>Q: Tell me what titles currently in your pipeline are being developed with the RE ENGINE. >A: While we are unable to comment on the specific number of titles or release windows, there are numerous titles currently being developed internally with the RE ENGINE.
Street Fighter 6 on the RE engine. Because they think graphics will bring in the casuals.
James Walker
Wow so capcom a video game company are currently working on a few games in the only engine they use now
Fucking amazing
You people are fucking brain dead maggots
Jackson James
It's a very well-optimized engine and DMC5 has been the most well-optimized game made on the engine. So those are good signs.
Gavin Stewart
Stfu you fucking nigger sister fucker
Luke Wood
GIVE ME DRAGON'S DOGMA 2 CAPCOM JUST FUCKING DO IT ALREADY YOU'RE MAKING A GOD DAMN NETFLIX ANIME DON'T TELL ME IT'S FOR NOTHING
Jackson Morris
>Capcom's back, makes worthy sequels and remakes to belove classics
>Jumps on the hyper realistic wagon which completely slaughters the sexy factor of their past games.So their amazingly talented artists might has well be drawing porn now
Monkey paw right there. Capcom games looking like something out of a Ubisoft game or a fucking Wolfenstein is fucking weird.
That said, they better remake Dino fucking Crisis.
The possibility of RE Engine not having the technical requirements to do something like open world is almost null
Frankly, the concept of open world games isn't something new and is not that much different from linear map design (at least in a technological way) since you're always just streaming and showing certain parts of the map It'd be a different story if they were to calculate everything at the same time, for example what MH:W does in its maps or games like ArmA do. However, it'd be really stupid if the RE Engine can't handle basic open world maps (e.g. with streaming) even though all modern and even last-gen engines could, except for maybe vanilla Unreal 3.
Anthony Long
OH NO NO NO
David Richardson
i wanna see how the re engine works with a cartoony cell shaded style with a new MvC game
Aiden Murphy
How easy/hard would it be to transfer assets like skeletons from MT Frameworks to RE Engine?
Given how much MHW sold, they're certainly on the Monster Hunter train (Iceborne aside). MT Frameworks runs like shit while RE Engine is fucking voodoo magic, so it would be a nice way to future-proof the series.
Samuel Ward
>MT Frameworks runs like shit
Literally the only time anyone ever said that. There's no Capcom engine that runs badly, chump.
Tyler Diaz
>MT Frameworks runs like shit What the fuck are you talking about? I remember when games like RE5 were new and everyone talked about how extremely well optimized they were
Luis Fisher
It will most likely only be games that can be made with a photorealistic artstyle. A big selling point of the RE engine is photogrammetry. Which allows for faster asset creation and a streamlined pipeline.
Christian Bennett
Man I wonder what Dragon's Dogma would be like in the RE engine.
How does MT Frameworks run like shit? DMC4 came out in 2008 and was one of the best looking games at the time and still ran at a consistent 60 fps on consoles on that engine
Xavier Nguyen
Deep Down
lol
Caleb Morris
When is this retarded face scanning technology meme going to end? I really really want it to be a thing of the past, on which we look back shaking our heads in disbelief that at one point in time developers honestly thought it was a good idea.
>“Here we are – we’re now finishing up DMC5. But I had ideas for Dragon’s Dogma 2 at the time as well. So here we are, it’s the end of this project.” Itsuno grins.
>“I’ve always got maybe around four different titles in mind, maybe about four different ideas that I’d love to make. But there’s a difference between the titles that I’d love to make and the titles that I think I should make next. But here we are, we’re here, and… I’m already gearing up for my next project. We can’t say what it is, but we’re looking forward to getting to work on it.”
The characters in SF are pretty much set in stone as unga bunga these days so I don't see Capcom adopting a realistic style though I wish they would
Alexander Gutierrez
Please
Christian Parker
DMC remake headed by Kamiya coming the franchise's 20th anniversary. Based baldy is going to wipe the canon clean of past mistakes (ie Nero) and finally drop Reuben as Dante, something that should've been done after 3.
They were always comic/anime style, ever since SF1.
Levi Nelson
Hopefully no more dmc put that shit to rest and make something new again.
Adam Parker
the whole reason Street Fighter characters are appealing is because of how unrealistic they are, Chun-Li's magnum thighs would have to be shrunken down a bit in order to work and a character like Zangief just could not exist
Justin Rogers
I really doubt they would use the RE Engine for an open world game. The engine seems to be designed for corridor gameplay, it would likely shit the bed with anything bigger than a corridor.
