The Great Debate

The Great Debate

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OOT is the GOAT, but BOTW was a great tech demo & the foundation is there for the sequel to surpass OOT on gaming’s mount rushmore

I grew up with Ocarina, but I have to admit that despise the flaws Breath of the Wild was a tiny bit better. Just a tiny.

I prefer soul. Aka oot

I always hated Hyrule Field in OoT, it was big and empty and a pain in the ass to cross, needlessly big just so that when you get Epona it actually feels useful. BotW is nothing but Hyrule Fields

OOT. BOTW just felt like it was lacking something, so much wasted potential. As it is, I'd even put Majora's Mask ahead of it as a better Zelda game.

Botw had nothing like this

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FPBP, threads over

Or this

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MY CHILDHOOD GOOD
YOUR CHILDHOOD BAD

OOT.

BOTW felt like a shitty ubisoft game

OOT is much better

ive no idea how can some people disagree with this its not even close

test

seething zoomer

You guys are trolling right
BotW has better gameplay and artstyle, how could you prefer OOT over it

BotW is decent but its nowhere near as good as OoT

in fact, i cant even compare it to the previous zelda games since its so much different

it would definitely be high up there if it actually had more zelda on it, like dungeons, MUSIC, and a good hub

BotW and it's not even close. OoT had nothing but shitty dungeons, very little side content and empty hidden grottos. BotW's divine beasts are shorter but has better puzzles, it has a shitload of more content to explore, way better enemy AI, way better overworld traversal, way better world design, and its own equivalent of the grottos (shrines) are a million fucking times better than what OoT had because they actually incorporated some neat puzzles.

Nostalgiafags can fuck off.

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>shitty collectibles
>no heart pieces
>no song minigame
>no dungeons
>shitty ubisoft towers
>no hub
>empty overworld
>no memorable characters
>no meaningful dialogue
>robotic voice acting in one of the most known franchises of all time
>no themes
>practically non-existent story
>weapons break after 3 hits
>link doesnt wear the green outfit

this is basically not a zelda game with zelda stamped on it

Majora's Mask is still the best

This game didn't give me the same type of fun as the others but something about it called to me. It made me play it many times more than OOT and BOTW.

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BoTw is a solid game, but it can't touch OoT. A better comparison would be OoT vs MM.

is there any game more sterile than BotW?

it has a god-tier gameplay mechanics but thats it

OoT no doubt about it.

Nintendo designed MM and WW to make you feel things and everyone bitched. Now you get well-designed but emotionally lacking games like TP and BotW

>16 posters
>22 replies
>only 2 of them weren't replies to OP

I smell some samefaggotry in here.

The thing about BOTW is that it feels too "happy" like what OOT feels like during the day, except at all times. OOT at night feels somewhat like Majora's Mask. BOTW at night only has the blood moon which is ruined by the cutscene.

Why do MMfedoras always feel the need to bring up their game in a thread that isn't about it?

OoT:

>stalfos
>skulltulas
>scrubs
>deku babas
>floormasters
>teklites
>poes
>gibdo
>lizalfos
>stalchild
>redead

BotW:

>bokoblin
>big bokoblin
>blue bokoblin
>black bokoblin
>grey bokoblin

Do you really need to ask?

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They know their game isn’t as popular or critically acclaimed as LTTP, WW, OOT or BOTW

Ocrarina. Breath of the Wild was fucking boring.

its still better though, sorry for your shitty taste

>emotionally lacking games like TP
TP was the one time I actually felt something for Link or a companion character.

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Wrong, learn your place faggot.

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"No."

BotW:

>Bokoblins (Red, Blue, Black, Silver, Gold, Stal)
>Moblins (Red, Blue, Black, Silver, Gold, Stal)
>Chuchu (Blue, Red, Yellow, White * Small, Medium, Big)
>Lizalfos (Green, Blue, Black, Silver, Gold, Fire, Ice, Electric, Stal)
>Lynel (Red, Blue, Black, Silver, Gold)
>Wizrobe (Fire, Ice, Electric)
>Octorok (Green, Blue, Brown, White)
>Guardian Scout (Small, v1.0, v2.0, v3.0)
>Keese (Normal, Fire, Ice, Electric)
>Cursed (Eyeball, Mouth, Bokoblin, Moblin, Lizalfos)
>Guardian (Static, Walking)
>Stone pebbit (Normal, Lava, Ice)
>Sentry
>Guardian Skywatcher
>Yiga Blademaster
>Yiga Footsoldier
>Bee
>Stone Talus (Normal, Ice, Magma, Mega Magma)
>Hinox (Red, Blue, Black, Stal)
>Molduga
>Vah Ruta, Naboris, Rudania, Medoh
>Windblight Ganon (Normal, Hard)
>Fireblight Ganon (Normal, Hard)
>Thunderblight Ganon (Normal, Hard)
>Waterblight Ganon (Normal, Hard)
>Master Kohga
>Calamity Ganon
>Dark Beast Ganon

And for wildlife because fuck you I can:

>Deer (Male, Female)
>Coocoos
>Wolves (Black, White, Grey)
>Bear
>Boars
>Birds (Normal, Tropical, Big, Small, etc)
>Fishes (A lot of them)
>Goats
>Ostrich
>Blupee
>Moutain Horse Spirit thingy
>Horses (Normal, Big)
>Foxes
>Bugs
>Moose
>Rhino
>Sand seal
>Squirrel
>Sheep
>Doggo
>Donkey
>Lizards
>Crabs

And on top of that you got the dragons.

