Schreier's article on Cyberpunk 2077's troubled development

Another one bites the dust.

>After the publication of our Anthem investigation last month, which documented a turbulent development marked by mismanagement, crunch, and anxiety, four former CDPR employees reached out to tell me that they had seen similar problems in Warsaw. “I’ve felt that there are hundreds of parallels that could be drawn between the story of the rocky development of Anthem and the story of the rocky and even-more-rocky-to-become development of Cyberpunk 2077,” said one former CDPR employee in an e-mail.

>There have also been signs that development on Cyberpunk 2077 might not be going smoothly. For example, as the employees who reached out told me, this year the company has told staff to work through Polish holidays, and that there will be mandated periods for vacation. Rather than take off whenever they’d like, CD Projekt Red’s developers have to limit their vacation to specific times in 2019. One period will be this summer, right after E3, while another will be in the winter.

>Although CDPR first announced Cyberpunk 2077 in 2013, development of the game didn’t really start until 2015. Then followed a difficult period of preproduction (including at least one major directional shift), and the studio made the very-common mistake of moving their entire development team to Cyberpunk before the project could support that many people. Add major technological overhauls and you’ve got a recipe for disaster. “It’s always the same story across the entire industry,” said Badowski. “If you’re changing the technology and at the same time you’re producing the game, it’s a nightmare for most of the companies.”

>It led to a difficult period for the company, one marked by turnover and unclear direction. “The transition from The Witcher 3 to Cyberpunk, initially that was the hardest part, because a lot of these things have to be defined,” said Iwiński. “We have a demo which is sort of crystallizing the vision, to prove that it’s there.”

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>former CDPR employee in an e-mail
>former
>in email
nice.

>Schreier

I hate Kotaku but Schreier's investigatory articles are pretty solid.

Schrier posts everything he does here.

Not even joking, it's literally him.

Hello Schrier
Hope you're having a good day

Just sounds like they're being made to work harder, which is rather bad, but not that they have no fucking idea what the development for the game even should be like Anthem.
I mean the game is based on an existing universe of sorts unlike Anthem which was literally making up their story and direction as they went.
Seems like a pretty shit comparison.

Imagine shilling Kotaku

Sounds to me like industry-standard crunch (which is bad), but nothing about literally not knowing how to use an engine like in Anthem's case.

Oh my God. They are forcing them to take holidays during summer and Christmas. Fucking monsters that's almost slavery.

it's not crunch because the worker that do it sign a paper first, goy. Only EVIL companies do crunch, no the talented hard working brothers and sisters that make games I LIKE.

nobody cares about crunch. it's their job, do not want to do it - leave.

you are a child if you cant separate ones political views from their actual work. schreier is the only legitimate journalist gaming media has left

i wish my work demanded we take time off twice a year.

I remember in 2017 we didnt even get to take any time off during christmas

>first announced Cyberpunk 2077 in 2013, development of the game didn’t really start until 2015
>at least one major directional shift

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Other than CDPR working their slav(e)s to the bone to finish the game on time, nothing is out of ordinary about this.

Are you Chinese or American?
What a shitty life man.

I remember noclip doc about tw3, they didn't know what the fuck they were doing with that game during development. Somehow finished it in 3.5 years. There was more than one directional shift in there.

Fuck off Schreier.

Two actual employees, still actually working on the project, and one former one working at Rockstar right now, all came out on Twitter blasting this article and about how Schreier got duped by fake emails.
What a joke.

This romantic idea of "no-crunch" and "humane working conditions" while still delivering quality products in a timely manner in the vidya industry does sound nice on paper but impossible in practice. Salaries can get raised but that's about it. I don't know why this crunch thing is suddenly such an issue NOW and not say, 5 years ago.

Source?

>“If you’re changing the technology and at the same time you’re producing the game, it’s a nightmare for most of the companies.”
If there any zoomers in here, this is how Carmack and Quake literally tore id apart.

are you fucking retarded? saying that it has always been the same is not an argument to not change it

He doesn't have one, it's his headcanon

Pfft, a CDPR employee lives like royalty compared to the average pole.

more like 25 years ago, crunch was a thing since forever, that's how video game industry works, when team gets in a flow it must work
blizz makes games slow, see where they are now

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The entire professional gamedev field is basically idiots being squeezed out of every last drop of life and happiness they have left for corporate profits. Everybody is doing it, why not CDPR too.

Yes, we should trust the "Kotaku has 15 million unique visitors everyday"-Scheier.

literally based, anyone complaining about how work is too hard :((( is free to find a job they actually like

and for our entertainment, don't forget we are the ones benefiting from their suffering
hooray for inequality!

american, navy officer

when have schreiers actual journalism ever been wrong?

Nice job man.

>instead of taking 4 years and 50 million dollars to make an AAA game it now takes 8 years and 100 million dollars
Does that sound feasible to you?

You need to be 18 to post here.