Leo Martinez
>When is this retarded face scanning technology meme going to end? I really really want it to be a thing of the past, on which we look back shaking our heads in disbelief that at one point in time developers honestly thought it was a good idea.
For AAA games? Most likely never.
Making highly detailed 3D models by hand is one of the most expensive and time-consuming parts of game development, and the people with that level of talent is shrinking. There's also the problem of detailed face mo-cap, which lends itself really badly to handmade character models, creating a distorted uncanny valley effect. Photoscanning is saving game developers a lot of money and time by letting them scan in a large chunk of the 3D objects in games.
Your only hope is AI 3D modelling, and that's gonna be another can of worms people will hate.
Dylan Howard
implying I bought any of them
Carter Robinson
It'd just be the same thing they did with the original Dragon's Dogma. Taking a corridor engine and using it for open world.
William Allen
>The characters in SF are pretty much set in stone as unga bunga these days so I don't see Capcom adopting a realistic style though I wish they would
They actually tried a semi-realistic style for SFV at first, but it lacked the visual clarity needed for a Fighting Game.
It's fucking great seeing as technology improves, the consumer is rewarded by sharp decrease in quality.
Daniel Hall
yes but IV and V definitely pushed things towards fully grotesque instead of merely cartoony
Ryder Howard
Anyone else really impressed with the RE engine? I think it's the best one on the market right now (IMO). I feel like this is what the Fox Engine would of been, if Konami didn't squander it.
>I really doubt they would use the RE Engine for an open world game. The engine seems to be designed for corridor gameplay, it would likely shit the bed with anything bigger than a corridor.
MT Framework is even worse in that regard. Games like DMC4 ran amazingly well because it was just static corridors which the engine could handle really well, Dragon's Dogma ran like absolute dogshit and even had to be letterboxed on last gen systems.
Aaron Johnson
>Viewtiful Joe 2 Yeah it's a shame we'll never get that
Bentley King
Imagine okami 2 in RE engine Maybe they could scan water color paintings for the textures
Robert Ward
>I really doubt they would use MT Framework for an open world game. The engine seems to be designed for corridor gameplay, it would likely shit the bed with anything bigger than a corridor.
that seems to be the one clover studios game capcom seems to acknowledge nowadays so its more likely then you'd think. Depends on whether or not the remaster sold
Elijah Williams
for direct reasoning, they said character actions were too hard animation wise to read and it also didn't work in terms of visual clarity(realistic body proportions make reading each character difficult)
Nathan James
My dream would be a Chun-Li action brawler with Third-Person Shooting elements about her young Interpol days trying to get Bison/Shadaloo and fighting the Dolls.
Jacob Nelson
>Dino Crisis Why not? The first one is as a mild "remake" is the easiest cashgrab ever after RE3make.
Jordan Gomez
You don't. Unless you are ready to leave buttslapping behind. That is stuff that will totally not fly today.
Zachary Cook
They could have unrealistic proportions / faces but still use the hi-tech realistic skin textures, sweat etc, and have more detailed versions of the normal animations now showing things like the muscles flexing and bones moving under the joints. Kinda like DOA6 but more detailed and without reducing any of the girls titty sizes
>They could have unrealistic proportions / faces but still use the hi-tech realistic skin textures, sweat etc, and have more detailed versions of the normal animations now showing things like the muscles flexing and bones moving under the joints. That would be very uncanny valley.
Jayden Sanders
Did you already forget Quiet?
Nicholas Kelly
>Guarantee Dragons Dogma 2 Resident Evil 8
>Likely Dead Rising 5 New Onimusha REmake 3 New IP DMC6
>Hopefully Lost Planet 4 New Dino Crisis Licensing their Engine to other studios
>DD2 is going to use the RE Engine again god dammit there goes any hopes for modding
Bentley Price
"The sexy factor" Imagine THIS being the one thing you really care about from those games. Sounds like jacking off to fanart is more your game incel
Adam Martin
Depends on how they do the faces. Even the most realistic 3D bodies are never uncanny valley; only faces trigger it. I've not seen a stylized face attempted in RE Engine yet, but I don't doubt that it could be done and look fine if they do the design right
Justin Wilson
Yeah, I'm gonna call BS on that. Not on your post being not the case, I know that the Art Director actually stated that, I'm gonna call BS on photorealism making stuff harder to read. I think SFV's Realtime Lighting system is much more fucked up and anti-readability, if he puts it that way, by making everything so fucking bloomy.
