use the thing I want to. I'm not going for any specialized builds or anything, I'm just using whatever's cool.
kys tranny
That anvil motherfucker is impossible without magic or any form of strike damage
greatclub yee.
still better than DeS 2
All of those sound immensely better than what we got except for the Lothric castle thing. shame.
yeah, because that one actually exists
>boss arena where you would fight a giant bat
I'm pretty sure the giant bat boss fight was just remade as the demon prince boss.
It's possible that Artorias was going to be fought there initially, as his crazed husk would have only just left the Abyss and the Royal Wood is surprisingly quick and easy to get through to warrant a boss fight. It depends on when the massive entrance tower for Oolacile was designed, and if it wasn't initially an arena for that dueling feature there.
Yeah, it's a shame FromSoft didn't finish this shit.
then how come I had fun playing DS3 and didnt have fun with DS2?
>shittiest dragon form
But user, DS3 has the best dragonform.
It would be fun to replay the soulsbornekiro games with the protags of the other games.
Can only hope that after modders figure out how to mod the game that they mod the shit out of the game to correct the game progression. Can but the Demon Prince in smouldering lake and the stray demon into the current Demon Prince arena. Anti-climatic, but fitting for the story.
Where is this?
None of the things mentioned in the OP have anything to do with the game being a sequel. Cut content and design changes are not things that only happen in sequels, which is why you also find it in other games including Bloodborne which you actually brought up as a counter example. It seems to me that you just dislike sequels or perhaps DaS 2 and 3 in general and try to cite unrelated issues as evidence that you're right.
IIRC right before the Dragonslayer bridge.
1 and Demon's also had content that was left out die to lack of time or for creative reasons. I think some of 1's unused armors are fully functional and IIRC there are partial maps too that can be explored to a degree.
Blame dsp for streaming it and players reeeeeeeeing when he killed every boss with lightning bolt spam.
For the Xth time, the game we got was better than all of these ideas that didn't make into the final game. Just because it sounds better/more mysterious doesn't mean the execution would have been good.
>The crossbow gimmick fight would have been judged as such
>The serpents with wings weren't in line with the whole "world is burning and only ash will remain" storyline which gave us the Gael fight. You guys can't recognise kino when you have it under your nose
> People complain about Anor Londo, in a sequel, even though it represents MORE CONTENT. With what OP said, DaS 3 would be shorter for the sake of a boss.
The game we've got has some plot points that only make sense with what we got. It's a shame that it was a bit too linear, but the whole "pushing the end of the world further won't do any good" plotline was great and is wayyyyy better than what is mentionned here.
>Miyazaki/From are shit at sequels
I think this meme gets way too much credit. I think the main problem was that shitty Bamco contract. They tried to cramm 4 games in 6 years, and the only one that came out fully cooked was BB. I mean just think about it.
>2010-2012 DS1: shits the bed in it's second half and the PC port was atrocious
>2012-2014 DS2: got resources pulled to make BB, sloppy and downgraded
>2012-2015 BB: different publisher, most resources and time. Full experience
>2014-2016 DS3: has the most cut content, recycles tons of stuff from BB and DS1
>2016-2019 Sekiro: different publisher, most resources and time. Full experience
I'd love to see a Director's Cut of DS3. I'm sure like how Wind Waker's unused dungeons got used in a later game, From has used unused map designs in other games, but it'd still be great.
Sekiro also changed plenty of boss locations. If a boss is too easy there's no point making it show up late game and vice versa.
This is honestly fanfiction tier.
Any fight involving the primordial serpents would have been even more fanservice even though that's what the DS3 haters complain the most about.
Fuck you dumbasses. I still can't believe that BB is such an overrated shit game while DS3 will have it memory dirtied forever just because autists like more victorian settings.
>things change during development
stop the fucking presses
>BB
>fully cooked
Nah, the lategame areas are weak just like every souls game. It is the closest to being finished but it's still got some obvious rushed areas. At least it's not full of huge amount of rehashed content like the dark souls sequels
there's an entire side-mode dedicated to recycled content
And unfinished stuff. The other form of Moon presence is creepy
>Any fight involving the primordial serpents would have been fanservice
How would it be fanservice? The primordial serpents have been fucking around with civilizations since the beginning, it would have been fucking great if there was legitimate conclusion to that massive plothole.
I was half-expecting that the abyssal dragon in 3's dlc was going to be Kaathe
He forgot oceiros used to have a fetus and he goes baby smash during the fight
imagine an Armoured Souls in some crazy dystopian future and no i dont mean the surge i mean actual giant mechs.
Based Das 2 poster
Or just make Armored Core VI
yeah i know but an armored souls would be pretty dope but im kinda burnt out on souls nonsense at this point.
Anor Londo was supposed to be in the game.
It was probably under Carthas or whatever that kingdom was called. It was supposed to be hidden under the desert like Izalith, but got changed to next to Irythial instead, with the sand being colored white to make it look like snow.
I've seen this said before, and it makes sense, but I can't find anything on it. Source?
So what other games is fromsoft working on currently?
Love this kind of threads
Can't wait untill we see what was done in sekiro
I'd buy the fuck out of it.
Because their purpose is doing things by deception. We know they are a source of evil and were the cause of the abyss problems, but they are not to blame for everything that's wrong in Dark Souls. The core theme of the series was always "wanting to keep things as they are (Gwyn, Artorias, Abyss watchers, Gwyndolyn). The serpents are part of the problem, but they're in no way real antagonists. We would gain absolutely nothing from killing them and it would probably an anticlimactic fight.
The Gael fight with two nobodies fighting as there's nothing to save anymore and anything to live for was muchhhhh more powerful than fighting a limp snake would have been.
>making your own bonfire
that would explain the spike you get from gundyr that never does anything besides be a key
>>no arena
how old is this post
Everything
Dark fantasy RPG, AC, and a "weird" title. The weird one wasn't Deracine.
BB wasn't fully cooked at all man. How ignorant of it are you exactly?
Dark Souls 3 was such a mess. Things turning into angels, even the snakes, age of the deep, new Gywn daughters out of nowhere, the whole ringed city. I fucking miss understanding most of things, instead of not, like in DS1 or 2.
In order of completeness
Sekiro > DS1 > DS3 > BB > DeS > DS2
Sekiro isn't the dark fantasy rpg?
>His first phase is just a bunch of NPC attack animations that even the player character can do, and his second phase is just Gwyn from Dark Souls
And thats the whole point of the Soul of Cinder. He's ALL the undeads that kindled the fire and the 2nd phase is the most powerful soul it has, Gwynn.
TRC sorta muddies absolutely everything about the series. Everyone sorta accepted that humans were humans, but now DSIII makes it so maybe pygmies and humans are actually separate races? Gwyn gives TRC ostensibly as a gift for their service in the war against the dragons, but really it's a prison because he's fearful of their power. That sounds cool...but Oolacile is directly beneath Anor Londo. And Gwyn was pals with the Four Kings of New Londo. The only way this works is if pygmies aren't humans, but then what the fuck are locusts?
4Gamer:
Please tell me the development after SEKIRO. In the stage of June 2016 where we interviewed before, it was a story that 2.5 to 3.5 lines are moving.