There is nothing wrong with crunch.
If devs don't like it they can go work elsewhere.

Apparently Ubisoft don't crunch their employees.

*SLURP*
>it doesn't have to be at night
>it doesn't have to be in a large city
>it doesn't need to be 3rd person
>it doesn't need to have the different classes
>it doesn't need the player to be able to use flying cars
>It doesn't need accessible interiors for buildings
>It doesn't need to be free of liberal bullshit
>It doesn't need to have good customisation options
>it doesn't need to have real dialogue choices
>it doesn't need you to be able to join different factions
>it doesn't need to have killable NPCs
>it doesn't need to have Trauma Team as a gameplay element the player can use
>it doesn't need to have destructible environments
>it doesn't need to have good graphics
WE ARE NOW HERE
>it doesn't need dynamic weather systems
>it doesn't need to have a branching story
>it doesn't need to have massive crowds of people
>it doesn't need to not be downgraded
>it doesn't need to have substance
>it doesn't need to not be GTA 2077

CYBERJUST FUCK MY DEV CYCLE UP 2077 TIMES

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that's because Carmak made Id into his testing lab

>I live in America
>won the greatest lottery of all time

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Their games are incredibly formulaic and bland for a reason.

It's true though. If you want to start a business there's no place better to be a founder than America. Even now.

Startup culture in America is stale now.

america is the greatest country on earth and if you disagree youre either a commie or a delusional europoor

"Startups" aren't real businesses though, they're just whiny millennials with CS degrees and mediocre grades who think they're going to make the next Facebook

fuck sun
night gang

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>kotaku
>((((schreier))))
Why do you cucks shill this dumb fucking kike and retarded "gaming journalism" site?

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Before events like e3 and launch it's natural that they will want crunch because any work before the event will be worth many times times more then work after the event.
As long as employees get properly compensated lobbying against the practice is retarded.
If you want a 9 to 5 job year round, look for another job in another field.

Apologize to quarter pounder Jason.

why

most of the biggest businesses today were start ups 10 or 20 years ago. We won't know the which of the start ups being incorporated now are the next big thing for another decade

>If you want to start a business there's no place better to be a founder than America
Sure, but you're fucked for everything else. You either work for yourself, as a slave or become homeless.

This game is gonna be garbage, just like Witcher 3

I mean you can say that but they certainly were real businesses 5 years ago and a lot of them are very successful.
It's died over in the states now though, even places like Tallinn in Estonia are more appealing.

>greatest country on earth
>doesn't even have a public healthcare

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>greatest country on earth
>unirnocially circumcize their infant boys because some jews told them so

>wanting public healthcare
>being poor
also america is too fucking large to have federal healthcare. it could only be done at state level which is never going to happen

Ubi make the best games in the industry.

its funny how his anthem article got published after anons here theorized same exact thing for weeks

Witcher 3 was worth playing, which is like 1% of any games made.

2-3 week crunches towards the end can be normal in both game development and animation. but EA-tier half a year to year long crunches is a sign that either EA is exploiting their employees or their managers are retarded and cannot manage the time schedules in every single project they have.

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lol

Why are the workers being so bitchy lately?

It was your typical open world, ubisoft style action rpg with subpar gameplay, I don't know why everybody sucks that game's cock so much

>is not an argument to not change it
can't change something that is mandatory, given the human nature and the way the job is done.
No amount of management fascism will change the fact that :
- people never give their 100% when they think they are "on time" at the beginning of the project, and they will naturally stall some of their own work to "keep a good mood" in the open space, until the last third of the project and the obligatory rush to the deadline
- no matter how young and vivacious your team is, people will get sick, will have accidents, will have their computer die on them leading to the others to catch up on the loss of manpower
- the competition will release their own products, leading your designer team to adapt if they want to stay state-of-the-art
- your investors will demand updates and changes on the product based on frivolous reasons, and your contract make you obey
- there will be a rotten apple in the team thatgot hired on lies and whose incompetence will sabotage other people's work and put the blame on everything else.
The only good way to deal with it is to teach your employees crunch is happening at some point, and that the volunteers have to be prepared, and the ones that refuse will have to help the team in another way, or quit before the project starts.
Notice that all report of "evil crunch" is by former employees. They are the ones that did wan't to do it and left, while most of the others agreed and didn't complain.

to own the libtards

FUCK JANNIES
FUCK KIKES
FUCK NIGGERS
FUCK GAMERS
BUT MOST IMPORTANTLY FUCK THE SUN

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>The nanny state insists that you the employer must pay for your employees health insurance rather than having first world health care.

Trannies didn't realize that making games is actually hard work.

Christ everything went to shit after we started pretending wagies have rights. We need to go back to the sane era.

Weren't there previous reports of people fainting / losing consciousness in CDPR offices?

This was true w/ Gwent as well. Toxic crunch time + old management who barely knows video games and the audience get to stay at the top mgt. Meanwhile those poor plebs are literally dying lol.