And of course shitters always ignore the fact that character animations, behavioral routines and enemy AI are on a different planet to literally every other Zelda game.

>WW
MM is better than WW by the merit of having an interesting overworld, story, dungeons and sidequest.

>TP was the one time I actually felt something for Link
Then I have no idea what the fuck you're looking for in a hero that the 3 Zelda games before it didn't provide. You need the game to go out of its way to make him look cool? Saving the world isn't enough?

And yet people still prefer WW, therefore it’s superior since games are made solely for people’s enjoyment

MM only has one of those four things. WW has three

The first one was obvs best, hands down

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I found him to be a more home-y type of hero.

WW wasn't?

>nier automata 2nd
its even worse than i thought. shit taste run amok, nothing new

>adding bosses to list to make it bigger
pathetic

I could take the bosses out and my point would still remain.

>be kid me
>Fooling around in hyrule field
>pic related pops out of nowhere
>creepy laugh and ghostly noises scare the shit out of me
>Turn off N64
>Don't touch game for a week

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I never connected with WW Link because despite the cartoony expression and once little sis is secure, I pretty much lost the urge for adventuring.

>WW has three
WW’s dungeons are forgettable, the story blew chunks and the overworld was a blue field populated by moblins guarding outposts and submarines and nothing worth exploring.

Well that makes sense since MM is better than OOT

Ocarina not even a question

>wow look at this open area i am so excited to go and explore after all the smaller zones
[propeller noises intensify]

/thread

I remember back in 2017, we had these exact threads and everyone was claiming BotW was better. Nostalgia's a helluva drug.

WW Link's story flows naturally. Rescuing Aryll starts out as his goal with Tetra and the KoRL as a means to an end, but once he gets her back, Tetra and the King become the ones who need his help so his investment in their fate and the fate of Hyrule feels earned. Once Link saves the kids in TP his story feels concluded. The final third of the game treats his presence as optional.

MM’s dungeons are forgettable, the story blew chunks and the overworld was a deadfield populated by blobs and holes and nothing worth exploring.

what is ther to debate? both are great and some of the best games of all time. Lets just enjoy them for what they are

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oh fuck I gotta make to castle town before-
>get jumped by a big ass skelly

seething

I think Ocarina was probably more impressive when it was released. BoTW wasnt really that impressive all things considered. It almost felt like the standard fare shit ubisoft has been giving us for years just with a Legend of Zelda coat of paint

OoT: 10/10
BotW: 8.5/10

Both are good. OoT is better. Good times with both.

OoT is by far the more overrated of the two

Only way to overthrow oot is this.

Enemies creatively kill you just as much as you kill them. No filler enemies ENEMIES are 1 for 1 link. They can counter and attack everything he does.

And everything else needs to be improved

both are very good but a little overrated, I think BoTW is objectively better though by a small margin.

>They know their game isn’t as popular or critically acclaimed
and we all know that they actually love that it isn't
they love to pretend to be interesting or that they have a more refined taste because

Reminder that there's literally a website devoted for people to rank their favorite games, and these were the ones that were listed the most
> Most Popular Games Of All Time
> 1. Zelda: Ocarina of Time
> 2. Mass Effect 2
> 3. Elder Scrolls V Skyrim
> 4. The Last of Us
> 5. Final Fantasy VII
> 6. Metal Gear Solid 3: Snake Eater
> 7. Chrono Trigger
> 8. Metal Gear Solid
> 9. Bioshock
> 10. Red Dead Redemption
> 11. Shadow of the Colossus
> 12. Portal 2
> 13. Uncharted 2: Among Thieves
> 14. Persona 4 Golden
> 15. Super Mario 64
> 16. Resident Evil 4
> 17. Mass Effect
> 18. Half-Life 2
> 19. Zelda: The Wind Waker
> 20. Zelda: Majora's Mask
> 21. Dark Souls
> 22. Bioshock Infinite
> 23. Zelda: A Link To The Past
> 24. Final Fantasy VI
> 25. Portal
> 26. Knights of the Old Republic
> 27. Final Fantasy X
> 28. Super Smash Bros Melee
> 29. Grand Theft Auto: San Andreas
> 30. Pokemon Red/Blue/Yellow
> 31. Pokemon Gold/Silver/Crystal

Oot feels correct

Botw needs improvement

TP had amazing gamefeel for 2006. The way the sword, bow, and other items hit just feels so satisfying to use. Shame most don't get enough use after their dungeons.

>WW Link's story flows naturally
It really doesn’t thanks to the game getting cut up. There’s no investment on Tetra or Red Lion considering most of their character growth happens so late in the game.