Mr. Miyazaki:
Well, once you sort out and talk about the lines, there are 3.5 lines that have been in motion since that time. 0.5 is Déraciné, 1.0 is SEKIRO, and the remaining 2.0 is an unpublished title. About "DARK SOULS REMASTERED" and "METAL WOLF CHAOS XD", we ask outside companies, so they are not counted among 3.5.
4gamer.net
And:
We have three major projects for the future.
One is a dark fantasy action RPG that I have talked about now, with a setting/feeling similar but different to DARK SOULS.
The other one is a new game that will reboot a game that we have worked in the past.
The last one is something different from our past direction. It will probably be a bit strange.[3]
medium.com
Sekiro was:
>The other one is a new game that will reboot a game that we have worked in the past.
>Anor Londo originally was not in the game at all. Aldritch was originally supposed to be fought in the Cathedral of the Deep. Deacon's of the Deep was originally a 2 phase and they had a cutscene and everything, Aldritch would flow out of the coffin at the half way point and eat all the Deacons, then the fight would involve circling around the coffin.
this sounds way better than what we got
Based Miyazaki not letting us out to dry without another Souls dark fantasy shit.
Gael was a shit fight
>DS2 chads
oxymoron
>TRC sorta muddies absolutely everything about the series. Everyone sorta accepted that humans were humans, but now DSIII makes it so maybe pygmies and humans are actually separate races? Gwyn gives TRC ostensibly as a gift for their service in the war against the dragons, but really it's a prison because he's fearful of their power. That sounds cool...but Oolacile is directly beneath Anor Londo. And Gwyn was pals with the Four Kings of New Londo. The only way this works is if pygmies aren't humans, but then what the fuck are locusts?
Not just TRC, DaS III has that Londor lady imply that hollows are the true face of humanity , whatever that means.
Imagine being so wrong. I'd actually prefer if his final phase had less flipping and more ground moves. It's a touch silly that every strike leads into the the jump flip. But it was genuinely exciting the first 100 times I fought him (thanks co-op).
The pygmy lords seem to have stronger or at least more potent forms of the dark soul than just standard humanity found within every human, since they have more of a connection to the original furtive pygmy whereas humans are just descendants
>Oolacile
remember that their gimmick was light sorceries, and light is equivalent to time in the Souls universe so being able to manipulate that freely is clearly something the gods would want under their control or kept under the watchful eye of Anor Londo. Not to mention that TRC also has some Oolacile connections which could mean they played a part in creating whatever the embraced shell is
It's implied that Londor has figured out how to bring about a human's true potential via the dark sigil. Instead of dying leading to hollowing, dying just makes you rotten, but in control of your faculties unlike a hollow.
I'm not just talking about pygmy lords, but Ringed Knights.
>paragraph
Elaborate on the time stuff? Manus reached through time with his dark hand.
>The only way this works is if pygmies aren't humans
TRC implies that Gwyn cursed humanity, so maybe that is why they look different from their pygmy ancestors?
>but then what the fuck are locusts?
Abominations born out of a decaying abyss that lie and deceive men so they can eat some dark souls. The locusts are the final nail in the coffin that the Age of Dark is suppose to be the Age of Men.
And it doesn't explain why Gwyn was cool with New Londo when he knew what humans were capable of becoming after Oolacile fell to the Abyss.
>Instead of dying leading to hollowing, dying just makes you rotten, but in control of your faculties unlike a hollow.
But hollows could already maintain their sanity in the 1st game if they are of strong will and/or sufficiently motivated. That isn't a new change.
But now they don't need to be strong willed. Just slap on a sigil and boom. That's how you make a country without making sure everyone stays tip top motivated all the time.
>And it doesn't explain why Gwyn was cool with New Londo when he knew what humans were capable of becoming after Oolacile fell to the Abyss.
The exact timeline of Oolacile and New Londor's fall to the abyss is kind of weird. They might have happened at the same time considering artorias fought the darkwraiths allegedly.
I hated Dark Souls 3 lore/story. Gameplay was decent enough though.
Absolutely based and redpilled
>That's how you make a country without making sure everyone stays tip top motivated all the time.
I kind of wish we knew more about Londor. It seems that they are the ultimate good guys and usurping the fire is the best ending, but a lot of their item descriptions paint a rather different picture.
So what was the snakes connection to TRC?
Are they the reason why it fell to the abyss and shit?
The ringed knights are still part of the 'pygmy' race and closer to the original dark soul than man is
>elaborate
there's not much more to it, light is used to represent time and I imagine the first flame fading is the reason for time getting distorted across all three games, and we know from 3 that an Age of Dark traps things in the past as seen with Untended Graves, so Manus reaching out from a moment in the past to the present isn't that out of the question. He could've also used something from Dusk given that she's responsible for a majority of the light sorceries from Oolacile
New Londo is also centuries later and had to have multiple rulers rather than just one
Artorias fought the darkwraiths a long time before we see him in Oolacile, at least judging by Ingward's dialogue stating that the darkwraiths we see in New Londo aren't the first time they've shown up and that they were completely eradicated once before
>TRC implies that Gwyn cursed humanity, so maybe that is why they look different from their pygmy ancestors?
Could be, but imagine the logistics. He has these pygmies in TRC, curses them, and funnels some of them outside TRC for Oolacile and shit and these ones we'll call humans?
But see, the only reason we're having a discussion about these nitpicks is that they decided to add all this fluff instead of picking a singular idea to focus on. If one plays Dark Souls, Dark Souls is clearly about how everything comes to an end. If one plays Dark Souls II, it's clearly about wanting and kingship. If one plays Dark Souls III...it's about the Deep, but it's also about the Profaned Flame, but it's also about Londor, but it's ALSO about finding a way to escape the cycles (which DSII also had in spades). And I LIKE these fucking ideas, but they didn't pick just one.
I really hope that now they're free from the Souls universe, they can do great things with the story and themes of this new dark arpg.
>basically berserker Guts in a hoodie
wow mariosacky, how innovative
I think even the gameplay was shit, it was like you were playing Bloodborne with a Souls character's limitation and none of the good parts. There's no point in wearing heavy armor because of how stupid the defence is calculated and armor doesn't have the same weight as DS1 in which if you had Havel's, you would move and feel like a fucking rock.
I really wish Dark Souls 3 got SOTFS treatment, it is really unfinished both game-wise and lore-wise
I remember that one game with a sprawling world to explore that ended in a final battle at the end of time with Guts yeah haha.
>There's no point in wearing heavy armor
originally the long-arm centipede giraffe was where armored knight is now
>Anor Londo originally was not in the game at all. Aldritch was originally supposed to be fought in the Cathedral of the Deep. Deacon's of the Deep was originally a 2 phase and they had a cutscene and everything, Aldritch would flow out of the coffin at the half way point and eat all the Deacons, then the fight would involve circling around the coffin
this is the only one I'm mad about aside from pontiff not being final boss
It's not the armor, it's the weapon, that's why you can't do shit like wear Havel and use a dagger. As long as you have something on, then you have access to poise. Wearing any sort of armor gives you a flat defense plus some depending on which armor you wear, but it's so minimal you might as well wear rags.
based and redpilled
No, both armor and weapon contribute to poise.