It wouldn't surprise me if Cyberpunk 2077 turned out to be shit since those underpaid and overworked poles might be seeking vengeance by subliminally putting bugs in codes or shit.

Either way I literally have no expectations since this is CDPR afterall and it's better to have none so you don't get disappointed after too much "hype"

>omg guys I was LITERALLY DYING at work!
yeah, this was totally real and totally happened.

you think they ever had plans for witcher 3 to be more like witcher 2 at first as in not a open world game?

I work at Poland
it´s all true I saw them moving out the corpses

the literally dying part was probably hyperbole but pretty much the exhaustion is true.

the only good thing about wicher 3 is novigrad and how cute ciri ended up looking

I don't trust anything Jason Schreier says. Not just saying this because I'm a CDPR fanboy either; the man is a true shill.

Retardera in action.

>schreier
lol

Socialized healthcare is shit.

You're a joke. Go jerk off to some giant titties you fucking pedo. That's the only reason anyone even remembers your name.

answer the question

Healthcare you can't afford is shit.

>Weren't there previous reports of people fainting / losing consciousness in CDPR offices?
Source?

no.

Isn't that how things work in Europe?
You have some specific periods for your holidays, which are usually summer, Christmas and Easter.
I know Americans have this tradition of just working all year but taking a week off whenever, but I've never seen that in Europe except for the higher ups

Lolicon.

>instead of taking 4 years and 50 million dollars to make an AAA game it now takes 8 years and 100 million dollars
how does it double the cost if it's the same manhours spread over time

It's not due to lack of crunch.

imaging hurting your own product like this. Your own work.
>Oh im strassed outt. work is hardd. my boss is too demanding
>*leaks some sabotaging shit out to a journalist and turning the public against the game*
>???
>relief. work's easy now.

Yes, but he's also an insufferable jew with terrible opinions.

like i mean if it was out and you wanted to wash your hands of it. but before it comes out?

What the fuck does being a jew have to do with anything?

facts dont care about your feelings. he may have terrible opinions but we arent talking about his opinions

You're ugly and bald.

rent, taxes, legal aid(yes), accountant salaries, management salaries, inflation etc. etc. etc.
companies have running costs, video game companies do not make money outside from selling videogames and living off that revenue for next video game.

Dying because you couldn't risk seeing a doctor for feeling a little dizzy and being charge $599 USD is shit. Oh whoops turns out you're dizzy because had a developing brain tumour.

Norway.

50% taxes. or is it 60%?

>Bosses can get away with anything because the public is only focused on the end-product
>Talk anonymously about work conditions to, let's be honest, one of the few respected people in gaming journalism
>Forces bosses to reconsider and change something otherwise they keep getting bad press
Realistically it might not do much. I doubt Bioware is going to change anything about the way they run things just because 2 major flops and one article showed how juvenile they are.
But it can work and it's better than to just shut up and take it.

>video game companies do not make money outside from selling videogames and living off that revenue for next video game.
They actually make money on the side being contracted to doing programming work for other software companes and even for working on ports of games for middle tier publishers.

Eh, the game could still be good, we'll see closer to release.

>Work Holidays.
>Vacations are scheduled.

I fail to see how this is bad... A job is a job. If you don’t want to work then don’t go looking for one.
Not to mention most countries pay you double when working holidays.

Sounds to me like a bunch of pussies.

When they’re being degraded to sleep at work, dehydrated and malnourished due to abuse then ring the bell.

binland here, i thought norway was the same kind of socialist utopia. absolutely the worst place to start a business in

don't be silly, you don't have enough work hours for your own game to spare it on out sourcing
there are the out sourcing companies, yes, but they do not make games and rarely grow out of out sourcing to making their own games

Did you miss part were it says former employees?

Also
>Unlike many other game studios, which avoid paying overtime to employees on annual salaries, CD Projekt Red pays all of its staff for overtime—150% for nights, and 200% for weekends. For many, that isn’t enough to make up for lost family time and other mental and physical issues that can result from overwork.

So yeah, basically just ex-wagies being butthurt.

They can and do the extra work on the side to fund further development of a project or for costs especially when the number of people needed to finish a project might be reduced to meet schedule. Dunno about AAA dev studios but middle tier and small studios have done this from time to time.

bioware? im talking about cdpr. bioware devs game was already out and obviously fucked so those devs were like "this is why". If your game is NOT OUT you aren't helping by fucking shit talking it that just increases the pressure. also Muh working on a holiday. Every cunt wants to work on glamorous shit and also have 35 hour weeks. It's fucking one or the other. Put work first and make games/movies/cool new technology or, be a bureaucrat and have long weekends

>crunch
>overtime
>scheduled vacation
i work in construction and non of this seems inhumane or abnormal

oh. in that case it shouldn't even be published it's just fucking catty babies trashing their ex

>CD Projekt Red pays all of its staff for overtime—150% for nights, and 200% for weekends.
what the fuck are these heavenly rates? and that fuck dared to complain? I'd be happy If I get 1.25 for a weekend.

