Name one good dbz game
Name one good dbz game
Other urls found in this thread:
clips.twitch.tv
youtube.com
youtube.com
twitch.tv
youtube.com
youtube.com
youtube.com
youtube.com
youtube.com
twitter.com
>Budokai 3
>Budokai Tenkaichi 3
>DBFZ
FighterZ
DBFZ
Its a shit franchise, but its got a few decent games.
DBFZ and Budokai 3 are a lot of fun.
Budokai 1 is okay but not really good and there was one mugen-based fangame I can't name but enjoyed a little bit.
I fucking despise the tenkaichi games and don't get why Yea Forums likes them beyond Yea Forums being collectively retarded.
None of them
Also check these dubs
I enjoyed my time with Xenoverse games. They aren't perfect but they are good.
Attack of the Saiyans
Budokai Tenkaichi 3
That 2D fighter on the DS was pretty good.
Super warrior 2 or something?
DRAGON BALL WARRIORS
youtube.com
It's gonna happen!
all people saying tenkiachi are nostliaga ridden faggots,the game had zero deptth and all characters play the same
Tenkaichi 2/3 best DBZ games ever Budokai is just another shitty random 2d fighter
spotted the retard
They were cool and flashy and had a lot of characters,who cares about depth in a fucking DB game?
DB Legends, Ultimate Battle 22, Legacy of Goku, DBLOT
this, not exactly a competitively viable game but I played the shit out of it for months with my older brother. it's way too easy to camp and dodge forever once you get a lead so we had to make up rules against doing it
Legacy of Goku 2, Buus Fury, that one turn based RPG on the DS
>I fucking despise the tenkaichi games and don't get why Yea Forums likes them
It's because you're a casual with shit taste.
I liked Tenkaichi tag team
it was fun but it was shit since its repetitve as fuck once you play more then a week
>no one's said Super DBZ
Fucking hell
Okay retard.
youtube.com
Super Dragon Ball Z.
desu Im not being objective I havent played a DBZ game since I was a kid,probably as an adult Budokai is more fun especially on the long term
Super DBZ was garbage what's wrong with you
Who cares? It's a dbz game that just adds everything. I'd play BT3 over dbfz any day of the week.
>fly around shooting beams, destroying the environment and doing combos with over 100 characters, giants included
>2D fighter where every character does the same 20sec long blockstring and the game gets so boring and repetitive it dies in barely a month
Casual how?
Tenkaichi is designed as a casual dragon ball simulator with the loose structure of a fighting game that can't really be called that.
If you think I have shit taste then to each they own but how am I casual for hating a casual game?
see
really wish we'd gotten a TK4, shame all we got was XV
T.green square
Budokai 3
Tenkaichi 3
Legacy of Goku 2
Buu's Fury
Dragon Ball Figherz
Dragon Ball Fusions
Super Dragon Ball Heroes World Mission
>Super Dragon Ball Heroes World Mission
My nigga
Exactly what I would expect a filthy casual to say. You've played yourself.
This but Infinite World instead of Budokai 3 because it's just Budokai 3 with more content and no Dragon Rush system.
Also there's a bunch of RPGs people like that I haven't played (LoG2, Buu's Fury, Attack of the Saiyans, that SNES one with the alternate SS Vegeta ending to Namek, Fusions).
Bt3
Raging blast 1&2
Burst limit
World mission
Legacy of Goku
Super sonic warriors
FighterZ
Ultimate Tenkaichi
Legends
Dokkan battle
Infinite world
Dokkan is a pretty good time waster
Legacy of Goku is also charming
Log 2 ane buus fury rule
modded gta sa
You forgot Shin Budokai 2, Budokai 2, and Burst Limit.
Well if they got a DB Warriors game OG DB would fit better. You didn't really have the cast of Z blowing through crowds of enemies. Granted you'd really have to stretch to get a playable roster that reaches the size of other licensed Musous, although you could have at least 2 versions of each of the protagonists so maybe not.
>Shin Budokai 2
Never played, is it good?
>Budokai 2
Listen I enjoy the story mode immensely as well but the battle system is nowhere as good as B3 so I gotta knock it down a few points
>Burst Limit
Shit taste
mfw this is actually the best answer
Based.
Mexican modded Budokai Tenkaichi 3
>Never played, is it good?
Yes, it's like infinite world and covers Boo in the Future timeline.