If he was wearing rags he would've gotten staggered.
I'm going to say it
DS3 Claymore > DS1 Claymore
Doing a 2HR2 only run in DS3 before DS1 has really opened up my eyes.
So let me see if I have this.
>Gwyn "rewards" pygmies with TRC, but places a curse on them because he is fearful of their strength
>Pygmies further down the lineage are weaker, and these ones are humans
>Gwyn doesn't really mind them since they're so small, and welcomes their findings on light sorceries
>Gwyn allows pilgrimages from TRC to Oolacile, and vice versa (Halflight)
>He uses the ingenuity of Oolacile to seal TRC in time (when you break the egg, a bright light escapes)
>Flame begins to fade, Kaathe convinces Oolacile to wake up Manus who may or may not be a pygmy
>Gwyn tears shit down, gives himself to the flame
I'd be okay with this, desu.
>It's not the armor
It's definitely the armor. There was this one guy around SL90-110 who would run Dried Finger in Pontiff's backporch. He was full poise optimization with Smough armor, deacon headpiece, and Smough's hammer. He could midroll, so he was probably around 42-46 poise. I run a character that averages 32 poise, and a greatsword. I could not trade with this guy without taking more damage.
>and use a dagger
A dagger user and full Havel's cannot trade because the dagger doesn't use poise.
Itll be cool when someone finally mods this stuff in.
>but it's ALSO about finding a way to escape the cycles
I don't actually think the dlc was actually about escaping from cycles, but rather was about continuing one.
Friede BROKE the cycle of the painted world and it began to rot, similar to the outside world and Gwyn. You come along and burn the painting down and let another be constructed amide the ashes of the old one.
I'm still waiting for the enemy/boss randomizer.
youtu.be
What it SHOULD have been
>time becomes so fucked that all timelines get pulled together
>CU realizes that humanity can be freed by killing all previous LOCs
>does so
>final battle is prime Gwyn
>killing him returns the world into darkness, how it should be
>under the guidance of CU, humanity flourishes
>40k years later, there is only war
That's how some see it, but we don't know how many paintings were created from the dark soul before this.
Gwyn didnt funnel any humans out, his plan was to completely entrap all pygmies. Gus plan failed because the furtive pygmy didn't trust him and instead went into hiding and plit his dark soul up among the masses
But this does not take into consideration that only player characters linked the flame. Are you forgetting all of the lords of cinder in Dark Souls 3?
Fuck you
>They made a whole moveset for duel wielding Cirian's tracers but cut them from the game
Fuck you Miyazaki
>Gus plan failed because the furtive pygmy didn't trust him and instead went into hiding and plit his dark soul up among the masses
But if that were the case, why didn't Gwyn just exterminate all humans when they started appearing? He even builds them tiny stairs in Anor Londo.
That's one way of thinking about it, alternatively some pygmies could've offered to sacrifice their power in exchange for being free from the city and able to live under the gods
>Gwyn tears shit down, gives himself to the flame
that happens a bit later, and we know it's closer to when Izalith fell since Bed of Chaos was meant to be a pseudo-First Flame that got out of control and created demons, which Gwyn and his knights went to war with. It's also possible that this is when the slave knights were created since their bones end up burning black like how the silver knights' armor burns black from the chaos flame
>That's how some see it, but we don't know how many paintings were created from the dark soul before this.
Ariandel is the 2nd or at least a rebooted version of the 1st using the dark soul:
>Ariandel, being the restorer of the Painted World, knew that it was painted with blood, and only blood could protect the secret.
The secret was that it wasn't blood that made the painted world, but rather what was contained within the blood. This ties in rather nicely to the fact that the corvians/crow demons are supposedly former humans and humanity mechanic in the 1st game.
Fuck that, watch this doozy:
>Malformed black armor of the Ringed Knights. The armor of early men was forged in the Abyss, and betrays a smidgen of life.
>Paired black greatswords wielded by the Ringed Knights. The arms of early men were forged in the Abyss, and betray a smidgen of life. For this the gods cast a seal of fire upon such weapons, and those who possessed them.
>Straight sword wielded by the Ringed Knights. The arms of early men were forged in the Abyss, and betray a smidgen of life. For this reason the gods cast a seal of fire upon these swords, and those who possessed them.
Are the Ringed Knights alive, or are heir armor and weapons moving their bodies?
Yhorm was originally supposed to be in Untended Graves and was roughly, I think, Gundyr sized. Maybe he was a bit larger hence being a giant. Wolnir was originally an NPC that led to an optional boss fight and he was in the Profaned Capital.
>The secret was that it wasn't blood that made the painted world, but rather what was contained within the blood.
I'm not following. If the corvians have the blood of the dark soul, Gael could've just killed all of them.
>uuuuh Dark Souls has the deepest and most intricate lore, you guys
>except all these parts where they switched things around for no good reason that we later had to make up theories for
Soulsdrones are absolutely pathetic
>Are the Ringed Knights alive, or are heir armor and weapons moving their bodies?
The latter.
It seems quite clear that humanity/the dark soul has a will of its own that may not align with human interests.
>implying every game doesn't change its lore through development
>If the corvians have the blood of the dark soul, Gael could've just killed all of them.
Maybe. There blood/humanity might have been tainted by the rot and trying to paint a world with it would just restart everything back to square one. So gael decides to go to the last pure, untainted source of humanity that still exists.
How Gael even knows about the pygmy lords and TRC is another story.
Wrong. Demon's souls is at least in second place.
>but the whole arch stone got cut
Sure, but the game still feels complete without it because the world isn't connected and working around this cut was easy. Unlike Dark Souls, or any of its sequels.
Isn't it implied that while you time traveled to the end of the world, Gael just hanged around eating every single dark soul piece?
It's the same faggot that used to shitpost about Four Kings back in the day.
>Gael just hanged around eating every single dark soul piece?
I have to reread his items, but it does seem like Gael did a lot of traveling to reach the pygmy lords. Not sure about him cannibalizing anyone other than the pygmies however.
You've no imagination my friend.
Corvians aren't humans oe pygmies.
No, because the game never says thisa, and there are even two surviving people near his arena.
Ehhh it doesn't jel with me, sorry user. The painter specifically tells the player
"...my thanks, Ashen One
I can almost see the flame...
Soon, uncle Gael will bring me the pigment
I wonder if he has found it
The dark soul of man..."
Which implies that it's not a commodity in the painted world.
Agreed.
>Shira is chilling not 500 meters from Gael's slaughter
>Is completely fearless and doesn't mention him at all
What a fucking lass. She had to have dodged him for fucking centuries.
dont kill the deacons of the deep, just drag the fight out, and eventually the mechanic for aldrich partially triggers and darkness starts spilling out of the coffin consuming the entire screen until you die which wouldnt make sense within the context of the fight unless his dumb ass was in there.
cope
Yeah they mentioned like 2 months ago too that they had a Dark Souls-ish game with equipment and the like.