Jason 'Lolicon pedophile' Schreier

i get 150% every hour over 10 and saturday and 200% sunday and holiday
i love working sunday and holidays

>Wah they´re reporting some negative facts about my favorite studio!!

salaried professional jobs aren't usually as ready to give overtime as unskilled diner waitress shit

WTF to the tenth degree.
People would kill for a job like that!

>Oh God Pondsmith help me today... We lost... our SOUL.
>WHERE IS YOUR SOULLLL CYBERPUNK? AS I LOOK AT YOUR SKYLINE - THERE ARE NO SKYSCRAPERS IN THE CITY NO MO'
>WHERE IS YOUR SOUL?
>70% of our skylines are led by our scorching, burning, illuminating sunlight, but as scorching, burning and illuminating as our sunlight is - one thing sunlight cannot do, SUNLIGHT CANNOT TURN A CITY INTO RAINY, FOGGY DYSTOPIA. IT CAN'T DO THAT - IT CAN'T DO THAT - IT CAN'T DO THAT.
>CYBERPUNK... WHERE IS YOUR SOULLL???

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Is hiring more people or delaying release 'romantic ideas'?

Jason plz, why would anyone ever take you seriously after that total bullshit you pulled?

We shouldn't support the idea that if the end-product is good it somehow justifies the crunch. It should be that it's good, in spite of the crunch.
That being said, CDPR seems to at least compensate their employees well for their crunch. The only issue I could see is them finding reasons to fire people who don't do crunch. That'd be horrific.

and that's why salaries are a gay meme for literal cucks

>You have some specific periods for your holidays, which are usually summer, Christmas and Easter.
No, the only places I know of that really limit shit is in Retail where you wont be allowed to take Christmas off beyond the public holidays, only pakis work Christmas.

keep it up jason

yes, because money tend to run out.

>We shouldn't support the idea that if the end-product is good it somehow justifies the crunch.
it's not a fucking war or slavery we are talking about here, it's a job you are free to leave at any moment, if you can't handle the job find an easier job.

>firing people who don't do crunch would be horrific.
you sound like one of these people who thinks that startups not hiring a 60 year old slow talking boomer who took an IT course is discrimination

The stories that keep making the news are about games from huge companies that all have vast wealth to fling around (and DO exactly that when it comes to shit like marketing)

i think the crunch user worries about is the concept of things 'coming together under pressure at the end' despite being disorganised and ineptly designed through the development, not the long working hours in themselves

Yes, we should only hire newly graduates willing to work for peanuts. That will work well.
Might as well make it a rule. The second you get a kid, you're fired. The second you have a life outside of work, you're fired.

Schreier is based go fuck yourself cdpr dickrider

funny thing about human biology, we tend to work better under pressure due to how we evolved with constant feeling of fear
gaming industry been in constant crunch state for decades, don't see how this is suddenly a problem

many times. fuck once he wrote about a meme Yea Forums made up and also said "source in an e-mail" told him this

>reeeeeeeeee let billionaires exploit exployees in peace reeeeeeeeee
You never fail to disappoint Yea Forums. You really never.

Western civilization has becoming too soft.

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It's just the unemployed slavs, everyone else knows CDPR is an abusive company.

Clearly this is an industry problem. Leaving one job to go to another dev company with the exact working conditions, a job that's likely only found on a different country no less, results in nothing. Games can be made without abusing the law.
I don't have an issue with the concept of crunch or overtime. Sometimes it's a necessity. Something went horribly wrong and double time is needed. Maybe the person wants to work more, why not. But crunch should be a last-resort, not a standard.
If you're in charge of planning the development cycle of a game, you shouldn't already be counting on crunch time. You should be planning as much to avoid it.

you can work an the accounts or payroll or something at that point. Or be a man and just not let the fact that your wife has a baby change your work habits??
>a life outside work
yeah that's fine, live in europe - but you don't get to make the things that change the world and bring joy to millions. you might get to make a very fine handbag or an ornate chair that brings joy to one or two people.

When I start my company I'll be sure to randomly cock a shotgun in my office. Keep my people on their toes.

What the fuck are you on about?

pressure to make a good product because you're invested is shown to increase quality/quant. of work.
stupid shit like what you said is shown to decrease it

I trust Satan more than a Jew.

here's your (You), savor it you fucking swine, because soon, you'll be ashamed of your words and deeds

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>I hate Kotaku but Schreier's investigatory articles are pretty solid.
The creepy pedophile who became big by by blacklisting and slandering his fellow jurnalists while making up interviews he never made is now some fucking great journalists?
Fuck off you retarded underage shills, just few years ago Schreier was fucking despised by devs, by the press and by people, but now hes great again?
The fuck he has to do for you fucks to have memory longer than a goldfish, murder someone?

