So GBF, which gives out literal hundreds of free rolls, allows the player to grind for the best characters in the game, get free gacha characters by stocking up the premium currency, and get free characters from its events all the time can't be considered to have non-intrusive monetization
Any gacha games that have genuinely good gameplay and non-intrusive monetization strategies?
No, it can't, you absolute mongoloid. What's the deal with GBF players and thinking they aren't playing a bottom of the barrel genre?
"It's not cause I think it's not"
Based retard bro
Dragalia Lost may be too simplistic gameplay wise (with the exception of High dragons fights and some raids) but its monetization practices are pretty based, Nintendo literally told Cygames to rework the game so players spend less and don't feel the urge to spend money to begin with
Its community is used to be given lots of free gems and summons every now and then, so much that free to play accounts can be easily on par with paid accounts
pic related, every 5* unit I've got since launch, all were summoned without paying real money
compare it to more popular gachas like FEH or Fate Go
Once the initial wave of free pax wore off you're stuck with the one or two decks you've made.
Tell that to primal grid whales, imbecile.
>b-but look at this guy beating stuff with magna grid
Farmed with whale grids btw.