Hoping they put out a new Armored Core. I didn't keep up with the series though to be honest, did they cancel the AC game where the mechs were only about the size of monster trucks? Or did that one come out?
This is even assuming your assumption of gael eating everyone he came across is even true.
He had to have been
>Filianore...the Red Hood has come to eat us...to eat our dark souls(tm)
He's been at it long enough to garner a reputation, hence "Red Hood."
Back in 2016 Miyazaki confirmed a new Armored Core, but it seems to have been dropped considering Sekiro was the reboot and not the dark fantasy game, and the only two projects left that he's publicly mentioned are the dark fantasy RPG, and a "weird" game.
>mechs about the size of monster trucks
Metal Wolf Chaos?
Ariandel being made with blood doesn't mean it was the blood of the Dark Soul.
Except that this doesn't seem like a garnered reputation at all. Gael is wearing a red hood, showed up, and started to kill and eat the pygmies so one of the pygmies he partially ate crawl off and says a guy in red showed up to eat them. He never calls gael the "storied" red hood, or something of the like for instance. Where else are these supposed implications? Even if Gael did what you think he did, how would the pygmy lord
know about it? Ringed City was cut off from the outside world and the people living in it were defacto prisoners. There would be no reputation for him to garner for the people living in it.
Gwyns youngest daughter seems responsible for that egg, not Oolacile.
>and says a guy in red showed up to eat them
AKTSCHUALLY he specifically says
>"Ohh, Filianore, help me, please... The Red-hood is come to eat us... to eat our dark souls..."
Not
>A red hooded man has shown up to eat us.
>Even if Gael did what you think he did, how would the pygmy lord
know about it?
The same way Sirris of the Sunless Realms hears about your exploits. Word spreads.
So we would have fought Suly at area with all the candles where we fought the Champ?
Sounds pretty fucking neat actually
He is just saying some guy in red came to eat them. Nothing about this seems like a reputation. You also didn't even reference the fact that there is no way for him to even know about Gael.
You essentially want what they did with Gwyndolyn/Aldrich. And how was it received?
There's no way to win with the people who wanted DaS3 to be worse than BB. There's tons of thing I hate in BB, but you hear almost no complaints about this game. Meanwhile DaS3 has some of the best bosses of the series, some excellent setpieces and the consensus is that it's a bad game.
>They should have stopped
>Wow it's garbage, weapon arts are soooo bad compared to trickweapons
>They recycled plenty of BB content, this furr comes from BB!
>Abyss watchers are too good to have been made for DaS3, it screams BB
>Lmao these garbage angels, it has nothing on Awoooooo and Kosm.Lmao what a garbage game.
>lol they recycled Anor Londo, this is B team for you. BB is the rightful heir of Demon's souls, Umbasa, umbasa umbasa.
I hate the BB fanbase. Not that DaS3 is without flaw, but I hate these ass consensus.
>He is just saying some guy in red came to eat them
There is an enormous difference between
>A red hooded man has come to eat us
and
>The Red-hood has come to eat us.
The /= A, red hooded man =/ Red-hood.
>You also didn't even reference the fact that there is no way for him to even know about Gael.
>The same way Sirris of the Sunless Realms hears about your exploits. Word spreads.
from the thumbnail it looked like that longcat picture.
Retard
DeS > Sekiro > BB > DaS1 >>> DaS3 >>>>>>> DaS2
If you paid attention to the game at all, you would know your theory goes directly against things stated in game.
>Slave Knight Gael's Soul - When Gael came upon the pygmy lords, he discovered that their blood had long ago dried, and so consumed the dark soul.
He only ever decided to consume the dark soul fragments when he finally reached the pygmies and learned about their blood. Which does not support your argument about him eating every last dark soul fragment in existence prior to this point because the game states he only ever did it at one very specific point at the end of the story. He can't have a reputation for eating dark souls if he never did it until he bumped into the very people you're quoting.
At last, I truly see. Pay no mind to an old woman's idle prate.
Ariandel was a restorer, it seems to be the same world, its just progressed, seemingly after the apparent disappearance/death of Priscilla, given Friede's new rule that took over. The world even has the same tower Priscilla used to reside in.
I always figured you'd be able to make bonfires only at set locations, instead of anywhere like most people assume. And you'd only have that one coiled sword, so you'd have to choose where you place the bonfire for the most convenience.
And their is more than this too, God I miss prime ds2, walking around took a bit to get used to...and the enemies pretending like your not hitting them are my only complaints with the game.
8 way turning was SO "great", not absolute trash.
>my first game was DkS2
The coiled sword was actually the item used to make it. The player character would drag a body around and slam the sword into the corpse, thus making a bonfire. It even looks like the Soul of Cinder is doing this in the intro cutscene.
I’m pretty sure he gave an update a month ago, apparently he’s able to edit levels now. There should be a lot of mods coming to DS3 soon if this is actually true because level editing was always one of the hardest things to do
Wrong. The darkness part still makes sense as a spell being cast by the deacons.
I'd rather not. Sotfs didn't add much and mostly just split the playerbase.
it fixed a lot and completed the lore, I see that about the playerbase but blame namco
Shira doesn't even seem aware of Gael given that she summons herself to the player and the ruins you find her in are the exact same area she was in during the 'present'
Gwyn gave them part of his soul long ago before they were corrupted by Kaathe, same with Seath, prior to his going mad. They inevitably stopped being trusted, which is why they were drowned, and why Duke's Archives got imprisoned behind a Lordvessel barrier.
>it fixed a lot of the mistranslated lore.
You mean.
Did they really cut the babby out of the final game?
yeah but everything about aldia and vendrick is a bit addition, vanilla feels really an unfinished mess
Yes and no. The baby is still there, it's model is just turned off so you can't see Oceiros smash it into the ground when he goes mad.
>I'm not going for any specialized builds or anything, I'm just using whatever's cool.
You're a good person
There are only giants and pygmies. Every person you encounter in dark souls who isn't a giant is a pygmy. Gwyn obfuscated what it means to be a pygmy in a deliberate attempt to obscure his pygmy heritage and reinforce his self-appointed status as a god
Gwyns line exists, and they are neither giants or pygmies. The same goes for Corvians, they aren't giants, humans, or gods. There are more races in Dark Souls than just Pygmies and Giants. The Ringed City DLC even makes it seem like Pygmies and Humans aren't the same race.
>DS3 has all of this shit
>Sekiro so far has a completely different fully voiced implementation of Dragonrot including Activision tutorial artwork that involved the NPCs actually dying if you didn't go around and heal them in a timely fashion
>The other one is a new game that will reboot a game that we have worked in the past.
Please be fucking Armored Core
I always thought that it was the Elite Knight set but all burnt and twisted.
It kind of reminds me of the Iron Throne.
Remember that human sized boss enemies are artificially bigger due to Fromsoft so the player can more easily move around them and see them. So many “giants” who are just slightly bigger humans might just in fact be normal human
Bamco didn't let FROM have much time/freedom if you haven't noticed
Gwyndolin's own son is a human you dumbass, stop falling for gwyn's self-aggrandizing lies
Demon's souls ACCuck
>AC
It's absolutely 1000% going to be DeS
>Gwyndolin's own son
>Gwyndolin's own son
????????