I fucking blame those retarded e celebs too, fucking clowns making 100 videos about his "anonymous source" articles.
Also fuck me the guy is a fucked up sleazy pedo creep.

>journalism based on years of shilling and pissing away all integrity to gain brownie points which is the only fucking way how he got ex-"company employee" contacts is good.
he can fuck off with the entire fucking gaming journalism scene, politics be damned.

>its literally nothing
Videogame "drama" is literally the most boring shit on earth

it's clear

Nobody here gives a fuck about Kotaku or Schreier. I don't know why you faggots keep pushing this over the last few years.
Only children care about this crunch culture in highly competitive fields. It's not going anywhere just because some two-bit journalist and a bunch of redditors make a stink about it. These people would be taking their skills elsewhere if they really cared because the video game industry is fucking cancer to work in and the skills are highly transferable to places where you can make a lot more money for a lot less work.

It was a joke, user. That being said, there's also been studies that show that working overtime can have diminishing results or negative. I've had that happen to me. Work throughout the night. Wake up next morning and realize I didn't see some mistake and now I just have to redo all that work again.
Plus this industry has an issue with abusing dev's passions. It's why most devs you see seem to disappear off the industry after about a decade or two. Upper management took all their passion, squeezed as much of it as possible, without any care for their well-being, thrown them to the curb when they weren't as passionate as some 18 year old who only knows how to do "hello world"

You and I have different definitions of that word.

Lmao at the debt one. I guess this guy really is based

ah yes, as solid as Sorceress lolicon fantasy

I wonder which is worse
working in video game development, or working in anime production.

The average turnover of the industry for developers is about 8 years, if you think this is a sustainable loss of skillset then you're fucking retarded.

tl;dr

>"BAWWWWWWWWWWWW"

Stopped caring when they abandoned their original direction, and when it became apparent THOSE people were involved.

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That nigger didn't even investigate the meaning of the word "lolicon."

Fuck off shills

>worst education system in the 1st world
>most illness in the 1st world
>shortest life span in the 1st world
>highest infant mortality rates
>highest teen pregnancy
>highest suicide rates
>most extreme wealth inequality
>poorest citizens with less purchasing power than 40 years ago
>completely unregulated corporate dystopia where a handful of trusts and monopolies dictate all economic legislation
>private prison system who's lobbyists control the criminal justice system
>war on drugs was a massive failure that resulted in nothing but addiction, incarceration, and regional instability and mass migration
>opioid crisis wiping out the entire midwest
>no campaign finance laws, bribery essentially legal
>trump/gop claiming donations to your businesses don't count as political donations, bribery is legal
The USA is at the lowest point its been in 200 years. We're a fucking shithole compared to literally any other western country. Patriotism is wanting to make your country better for your fellow countrymen, you're just a delusional coolaid drinking retard who's happy to let crooks pick your pockets

whatever you want to believe, Chang.

>MS gets its claw into another multiplat
>Something fucks up

Like clockwork

It means you're a literal pedophile m8. Get help before you hurt a real child

Have sex.

Fortunately it doesn't matter what we want to believe, everything I listed is an empirical fact you could easily look up yourself if you weren't in denial :)

You're either pretending to not know the joke, or you're genuinely fucking retarded.

I'd only trust him for Bethesda shit since he the first saying 76 was a rust clone before e3 iirc

I do, with adults.
You're the type of useful idiot that was screaming "THINK OF DA TROOPS" during the Iraq War. So dumb it's a liability for the rest of us

If you hate it so much, leave lol.

Why are they rushing this? Shouldn't they have enough money to run for years and years after W3?

I've never heard of those things, my dude. Got a source on them? I'd love to know more.

>eating dust is the latest fad
That explains a lot about Kotaku's output actually. Fucking diet fads.

>I disagree with his politics so that means he's wrong about everything
Tell me again how you guys aren't just as retarded as lefties?

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Archive links to examples substantiating your outlandish claim?

Are you retarded? Pretty much All their games have the same open world assassins creed formula

I wish really wish Schreier wasn't such a insufferable cunt. He might be one of the few video game journalists that actually does his job.

kek
people are so fucking stupid

CDP is known for having two issues right now:
a) Potential litigation with A. Sapkowski, the author of „Witcher” books. No one knows how it will resolve but in the letter sent to CDP Sapkowski’s lawyers indicated that CDP may not have rights to make and distribute „Witcher” games. Still it is not resolved BUT it’s a message that scare off many investors;

b) Terrible working condition. It’s known for a some time since many YouTubers made shittons of videos about it but even so NOTHING has happened. Friend of mine, who is a level designer in some small company told me that everyone tend to avoid working with CDP - it’s a nightmare and everybody in Polish industry (IT market?) knows it. Don’t believe me? Go to CDP webpage and search for „job offers”. It funny since after „Sniper Ghost Warrior 3” failure almost everybody from CI Games was fired, yet CDP (which is located in the same city!) struggle to find people to work on their game.