>the battle system is nowhere as good as B3
Budokai 3 is more fluid but teleport spam always has and always will ruin it. You can't say no to that funky ost either.
>Shit taste
The cards were kind of dumb, but aside from that, it took Budokai a step further. It also helped to have one of the best db songs in existence.
Can't wait till spics start porting over all the models from world mission.
DBFZ is objectively the best looking anime game of all time and was on top of the fighting game world for a while, it only fell in late 2018/early 2019 due to a bunch of external reasons
Shame since S2's changes were almost entirely for the better and all the S2 DLC characters have been fun to play as thus far.
>due to a bunch of external reasons
What external reasons?
I want to breed with 21 bros.
NOT PODER PROHIBIDO SS DIEZ!
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
DBZ Super Budoten
Got a clip of that shit? I was laughing for 10 minutes straight
I want to feed Android 21
Thanks senpai.
Missing some games but I agree
Legacy of goku all except 1
That's all I've played.
I want to wife her.
Legacy of Goku 2
youtube.com
definitive list
>wifing used goods
cuck
He didn't post a picture of videl though.
Been playing Budokai Tenkaichi 3 recently on PS2 for the first time. It seems like optimal play boils down to running away, charging, and lobbing power moves at the opponent when in a range where it'll likely hit. I've so far found no reason to ever use the tiny automated physical attacking system.
I'm enjoying the amount of novelty there is to the million character iterations. Going through checking out supers is fun for now, and so is playing the story mode most of the time. Prefer fighting game based DBZ games but this is better as this kind of action game arena brawler thing than Raging Blast which I got years ago and was a terrible mistake utter shit.
Super Towa in XV2 when?
Lies
No actual argument cos I'm right. Got a 30 win streak then deleted the game and went back to tekken/sf. Worst fighting game I'd ever played.
What lies?
put the AI on the highest level and see what happens with that tactic
Dunno if it's considered good but I'll always treasure this one
>It seems like optimal play boils down to running away, charging, and lobbing power moves at the opponent when in a range where it'll likely hit. I've so far found no reason to ever use the tiny automated physical attacking system.
That depends on the difficulty, it that won't work nearly as well if the ai is set higher. Admittedly though, close combat has more merit against a live player because the ai is flawed and won't punish very much for running away.
depends on the AI, try it against a dedicated melee AI like Nam and you get your absolute shit kicked in
KAKAROTO
It must be for this to exist.
youtube.com
Well I'm playing the story mode on the hardest setting, unless there's extra difficulty settings to unlock once I beat this first one.
I'm not saying it's bad or anything it's fun enough, just sort of simple gameplay that'd probably be better against another person at least, although I find the autocombo physical "flurry of attacks" close combat pretty boring. The fun is in the moving and flying around.
>Playing against AI in fighting games
AI in fighting games is either completely braindead retarded or it straight up reads your inputs. Completely different from a human opponent.
Really? I never payed much attention to specific ai, but some were always uncommonly tough like him and Chichi.
>won against 30 saibamen like it means something
Lol
The story's difficulty is lower than very hard on vs. or mission 100.
I'll give you that they're completely different, but don't generalize as if it's always the same.
He was lying about the game dying
Thought this was a pretty neat little puzzle gacha but after about 20 min realized how simplistic and grindy that shit is turned me off of it forever. Offers no challenge or any redeeming qualities at all for that matter
it's fine to enjoy DBFZ but don't go pretending you're good at fighting games because you're playing one of the most casualized games out there right now
Not soon enough.
various AI have different tactics
Nam is notorious for having an incredibly tough melee game to make up for his complete lack in ranged attacks
Characters with good ranged play will tend to favor ranged spam like Frieza and Perfect Cell (barrage death beam spam all day)
my nigga, advanced adventure is based as fuck
youtube.com
youtube.com
youtube.com
So..this..is..the..power..of..a..tekken..player
Budokai 3 and FighterZ are the best around.
Maybe ProjectZ will get made and be good.
Can you play this online like with netplay or something? With the mods too?
That is how AI in fighting games are programed, they have a bunch of preset attack and movement strings that they throw out at random and then at higher difficulties it will also read your button inputs in order to block or counter attack. It's not like they have deep learning algorithms or anything.
And playing against high level AI is not "high level play" either, because the AI is playing a completely different game then you are. They can react to unreactable moves and don't have basic human qualities like guessing or conditioning.
the one with many gokus in it
git fucking gud, button masher
Well I feel silly then.
