And the Furtive Sekiro, so easily forgotten

>And the Furtive Sekiro, so easily forgotten.

What went wrong?

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>check catalog
>not one sekiro thread
tell me again removing online was good.

I dunno, I only buy from soft games during steam sales.

Your mother not aborting

Activision shills contract ended.
Git gud players can't brag anymore because everyone finished it now.
Nothing else to discuss because just parry bro

>entire gameplay is 3 buttons
>game is made for speed run cucks

this is sad honestly.

>Forgets entire dark souls series was 1-2 button.
It's much better than the r1 spam and roll desu

Not at all

Anyone else dropped the game in NG+? I couldn't handle Snake Eyes, her moveset was so annoying to deal with and she twoshotted me.

When you reach Ng+2 or whatever. You realize how empty the world is. You basically just running from boss to boss. Cant change gear or playstyle.

No builds or multiplayer.

Everyone just just shelves it once they've seen every ending.

R1: Attack.
>Forward + R1: Kick. (Guard Break)
>While falling + R1: Takedown.
>Behind Foe + R1: Backstab (weapon).
>Tap O + Double Tap R1: Dash Attack

R2: Heavy Attack.
>Forward + R2: Jumping Attack.

L1:
>Guard (shield),
>Attack (weapon, catalyst).
L2:
>Parry (small shield),
>Bash (large shield),
>Parry (weapon).

After successful Parry: R1 to riposte. That's more than Sekiro has.

>What went wrong?
No replayability even the biggest Souls shills on Twitch dropped it after 1 week, except the speedrun autists

>no builds
>no outfits
>no weapons
>no cosmetics
>lore
>no multiplayer
>still bug ridden

gee I wonder

Solved game

Sekiro is pure gameplay, no autism minmaxing for buildfags nor vague flavortext for autism lorefags.

>if we dont make threads constantly it means its not a good game
Nothing went wrong. Game is great and i finished it twice.

>games are supposed to be played forever

>this game lacks these features but this is a good thing because playing a game for more than one playthrough sucks guys

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>finished a $60 dollar game twice
>this is fine for sekiro tards

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Is this bait? It's really good bait.

give me a good reason a game should be discussed ad nauseum

>Finished a $60 game twice almost right after release
>Is somehow not enough
Stop sucking cock retard. Nobody's stopping anyone from replaying the game again at a later date.

just the fact that sekiro has zero replayabiltiy

so does souls games unless you're autistic.

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dude souls has infinite replay ability instead of doing this damage to kill the boss I can use other damage type haha.

>This game is pure kino and the best Souls game ever ma--
*BRRRAAPPPPP* *BRAPPFFFFH*
>You just don't unders-
*PFFFHHHTTT* *PLAP*

R1: Attack.
>Sprint + R1: Dash Attack
>While falling + R1: Quick slashes
>While falling + R1: Falling deathblow (from stealth)
>Behind Foe + R1: Stealth deathblow
>Grapple + R1: Grappling Hook Attack

R2: Shinobi Prosthetic
>R2, then R1: Chasing Slice
>R2, then R1: Fang and Blade

L1:
>Guard
>Deflect

After successful Deflect: R1 to Counter Strike (it's faster than a normal attack)

Circle / B
>Circle + Circle: Head kick
>Circle during thrust attack: Mikiri Counter

That's more than Dark Souls has. Both games are amazing, so this argument is fucking stupid. But Sekiro does have more options in a typical fight than Souls.

It's not forgotten about in the slightest though, and actually has more active discussion currently than Dark Souls itself.

What's the point of these threads?

"guys look im playing barbie dolls teehee" is not a feature

I'm not a speedrunner and I beat all the bosses you can for each ending. What's the point? NG+ is pointless and kuro charm makes you play the game differently. I miss bloodborne.

This was true. The game feels tiny when you stop searching every corner for ceramic shards and ash.
Once you have all the beads, searching and fighting mini-bosses becomes pointless, and the game can be beat even without glitch shortcuts in just a couple hours.

All that being said, it was a good game and a good experience that I enjoyed.
It just happens to be one of those games that, when you finish, you don't play again. That's true for a lot of games, though.
Not everything needs to be massively replayable, and there are benefits to a more refined experience like this.

>What's the point of these threads?
free (You)s

It's literally exclusively BBg fags who are upset that their game's relevance is fading.

The exact same phenomenon occurred when Dark Souls 3 released.

Unlike Sekiro Dark Souls has a lot more going for it than its bossfights.

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DLC when

It's got enought replayability for 3 playthroughs. First a blind playthrough where you get the Immortal Severence ending or Shura ending. Then a 2nd playthrough where you go for the other ending of the two. And then finally a 3rd playthrough where you fight Owl (Father). No need for a 4th playthrough though cause the 4th ending doesn't add anything new.

That's literally all FROM games ever.

Run BB without going to optional places and you can clear it out in 4-5 hours or less

games just too hard. currently stuck at owl and haven't touched the game in a month, i would like to progress but bashing my head against the wall would be more fun than replaying that boss.

No multiplayer. Still the best game of the year so far though.

rent free

>The game feels tiny when you stop searching every corner for ceramic shards and ash.
>the game can be beat even without glitch shortcuts in just a couple hours.
First time playing a Fromsoft game?

Honeymoon period ended.

>B-B-B-BUT SONY!!!!
Literally rent free. Now repeat these words: NEVER EVER

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