>Demon's Souls reboot
This, the mere concept of the boss is shit, it's like, hey remember this npc? well, now it's the last boss of the fucking saga, but don't worry about the lore, it's just epic
>seemingly after the apparent disappearance/death of Priscilla
What do people suspect happen to her?
I think that the painter may be her daughter, but it seems odd that nobody mentions Priscilla despite Friede trying to resemble her to appeal to the forlorn
It was Sekiro, which is like a spiritual revival of Tenchu.
>Thread about cut Souls content
>Dark Souls 2 faggots turn it into DARK SOULS 3 SUCKS I'M SO INSECURE
Legit kill yourself.
>There are more races in Dark Souls than just Pygmies and Giants.
Not that it really matters all that much because isn't everyone start off as a hollow until they get a soul from the first flame?
FromSoft never made a Tenchu game, though. They only helped publish one.
It happens every single day in every Dark Souls thread no matter what. There was a fucking Last of Us thread yesterday that managed to become more DS2/DS3 shitflinging
based and 2 pilled
No way. Source?
The last boss was soul of cinder. The ds3 dlc is a separate story but has a message that does work well for the ending of the franchise.
Thematically, Gael is the last fight that ever happens in universe.
How is it the last fight, if your character either;
>Sacrifice himself to link the flame
>let it fade and the whole world fucking disappears and shit.
Impossible.
Time is convoluted
Not necessarily since chronologically Anor Londo and Lothric Castle being a-ok at some unspecified point AFTER what is already supposed to be the end of time makes no fucking sense
Like most of TRC really, the end of it was unsatisfying and weak as hell
So in conclusion, is the Age of Dark really a golden age for humanity or was Gwyn right that it was going to be really shity?
The Dreg Heap predates the End of the World, where everything has basically turned to ash or sand. Soul of Cinder is fought during the Dreg Heap point, Gael is fought during the point where everything from the Dreg Heap has turned to dust. Gael's fight has to take place at a later point in time. The sun even goes out during Gael's fight and it stays dark after the fight is over.
>but why
Retarded plot points, but it is what it is.
The age of dark gives the Abyss a chance to take over, so it's not really better than the age of fire
The castles themselves are still standing but we have no idea what condition they're in since they can only be seen from the distance. It's possible that they're just about to turn to dust, since everything else around them certainly has.
This is such a shitty contrivance. I hate how any plot hole is just patched with this.
that's rill dull and frustrating considering we, as players, only get boring fucking direct damage spells and shit
Everything went into the heap, it shouldn't be possible for them to even look like that anymore. The shot is just supposed to mimic the boxart and the opening cinematic anyway, putting that much thought into it was not the intent (nor was the story having any kind of consistency after they threw the original draft of it out the window).
Gwyndolin doesn't have any children. If you mean Gwyn, his firstborn son inherited his godhood, just as his daughters did, he was just cast out after siding with the dragons.
His other son, Gwyindolin, seems to have taken after some other source, possibly relevant to his mother, who is never talked about in the lore, or at least explicitly stated. I always had this theory that his mother was possibly the result of an affair with Velka, or that Rosaria was actually Gwyn's original wife, who inititially held the same position as Gwynevere before she came of age, but something bad happened to her. Something Izanami esque in nature, but Gwyn laid with her out of love and produced Gwyndolin as a result.
The grubmen around her only help support my theory.
Its what Miyazaki said.
what does the abyss do anyway once it has "taken over"
build a proper kingdom?
Some of these are true, the rest are pure conjecture
DS3 is the best souls game in any case
It doesn't matter that they never personally made it, it is what he was talking about.
Did you play the DS1's DLC? The Abyss fucked everything up
>what does the abyss do anyway once it has "taken over"
>build a proper kingdom?
Corrupt and mutate shit.
The Profane Flame and the Deep used to be ok things until the abyss took them over.
Impossible, as Soul of Cinder needs to be fought last to do anything to the flame.
Everything in the OP is confirmed to be true.
>DS3 is the best souls game in any case
Not even close.
>Everything in the OP is confirmed to be true.
Nah, and I'm not surprised you disagree if you ate that shit up
PS. Souls doesn't include BB and Sekiro
Kaathe is a liar, as Oolacile revealed. The age of dark is an age of no light or warmth, and veritable monster vampires feeding on eachother. The real golden age of humanity is with light, while the gods have all but died out.
There are really no gods around anymore, the only reason to do anything to the flame is to keep the light around, not power up any gods. Gwyn sacrificed himself, he didn't become more powerful or rule anything anymore.
Muh time is convoluted exx dee
but what's the endgame for the abyss?
Is it just there because
>lmao we evil
>veritable monster vampires feeding on eachother
And the Locust Preachers just add onto this fear.
am i the only fucker alive that wants from software to do another first person RPG game like Kings Field and Shadow Tower but for modern hardware?
and for what reason?
Just because it's fun?
The abyss MUST have some kind of endgame, can't just do all that corrupting shit for nothing.
Also;
>The Deep
>Nah
Pontiff Sulyvahn originally being the last boss was found in the games files. Actually, all of this stuff was found in the games files. You can look this stuff up if you want to. People even posted sources ITT.
Gael wants Dark Souls. Shira is part dragon part Lord, thus of no interest to Gael
>and for what reason?
>Just because it's fun?
Do bacteria or virus have goals beyond reproduction?
The abyss isn't a person with goals, motivations, or beliefs, it just is user.
I feel like fighting defeats the point of the serpents. They're liars and diplomats. We never once see them fight because they use their charisma to sneak in.
>>"Gundyr" as we know him was originally called Old King Oceiros and was in where retail Oceiros is right now.
Without checking or asking for source that's highly believable since Gundyr is totally-not-Old King Doran
You need to keep reading, because this argument ended a while ago.
only those afflicted with the undead curse go hollow; don't confuse hollows for pygmies.
There’s screenshots of him in Consumed King’s Garden. Iudex Gundyr is a pretty lame boss anyway so I’m glad they just made him the tutorial boss
DS3 is the least finished game purely because of the content in these two videos. God forbid the game had some identity of its own and didn't just mash the best aspect of DeS with the worst aspects of DS2 and call it a day
youtube.com
youtube.com
As a Kaballah inspired thing, which hack entropy theorists and have ironically taken inspiration from, because this field is largely influenced by Masons, derailing applied science. Firekeeper says that even if Darkness comes, fire will inevitably spark again though.
Yeah it ended on a wrong answer. Shira ain't human, Gael isn't killing all life, he's looking for Dark Soul fragments and has been whilst the Ashen One was whisked forward to this point in time.
It's not. "Time is convoluted" is just an off-hand comment to justify the multiplayer content in the first game. It has nothing to do with anything else.
Yes, some of it is true but as I said, a lot of it is conjecture
For example, the giant bat being in the smouldering lake and having to shoot it down is just extrapolation based on the bat demon soul found in the files back at release. Same thing with Aldrich gobbling up the deacons, it's all imagination based on a few snippets of information.