Isaac Morgan
I don't think you understand what realism is if you think they can just make unrealistic proportions with realistic textures.... honestly I don't think they should touch realism, instead they should just adapt the Tatsunoko style into 3D. It's peak Street Fighter art.
DMC5 has a bunch of mods. Unless you mean like incredibly complex mods.
Cameron Mitchell
Framework only ran like shit in mhw because the mh team doesnt know what its doing when it comes to optimization because they've been on handhelds and consoles for over a decade
Jason Russell
Is this why the Ace Attorney 7 announcement is taking so long to happen?
its because you can't have the more exaggerated poses in a realistic style, you can't have animations be more obvious in a realistic style, when you go realistic, everything ends up being more subtle, so visual cues end up falling apart.
Hunter Davis
what does engine have to do with character models
Ethan Sanchez
It actually sounds like you're borderline illiterate and/or underage. Please seek to improve your station
Dylan Lee
the RE engine is built with realism in mind, it doesn't work for other art styles, that's the reason why Megaman 11 wasn't made in the RE engine.
Adam Campbell
There are Rumors stating that capcom will go back to the CvS SF2 artstyle from the original concepts and the Animated Movie for SF6, since the character proportions are more "anatomically correct" and less cartoony.
Animated movie chunners is sex, The SF4 movies and cutscenes are bad as fuck.
Ryder Green
itsuno threatened to leave capcom if he didnt get to make dmc5 and dd2, dont worry user its comin
John Torres
the second people see that Chun-Li's thighs aren't smooth thick, slightly muscly pieces of perfection, everyone is going to make petitions to change the game back to a cartoony style.
Wyatt Walker
there is a thread for this, fuck off
Zachary Clark
Dragon's Dogma 2, DMC5:SE and ONE(1) good fighter is all that they need to churn out in order to save video games and complete their redemption arc.
said faggots forgets that capcom may enter in contact with that Spanish fitness model to serve as her body model for photoscanning google natasha encinosa
Daniel Jackson
i just want an MvC dream team of Jedah, Nero and Gene, is that so much to ask for?
Easton Brown
I'd rather he make Capcom Vs SNK 3
Lucas Edwards
SNK isnt cooperative of late
David Young
Itsuno's fighter is Rival Schools
Gavin Wilson
RE8 is probably like 80% finished REmake3 is probably already in production Devil May Cry 6 is probably in the planning stages Dragon's Dogma 2 is probably also in the planning stages.
Capcom said a couple of years ago that they invested heavily in R&D to make game development faster and more efficient, wanting game development time reduced to 2.5 years. The RE Engine is a result of that investment. By using a unified photo-realistic artstyle for all their RE engine games they can speed up game development since there's more overlap between their games.
Also, Itsuno said in an interview that they have now modified the RE Engine to be able to handle 60 FPS Action games like DMC. Itsuno will go on to make Dragon's Dogma 2 while a new director takes over for DMC6. DMC5 can now be used as the framework so that 6's development is faster and cheaper. Same with REmake3.
Capcom is essentially trying to do what Disney is the the fucking master of doing: Selling "brands". They want tech that makes it easier to crank out sequels to their popular franchises. The popularity of those franchises is then used to sell other stuff like figures and t-shirts etc etc, which makes a shit-ton of money.
Only series that leaned more on realistic anatomy will benefit from using the RE Engine; I don't think they would throw in series known for more animated looks such as Street Fighter or Mega Man into the RE Engine.
they'd never put that much effort in, they're only going to pick popular american instagram models from the same agency like every fucking company does.
Josiah James
Here is a billion dolar idea that is never going to happen.
A marvel vs capcom game where they scan the movie actors into the actual game.
Jaxon Martin
SNK wants nothing with Capcom ever again, they felt underappreciated with the previous deal, as in financially underappreciated.
