>heres your new movie sonic design
Heres your new movie sonic design
I unironically like this. Now make it PG-13 and add crude humor, also a large amount of self awareness and it will be perfect.
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Doesn't look like a hedgehog, though.
Looks like that alpha and omega crud
No incarnation of Sonic actually looks like a hedgehog
>exposed feet
Recipe for disaster.
Sonic has never looked like a hedgehog anyways so what's the difference?
HIRE
THIS
Unironically better.
Bare in mind, it's a low bar.
This looks pretty cool.
Leave that shit in the artist alleys of anime conventions, right next to the realistic renditions of pokemons. That sonic doesn't even have actual shoes on also, wtf?
just like Mario looks like an Italian plumber.
SEGA, in later games, always tried to have sonic as the edgier mascot alternative to Mario, but failed because his designs looked goofy. You can't inject cool factor into designs delineated fight from Steamboat Willie. It just don't be like it is
i actually like this though
This Sonic doesn't look too friendly.
I dunno man, I think Sonic would've stood toe-to-toe with mario much longer in general if SEGA CEOs weren't making bad business decisions in the late 90s-early 00s.
they crashed and burned and took that fucking rodent down with them
Shadow looks like Zoroark
well, there are a metric fuck ton of other extraneous issues plaguing that era. From the ground up; however, re-branding & revitalization should defiantly find foundation on a new design choice (probably why we got the shite movie creations).
Mario can reboot becasue he has god-tier lineage and design genetics. Sonic's 'classic' design just brings back bad memories and fucked up deviantart abominations.
>(probably why we got the shite movie creations).
we're probably getting this Sonic film because investors are putting their faith on live adaptations, seeing nostalgiafags drool over Detective Pikachu, and assuming that copy/pasting the formula to the next big 90s gaming icon would strike gold.
Mario can reboot because Nintendo has been playing the relatively safe game with their business since the late 80s. They aren't perfect for sure, but they did better that sega imo when it came to protecting their mascot image.
>You can't inject cool factor into designs delineated fight from Steamboat Willie
Sure you can, like in pic related. It also comes partly down to characterization. The only time Sonic's been legitimately cool was when he was characterized as a cute jerk who can effortlessly pull off neat stunts like in the OVA.
Modern Sonic's design isn't really cute, and he's written too much like a Spider-Man-esque quipster instead of a good-hearted jerk, so they've missed the mark on both counts.
eh, I'm operating under the assumption that cute ≠ cool, or at least their mutually exclusive properties. As such, I don't see how our pic here helps that argument. Sonic's characterization has never remained stable, unlike contemporary mascots. It's like SEGA doesn't have a fucking writers styles sheet for their IPs
>2D
That's easy mode.
Make a 3D design that looks good.
>eh, I'm operating under the assumption that cute ≠ cool, or at least their mutually exclusive properties
Why.
I think SEGA's pitfall is that their sonic series games didn't appeal mechanically, and lost out on the value that former fans sought out. The experience diverged too much, as did sonic character. It's like they were trying to adapt the games the suit current trendiness instead of improving on previous iterations to 'co-evolve' the games.
Mario platforming has some rough patches, but translated well over into 3D, but the limited thinking concerning sonics transition into 3D and the scattered, tone deaf attempts at making what people might have wanted in any game VS what people might have wanted a sonic game.
I'm not applying cool as a definition of appeal, as in you think something is interesting, so it's cool. I'm using it as a value of how awesome, and dynamic an aesthetic is. Something cool needs to have strong movement, and not the goofy softness of Mickey Mouse.
Mario actually does look Italian though
>Something cool needs to have strong movement
Do you have an example?
>western character designs
into the trash
But he looks like a brick layer, painter, or framer - not a plumber.
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>not a plumber
Do you not see the bigass overalls he has?
>making cartoon shit realistic
It always has and always will look like shit, cartoony antro animals should stay that way. Suddenly applying realism to it just fuck its up entirely.
Toonshit isn't meant to clash with realism.
>werewolves
>but cartoon
Sonic can't be this cute!
there are plenty online. Movement is a basic principle of design. Disney and western inspired cartoons typically have floaty, rubber-like movement. This is due to a lack of sharper angles, and preference of curvature that softens into blunted shapes.
Sonic's basic design does have spikes, but they are overwhelmed by the tubular, rounded mass of his body. His limbs typically aren't shown with emphasized joints and flow into one another (goofy shoes and cartoon gloves). Mario follows some of the same principles.
To me, sonic's classic design cannot be cool as it presents the character as bendable, flexible, soft, etc. - like a lump of dough. A 'cool' design is like what OP posted. More angular, with stronger distinguished features and limbs which makes the design movement is less ambiguous
uhhh, that design is eastern
any classic 'working man' can be characterized by overalls. even in the 80s, plumbers started using work belts and not overalls. painters and framers still use them heavily tho. some plumbing companies might have their workers wear overalls, but they're not really that functional
cute feet
hog feet
>plumber
>overalls
Dumbass faggot. You can't have a proper plumber's crack if you wear overalls.
he bend
he mend
but mostly he just show his rear end