No it didn't fuck that game it was a 3.p
0 out if 10 for me

>There’s no investment on Tetra or Red Lion considering most of their character growth happens so late in the game.

You can see Tetra softening up on Link each time they meet.

Yeah the game felt pretty good on the GC, it was alright on the Wii. I wish they could get the combat on the BotW engine because I loved splitting heads and mortal drawing.

I've beaten all of those except Automata. Is it really that good? I thought the first Nier had a decent story, great atmosphere, meh gameplay, and shit design.

Game of the year 1998

Freinds played it together till 2006.

OOT > Power Gap > WW > MM > ALTTP
There, glad we could objectively settle the Zelda game debate

>softening = radical growth
She’s the same character through the story even when she changes into Zelda.

Her need to maintain her facade and willingness to drop it for Link signals the strengthening of their relationship and why Link will now go through so much trouble to help her

OoT≥MM≥ALTTP>TP≥SS>WW

Seething

Majoaras mask is the best

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This debate is dumb because OoT is ranked based on the standards of its time and opinions will also be colored by nostalgia. BotW is judged on a considerably harsher metric because it's the most recent Zelda title and has to contend with today's standards.

If you were to compare them objectively, I'd say BotW effortlessly wins. It's not flawless, but there's no question that it improved vastly on most of OoT's gameplay.

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This isn't even a contest. OoT was better.

ALTTP >OOT>MM>>>>>>>>>>>>EVERY 2D ZELDA GAME B4 MC>>>>>>>>>>BOTW>ALL ROMHACKED ZELDA GAMES>>>>>>>>>>>>>BINDING OFISAAC>WW>>>>>SHIT>>>>>EVERY ZELDATITLE AFTER4SWORWW>>>>>>>>>>>>>>>>>>>>>>>>ADD 15 LINES>TP

>the strengthening of their relationship
They meet like five times over the course of the game, it’s not even a relationship until after WW because Link spends most of his time adventuring elsewhere while she’s overseeing a pirate crew.

MM fags need to be killed

Yes we know you are. BoTW fans always seeth.

I don’t like BOTW though, keep coping that WW & OOT will always be considered superior to every other 3D Zelda

Both pale in comparison to Link's Awakening.

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It may not be outright romantic yet but their is still a growing friendship to be seen based on how she treats him on outset to how she treats him on Windfall and Forasaken Fortress

No LBW because never played it.

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OoT had nothing like this.

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>WW
Lel who the fuck actually thinks that piece of shit stands anywhere near OoT? It’s a total downgrade in every area that OoT set the standard for.

ALTTP,OOT and BotW are the holy trinity of the entire video game industry.

If BoTW had actual dungeons and they did give you all of the items up front, it would blow OoT out of the water.

MM IS THE SECOND GREATEST 3D ZELDA

Wrong, this was the most mindblowing moment in gaming history at the time. The camera angles were perfect as well, and it felt like Hyrule was this endless & massive world

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yes it did

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Normalfags, Journalists & just about everywhere else outside this board.

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Not him but I like to feel things when playing games and WW evokes stronger emotions in me. OoT is just a really, really good game but WW creates a world I love being a part of.

>It may not be outright romantic
I’m taking to a shipfag, gross.
>their is still a growing friendship to be seen based on how she treats him on outset to how she treats him on Windfall and Forasaken Fortress
She treats him like her crew, most fags here make the character out like some tsundere but it’s platonic at best.

BOTW is better only because it was released almost 20 years later. If OOT had been developed under the same constraints as BOTW it would be the better game.

giving the items upfront kills the sense of reward

Globs of empty map caked in bloom? We know.

OOT3D>BOTW>OOT

i wish zoomers had their own board with their garbage taste, go play fortnite worthless fuck

No.

Enemies in oot felt 1 for 1 with link

We need that to make a comeback where enemies are inticing and intimidating.

Also while botw zelda had creativity on how to kill dudes.
We need the game to equal out the creativity of killing with how enemies kill link.

Also no filler enemies.

With these things and better everything in botw side it will be a superior game

You know the world "relationship" does not imply romance but any sort of connection between two characters, right?

finally, i'm not alone.
Link felt amazing in that game from FX to aesthetics. It was so much attention down to the minor detail
Link would look and sound sound calm if there were no enemies and you were just swinging.
The walking slash that would make your Spin charge faster,
The amazing buffer making it possible to chain moves.
Spin Attack changed depending with direction you spin the analog.
The Hidden Skills in general that felt like extensions of the OoT move set
Mortal Draw making Link an Iaijutsu Master.
The flourish he would do after you killed an enemy.
Shield Surfing
Jump on the back of the horse for a Speed Boost, can back flip of a horse.
The Double Clawshot in general
Jump Attack making it possible to chain into a Spin Attack.
The different sound the Great Spin and Link would make.
There's more but I don't want to go full 11.

I ment to say didn't give you all the items upfront. Typo.

You can easily and enjoyably play Four Swords Adventures by yourself.

>Normalfags, Journalists & just about everywhere else outside this board.
Same people held up Skyrim and Fallout 3 as gifts from God.