That isn't where it ended, dumb ass. Keep reading the quote line.
Yes it is. How else can you explain the time fuckery with Gael and the Soul of Cinder and randomly time hopping from the dreg heap to the ringed city then the end of the World?
His armor description even mentions it being made to resemble a former king.
>only those afflicted with the undead curse go hollow; don't confuse hollows for pygmies.
Go watch the intro to DaS I again. Everyone started out as a hollow before they got a soul.
>it's all imagination
But people have confirmed that these things were true based on hacked files. Are you seriously going to deny them despite supporting evidence?
Miyazaki likes time-travel.
I don't buy some throwaway line with "duke" in it being confirmation that she is part dragon. She doesn't say anything about dragon blood coursing through her veins like Oceiros for Ocelotte, she only mentions god blood.
As I said, you don't get the full context simply by looking at files.
Whoever wrote up the original copypasta just extrapolated from what was already found in the files and pre-release screenshots/info. You could make up any number of stories that would also match the files since they don't actually tell you much. He didn't even mention Oceiros' original name or the changes made to him yet mentioned Gundyr which is a red flag since it was later found out the former was one of the first bosses made for the game.
No, they started off as pygmies. Being hollow is explicitly the result of some one with the undead curse losing their humanity and mind from the endless cycle of death and rebirth. It's when some one who cannot die loses all purpose and will, reverting to empty husks following their basest instincts and desires. Being a hollow and being a Pygmy are not the same.
based
Except that the copypasta predates any hacker who ended up finding in game files and alpha content that supports everything he said. There's no reason to assume that everything he said it bullshit in spite of this realization.
>Whoever wrote up the original copypasta just extrapolated from what was already found in the files and pre-release screenshots/info.
Pretty much.
Its kind of obvious that the giant bat boss is really just the demon prince fight in the dlc.
Metal Wolf Chaos isn't new.
Am I the only one who thinks that Pontiff Sulyvahn wouldn't have really been all that fitting as a final boss?
I kind of prefer him where he is.
The guys who found all the cut content in Bloodborne are way more focused on that game. There’s too much uncertainty with DS3, like there’s no way to confirm that Aldritch was supposed to be fought at Cathedral of the Deep. It wouldn’t even make much sense since it would significantly cut the game’s length. There should be more data mining into DS3
How very (post modern).
no, you're not, I agree.
cringe and bluepilled
Just in case it wasn't brought up, Ludleth is confirmed a Pygmy in the Japanese translation
>fanfiction tier.
What?
>Ludleth is confirmed a Pygmy in the Japanese translation
Doesn't surprise me at all given his shortness.
I still don't know what the connection between the pygmies and humans actually is.
The undead curse is actually the first flame exerting its will in an effort to combat the Dark. The undead curse causes those afflicted by it to seek out humanity, the Dark Soul, and offer it to the bonfire, which are all linked to the first flame. This strengthens the Light not by fueling it but by destroying its opposite, the Dark. Light and Dark are two separate entities that exist opposed to one another; one is not simply the absence of the other. This is revealed to us in the introduction to Dark Souls 1, where in the subtitles "Light" and "Dark" are both capitalized as proper nouns. We also know that it was from the Dark that the pygmies first came, and it was only afterwards that they found the first flame and the powers of the lord souls within. Gwyn, Nito, and the Witch of Izalith took their power from the first flame, from the Light, and used it to usher in the Age of Fire. The Furtive Pygmy found a 4th lord soul in the first flame, but he decided to break apart his lord soul into the Dark Soul, or humanity as it became to be known. He did this because he knew his lord soul could not directly compare to that of Gwyn's, Nito's, or the Witch of Izalith's, so instead he had machinations to subvert the world of Light, the world of the other lords, with his own world of Dark, to return the Pygmies to their original state of being. The newly formed Dark Soul would then spread to the pygmies, granting them humanity and a human appearance. The Dark Soul would continue to multiply and spread with the newly made human race, and thus the power of the Dark would rise, eventually drowning out the Light. The first flame, fading as a result of the growing power of the Dark, creates an affliction to spread among humanity. The dark sign, a literal ring of flame, brands the undead.
I take it that humans are descendants of Pygmies in the same way that the modern dragons and snakes were descended from the Archdragons.
Butthurt ds3fag can't cope with the fact that his game as gutted before launch
>The guys who found all the cut content in Bloodborne are way more focused on that game. There’s too much uncertainty with DS3
Except that the most prominent one shifts between DS3 and BB and even just released a DS3 video a couple months ago. He even found files about the flying serpents that got name dropped in the leak you think is bullshit.
He's be a far better final boss than any other boss in the game and even has motivations for it.
Now this is actual fanfiction.
until the rings city confused things humans were pygmies that have the dark soul, part of the furtive pygmies lord soul.
Really?
The game was already being datamined on release day, and everything he mentioned (that is actually verifiable) was found in the files by then or in pre-release leaks
Bloodborne in general is just way more tight and focused, whereas Dark Souls 3 is all over the place. The lore is just like Season 3 of Twin Peaks.
Nothing was wrapped up, just a great big dick tease.
>I take it that humans are descendants of Pygmies in the same way that the modern dragons and snakes were descended from the Archdragons.
I kind of think like to think that all non-dragon life originated from the archtrees, which is why the hollows on the high wall are turning into trees.
Kind of funny considering how linking the fire works.
It didn't muddy anything honestly, it was never stated that pygmies stopped being pygmies just because they have the dark soul, and humans are still suggested as descended from them.
>even has motivations for it.
He wants to overthrow the gods, not take over the first flame.
That's Londor motivation.
Gael fight was not powerful. If I have to watch a fucking youtube video to understand the significance of a final series boss, you've fucked up as a story writer.
That's why Sekiro, Dark Souls and Bloodborne will always be remembered more fondly than DS3.
Do you have a timestamp for someone mentioning flying serpents and the great bat soul before that point? I'm trying to look these up but can't find anything that predates 2018.
This too is possible.
>If I have to watch a fucking youtube video to understand the significance of a final series boss, you've fucked up as a story writer.
I could say the same fucking thing about the Moon Presence.
I still don't know what its fucking problem was.
Pontiff Sulyvahn is a "follower" of Aldritch who believes in Aldritch's dreams of an age of Deep after the age of Dark and every single action that he does, such as snuffing out the Gods and convincing Lothric and Lorian not to link the flame, is done to make sure the Age of Dark happens so that the Age of Deep can follow.
Indeed. Further more, I've come to admire how Sekiro is a pallet cleanser for the Soulsborne series.
Having tried to play DS1, 3 and Bloodborne recently, it has taken my polished experience and muscle memory and thrown it out the god damn window.
Now I feel like I haven't burnt out these games
Mensis was using Mergo in an unholy ritual in an attempt to get his attention and favor to beg for ascension. You were pulled into things by Moon Presence to end the ritual and presumably alleviate the irritation/offense/disgust or whatever that the Mensis Ritual was causing.