>RE8 >RE3R >DD2 This three for sure, plus whatever the DMC team is doing, whether it's DLC or DMC6 Hopes Dreams that i don't want to wake up Fuck no, they tried to make SFV more realistic in earlier development stages and realised it was bad Honestly, i wouldn't be surprised if Capcom reveals that the mystery project the fighting game division is currently working on is the revival of an old fighting game
Evan Nelson
You mean the SF movie actors? That'd be cool
Christopher Brown
so obviously bullshot
Mason Sullivan
Possibly getting reskinned into Dragon's Dogma 2 since it uses elements from the DD cut content like the Everfall
SF movie actors were a bunch of nobodies save Jean Claude and Raul Julia though, pretty sure getting the MCU actors would cost almost a billion, RDJ alone became the best paid actor in Hollywood for a while.
Wyatt Lee
lmao fuck the Switch
Samuel Diaz
>In early 2015, Kazunori Sugiura stated in an interview with 4gamer that the vision for the game had expanded since its initial 2013 reveal, to better appeal in the long term to players, and so the development timescale had been extended. >In June 2018, Capcom extended the trademark for the game.
still being worked on
Gabriel Rogers
lmao nobody gives a fuck about the switch except retards
Brayden Gomez
>RE ENGINE CAN ONLY RENDER '''''REALISTIC''' GRAPHICS
>natasha encinosa looked her up, she has nice thighs, but they're too flabby and have a lot of imperfections. Chun Li is great because they're thick, but they also got a bit of muscle and are perfect. Though I guess that's the issue with face scanning/body scanning in the first place, you still have to kind of work around the same imperfections that the model had to begin with.
Andrew Cooper
>In June 2018, Capcom extended the trademark for the game.
Literally means fucking nothing. They just don't want anyone else selling a game with the name Deep Down.
Eli Moore
>console war retards It'll seep into other consoles if they get away with it dumb fucks
Ethan Martinez
we haven't seen it run anything else. And considering they didn't use it for Megaman 11 because of it's cartoony style, it's pretty clear that it doesn't really work.
Jason Wood
fuck off switchlet kek
Juan White
>In June 2018, Capcom extended the trademark for the game. Extending trademarks is just playing safe, just like registering a trademark for some idea, it might or might not ever get used.
Jace Howard
let the shitposters shitpost. People completely forgot RE Engine games had more than realism
Owen Wright
god you one dumb nigger
Blake Stewart
If Capcom moves forward without making DD2 and giving it a good long term content plan I can never really forgive them.
Thomas Barnes
What's your proof of otherwise? The Engine is literally about scanning real people and objects with only some original 3D rendering on the side.
Brayden Powell
the RE Engine has only been used for realistic games, heck it's only been used for like... 3 games in it's entire existence
Ryan Lopez
>Will eat up a 30 dollar DMC1 port hello Capcom shill
Brody Phillips
No one is console warring here but you, the switch is just extremely meh. Nintddy does its own shit anyway like usual
Levi Gray
They could've used it for an entirely 2D mega man game if they wanted. Game engines are not limited like that
Cameron Bennett
explain why MM11 didn't use it then? explain why there hasn't been a cartoony game on it at all, not even a tech demo or anything.
Well yeah, switch niggers will do that out of desperation. Listen cuck NOBODY gives a shit about the Switch. Not just Capcom. Fucking nobody. 3rd party support for Nintendo has been shit for years. Just look at the Wii U. It's a joke. And you're a joke too if you think anybody cares. Every single game sucks on the switch. Just compare MK11 for a recent example.
Fuck off fat fuck.
Isaac Hall
dragons dogma 2 uses updated version of monster hunter world engine
I'm guessing they want to put all of the previous games of current gen first
Jordan King
>Power Stone >Without Itsuno Cloning cannot come soon enough
Tyler Anderson
Nero I can see being possible in a crossover but Gene I'm not sure.
Ryder Nelson
Mega Man X the third person shooter.
Henry James
>Devil May Cry sucks Capcom shill how could you turn on your own corporation
Elijah Perry
>nincel literally going insane LMAOOO
Ryder Ward
Ghost n Goblins reboot
Ryan Jones
Just make a Capcom exclusive VS Fighter already. There's clearly enough Capcom IPs to make a whole roster by itself and I really doubt many people would be bothered by the idea at this point.
>Capcom exclusive VS Fighter already God I hope. Fuck the MCU. Fuck them in their AIDS ridden ass. Give me Capcom All Stars with Gene, Asura and Nero. Plus guess characters like Bayonetta or Raiden.
sorry but it's 2019. there is no way in hell that GOD HAND would fly today. And believe me, I hate using "it's current year" but it is what it is.