>padded the BotW list with bosses
>also put the guardian sky watcher and the regular guardians as seperate entities when they're the same fucking thing
>a glorified mook fight (koka)
>a glorified cutscene (ganon)
>non enemies (bee's)
Yikes.

Golden Axe Warrior which was a cheap cash grab knockoff completely destroyed this game

BoTW is easily the better game but OoT was more important and groundbreaking for its time. Fair?

Fuck you fags arguing over which game is better, I just wanna fuck Fi

not bad at all

An empty field with nothing interesting. Bravo Aunouma

That shitty remaster is not better than either of those games.

would be fair if botw was the better game, but its not

I know that but to say they a deep relationship is flimsy at best.

There is nothing good about OoT and anybody who likes it likes it because of nostalgia. I played it for the first time in 2013 and not only was I not impressed at all I also had exactly no fun whatsoever. Nothing about the game is enjoyable.
BotW on the other hand completely captured the joy of playing games for the first time as a kid and carried it for hundreds of hours. It's one of the only 10/10 games I've ever played.

It is. Easily. OoT really isn't that good.

>shitty remaster
You are incorrect, it made OOT completely obsolete. There is literally no reason to play the original unless it’s to speed run.

Most people get turned off by the heavy multiplayer aspect of game, I guess user didn’t get for that reason.

>shitty remaster
What's wrong with it? All they did was update the textures and add 3d

seething

When did I ever say it was deep? The point it was clearly built up so Link's willingness to save her when it reaches that point feels more natural than say, for sake of example, agreeing to do everything she asks of him the moment they meet because she had a dream about him showing up with a magic green rock

>BotW on the other hand completely captured the joy of playing games for the first time as a kid
>as a kid
>2017
yet another zoomer with shit taste, but also

MOOOOOOOOODS UNDERAGE

They’re mad as it’s brighter than usual, although this was done to hide the embarrassingly blurry textures

You have to be 18 or older to be on this website.

It's a good game but not a good zelda.

This made me feel more emotional than every other Zelda combined

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A open world with nothing to do and 3 enemies to fight is nowhere close to GOAT. Get the fuck out of here.

botw makes oot look like an outdated piece of trash

yeah its the best one, too bad Yea Forums is too brainlet to appreciate it

They also ruined the lighting and some textures actually looked worse than in the original. It actually kills some of the atmosphere. Not to mention that it's an unironic port with updated textures, since both the original and the remaster have the exact same glitches.

When i was a kid all games were 2d so botw was nothing like being a kid

>shitty tryhard fanfiction taken from out-of-context screenshots is better then several masterpieces put together by legendary writers
okay man

Based. Zelda just doesn't have that subtle darkness anymore. It's a shame.

Fuck's sake are you people even able to read, I said it CAPTURED the joy of playing games for the first time. I'm not ubderage, I graduated college last week you inbred morons.

>The point it was clearly built up
But it wasn’t because their encounters are spaced out through the story. Tetra is there, but she never progresses further then sassy pirate girl.

Many of those glitches were purposely re added so people could play as they remember. If these were straight ports Majora 3D wouldn’t have been as shitty as it was. The brightness is a non issue

>fanfiction
What?

> Prefering DS Zelda over Gameboy Zelda
No.

What's she supposed to progress into? ST shows that in the long run she grew into a worthy and successful monarch.

>legendary writers
BotW was written by the same team behind Skyward Sword. Legendary writers and SS contradict each other hard.

That'll probably change once LA is on Switch

What shit taste. The game boy Zelda games are some of the best in the series

That’s in ST a game that came out years after WW, while the latter came out in 2002/3 and had no sequel to compare with.

Yes, but the way you need to swap inventory to do fucking anything ruins everything else. I'm waiting eagerly to see LA properly remade this year to fix it

How do you want Tetra to act at the end of WW. Her development is her deciding to find a New Hyrule

This is based.

>they were added on purpose!
Absolute pure, fucking, delusion. Nintendo even says that both OoT and MM 3D were just ports with enhanced textures in an interview with Ask Iwata. If you actually think the devs "remade" the games and added 100% of all the game bugs and glitches intentionally, you are an absolute fucking moron.

iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/4/0
iwataasks.nintendo.com/interviews/#/3ds/majoras-mask-3d/0/0

Do you even have proof of this "added glitches on purpose" meme?

>How do you want Tetra to act at the end of WW.
To be an interesting character with a good arc, but I’ll never get that because WW was rushed and the story tools hit for that release.

I think she's a very interesting character with a good arc so mission accomplished

Aside from the story, OOT has aged like milk.

BotW might not have a great Ganon or a bunch of original ideas, but everything it sets out to do it accomplishes perfectly. It's free, it gives a real sense of adventure, not a scripted series of events that must be followed in an specific order.

BotW for me. OoT was revolutionary, but at some point you have to take out the Nostalgia goggles.

>implying mm didnt have by far the best stories and writing
kek

BOTW

People thought the same of Fallout 3 and gave them a fucking reward for writing. It’s okay user.