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Most of the time, his leaks are actually pretty solid. Compared to the usual v leaker anyway.

Unironically, A friend of mine who used to work with me in a IT project for Pharma corporation has moved to cdpr and is currently doing some basic things in the QA team for Cyberpunk2077. I have spoken to him two weeks ago and he told me that they do indeed have more work but they're all being paid for over hours so he doesn't really mind that. As for
>working during polish holidays
Lmao, that's a common thing especially if you work in an international environment, but again you get paid double they daily pay and usually you work from home or shit like that. Literally a non fucking issue.

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Yeah, didn't he accurately leak out Fallout 4 details? Which is why Bethesda promptly blacklisted Kotaku after that?

I've seen some of their stock has been falling with one theory being both Gwent not making its expectations and the lawsuit with the author. But I don't get how the thing with Sapkowski is relevant. We all know the story that he was just a retard in accepting money up-front instead of royalties because he doesn't care about games.

>it's bullshit BUT obey me or else
fuck off, commie.

>a game facing some technical hurdles is now in "development trouble"
Nigger dev work is all about problem solving. If problems existing is troubling then you've never worked a day in your life developing anything.

meant to quote

Speaking of CI Games, what's the gossip in the Polish dev scene about Lords of the Fallen 2? Also, has there been any talk about SGW: Contracts? Contracts seems like the game that could make or break CIG.

C'mon user, share us some juicy details. What's the current state of the game, how close to completion is it?

What do you mean?

It's almost like Ubisoft's open world design is peerless and literally nobody else comes close. Especially not Rockstar and their shitty hand-holding game design.

You want more Lords of the Fallen? That's a first.

I'm asking because CI Games fired Defiant Studios a few days ago. Defiant were making the game. Originally it was being made internally, I think. Then they outsourced it to Defiant. Then they got pissy with Defiant and are making it in-house again with that big Chinese outsource company doing a lot of heavy lifting. But I'm curious about the industry gossip.

Yep, „Gwint” also may be the case, but CDP made a great mistake.

Listen, it is a public company. That means they are obliged to release to public every information about the company. Now the funny part - instead releasing press information that they’ve received a letter from A. Sapkowski stating that not only he wants money but he claims that there may be issue with copyrights they just released WHOLE letter. Have you read it? The Sapkowski lawyers explain (better or worse) why they’re think that those copyright contracts should be declared invalid.

Lords 1 was pretty piss poor.

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It’s difficult to answer that since I don’t know the company. But on the CI Games website there’s information that after the fiasco of the third Sniper game they fired most of the team and focused on smaller project. Just that.

Imagine if people just decided to stick with 2018 graphics and focus solely on practical shit.

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>WTF WHY ISN'T WORK FUN!?
Is there anything more millennial?

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>It means you're a literal pedophile m8
Wait, that sounds wrong. Jason Schreier told me that pedophiles like tall older women with big breasts.

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> Rather than take off whenever they’d like, CD Projekt Red’s developers have to limit their vacation to specific times in 2019. One period will be this summer, right after E3, while another will be in the winter.

That's... normal, though? Here in Europe we get 3-4 weeks of vacation and they're usually split equally between summer and winter. Any vacation time you take in-between those two periods cuts INTO said periods so no one wants to do it.

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He has actual friends in Bethesda. He leaked Fallout 4 before Bethesda announced it, and then cried and bitched when he got blacklisted.

no they aren't, wtf is this global bootlicking today.

I think I read it when it was first released. There were a few threads that went into detail about Polish laws. IIRC, there's something in Poland about how, even though he accepted 10k over royalties, since CDPR has made much more money, then the IP holder is allowed to basically force them to pay more, despite the fact that on contract, he originally accepted just the 10k. Which I can see how it protects people from shady deals but I think when Witcher 1 first made it big, they asked him again if he wanted royalties and he still said no. At some point you have to say the IP holder is just retarded.

Wrong, Ubishit is always poorly polished boring trash, RDR2 on the other hand it's game of the gen. Ubishit has no soul

>many YouTubers made shittons of videos about it
TRUTH BAD
CLICK BAIT GOOD

I meant this archive.is/TbewF
This article is from 2013, 2 years before the launch of Fallout 4 and it's very accurate. Jason tweeted that Bethesda hasn't responded to their emails in 4.5 years.

>Friend of mine
>DUDE BELIEVE ME
Fuck off, tranny.

I'm stealing this catchphrase

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Crunch generally means your management has failed, though. It's simply the accepted norm in vidya for some reason.

I feel your pain user. He didn't explicitly told me when it's going to be out as that would make him lose his job but he gave me a specific look when I said that it's going to be out on 2020.

>d-dude if I say goy you have to agree with my lazy socialist faggotry
Wrong, cry more about "crunch" faggots, I will keep not caring

Lmao, this has to be a bait or you're literally completely retarded. Their formula is so go damn repetitive its not even worth making fun of anymore

Dude, not even Satan trust the jew.