Ryder Cruz
>Yeah, I'm gonna call BS on that. Why? It's pretty well documented for SFV, as well as SFIV (I remember multiple interviews with Seth Killian about it with SFIV). SFIV had issues with things not standing out, as well as originally having moves being detected with limbs hitting the other player, instead of hitboxes. Literally do some quick google searches before stomping your feet that the other person is wrong .
Samuel Murphy
I disagree but w/e
Nathan Cox
haha, everyone but you and a few straggler hipsters would drop Street Fighter like hot shit. Maybe even faster than MVCI
I hope DMC is done with for another 10 years. Maybe most of the DMCfags will off themselves by then while Itsuno works on DD2
Robert Hill
>What games are they lads? >DD2 on RE engine NOOOOOOOOOOOOOOOOOOOOOOOOO
Daniel Hall
Anyone else hoping Capcom makes a COLORFUL game? Tired of the drab realism they've been on. Give me another Ghost and Goblins (to compete with Medievil) or hell something entirely new that's colorful.
Jack Rogers
They made a deal to use each other's IPs to make their own games. It's not Capcom's fault SNK squandered the opportunity on card battle shit and SNK knows this
Lucas Hill
My guess are >DMC5 DLC >New RE, maybe REmake 3 or RE8 >Dragon Dogma 2 >That one Sony game they were supposed to make years ago >DR5 or Dino Crisis for MS
Cameron Smith
Fuck you. I hate people who think all games need "content plans" and roadmaps now.
Juan Rivera
Final Fight Streetwise 2
Joseph King
Colorful games are fun and game developers never make their games with the idea of being fun.
Julian Long
This guy has nailed it
Luis Carter
RE2 was boring as fuck and runs like shit.
Gavin Diaz
Step it up, user, they are working on Vergil's own game.
Xavier White
>runs like shit. objectively false dude. Try turning off DX12
Parker Scott
Okay I will but the framerate is awful in my 970. Literally runs worse than any other game.
Lucas Flores
turn off DX12 and you will get constant 60fps
Kayden Reed
Breath of Fire plz kthx
Chase Martin
>awful in my 970 >he fell for the 3.5GB meme kek
Christian Hughes
Gay
Juan Cox
RIVAL SCHOOLS
Chase Miller
>Megaman Legends >REngine Wouldn't that look absolutely disgusting? The engine is all about realism and something as super anime as Megaman Legends would look really jarring as fuck.
Aaron Jenkins
Eric why haven’t you killed yourself already Nobody likes you you mentally ill Neet
Evan Rivera
>runs at 60 fps on base xbone >can't on a 970 >such a great engine wow :)
Hudson Gomez
Like what? Nintendo vs Capcom?
Joshua Williams
No idea who this bogeyman is you mentally ill schizos.
user is saying just Capcom characters and no crossover
Christopher Jones
Again, you have namefags living in your head rent free. You're demented.
Dominic Ward
whos Eric
Evan Hall
He is one of the only people who should ever do a Capcom All-Stars game. He’s had a hand in so many series, especially obscure ones, that he would be the only one to give those dead games respect.
Connor Brown
it was already on DX11 :(
Blake Walker
Apparently if you shit on underpowered shitboxes that happen to also have "Nintendo" written on them you're an Eric.
Nathaniel Price
Re3 Re8 DD2 Early DMC6 Maybe MonHun World 2 for next gen where we get 20 monsters again cause building from scratch.
I think it's pretty safe to assume that DMC5 is getting some kind of Next Gen Special Edition.
Both Itsuno and Okabe made it sound like there's going to be DLC, but Matt Walker's statement about there not being anything "currently" planned makes me think they're planning something bigger for the launch of PS5 and Nextbox. Probably an Iceborne sized expansion
that's nintendo's fault for making bing bing toys instead of gaming platforms.
Kayden Jackson
Demon Souls still sucks Matosis
Ian Miller
What does that have to do with Capcom cutting out a game from a collection in the slightest?
Capcom makes toys too
Christopher Gutierrez
video games are toys user.
Landon Nelson
if the switch was a gaming platform instead of a bing bing toy, it would have gotten dmc5 instead of another old port.