LOL I actually love both games. But come on.

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thread is over bois.

How would you have written Tetra's character then?

archive.li/wGIWd

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yeah I'll agree with this

can't agree with this

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So they didn't "add" the glitches you fucking moron, they just didn't bother fixing them when porting the game. Are you an ESL dumb ass? The interviews I posted specifically state that both 3DS versions are ports, and your link only says that the bugs weren't fixed, not that the games were remakes and the developers remade the glitches on purpose. The only person who calls it a remake in that article is the idiot journalist and not the developers. Kill yourself ASAP.

I’m not a good writer but I’d scrap the Tetra is Zelda plotline entirely, WW really wanted to not be OoT, I feel like it would be a good way of severing the connection so it can stand more on its own.

I really liked the TP enemy design, shame about the AI.

Having Tetra be Zelda is vital to making the story work though

I like botw more

Have sex

The funniest part is how the back of the box for Ocarina of Time 3D even specifically states that the game is a remastered port. Not even Nintendo thinks it's a remake. You're just retarded.
>Have sex
Cope.

>comparing the overworld in the series' first 3D game made in 1998 to one that came out nearly two decades later that emphasized its overworld over everything else
might as well compare Zelda 1 to the ocean in WW

I think it could work without it, plus it makes Ganondorf more of a stranger in a different time. There’s a name for this type of character but it escapes me. Remember the Batman Beyond movie: Return of the Joker? New era, new Batman, same old Joker? I think that would be an interesting take.

keep dreaming

Breath of the Wild was nice to look at for a short while, but the obnoxious levels of pop in got on my nerves by the 5 hour mark. I would rather play an older, smaller, game with less pop in than this shit. Open World is a fucking meme.

Have sex user, this isn’t healthy for you

I would choose to replay oot right now over breath of the wasteland

But Tetra and Link were like their OoT counterparts in name only. They wanted no part of old Hyrule and the King's story arc centers around him realizing how wrong it is to have forced this all on them while Ganondorf remains stubborn in his attachment to the old ways.

WW is very similar to Return of the Joker in how it centers on Joker/Ganondorf not viewing Terry/Link/Tetra as worthy succesors and adversaries while Bruce/The King learns to see them as worthy in their own ways

>But Tetra and Link were like their OoT counterparts in name only.
That’s not true user, the game names Tetra as Zelda and Link as THE hero. Plus the Hyrule must not rise again part comes more from KoRL.

Really? I wouldn't. OoT it's a whole bunch of 'who ever here and talk to X, okay, now go over here and show them this letter, good, now go over here..." It's annoying, the combat isn't even fun and the exploration is pretty restricted.

Mass effect 2 being that high invalidates the whole list

But WW Link is a different type of Hero than OoT Link. OoT is stoic and fights for the world as a whole. WW Link is emotional and fights for those closest to him, even if it means confronting world ending cataclysms

>Plus the Hyrule must not rise again part comes more from KoRL.
Because Link and Tetra are more worried about getting out of Hyrule alive. KoRL is watching them and thinking about what their journeys represent in the larger picture

>WW Link is emotional and fights for those closest to him, even if it means confronting world ending cataclysms
Bro I can say the same about OoT just because WW Link makes a funny face doesn’t mean all the other Links aren’t fighting and giving it all they have for their loved ones.

>KoRL is watching them and thinking about what their journeys represent in the larger picture
Repeating the same mistake except now it’s in NEW Hyrule.

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>Bro I can say the same about OoT
Then you're being dishonest. OoT lacks any connections strong enough that he'd do anything to protect them. His whole backstory is about how nobody in Kokiri forest thinks anything of him. He makes friends but nothing that feels special or familial

>Links aren’t fighting and giving it all they have for their loved ones.
Very few Links have true loved ones and the ones that do never sell it as well as WW. You buy WW Link's loving but reckless nature when he tries to jump off a cliff while going after Aryll.

>Very few Links have true loved ones and the ones that do never sell it as well as WW.
OoT, TP, SS and LA Link. All emotive heroes, WW being the only emotive hero just because he’s a cartoon is a load of shit.

>OoT Link
I already explained it. He's a loner
>TP Link
They tried with him but it wasn't executed well. He saves the kids too soon and loses a sense of purpose
>SS
The worst of "tell, don't show" story telling
>LA Link
His girlfriend isn't real and his main objective in LA is to escape from the island, not save anyone


>WW being the only emotive hero just because he’s a cartoon is a load of shit.
I'm sensing an inferiority complex here. WW Link is known as the most emotive hero because it's the game where the most attention went into building him up as a hero instead of him just being the chosen one. His most emotional moment isn't even one where he's being cartoony at all. It tells you that leaving his home is killing him in a way that you don't get with other Links and a reminder that no matter how much it hurts, he's doing this as his decision and nobody else's

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>Repeating the same mistake except now it’s in NEW Hyrule.

