Why don't Valve/Steam sponsor the E3 PC Gaming Show anyway? They are, by far, the biggest PC gaming company. It's just another case of them doing the bare minimum for the maximum possible cut.
Why don't Valve/Steam sponsor the E3 PC Gaming Show anyway? They are, by far, the biggest PC gaming company...
>steam
>games
They don't need to. Steam is an established product for 16 years, they don't need to advertise it.
Epic games on the other hand tries to shill their inferior chink ware every way possible.
The other major platform holders usually have regular conferences in some form - in fact, there's been a big outrage that Sony isn't doing one this year for the first time in over 2 decades.
Valve is the exception. It's them being cheap, lazy and complacent.
Why the fuck do so many people still support Epic Games even after they got outed as spyware?
No its them making no games. Why would they hold a conference when they are not going to announce anything.
This
So they can support their partners in selling their games, which Valve get a 30% cut and make all their money from?
Sony and Microsoft show a ton of 3rd party games too.
Do you expect amazon do show up at book fares to support authors because they sell those books and take a 30% cut?
Valve has never been that much into marketing or sponsoring (outside of some tournaments for Dota 2 or CSGO IIRC). At least I don't remember a single Steam ad between now and around 2011 whereas League of Legends plastered its ads everywhere back then and probably still does.
They are investing money in growing the PC market directly instead of the roundabout way of sponsoring things to increase visibility.
I mean, Amazon suck too. They're good for price and service but they're a pretty shitty company in a lot of ways.
And Amazon's business model is fundamentally different - they have the excuse that they work on thin margins, where Steam's cut is far higher.
And Valve could easily do this, if for no other reason than to prevent the competition doing the same - it's just them they're just being cheap, lazy and not wanting to support publishers while making a huge profit out of them.
Why? They already buttfuck publishers with a nice 30% cut by doing nothing. They don't have to do any kind of thing anywhere, the money flows.
I'll bite, Chinaman. Does EGS offer the following: (a) Store Keys that developers/publishers are free to sell or distribute without the storefront taking a fee, (b) offer user forums and game community sections, (c) manage a variety of payment options for each region without charging an additional fee, (d) offer comprehensive analytics to developers/publishers, (e) offer 'value add' features like managed user inventory systems, trading cards, and store-integrated market functions, and (f) offer free APIs for achievements, free hosted game servers, and various other platform features?
>And Amazon's business model is fundamentally different - they have the excuse that they work on thin margins, where Steam's cut is far higher.
The cut is about the right size, for general purpose digital good which is why every single digital marketplace runs it for general supplier. Apple store, whatever it's called, has 30%, Google Play has 30%, Microsoft Store has 30%, GoG has 30%. Even saint Ebin master himself says 12% isn't sustainable, and what he doesn't also say is that they're trying to only get high fliers(or potential high fliers) on board so they can sort of do with it. Valve's cut is lower for:
1. Big publishers who negotiate it individually.
2. Anyone going over some milestone with sales(don't remember if it's applied retroactively) then it's 10%.
No curation = big cut. Meanwhile the curation thing is a thing you can please noone with, they'll complain about both having and not having it, having too much and having not enough.
Uhh, what’s any of that got to do with Valve not sponsoring the conference so inevitably a competitor does it?
Also mind you - whenever someone complains about cut, check if they're selling their games in physical form - then the middlemen take over 50% of the price(I dunno how it is nowadays but as of 2015 or so majority of games released on consoles were still sold physically).
because "muh competition is good"
Given every major publisher and their dog is now creating their own store to bypass Steam’s cut, clearly they disagree about the cut being reasonable.
>day9
>frankie
gonna be so cringe as usual
I preferred the bowtie pcgamer guy desu but he's at IGN
And yet Bethesda came running back crying to steam and Microsoft is actually playing it smart again.
Valve’s cut is so high, it matches the legendarily extortionately high cuts of console manufacturers. Plus the console manufacturers do a ton more
>Valve
>Doing anything of value
Come on.