ITT: Underrated or underused weapon classes in RPGs
ITT: Underrated or underused weapon classes in RPGs
I always use polearms they are the most based weapon types.
Well, since everyone now knows Spears are the best for that specific game...don't think it's that underrated. In other games? Sure. But they usually suck in other games, like Diablo or Elder Scrolls.
Would be nice if someone could make a decent spear in an action game, instead of being the slowest weapon with the most cooldown time. And the character never uses it to parry/block.
Spears are only good in VIII for farming metal slimes, swords are better for the end game
Can swords beat multi-thrust singletarget damage? Or whatever the big damage spear skill is?
Its just better because they have higher raw damage than spears late game
Also gigaslash is op
Halberd is the superior weapon, a balance between spear and axe, can both thrust and slash.
Any weapon works in the end game. Even Boomerangs. Spears are still better for bosses, because of crazy criticals. Swords are only good if you're spamming Omnislash, which you can do by making the Courage track and never putting any points into sword. Though I still rush sword in the early game to get metal slash and kill some regular Metal Slimes in the early caves.
>Would be nice if someone could make a decent spear in an action game
They're the best weapon in Nioh
Axes and Hammers (both large and small).
Axes are generally relegated to villains or the one extremely buff guy in your party who looks like he could break a steel bar with his pinky finger but somehow does less damage than the MC and is slow as balls. If an MC is able to use axes, it is usually a suboptimal choice compared to using a sword or some other more typical hero weapon.
Hammers see almost no representation in RPGs outside of the joke character who uses le funni oversized blunt weapon and you almost never see smaller hammers or mace-type weapons outside of enemy hands.
Axes are common as fuck
Hammers are less common
You mean Gigaslash
Axes are common, but they often have a much slower attack speed than other weapon options, and in most RPGs you're going to want to crit fish or proc fish with status effects. I can only think of a few games that don't fall victim to this meme, one of which being FF XIV but the axe class gets nerfed and then un-nerffed like every major patch so ¯\_(ツ)_/¯
Yo-yo
Spears are boring, every time I try them in games like Dark Souls they suck ass unless they're the kind you can swing (ironic since swinging is a less effective thing to do with a spear even if it has a sword-lengthed blade.
Before anyone asks
>SOTFS
>no other dark souls
Why are DS2fags so desperate to stay relevant
Wasn't there some roguelite where yo-yo+shield combination was possible?
Let's see the Shields tab
>no ADOM
>no ToEE
>no Divinity OS
>no Mordhau
>no Unepic
>no Vermintide
>no Mount & Blade
>no Age of Decadence
Shit list
From the top of my head:
Dark Souls - spears are generally good, they have decent reach - shorter than most greatswords for some reason but due to them being much faster you can actually capitalize on the reach.
ADOM - roguelike, has a huge hard-on for polearms. Not that different mechanically-wise, but polearms are by far the best weapon skill to train.
ToEE - one of the very few games that treat polearm reach as a tremendous advantage.
Divinity OS - spears are viable and extra reach is sometimes useful.
Diablo 2 (also Median XL) - polearms are present
Titan Quest - one of the "classes" is centered around bows and spears. Overhand grip, though, might look weird.
Age of Decadence - spears are a perfectly viable weapon choice. Reach provides a tactical advantage which becomes tremendously powerful later on.
Warhammer Vermintide - there are a Spear and a Halberd as possible weapon choices. Both are very good.
Dungeon Crawl Stone Soup - spears (and other polearms) are present and have extra reach compared to every other melee weapon. Provide both a tactical advantage and spell synergies.
Warframe - there are polearms and they are quite decent due to generally having wide attacks with decent reach.
Guilty Gear Xrd - Sin essentially wields a spear (a war banner, honestly)
Mount and Blade - spears are present and have a unique "cavalier charge" attack when on a horse.
Unepic - spears are one of the weapon choices. Have a unique trait of being capable of hitting more than one enemy at once.
Lineage 2 - spears have built-in cleave property. There's a class who specializes solely on spears.
Might & Magic VII (likely VI too) - spears are present, have high damage and a great scaling with the dedicated skill.
I have DaS1 on my switch, BB on my PS4 and recently got DaS3 on PC as well, after taking that screenshot.
>Playing shit games
I'll get Mordhau soon though
Pic related
I see you're playing shit games. I'm asking why aren't you get good ones instead.
Spears in Dark Souls are great especially if it's partizan
I wish more games had partizans or other pokearms in it
>stab a nigga
>slice his mates
A shame they don't look like actual Parzians ingame.
I wish they had more polearm variety instead of Halberd, other Halberd, and 16 types of Bardiche
Yeah, I forgot that in Demon's Souls, the spiked spear is one of the best weapons in the game. I didn't play any Souls games after that though.
You should, DeS is nice but having actual functional controls make them better.
play DDO
based polearm bro