>And playing against high level AI is not "high level play" either, because the AI is playing a completely different game then you are.
Both you and the ai are given the same variables to work with. Of course the experience will never be the same, but at the same time, it still gives an idea for what high level play is like. Adding handicaps helps with this as well.
Implying that playing against a computer is completely invalid is the same as completely disregarding the fundamentals of that game.
I just wanted a fun fighting game that captured the spirit of the show
Attack of the Saiyans is probably the best RPG DBZ game out there.
It really is not the same at all, watch a Melee grand finals and watch how two level 9 CPUs play against each other. They are not even in the same universe. CPUs do not abuse glitches, have human reaction speed, remember what happened two seconds ago, get conditioned to do a certain move, etc etc.
I will give an example: X move comes out at 10 frames. This is unreactable to human sight. The AI knows when you press the button for X move and reacts accordingly, but you cannot do the opposite. The AI now has an advantage that no human could ever possibly have. It works the opposite way as well, many FG devs program their AI go not to do long combos because shitters hate getting comboed. That's an advantage a human player has that an AI doesn't. Devs typically compensate by giving AI super high damage output. Again, both sides are playing a different game.
Hi, you might not know about me because I was on the SNES and never had an official English release but I’m a true JRPG and also the best DBZ game ever made.
For real though I loved that if you were able to keep Yamaha/tien/clownboy alove during the nappa/vegeta fight you could take them to namek with you
Fusions was fucking great.
Just played the latest build of Hyper DBZ, way past its relevance but it's really fucking good. Piccolo's the man.
Super dragon ball z.
I played this when I was quite young. I didn't understand anything and got stuck at the Namek planet as Kid Gohan.
>watch a Melee grand finals and watch how two level 9 CPUs play against each other. They are not even in the same universe. CPUs do not abuse glitches
Melee tournament play literally revolves around glitch abuse, it's one of the worst examples you could've come up with since it doesn't resemble the vision for the game in the slightest.
>I will give an example
The example itself is fine but it's purely hypothetical.
dbfz, dbz rpg (snes), dragon ball (gba)
Omae no de data, Gohan!
Those games were good. Great music too.
I want demon mommy towa to dominate me.
I played it, not bad at all and Tenshinhan was overleveled to where he couldn't take damage.
Glitch abuse is playing the game as it is, "as it was intended" is completely irrelevant. If wavedashing is a glitch, what would reading inputs be considered? And it doesn't matter, you can pick any fighting game you want, pit two high level CPUs against each other and the resulting gameplay will not match up with two skilled human players. AI is either random or reactionary in its play, humans actually have purpose behind what they are doing.
And it isn't to say that AI in general can't mimick human players, its just that fighting game AI as it is now can never imitate human players. Obviously for games like chess AI has been created that is even better than human players at playing the game without cheating like FG AI does.
Legacy of Goku 2
>Glitch abuse is playing the game as it is, "as it was intended" is completely irrelevant.
It's not because Melee is an extremely special case. Other games may have some exploits here and there, but nothing even close to that level.
>you can pick any fighting game you want, pit two high level CPUs against each other and the resulting gameplay will not match up with two skilled human players.
It will to some extent depending on the game. You can't just generalize as if all fighting games are the exact same. I understand that ai is limited, but that limit will undoubtedly change from game to game.
>I'd play BT3 over dbfz any day of the week.
>where every character does the same 20sec long blockstring and the game gets so boring and repetitive
Yep sounds like good ol' BT3 to me.
this
based
Fuck that. XV3 and Super Towa in that when, Bamco?
>Buyu Retsuden
>Butouden 2
>Idainaru Dragon Ball Densetsu
>Gokuden
There's a bunch of great old DBZ games.
Always mentioning PS2 era is newfag tier.
Sell me on Gokuden and The Legend.
Glitch abuse IS irrelevent because when discussing "high level play" we are talking about the game as it IS rather than as it "should" be. The AI does not play the game as it IS. They are not working with the same tools that a human opponent is working with. They are not on equal footing.
Please name one fighting game with AI that does not work in the way I described.
Both are very fanservice-y for DBZ fans.
Gokuden follow the story like an interactive episode from the start of DB until Freeza, with minimalistic gameplay but great music and presentation.
The Legend is a 3v3 fighting game that also follows the anime, with each chapter being the major battles from Nappa to Buu.