Grayson Cruz
>make one of the most beautiful games ever >completely ignore the series then release a mobile shit game you know will fail and thus use it as an excuse for the series to not be properly revived I don't give a shit if its not BoF related
>Capcom cuts out a game from a collection and gives it to Switch owners >Expecting them to put in effort for DMCV Something is at fault but it aint the toy
Angel Adams
Fuck off Eric
Andrew Perry
the switch is simply too weak to run the re engine. that's nintendo's fault, not capcom's.
Samuel Morgan
i wonder how versatile RE Engine is. MT Framework was insane for how many different (mechanically) games it was used. Only UE3 found more uses.
Capcom asked Nintendo to make the Switch stronger so it could run the RE Engine. Nintendo did, and Capcom did nothing
Jordan Ortiz
Of capcom is scared enough to remove a buttslap from street fighter 5, then just imagine what they’d do to god hand 2. But I’d love it if they did make one, but it’s just not going to happen.
Jaxon Jackson
>Nintendo did ...and it still didn't turn out to be strong enough because they're cheap.
RE engine's greatest strength is using photoscanned actors for human models.
SFVI needs to peer back into the 90s, not make their icons limited by human actors. If judging Ken's look would be a standard, either SFA or SFIII would be great. Considering we might go past SFIII chronologically, I wouldn't mind the latter.
If it wasn't enough, why did Capcom not say anything to improve it more? They had a goal in mind, and said nothing to achieve it.
Dylan Nelson
Who the fuck cares what the fuck they scan, it ends looking like greasy faced goblin shit. See Resident Evil 7 and 2 actresses, they are beautiful and look like shit ingame. Same with DMCV
Nathan Hughes
Dino Crisis got leaked today, user
Angel Davis
All but confirming it. The only downside is that it won't be out for a couple years still.
Nolan Nelson
why are asians so cute bros?
James Gonzalez
Where?
Robert Young
why should capcom have to tell nintendo how to make a console that can run modern games? sony and microsoft know how to do that.
Cooper Morris
I must be strange for liking this. Tho personally, I think they should go back to something like the 2D cartoony sprites that they had at the beginning of the series. Not sprites but streetfighter with 2D animations with today's technology would be amazing. So few games do this nowadays but the ones that do usually look incredible.
Hunter Rodriguez
Capcom literally asked them to make it to where it could run modern games. Nintendo did what they asked, but it somehow was not enough
If you think about it, its kinda Capcom's fault Switch is underpowered when they had the power to change that
>DD2 is going to use the RE Engine again >again >god dammit there goes any hopes for modding You're a fucking retard. REmake2 and DMCV already have lots of mods.
Hunter Campbell
you mean like DB FighterZ?
Camden Cruz
Dogma worked fine in MT Framework but I have no idea how it'd do with RE Engine
Carter King
RE2 has a shit ton of complex mods.
Also, not the same engine but you people said the same shit with SFV, and it became the most modded FG ever with some of the better done mods also ever.
Gavin Howard
why doesnt capcom just out source their fighting games to arcsys. They outsourced with sf5 and the only in house fighting game theyve made recently was mvci
Christopher Nelson
Yeah pretty much.
Eli Flores
No, Switch owners will though, because how else will they show everyone how starved for games they are? Anyone who wants dmc1 will just buy the HD collection on a better platform for the exact same price switchlets will pay for just the first game, because switchlets are just THAT cucked.
Henry Carter
I hope they fix the audio/video desync that happens during cutscenes if the game freezes, literally the only issue i have with the engine.
Jack Ward
DBZF style would look like shit. SF doesnt look like tv anime but like illustration artbook anime.
Alexander Mitchell
SFV was made by a Guilty Gear dude also ArcSys fighters and Street Fighter are fundamentally different in gameplay anyway
Anthony Murphy
>Implying you didn't buy a Switch to eat up Capcom's ports
Noah Jackson
Who fucking cares about Capcom, they'll eventually just piss all over their fans again like they always do.
CyberConnect2 seems to be the only ones who can do that sort of style without sacrificing the level of animation involved
Caleb Ortiz
Konami's even worse.
Jordan Myers
Sounds so unnecessary. Why not just use Unreal4 like everyone else? It would save time and money to use Unreal. Its the best engine for a reason.
Leo Turner
>SF doesnt look like tv anime but like illustration artbook anime. I don't follow you.
DBFZ looks more like an anime movie than a TV anime because it has so many more frames to the animations
Colton Ross
We're not talking about Konami right now though are we user? One smelly piece of shit doesn't make another piece of shit smell any less.