Except New Hyrule has no Ganondorf or Triforce to fuck everything up

>WW Link is known as the most emotive hero because it's the game where the most attention went into building him up as a hero instead of him just being the chosen one.
No, it’s because he’s a cartoon. Games like SS and TP did better on building the character as hero because he actually grows as a warrior and friend with his companions.

there is non. botw sucks

Both are pretty mediocre in most respects, but OoT beats it and almost any other game out in atmosphere.
youtube.com/watch?v=Gjbi2w81zB8

>Games like SS and TP did better on building the character as hero because he actually grows as a warrior and friend with his companions.

But what makes a compelling hero is their emotional attachment to the circumstances and what their journey symbolizes within the world around them. It's not just about being a tough guy with a big sword. Obviously, you don't see it that way but most do which is why WW Link will continue to receive attention and praise over those other two.

ST had a train monster, it’s doesn't matter if the dude is gone, Hyrule is going to fucked. Thank SS for that.

don't forget the halfway point in WW where Link battles through the forbidden fortress and completes his goal - rescuing his sister - but despite having accomplished that, steels himself and lets Tetra take her away to safety as he prepares to fight a much greater battle against Ganondorf himself. there's a moment there where his character development shows him having embraced something greater than his original struggle, and having become more than just a kid on an island, but the hero of wind.

I honestly interpret the King's wish at the end to be the undoing of Demise's curse. Malladus was around before Link and Tetra were

>But what makes a compelling hero is their emotional attachment to the circumstances and what their journey symbolizes within the world around them.
>TP and the lifeline of his village and the rest of the world under the Twilight
>ST and his best friend who’s the vessel of a demigod against the primordial evil who’s literally Satan
>OoT who loses his best friend and childhood innocence fighting evil on two front plus one
All who were more than just dudes than swords.

OoT has Navi at the end and everything in MM expands on that.

Demise is unheard of by ST’s time, Hylia must be in the same situation.

>>TP and the lifeline of his village and the rest of the world under the Twilight
Like I said, it's resolved too early. THere's no emotional weight to seeing him fight Ganondorf
>>ST and his best friend who’s the vessel of a demigod against the primordial evil who’s literally Satan
We're told that he really cares about Zelda more than we're really shown it. It's a good idea but I don't like the childhood friend trope when we never get to see that friendship
>OoT who loses his best friend and childhood innocence fighting evil on two front plus one
He never had any childhood essence that we could really feel from him. A tree told him to kill monsters so he went and did it

And Navi is so widely despised that it's a meme. Clearly Navi didn't like Link that much if she up and left without a word or reason

There's still an awareness that Zelda has special powers

Apples vs Oranges

/thread

>god tier gameplay

>RNG rain cockblocking anything higher than a small boulder
>weapons break after 16 hits so you horde them like a packrat
>enemy AI is easily exploitable and doesn't make up for the sheer lack of enemy variety DUDE LMAO JUST RECOLOR AND PASTE

This ain't it chief.

>And Navi is so widely despised that it's a meme
How the fuck is that supposed to detract from the story? It means absolutely nothing toward the game itself and the meme itself is over exaggerated.
>Clearly Navi didn't like Link that much if she up and left without a word or reason
The game makes it clear that she left because she had to. Past that, it isn't hard to assume that she left with her purpose fulfilled.

>Like I said, it's resolved too early
It was resolved on time, you can’t keep the game stalled for too long.
>We're told that he really cares about Zelda more than we're really shown it.
Now you’re being deceptive, it is shown that he does care about Zelda through his interactions with her and his failure to keep her safe.
>He never had any childhood essence that we could really feel from him.
The little dude has doodles of him fighting monsters on his tree house and is an autist around girls.

>How the fuck is that supposed to detract from the story? It means absolutely nothing toward the game itself and the meme itself is over exaggerated.
It shows that the majority of players felt nothing towards Navi and that weakens the emotional impact of Link's journey

>The game makes it clear that she left because she had to. Past that, it isn't hard to assume that she left with her purpose fulfilled.
So, the shittiest, most frivolous reason possible. It's the entire problem that plagues most Zelda story telling, People doing shit because they "have" to with no personal agency. WW's moral was about freeing Link and Zelda of what they have to do so they can live life as they want to which is why it stands out from the others.

>It was resolved on time, you can’t keep the game stalled for too long.
The game was kept stalled anyway with Ilia's amnesia story line so why no spread the entire story out more?

>Now you’re being deceptive, it is shown that he does care about Zelda through his interactions with her and his failure to keep her safe.
Not in any way we don't see from other Links.

>The little dude has doodles of him fighting monsters on his tree house
So if the player doesn't notice it then he's completely devoid of personality
>and is an autist around girls.
That's him having no personality and you interpreting it as autism

Fucking this. Next Zelda game shold be like BOTW minus the towers that uncover the map no durability for the weapons / shields. Also add actual dungeons ,heart pieces to collect on the overworld as well as the return of magic and a weapons upgrade system like in SS.

Breath of the Wild is literally the only Zelda game I've enjoyed.

Automata is pretty much more of that, only with watered down Platinum gameplay.

For some reason I have never been able to get into MM , maybe is the whole time limit not sure. How does tha game actually work? Does it save quest progress or what how do you deal with having to re live the same 3 days.