I didn’t say anything about the serpents being bullshit, some of the stuff in the copypasta are obviously stretching the imagination, most of it seems accurate from what we know. And Lance has way more stuff on Bloodborne, his DS3 videos are mostly cut mechanics instead of complete Alpha content like all the stuff in Bloodborne
>age of Deep after the age of Dark
The age of the Deep and the age of Dark are kind of the same thing, just different motifs going on.
>You were pulled into things by Moon Presence to end the ritual and presumably alleviate the irritation/offense/disgust or whatever that the Mensis Ritual was causing.
So the moon presence literally did nothing wrong?
humanity is what gives pygmies a human appearance though. The fact that the pygmy lords all look like desiccated corpses despite having a dark soul, aka humanity, is what makes it confusing. When you go back to being beef jerky after dying having used a humanity in DS1 it's because you no longer have it; you're back to being a pygmy.
>convincing Lothric and Lorian not to link the flame
That could have been Aldia, Kaathe, or even Frampt if your convinced that Frampt and Kaathe are secretly in league with eachother.
Moon Presence is an ethereal being at the end of the nightmare that either deus maxima's you out or feels threatened and fights you. If you win, you turn into it and start things over.
That is all you need to know to feel the sheer cosmic terror of it all. The obscurity was built into Bloodborne by the nightmare premise. It's even heightened by not knowing what's going on, then having DLC that explains how things went.
>The fact that the pygmy lords all look like desiccated corpses despite having a dark soul, aka humanity, is what makes it confusing.
I thought that the pygmy lords look like that because they are just that OLD.
No. Man did everything wrong. We should have known our place. We should have never sought eyes.
Well since there's a statue of Sulyvahn in the High Wall of Lothric, and he even wears clothes similar to the guys in the Grand Archives, it was probably him.
That still doesn't change the fact that he constantly shifts between Bloodborne and Dark Souls 3 and doesn't only, mainly, focus on Bloodborne like you tried to claim.
>He even found files about the flying serpents that got name dropped in the leak you think is bullshit.
You mean the ones in these screenshots everyone saw 9 months before the game came out?
imgur.com
see above for the serpents
Here for the bat, not even a month after release, you could find something even older but I can't be bothered
boards.fireden.net
>a statue of Sulyvahn in the High Wall of Lothric
I thought that was a statue of one of the princes.
Basically. Yeah. Though he might have been the one to start the beast plague eons ago when the Pthumerians violated a sacred marriage oath.
>profaned greatsword
It's Sulyvahn.
>convincing Lothric and Lorian not to link the flame
Which is fanon. The scholars of the Grand Archives are who convinced a young Lothric not to link the flame.
Sulyvan would have been a terrible manipulator as he was simply under the thrall of the Profane flame, like those of the Profane Capital were, and the surviving Firewitches.
..that could be the case come to think of it. Are they ageless in that they never age or just never die unless killed?
>The scholars of the Grand Archives
So, Sulyvahn? he wears the same clothes as them.
Interesting, got any source that I could look that up?
I always thought the beast plague came from the fact they kept reusing the same needles.
Thanks
Fair enough, but what, exactly, seems like it's purely just "Stretching the imagination"?
I'll give you the quick and dirty:
>Ring of Betrothal
Proves that ancient Pthumerians engaged with Great Ones in sacred wedding contracts
>Bastard of Loran
Proof that "Bastard" children were the target of great curses and hatred by an Old One
>Moon Presence
Moon. Werewolves. The connection is right there.
I'll be around for a little while if you have questions about this.
Why does this matter but not summoning a Londor Pale shade to help you kill him?
How does this negate him potentially being the person who convinced the brothers?
this is probably a case of asset reuse like the Sunlight Sword and the statue in DaS1
>statue in DaS1
Wait, where was this in 3?
no I mean the statue in DaS1 that has the Sunlight Sword on it, people thought that because it was depicted in god-related areas that it meant Solaire was Gwyn's Firstborn, when in reality they just looked similar
Additional notes and details to support the "MP caused Beast Scourge" theory
>Beast Embrace resembles the pose MP takes when "embracing you" at the end of the game.
>Moon Presence's sound design and behavior is very bestial
>Moon Presence's design shares a key and unique feature with Loran Silverbeasts [the blown out ribcage]
>Solaire was Gwyn's Firstborn
Oh, that dumb theory.
Doesn't Solaire own equipment description shoot down this theory?
it does but that didn't stop people from thinking it all the way until Nameless King showed up
No, the Scourge of Beasts is a direct result of the Moon Presence descending upon Yharnam as the Red Moon. It's the same red moon we see during MP's intro cutscene and throughout the boss encounter. MP = Red Moon = Scourge of Beasts.
People did turn in lycanthropes, before the Scourge was a thing, but they were most likely isolated cases that were dispatched by the once secretive Church Workshop, headed by the First Hunter Gehrman.
Its actually Lothric.
>People did turn in lycanthropes, before the Scourge was a thing, but they were most likely isolated cases that were dispatched by the once secretive Church Workshop, headed by the First Hunter Gehrman.
Because of the tainted blood used by the church in ministration.
>the Scourge of Beasts is a direct result of the Moon Presence descending upon Yharnam as the Red Moon.
The blood moon was merely exacerbating the problem, not causing it directly.
Beasthood is caused by vermin, a "blood borne" infection.
>it's actually lothric
It's either an idealized version of him, or it's supposed to be a human looking version of Sulyvahn, since it is specifically holding the profaned greatsword. Or it's just asset reuse like said.
Wrong.
Suly doesn't even use the same spell.
Its Lothric.
Basically this. MP just amplified lycanthropy to extreme levels, and into what we see as the Scourge of Beasts. The Church could no longer make this a secrete, Gehrman's Workshop became obsolete, and gave way to publically recognized Church Hunters, tasked to fend off the beastly menace. Do note, the population do not have a clue about the correlation between the blood and beasthood.
For one, its wrong, since that statue isn't Sulyvahn, and what I said negates the theory that Suly was in legiance with the Londor fags.
You keep saying that but this was never stated.
Being undead in appearance =/= automatic pygmy either. Ludleth is a pygmy in the Japanese translation.
Looks like you're right.
>that Suly was in legiance with the Londor fags.
I never said he was.
who pissed in his holy water?
Their general attire is similar, I didn't mean that they wear the exact same clothes.
Why does everything look so wet
The bat boss got reused in the 2nd dlc, they just renamed it as a demon instead.
>People have hacked the game and have basically confirmed almost all of this stuff.
Then post the evidence you dumb fucking faggot
I think the appearance of the pygmy lords when we see them probably has more to do with that egg cracking, as Filianore is also revealed to be "desiccated corpse" upon that happening.
>that very first picture
So was ringed city originally a part of the game and way cooler or what is this
Go watch lance's videos on youtube, cock sucker. All of this cut content has been found in game.
Sulyvahn managed to take over the Dark Moons while concealing he was a sorcerer which was forbidden. They all thought he used dark miracles like them.
>we'll never get to play that alpha build with all the cool shit in it those screenshots are from
This feels pretty bad
That's probably what Untended Graves would turn into after you rang the bell. The only parts of the Ringed City area that as far as we're aware of weren't made from scratch were the humanity shaped graves that came straight out of the cut God's Grave area.
