Yakuza Kiwami 2

>Artificial difficulty

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cdn.discordapp.com/attachments/573526754921021442/575504740025106450/K2_Green_Tint_Remove_v05.7z
steamcommunity.com/sharedfiles/filedetails/?id=1738721877
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You're brainlet if you can't into crane games.

To be fair, the Robo dolls are the hardest to catch.

Japanese crane games are a lot less bullshit than Western ones -- i.e. they don't drop shit on purpose.

>CKB restoration
>green filter removal

This is heavenly.

That green filter one is not meant to be a public release since it's just a quick and dirty variant.
We're working on a proper one that will be fully game-wide, including pre-rendered cutscenes.

>green filter removal
huh?

is it gonna be for pirated versions of the game too?

Of course, anyone that adds DRM to their mod is cancer like Kaldaien and his Special K

I love Saya-chan's game!

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It removed the shitty green filter over Kamurocho.

why did they have to remove bowling, what did we do to deserve such a fate

kinda sucks we only got her in one game, she was a pretty well-written and likable character

I didn't really have a chance to notice it, I guess.
I had finished ch. 1 really quickly and been in Sotenbori for the past 20 or so hours.

FUCKING THIIIIS

Is it just me or is Kiwami 2 really easy compared to 0 and K1. The only boss that was kinda bullshit is that korean knife boots guy

Filter

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All the games are easy.

No Filter

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Are random encounters more common in Kiwami than 0? I can't go 5 seconds without spawning thugs.

and Kiryu's only real love interest. the one that he got cucked out of doesn't really count.

Oh damn, that looks amazing
Is it a proper mod or some kind of a reshade/sweetfx config?

Should I finish the cabaret club story while I'm still in chapter 4 or would it be wiser to come back to it at some point later?
It looks llike I still haven't unlocked like half of the available hostesses, so I'm not sure

Wait, they took the fucking plaza from Zero and slapped some other adds on the buildings ?

cdn.discordapp.com/attachments/573526754921021442/575504740025106450/K2_Green_Tint_Remove_v05.7z
>Here is the prototype green tint removal for Kiwami 2 courtesy of Slow, right now it doesn't cover the prerendered scenes and maybe also remove certain intended types of tint, it's a quick-and-dirty method for now.
Published on Yakuza modding discord.

Literally a drag and drop into your data folder, doesn't change cutscenes

Huh?

Proper but unfinished, right now it only covers locations (all of them) but doesn't affect cutscenes (real time or prerendered), and also replaces certain types of tint that ARE intended such as phone camera filters, various TV screens and whatnot.
Proper variant is being worked on and once it's done, it will be released publicly on Steam Guides section of K2, like the Licensed Music Restoration Patch.

>CKB restoration
What's this and where can I get it?

He's just baiting for "0fag" replies.

Use the patch to fix the licensed music, they drastically destroyed an important scene in chapter 12 and the ending/credits with change of very thematically fitting music into literal chipmunk autotune in vanilla Kiwami 2.
This patch is basically an absolute must.
steamcommunity.com/sharedfiles/filedetails/?id=1738721877

It's pretty messy. Sega claims they rebuilt everything from the ground up, using Yakuza 6's engine, but it's pretty obvious that they imported certain assets.

Can you force nvidia AA on this game? didnt seem to work

You can't really force AA through the NVCP for most modern games

Nope