>Not in any way we don't see from other Links
Actually we do considering how much they interact early on in the game and later in the game, he’ll he can even offer differing opinions on certain subjects. SS is the only time other than ST where Link is actually in relationship with Zelda that’s above the standard platonic partnership.

so you want skyward sword again?
yikes, user

>It shows that the majority of players felt nothing towards Navi and that weakens the emotional impact of Link's journey
Not really when it's one of the most popular games in existence and people who played it as children wouldn't catch on the more subtle elements of it. Plus, like I said, it and Link's character expanded on in MM.
>People doing shit because they "have" to with no personal agency.
I'm not saying it's the most amazing story telling out there, but it still contributes and sets up for later.
>WW's moral was about freeing Link and Zelda of what they have to do so they can live life as they want to which is why it stands out from the others.
That didn't appear until the very end of the game, it's good for what it is, but it's not as if it somehow stands out over other moments like Ganondorf's death in TP or the ending scenes of MM.

Generally speaking, OOT is very outdated and should only ever be considered GOAT in the context of time as many games have passed it. Overall, BotW is much more impressive despite flaws it has.

>MM better than OOT
OOT is the greatest game of all time but we all have different tastes user so if you feel that MM is better who am I to judge you.

>having dungeons and an upgrade system automatically makes it SS
gringe

why must we debate? Most Zelda games range from 8-10/10. They are mostly solid. The only outliers are PH, TH, ST and SS.

I'd say the outdated parts of OoT are even with the flaws of BotW as far as gameplay goes if not being worse in BotW which leaves all other elements that are better in OoT.

This. BotW moved the series toward a direction it has desperately needed to go for years, but the equipment durability system discourages you from engaging in combat. Keep the various systems and open-ended world design but return to the more permanent upgrade systems of other Zelda games and you'll nail it.

Because that really isn't true, there are just as many in the 5-6 range.

No there aren't.

LoZ: 8/10
AoL: 8/10
ALttP: 10/10
LA: 9.5/10
OoT: 10/10
MM: 9.5/10
OoS: 8/10
OoA: 8/10
WW: 8.5/10
MC: 7/10
TP: 8/10
PH: 5/10
SS: 6/10
ST: 6/10
ALBW: 8.5/10
BotW: 8.5/10
TH: 6/10
FS: 7/10

That's more good than bad.

Lol u gay

>it's not as if it somehow stands out over other moments like Ganondorf's death in TP or the ending scenes of MM.

Those moments are both boring as shit. There's no sense of finality to ganondorf's death in Twilight Princess unlike in the Wind Waker and the end of Majora's Mask only establishes that nothing link did really mattered and he goes back on his way as if nothing happened

>hurr botw is empty, after 50 hours there's nothing left to discover
meanwhile after 20 hours OoT is over and 100%'d

>Those moments are both boring as shit.
Nah seeing Ganondorf standing up with that sword in his chest was pretty awesome and there was finality to his dead as his one crony, Zant, cuts his ties completely and Dorf dies.

>LoZ
Extremely cryptic.
>ALttP
Not even close, it was mediocre to me and definitely not even close to perfect.
>LA
Way too linear and stupid design for certain dungeons.
>OoT
All aspects of gameplay are outdated as hell
>WW
It's an unfinished game made for toddlers.
>TP
Same as WW.
>BotW
It gets repetitive as hell 10 hours in, the "dungeons" are shit, the story is almost nonexistent, and the combat is trash.
That said, PH, ST, and SS are all underrated as hell.

It was better when he was standing with the sword in his head and his body was being left to rot at the bottom of the ocean. Nothing in Twilight Princess has you believing that he won't reincarnate again which he does

>Same as WW.
TP was actually finished given it had a proper development cycle unlike poor WW.

>There's no sense of finality to ganondorf's death in Twilight Princess
Absolutely fucking not. Everything about this has finality to it from his scream to Zant's crack and the Triforce fading from him.
youtube.com/watch?v=jC2T4r-SLfI
>the end of Majora's Mask only establishes that nothing link did really mattered
No, the Happy Mask Salesman literally says that all the masks he collected became filled with happiness, meaning all the souls and wishes put into them are at peace.

there is no debate. turd in the shitter is overmemed trash and time will prove me right

I should've been more clear, I meant it's the same in that it was made for toddlers. The puzzles are simple, the combat is easy, and the punishment for dying is literally being sent back to the beginning of the room you died in.

>hurr botw is empty, after 5 hours there's nothing left to discover
fixed

>Nothing in Twilight Princess has you believing that he won't reincarnate again which he does
He loses the ToP and drops like a pile of bricks when Zant twist his neck. The only magic strong enough to cause damage on Ganon’s scale is sealed away after the final battle.

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imagine being this much of a contrarian faggot

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Imagine thinking using the word "contrarian" actually counts as an argument.

BOTW is much better. OoT might have a better narrative and dungeons, but the nonlinear gameplay elevates BOTW way over it. I also prefer BOTWs set pieces and physics based abilities.
I think people who prefer OoT played it when they were kids, which makes sense.