I've seen this bullshit cycle from Capcom too many times I refuse to give them anymore money or respect. Right now we're in another period where they stop acting like dicks until they decide to do stupid shit again. It's the calm before another shitstorm caused by their own shady practices and greed.
If we see a DD2 teaser at E3 or similar I might cream my pants
Christian Perry
I don't own a Switch. Why would I pay for a system that doesn't even have the only Nintendo franchise I like on it and never will? If they make an F-Zero game again, as in a new one and not some remaster, I'd consider buying it, but only if it actually looked and played like F-Zero.
Benjamin Ramirez
how do I get the nude claire mod if I don't have the elza walker costume
Caleb White
I'f like to think new properties, but it's most likely more remakes.
Brandon Gonzalez
>RE Engine actually stands for REach for the Moon >Moon
Street Fighter VI: This time it's not shitty Edition
Isaac Wood
Jesus, is it summer already? Started out as a good thread before all the little faggot "trolls" came in here.
Matthew Turner
>there are numerous titles currently being developed internally with the RE ENGINE. So it's official? Capcom literally gives no fucks about the Swicth aside from quick one-off ports?
Isaiah Parker
Just believe user, things will be different this time
Eli Flores
>st-stop being so mean to Capcom guys otherwise they won't peg me anymore ;__;
Brayden Hall
Isn't 1 just a test-run anyways? They always say this shit as a cushion in case it bombs.
Aaron Cruz
Fuck you nigger, capcom is about the only based AAA dev left. You're goddamn right I'm going to shill for them.
Leo Powell
Dude. Stop being autistic and taking what I said 1000% literally. It would not have to be exactly the same art style as DBZF. My point is that it is 2D animations akin to the way Streetfighter looked at the beginning of the series. But instead of sprites it could be hand-drawn animations or something.
Also, I disagree: I think DBZF looks great.
Juan Cox
Can they make non-realistic looking games in that engine? From what I heard textures HAVE to be scanned in.
Nathaniel Rodriguez
Sf should not have solid flat colors as shading. It never had that tv/film cell style with 2 or 3 tones of shading.
Why dont you just play the games they make when theyre not acting like dicks and not play the ones they make when they are? If you admit they can cycle between good and bad it doesnt mean you should throw out the baby with the bathwater just because they are sometimes bad.
Jeremiah Martinez
Dino crisis REmake REmake3 Dragons dogma 2 Vergil DLC God hand 2 Lost planet 3 Onimusha 5
Let a man dream
Austin Parker
>viewtiful joe 2 uhh, someone wanna tell him?
Adrian Lee
You heard wrong. It's a game engine, they could use it to make a 2D megaman game if they wanted
Lucas Diaz
Because it's my money and I choose what to do with it.
Noah Gray
Forgot the image
See the image has gradients. Its not 3 flat solid colors as anime film. Its more closer to illustration rather than imitating anime cells.
>If you a game to play 1 frame per hour then yes. Learn english, esl retard.
Nathan Gomez
LOST PLANET 4: 3 DIDN'T HAPPEN EDITION
Jackson Sanders
LOS DOGMAS DE LOS DRAGONS
Joshua Torres
prove it
Mason Torres
what about your settings? I have a lot of shit on medium, it really drops framerate when I go through a door or shit like that, I just formatted my PC so I don't know what is the cause, I have an i5 4690k.
Benjamin Murphy
>people want a God Hand without any original devs ???
Benjamin Torres
Update your drivers
Kevin Hernandez
who says mikami wouldnt come back for a sequel
Ayden Howard
RE3 Remake Dragon's Dogma (Maybe) DMC1 Remake New IP
Luis Reed
>they've found their new MT Framework. And yet they keep using that fucking engine. It's surprising how much you can customize that shit considering the switch version of mh xx and mh world use the exact same version
Asher Lewis
Yes before RE8. RE3 remake was 20% finished before they probably even considered it. You already have the RPD, a chunk of Raccoon City streets, the skyline for it, plenty of reusable zombie models, and Mr. X's AI is already a good base to expand upon for Nemesis.
Samuel Perez
I have the latest ones. DMC5 runs fine with drops to 40 but almost everything maxed out.
Samuel Sullivan
Post your specs
Owen Thomas
I was thinking about upgrading the GPU but I don't know if its worth it.