This is somehow news?
We've known for years that cp2077 development was anything but rosy.
>Rather than take off whenever they’d like, CD Projekt Red’s developers have to limit their vacation to specific times in 2019.
Ffs, this is how it's done on just about everywhere. If people could take their vacations whenever they wanted they would just take it at the middle of the crunch.
Nothing would ever get done.

americans don't really know what vacation is unless there are extraneous circumstances

Yup, I know it since I work in IP law! :)
The thing is not as easy as you think. To start with, no one knows how to „use” that Article. Also, there were similar cases in Germany where the IP holders won (look for „Das Boot” case). Since Polish law is based on the German it is relevant to the CDP case.

To be honest I bet that they will settle this somehow without litigation. Sapkowski is just a poor fag who like vodka and fishing. The guy just can’t stand the popularity but also wants morey for more booze. That’s why he wants all those money.

Also his lawyers, well - they want blood. I know the guy behind the letter - it’s clear that he does it for fame.

Also, apparently the map is supposed to be smaller when compared to gta5 but it will compensate with every building having interiors that you can get in and shit

I’m telling the story from the perspective of my friend who recently graduated from IT studies and due to looking for job in games industry he decided to move out from the capital city to smaller city (Breslau) with smaller opportunities.

name (3) three not including whatever this is supposed to be

That's not necessarily a bad thing. Density over vastness imo.

>Schreier
stopped reading there

pretty sure faggots that make this thread are the same butthurt normies that make star citizen threads

The anthem article, the andromeda article and Blizzard.

Yeah I said the same thing. Then again gta5 has lots of empty space anyway. It's ok having a bit of forests and deserts but for cyberpunk having a smaller map with better interiors will work out better imo

t. Schreier

Satan is the god of the Jews.

>RDR2 on the other hand it's game of the gen.
"Game".

Interesting. I wouldn't be surprised either if they just settle for the sake of keeping him quiet. The worst thing the guy can really do is try to somehow get rid of CDPR's rights to use or profit off of Witcher, right?

>Wahh no!!! My favorite studio!!!! ;(

Ubisoft understand that player agency and expression is the most important part of game design. They've come full circle to the design ideas of Clint Hocking in Far Cry 2 and Chaos Theory. Instead of having bullshit set pieces and trying to tell the player this longwinded story, you simply plonk the player into a world and let them tell their own freeform narrative. As the guy in charge of Ubisoft's games once said, "I don't want to be told a story." This is why Rockstar's games are absolute dogshit and Ubisoft's games are sublime.

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satan is a retarded fanfiction made by some edgy idiots mixing the bible with greek mythology, but that's just christianity in general
literally the sonichu of the ancient world

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Even in this letter the Sapkowski’s lawyer proposed to resolve the case „quickly” so „it would make no harm to CDP” which is as shady as it sounds (and infringes the Attorney-at-law code of ethics).

It impossible to tell what the guy can do. In the letter it was stated two things:
1) Sapkowski wants cash because he’s the author and he basically „can” due to use of his rights to make the game, yet…;
2) They claimed that CDP didn’t acquire any right to make the game which is against the above mentioned statement.

This leads us to speculation that if Sapkowski doesn’t get the money "under the table” his lawyers will tend to claim that CDP infringed his rights. Story is interesting because due to Polish law Sapkowski claims may be considered outdated (first game was released in 2007!).

>All these
>Still refuse to add third person view
Good, burn in hell

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the reason why there's so many fedora tippers is because christianity is fanfiction tier incoherent autistic shit and it's way too easy to find errors in it
in judaism there's no hell or satan, the entire concept of afterlife is different, christians literally just ripped tartarus from the greek mythology and renamed it, whether you believe in god or not you have to admit that christianity is a fucking garbled mess that's on the level of someone writing the adventures of sonichu in the marvel universe

CDPR made a mistake by hiring western roasties and faggots who now run to kotaku to cry and damage company image. Should have stuck to hard working slavs

>slavs
>hard working
And this is how i know you never lived in eastern europe.

>You can't like this game, the sorceress panders into the lolicon fantasy! You're a pedophile if you like her big tits!
>"Uh do you even know what lolicon means retard?"
>G-GUESS I WAS WRONG, BUT THAT JUST MEANS I'M NOT AS INFORMED WITH PEDOPHILE TRENDS AS THESE PEDOPHILES HAHA
That honestly tells me everything I need to know about the guy. Imagine a journalist using a word they don't know, and not, you know, fucking looking into it or doing some research on what it means?

>Breslau
Are you a German nationalist?

Sorry kurwa, I meant Wrocław

Good to know. I'm curious to see how this ends. I'm more willing to believe CDP will win and this is just a case of a drunk old fart who realized he missed out on millions due to retardation and he's bitter that the games did more to the Witcher brand than his own work. Thanks for the insight.