It does considering only a contrarian would think ALTTP is mediocre.

imagine thinking any of what you said counts as an argument in not mindless contrarianposting for (You)s
Here's another (You), say ahhh.

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there is no debate. turd of time is overmemed trash liked by autistic redditors

It's not an argument no matter how many times you say it. There was absolutely nothing interesting to ALttP, the style was generic feeling and the puzzles weren't very good, mostly coming down to the world switching and not much more.
Look, I can give in depth explanations if you want for most of them, but again, saying the word "contrarian" is not an argument.

I hated OOT when I played it, WW and BOTW are the only zelda games that i've enjoyed.

Here's another one, open wiiiiide~

Attached: 1551388313852.jpg (551x392, 92K)

>WW and BOTW are the only zelda games that i've enjoyed.
You just have bad taste user. Play legit classics like LA or ALTTP.

They were

@461931597
If you had an actual argument yourself, you'd try pointing something out something specifically wrong with anything I said, but you're more concerned with shitposting so I guess I'll leave you to it.

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No thanks, I have much better games to play, I've tried to enjoy the zelda meme, and by and large I don't.

>baby game has baby puzzles
no shit, zelda is for babies

>great tech demo
>has draw distance and textures from 2004 PC game

And the physics of literally no other game before or since.
Also, botw is a pc game, just because your shitty pc can't emulate it doesn't change that fact.

There is no debate Breath of the Wild is trash

>stop comparing these two games in a thread about comparing these two games!

The problem with you OoTfags is that you want to have your cake and eat it too. You'll mouthbreathe all sorts of shit about how OoT is the superior game but the moment somebody actually attempts to compare the two objectively you go "b-but that's not fair because OoT was made in 1998!".

>physics done a million times before including Half Life 2
>has to resort to projection because nintendies cant handle criticism
Pottery

I enjoyed both, and while I spent god knows how many hours on BOTW, I played it not thinking it as a LoZ game, and I still replay OOT from time to time to this day. Personally BOTW is a great game but it didn't made me feel as if I was playing a LoZ game, just a really well-made open-world game with great interesting mechanical gameplay, with a LoZ skin on it.
So while a case can be made for which game is better, ultimately OOT is the better LoZ game in my opinion.

lol i knew you'd bring up half life 2
not all physics are the same, kike lover
also, its a pc game, the only nintendo systems i have are a broken wii and a gamecube
also LMAO 'projection' = ME LITERALLY PLAYING IT ON PC WHILE YOU DON'T

I played OoT when it came out, and it was the most mediocre Zelda I’ve played. I played every Zelda except CDi and Japan only ones. I even had a Zelda lcd watch game in jr high. Anyway BotW is the best Zelda, to say otherwise is to be wrong

Reminder that here's a list of everything you can do in Hebra, one of the emptiest and smallest regions in the entire game:

>an environmental puzzle/riddle on Talonto peak that requires you to view a bird-shaped terrain formation from a certain angle to take the appropriate path to reach the shrine
>a stable with its own Stalhorse sidequest
>two environmental puzzles that require you to roll snowballs down the correct path to open a large door
>Pondo's lodge and associated snowball-rolling minigame
>Selmie's house and associated shield-surfing minigame
>leviathan skeleton needed for a larger sidequest
>the North Lomei Labyrinth
>another environmental puzzle where you have to find a way to safely navigate through a mostly submerged cave entrance (meaning no cryonis) without freezing in the ice cold water (the intended solution seems to be riding a log, but you can cheese your way through with enough health)
>a large wall of ice that requires heat items to melt to successfully reach the shrine
>a Lynel challenge in the north

And that's just in addition to the 10+ other shrines that don't require any puzzles or items to reach but might still be hidden nonetheless. I didn't even mention Koroks, although there are some occasionally decent Korok puzzles so they contribute as well.

BotW has all the content OoT has and more. You dumb faggots have completely sucked every ounce of meaning out of the phrase "tech demo".

Based retard.

Retarded retard.

dungeons?

Breath of the Wild is basically Wind Waker if Wind Waker was a more focused game. The thing about WW, though, is that its exploration had potential and seemed to actually understand why people loved the original LoZ so much even if it missed the mark. BotW is a full realization of that grand sense of adventure the series hasn't enjoyed since the 80's.

People who say BotW isn't Zelda not only have an overly rigid view of what the franchise is supposed to be, they're ironically oblivious to the fact that BotW is the most Zelda of them all.

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Divine Beasts.

They might have been much shorter, but they also generally had more thought put into their puzzles than just "shoot the switch with the arrow" so it evens out.

the original Zelda is the most Zelda of them all, you can't say a sequel that had one of the original designers on it is the 'most' of something

Ocarina of time has locations that feel distinct with their own enemies and unique dungeons, in Botw the world feels samey, you're always fighting the same enemies and doing shrines which look the exact same no matter what area you are in. Mechanically it's good, but it needs a sequel to improve things like these and it's why it wouldn't be hard for a sequel to surpass it.