Another interesting thing is how there's a literal repeat of pre-release DS2 in the concept art pictures in that album, which showed the Great Bridge, a cut area that supposedly would lead to God's Grave, that mostly got repurposed into the Great Wyvern's boss room. You can see that destroyed building from the concept art around 9:30 in the video below, which also shows all the other notable details that were either straight up removed or watered down for Archdragon Peak.
Harrison shouldn't you be debating skeptics on youtube?
>b-but the DLC will save it
I wonder.
that doesn't make sense
>But this does not take into consideration that only player characters linked the flame
Yes it does, because Soul of Cinder only emulates player characters and Gwyn.
No, dumb ass. The player characters + Gwyn are not the only people who linked the flame. By your logic he should also use moves that the Abyss Watchers use since they also linked the flame.
That's retarded. SoC has unique animations, doesn't walk like a playable character, doesn't run like a playable character, has different proportions than the playable character model. It's supposed to remind your past experiences, it's not a NPC like Gascoigne, Micolash and a good bunch of DaS2 are.
Look closer. You can usually backstab a NPC character, because it's around the same size as the player. I'm not sure that if you could shrink SoC it would even look like a playable character. It has spells and moves that are meant to remind you your own builds, like the ninja roll from DaS1, but all of his attacks were specifically made for the boss fight.
No, because he only emulates the strongest of those who linked. Abyss Watchers, along with anyone else who linked the flame, are baby shit compared to the Chosen Undead and Gwyn.
>Gascoigne
not a npc
>he's nigger so he isn't a glorified npc fight
kek
Whoops, i meant bigger.
His first phase is just shifting between stances (Strength, dexterity, faith, intelligence) and spamming attacks that any player character can do.
>these gook fucks absolutely cannot not snatch defeat from the jaws if victory
must be Leeds fans
where can I buy that shirt?
I love DS2 too, but please stop.
Ds2 and 3 are both tragedies upon the franchise that should have never passed 1.
It's not because they have similar looks that they are exactly the same. You can't do at all what he does with the lance. You can't do what he does with the scimitar, the magic beam looks similar but it's actually quite different. It doesn't move the same way as the player character.
There's actually quite many differences, if you really care about it. Glorified NPCs mostly lack these things.
Gascoigne until its third phase has only one move that the player can't do with the switchaxe. The only difference is that Gascoigne has poise.
The beast form is different.
>I could say the same fucking thing about the Moon Presence.
That's because of your retardation
He was a last minute thing. The model already existed, but I remember a collector's edition ad for DS3 that described a physical model of him as "red knight", so I assume he was just some miniboss
Real talk tho at first I hated Sulyvahn's Beasts but now that I know they were once human I want to know if there's any female anthro porn of them
The Anor londo we see in Gael's boss arena is probably that original vision.
>You can't do at all what he does with the lance
Yes you can. He does the halberd spin move, a champions charge, and regular stabs, and everything else is miracle related like heals and force. He does absolutely nothing that the player can't cannot also do in regards to moves or even animations. This is also true in his intelligence stance. His Straight Sword stance is just him spamming regular horizontal slashes with the occasional upswing that anyone can do with a two handed straight sword. Then his dexterity stance is just him using a regular curved sword with curved sword reapon arts and dodge rolls with the occasional player tier pyromancy. He does absolutely nothing unique in phase 1 and you can confirm this yourself by just watching videos about his moveset. Phase 2 is just Gwyn.
>Anor Londo was supposed to be in the game.
Proofs?
That isn't completely true. i'm currently watching it.
youtube.com
There are animations that are shared, but others were custom made for the boss.
Still, the point that is made with this boss is perfectly valid even if it was a low-cost final boss. You can do exactly what Gehrman does excepting for 2-3 moves, and there's plenty of BB cocksuckers praising it as some revolutionnary boss.
There's quite a double standard here.
Ah, the classic
>Fromsoft cut up and re-assembled a bunch of existing assets into a patchy new idea months before launch, and made a hash of it. Instead of recognising the seams of this shoddy stitch-job for what they are, fans invent some bullshit and pretend it's lore
this happens with every game. It's on par with people trying to come up with lore reasons why the passage to Anor Londo in DaSI is blocked off and you have to use gargoyles instead
>Im making my own pasta to counter this
There is no counter to that pasta, that's why it's always posted.
>There are animations that are shared, but others were custom made for the boss.
I'd like you to point these out, especially since you even brought up Gascoigne as some kind of argument when Gascoigne does move that the player character cannot do, like dragging the hunters axe across the ground like the millwood greataxe (one handed) a spin attack when getting attacked from behind (one handed)
>gehrman
KEK, you are an absolute fucking retard. The player can not to the pull attack that gherman does, nor can he do the dash attack or the jump spin or even the clmbo flurry attack that ends in him slamming the blade into the ground and following up with a blunderbus shot. You are so fucking delusional that you can't even actually list any unique attacks that the Soul of Cinder does in his first phase. That video you even posted shows this much. The funniest part is how you had to start screeching about Bloodborne as if it eve mattered in regards to arguing about Dark Souls 3. You fucking retard.
Do you only play Soulsborne or something? Why would you need Sekiro to mix up your experience?
Nothing in Dark Souls seems to explicitly die of old age, they either hollow or die of unnatural causes.
That's a move and has it's own animation. You can cancel it by hitting the guys that do the pose.
>Profane Flame
>Ever normal
>Profaned Flame
seriously the most frustrating thing about DaS3's non-cut content. What the fuck actually is it? What was it meant to do? Why did Yhorm care? What corrupted it? What happened when it was corrupted? Why do we never see it (don't give me that pyromancy cop-out)?
All they had to do was answer at least two of those questions. All we have in-game now I can remember is "flame powerful. flame go bad. capital go bad", and yet it somehow gets enough lip service that I remember being pissed off during my initial playthrough that it never got expounded upon satisfactorily.
What's your standard for "unique enough" in your discussion with that guy?
Muscle memory. Bloodborne and DS1 were close enough to be indistinguishable to my brain in general gameplay.
Now Sekiro in the mix has separated them somehow and I feel virgin to even DS1.
And no, I play older games usually, but Sekiro resparked my will to play those games which I/my autistic roommate have played out in years past.
What are the chances of FromSoft remaking DS2 and DS3 in the future with all the cool shit that was scrapped? Ot at least using it in a new game?
zilch. Only things likely to be carried forward are movesets from scrapped bosses and cut level gimmicks (but even then they'll probably give us more poison swamp levels and get rid of all the interesting stuff)
>The player characters + Gwyn are not the only people who linked the flame.
Lords of Cinder don't link the flame, they sacrifice themselves to a Chosen Undead who then links the flame. Its a repeat of what happens in the first game after you get the Lordvessel.
Are you dumb? Every single Lord of Cinder linked the fire. They actually linked the fire themselves either intentionally or were forced to. the kindling shit is completely different. Because kindling the flame is a one time deal when it permanently kills them like the ending to Dark Souls 3. Ludleth even talks about how he linked the flame himself.
With how half-assed DSR was I doubt we'll ever get a true remake of any Souls game.
Fuck, meant for .