I'm genuinely asking this because I can't enjoy anything anymore but in your opinions, have video games decreased in quality and gameplay or is it just a result of me not enjoying anything anyone?
I'm genuinely asking this because I can't enjoy anything anymore but in your opinions...
You're playing the wrong games. Try buying only games that ever got one 10/10 score and games that got a 9+ average score. If you know you're playing the best experiences out there, you'll feel like you're not wasting your time. Be selective about your game collection and don't get bogged down with a tremendous backlog. You'll be more likely to finish what you have.
I want to make a Commandos 2/MGS-style stealth game with MGS3 non-Subsistence top-down camera and MGSV style controls. There will be a diverse playable cast including an Irish Green Beret Snake stand-in, a young handsome French spy who resembles Sean Connery, and a Russian sniper. The game will include RE7-style campy moments at times and will feature musical moments after absurdities go down a la RDR2.
I need $4,000 for mocap and two computers.
Yes, most games are bland and uninteresting now. Budgets got too big and innovation is no longer a thing.
No but the major, popular titles and 'killer apps' of today are mostly shit that just gets marketed well to normie while the popular shit of gen 5/6 was usually popular because it was technically good/innovative/impressive during a time when games were still trying to figure out how to handle a bunch of new conventions like 3D movement and online functionality.
Get VR
Get VR
I haven't played recent games in a while, but honestly I'd say yes, it's been fucking miserable this last generation of consoles. Very few standouts.
And I thought the Seventh Gen was bad. This makes me misty-eyed for the days of the goddamn seventh gen.
Why don't we make a game together? To be honest, innovative game design can't happen in a 3d space anymore. Not that a game requires innovation to be a solid game. Good tried and tested gameplay with a d narrative is all that's needed. And good music, and I can make good music in Ableton. Even faux orchestral stuff using live samples.
>muh essentials
New games have and definately can improve over the games of yore, i blame a new standard of overpolishing where weird quirks don't seem to exist as much. Also overdetailing, you get a sea of details that don't have a followup or meaningful interaction wich can quickly feel dissapointing. Older games often made due with limitations and tried to make the utmost fucking most of what they did have, this also might've naturally pushed them to take their mechanics a bit further.
What really grinds my gears in newer games is that feeling of 'hey i'm starting to get the hang of this now, now i can feel like i'm really applying myself with it' but then it's already fucking over.
What i really liked about darksouls (a game that reminded me that i was still into vidya) is that it was relatively simple in concept but they pulled out the absolute fucking most of it what they could and even had many little oddball details that (while janky) gave it quirks and charm. It was just as interesting for what it did as for what it didn't do or AAA devs and consumers think games should do.
I agree with the aforementioned user to be pickier, but be picky within the confines of your interests. Sure i could play le classics but no matter how good AoE or Dota is i just don't fucking give a hoot about those genres.
Video games have decreased in quality since the jump to HD.
We got spoiled by how fast technology developed, the world stopped turning in 2009.
We should have an Virtual Reality MMOFPS by now with huge draw distances and thousands of people on screen by now.]
Devs keep churning out the same low risk samey shit and using marketing psychology that doesn't work. Innovation is dead.
Stop playing western games like rage 2. They are not designed with fun in mind
See and . Standard gaming lacks a lot of the passion and heart devs used to put into them back in the day when the medium was still relatively young, it's all style over substance now just to either squeeze money out of you or give you a pseudo sense of nostalgia. You're honestly better off getting into VR like those guys said, the scene is still trying to get on it's feet but it's a very refreshing alternate take to the type of gaming you've gotten used to. And who knows, you might even get to relive the kind of fun and sense of wonder that you haven't felt since you were younger.
You're just bitter cause nobody loves you.
Problem is that the psychology actually works. That's why the goal for AAA companies is to maximize profit while minimizing costs. Then burn most of the budget on marketing. Only small developers have the breathing room to try something new. Small game proves to be a success, then big companies absorb the gameplay elements that work for their big projects.
it's the latter, retard. get some exercise, stop jerking it, etc.
stop playing aaa garbage. the good stuff you have to dig hard to find
No longer enjoying things you used to enjoy a lot is a key sign of depression.
Seek help, user. Or address whatever is in your life that's causing depression.
This is why I want to make the best most Yea Forums-approved game ever made, and polishing it until it is DONE. No beta access so no spoilers. Could you imagine a game where Hitler screams at you in German and then sends an Ocelot Unit style SS group at you in a stealth game and this type of music is playing? Not to really glorify Hitler as much as to make him campy and over-the-top.
AAA games are kind of sterile and boring to me. There's plenty of good stuff out there, though.
Do the Notch approach:
1. Dickride off of Yea Forums to make a wildly popular game
2. Distance yourself from Yea Forums
3. Kiss a lot of ass of whiny temperamental people.
4. Sell game for a gorillion dollars.
5. Revert back to your Yea Forums days and put everyone on blast insulting idiots on the internet.
it's the gnawing feeling of being an adult and wanting to use the increasingly precious free time to do something real and not just melt into more illusions.
Have sex.
Lmao, notch's "putting on blast" is just reddit-level reeeing about nothing
Sounds good. I can do that. Hopefully I'll be able to get a loan from a family member to get a computer - one for me and one for my Far Cry 5 ma-creating nephew (he's only four years younger than me) - and a mocap setup. I might have to pay someone to make character models, but I can use already-existing assets for everything else, like forests and such. SO HYPE.
Actually it's epic when he spazzes out on twitter about being oppressed by SJWs.
Yes
Its more that QoL improvements have replaced any kind of experimentation.
Games generally have enormous production value - with some corners cut here and there - but less jank that gives rise to interesting mechanics or gameplay. Instead it becomes a formula then a constant game of follow the leader. This creates trends but also mean that once you have played one game of a givent trend there is little of interest later, unless you really like that trend.
They haven't decreased in quality, that's just stupid, but there is a homogenization of gameplay in the AAA sphere leading to most games feeling more the less the same as each other baring the story and only faggots play games for the story. The consoles is where it's at it's worst. PC is still doing relatively okay. Frankly, I don't know why anyone would want to buy a console these days. Maybe a Nintendo console because Nintendo still puts at least a bit of effort into innovation. But a Sony console? Just buy a PC.
TLoU is a good example of a "stealth game" with boring gameplay. I found it forgettable. A good stealth game needs a bit of something extra to make the gameplay stand out. MGS3 does it right - you can endlessly improve at the game, taking down bosses faster and faster or getting through areas more efficiently using a variety of tools. Games need a high skill ceiling to be good and long-lasting.
>You're playing the wrong games. Try buying only games that ever got one 10/10 score and games that got a 9+ average score.
That's a terrible way of selecting the best games. Some of the best games get average, or even low, scores because reviewers are stupid.
God Hand is the iconic example of this.
Another good example is Nier: Automata. I'm playing it right now and it has a high skill-ceiling although the purchasing of recovery items spoil it a little.
God Hand might be a good game. Idk, I haven't played it, but in general you will get the best games by following my advice and waiting until word of mouth gets around for the sleeper hits.
Only games made by one guy are good nowadays
You've just gotten older. There are still so many cool games to play:
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