DMC5 alone made me see all the possibilities of this engine. The special effects, lighting, field of view, all made me think of fighting games like Rival Schools, Alpha series SF, cross over VS games like Marvel vs Capcom. Fuck man. Even if they wanted to stay with the realistic fighters, do another 3D SF like EX series.
Michael Sanders
How would face scanned characters worth with a game like that with a created character? Assuming they still use that like fucking every company is doing now.
Ayden Anderson
oh is my CPU too hot? I might have to check on that
Jose Howard
playable vergil pls
Landon Lopez
Do Parasite Eve you salty fucks!
Samuel Howard
All these guesses but nobody is gonna expect the true outcome.
companies use more than one engine, look at SEGA for example: >Hedgehog Engine >Persona Engine >Virtua Engine >Puyo Engine >Dragon Engine >Unity >Cryengine >Unreal in capcom's case, RE engine is one of their major engines, but pretending that they ONLY use that one is absurd. That'd be like saying every single Konami game runs on the Fox Engine.
Ethan Brown
this I would rather not have the game at all than have it neutered beyond recognition
Charles Nelson
NEW ONIMUSHA GOD HAND 2 DRAGON'S DOGMA 2 OH MY FUCKING GOD BROS MY FUCKINGNGGGGGGGGGGGGG DIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICK
Capcom nailed face-scanning with DMC5 though. Dante and Nero have never looked better and the whole thing looks incredible in motion. It looks even better than RE2 which still had some RE7-tier faces in some areas. The next game with the RE-engine will be even better.
Boco it's time to let go. Darkstalkers isn't coming back
Isaiah Moore
If it can make DMC then I don't see why it couldn't be able to make fighters. I don't think Capcom will make any fighters with it though, too realistic, even if they want a more "realistic" Street Fighter they will never use the RE engine to do it since the characters looks are pretty much set in stone and real people will look too different and there would be way too many people to all scan in.
Sebastian Thompson
really depends on the direction, certain games like DMC and Resident Evil work with this technology, but games like Street Fighter and Megaman really wouldn't.
Cooper Martin
WHAT ABOUT DEAD RISING/?
Robert Bennett
What others having said, if DD2 used the RE engine, there’d be at least a good sum of fun mods.
Which ironic you bring this up, as for how solid of a PC port Dragons Dogma got, mods for the game were beyond fucking awful. Same goes to the poor souls who waited out on the pc release of Monster Hunter World just for the potential modding (the main benefit they got was much better loadtimes) Could mods be implemented? Yes, but they were awful, especially in comparison to the recent shit people have been doing to REmake2 and DMC5.
Owen Peterson
Unless you think the hyper realistic faces just looks stupid in general, which it does. Cant wait till we can see the blackheads on their noses and their blood shot eyes
Hudson Hughes
>games like Street Fighter and Megaman really wouldn't. Why even bring those games up? Obviously they are never going to be made with RE engine. Capcom has more than one engine.
Kayden Johnson
Lost Planet 4 Hopefully
Julian Howard
retard There are tons of mods for RE2 and DMC5 already you fucking idiot.
Dylan Jones
it's because a common fear people have about the RE engine is that capcom will start making EVERYTHING with it.
Well, aside from Dino Crisis any Capcom IP that needs revival is more cartoony. SO oh well.
Michael Gomez
a lot of these kind of look meh to terrible if I'm being honest here. The only pseudo realistic style that looks good with these characters is modern Shinkiro. He hits a perfect blend there where it's still pretty detailed, but it doesn't look like it's at all trying to mirror reality, which is the biggest issue with his old capcom art.
>wanting Legends at all You faggots will kill the possibility of a good 3D Mega Man
Henry Nguyen
Sure, like it wasn't already killed by X7.
Nathan Robinson
>MonHun building from scratch again >More and more years of people bitching about lack of content due to them being unable to port over the psp models again for the Nth time It’s so stupid, yet feels very real. Unless some engine guru magically shows up at Capcom and somehow seemingly coverts all of Worlds assets onto the new engine while still maintaining whatever process they currently use to delvelop the content they’ve been putting out along with the upcoming Icebourne.
Dominic Sanchez
there are retards in this thread that want photo realistic SF, it is also a common misconception that realistic games sell better or are more visually impressive.
Lincoln Baker
the fact that it took this long for someone to reply with this makes me extremely fucking sad.
Christopher Richardson
The real answer is they likely didn't wanna get called out for bootlegging Tekken's aesthetic.