>video games development is chaotic and stressful

>film at 11

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yeah it should've been a proper letter or a fax

>I have to defend companies overworking their employers. I just have to!

Dont pretend like you give a shit, you can google any one from those shitholes like kotaku and polygon and find an endless list of shit they were part of it.
Lets not forget their infamous game journo pros secret google group that that fag Milo dug up few years back, 150 people gaming press mafia from all biggest sites that would together make up stories, set narratives or decide on what to write about any day. This alone should discredit everybody involved for life, but since it was discovered when gamer gate was still relevant somehow they menages to hide it under an endless wave of articles about it and nobody cares since people are sheep.

No problems, pleasure to talk! Bear in mind that his lawyer really want to become famous. In Polish IP law there’s a group of lawyers enjoying a reputation. He clearly wants to join them which means he will fight to death unlike the CDP which is willing to take some damage just to finish the case.

>lying schreier is at it again

Yeah, this does seem like the kind of case lawyers love since it puts their name on the map.

I hope many of them go insane and die to make this great game.

>person has an unrelated opinion to the subject at hand you don't like
>that means ANYTHING they say MUST be wrong (when you don't like what they say)
Stop your faggotry, this isn't American politics.

Indeed! Also Polish law prohibits lawyers from marketing of their services so that guy basically gets free publicity.

>mismanagement, crunch, anxiety and turnover

so just like every game CDPR ever made, should be good then

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>Get into game development.
>Expect to work normal 9-5 hours.
Anyone who has worked on any AAA game in the last 30 years has had to do this.
Its standard for the industry because generally the pay is really good, and there are sometimes years at a time where you are not working.
Sometimes you are "working" but really you are just waiting around for another department to finish what they are doing, so you can do your job.

This isn't anything new or surprising. If you don't want to work crazy ass hours don't work for a software company.

>actually bringing up Goobergate shit and namedropping a hack
Does "shill" apply to this?

Idiots here think they are based because they have larger white nationalist rallies than the US does.

Please be fucking true.

Not had to, companies abuse it because the small companies of the early 90s had to do so in order to make publisher demands, and so it became the "culture" to have absurd hours often with no overtime pay for months at a time.
It's stupid and needless, if companies had decent structuring, but people think "that's how it works", so getting fucked in the ass with no vaseline is perfectly fine.

Fuck CDPR, based MIKE is saving Cyberpunk:

youtube.com/watch?v=jC7DzzT4adQ

goddamn one guy made THAT?

>no overtime pay
When has this happened?
What country has no overtime laws? Even if you can cite one, its not going to matter because the video game company does not legislate labor laws, no matter the country.
>needless
Its not needless. You cannot anticipate every hiccup you are going to have developing software. Especially with video games.
And again, this is offset by the fact that there are quite commonly times where you cannot work until another department finishes their work. There is plenty of downtime that happens on the clock in any given company.

I get it, you are probably a teenager with no work experience whatsoever in software development, but try to remember that the real world exists regardless of your viewpoint.

>being a 3rd person shitter

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>When has this happened?
A number of companies.
Tecmo rings to mind first, look up Itagaki's interviews when he got fired.
>hurr you must be a child because sensible time structure isn't a thing that exists, so you MUST work employees to death

suddenly Yea Forums loves kotaku and hates oneangrygamer?

Jason "big titties are a pedo fantasy" Schrier

>if you don't read what you don't want to read, suddenly he's right
That's so jewish holy shit.

>hurr you must be a child because sensible time structure isn't a thing that exists, so you MUST work employees to death
Yeah, that is exactly what I said.
Now I know your a child because you just misrepresented what I said.

>(YOU)

fuck of Schreier

>What country has no overtime laws?
It's common for high level jobs to pay you based on results and not by the hour. As an engineer I basically have to stay at work until the job is done. Which means months of 10-12 hours days near the end of a project. But who care, engineering is cool as fuck.

Where are you from user, asking unironically?

based

The anthem article only got hits because EA was involved and it was things people already suspected about. ie obvious.

You're not getting the same response as other devs (outside of bethesda). Kotaku and anything related to it will always be trash.

>jason cryer

dont care

>This post was brought to you by /r/Polska.
Get back there ty kurwa cioto.

>slavs complaining
Don't bother listening to this, slavs always complain, just ignore them.

Kek, LITERALLY half of your post is wrong.

>it's worse than China

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Don't get mad at me for /pol/ being retarded snownigger.

based

Based Achewoodfag.
Lost me towards the end, but anyone that calls these fags out is okay in my book.

do you realise there is a law in china that says if you are native and let the government control your business you don't pay taxes right?
their free market is one big hidden communist single market lie

lmaoing @ your life americuck

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oh say can you see

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Hong Kong special administration region? Are you retarded?

Pretty standard for EU 2bh. Working on a sunday gives you a 300% bonus.

I support china taking over the gaming industry at this point.

fuck off xi ping