ITT: Times you got scammed.
ITT: Times you got scammed
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Because this was a time I got scammed.
Maybe you should...Cry-a-more about it.
>2013
How the fuck is this legal. Does kickstarter not offer refunds or any support system to backers to avoid potential scams.
Never heard of this but a Google search of the name sent me down an enraging rabbit hole
what? OH.
for some reason i thought this and crosscode were the same thing.
Fortunately CrossCode actually came out. Also fortunate was that I did not learn it existed until it came out, which is nice so I wasn't waiting for years to play it.
Thanks customer support user.... Hope you get range banned.
Also, the sad thing with small projects like this is that there just aren't enough people who supported it and care enough to make a big stink about the developers not following through, so the people demanding a refund are easy to dismiss. There's no hope of them getting the attention of larger outlets and forcing the developers to refund it like there is with bigger scams like that guy who wanted to build a wall.
It's an investment, and investments have risks of not returning anything of value. It seems like one of many cases where developers didnt understand scope, and now they are too far in to back out. When this game eventually comes out (if it ever does), it's gonna bomb terribly.
>initial kickstarter trailer was all talk and no substance
It had "idea guy" written all over it, glad I didn't back it
Is it officially dead or just MIA? A kickstarter game taking 5-6 years isn't unheard of.
The next update will come for sure, right?
>Promise to be black and white 3
>Make a mobile game instead
I remember pirating this. What became of it?
It's still in development. They've had sporadic updates, but they are still working on it.
If you played it, shouldn't you be telling everyone else about it?
It was a long time ago user, i just remember it beeing a bit comfy, but never bothered to check if it went somewhere
what was I thinking?
Reminder that CrossCode was estimated to come out back in 2015, but despite the wait it came out fine and released to mostly good reception.
Truth is, if the game itself is well made, most consumers never followed the development of it anyway. Hence the misconception that good indie games don't use Kickstarter, since nobody remembers what good games were really crowdfunded or not.
That said a recent comment claims their team has "two people" and I defy you to name a game that was made by two people.
Also, A Hat in Time was also super late, wasn't it?
True, but Cryamore really seems like one of those cases of bad scoping, since there hasn't been too many updates.
A Hat in Time was so late it's still getting content as of like yesterday.
>Cryamore
Is it seriously a scam?
I dont know the game but if it turned out to be a scam that name makes it all so hilarious.
If paying for a game in 2013 and it being 2019 and that game still not existing is not a scam then I don't know what is. At least when I buy a season pass I always get the content on the announced release date, without fail.
kickstarter.com
Still happening, you bitch.
>you bitch.
SNAPE
The biggest scam of them all.
Also, looking at the post I see a whole bunch of "muh personal life" stuff. Why is it that every developer of some long awaited project who goes silent for a long time always has the most melodramatic story about "real life issues" that they had to deal with? I've heard this spiel so many times and it does not make me sympathetic. It's just an excuse to deflect any criticism with "Wow why are you so mean to me?" Unless you were literally hospitalized with broken arms for all those years there's no reason why you can't type a quick update on that thing you promised every so often, especially when people fucking paid for it.
Furthermore I see that they had to "move to 2.5D" which really makes you question if the original 2D project even existed in the first place. Hell I even like 2.5D but this is sounding like Mighty No. 9 all over again, where they did some great concept art, realized that making a game that actually looked like that was far beyond them (or perhaps never intended to in the first place), and then when they were finally forced to make something it was not the game people paid for.
With the last update, I think you could even say Hat in Time fulfilled all of its stretch goals before Shovel Knight did.
But yeah, if we're gonna talk about "late," it pretty much applies to every game ever made. If a game like Cuphead had been crowdfunded we'd have been in for a 10-year wait, and a lot of games would end up completely different in their final build than their initial pitch.
>Unless you were literally hospitalized with broken arms for all those years
Wasn't this literally the case for the La Mulana 2 devs and the Hyper Light Drifter guy? I seem to recall them going silent at a point in production, which made people mad, but then they posted updates from the hospital.
I dont think you understand kickstarter. Youre not paying for a product. Youre investing in it even happening in the first place. Then depending on how much you invest, theyll give you the product also. Theres no guarantee the product will be finished
have sex
To be fair, Shovel Knight's stretch goals were pretty huge by comparison and the developers kept going above and beyond by adding more mechanics, levels and stuff to the extra campaigns.
This became my Bayonetta 2 machine. Fucking exclusives.
HLD guy had literal heart disease
Which is ironic because Bayonetta 2 is actually not exclusive, it's on Switch.
I have no idea why you didn't get one of the actual exclusives.
Well with how long they took to make them they'd better be fucking glorious. I haven't actually played them yet.
Plague of Shadows was good, Specter of Torment was amazing and King of Cards looks like it will follow suit with the latter, plus they're adding a whole card sidegame to it.
Yeah, this isn't really an even comparison. You're not pledging towards a game's development when you order a season pass, because the game is already mostly done by that point. That's also why the release date is locked in. Large companies plan their launch campaigns far in advance to ensure everything goes smoothly, a luxury most indies don't have.
Someone supporting a game at the start of its development should acknowledge a lot more variables that have the potential to shift and change. It's not the same as just pre-ordering a near-finished game.
Not trying to defend Cryamore's handling of their project. It's still not a good look. But, for an indie it's honestly not the most extreme case out there.
>ITT: Times you got scammed.
You haven't been scammed, you're in the process of the scam, it's not over yet. More will fall for it before it's come to be past present
tfw preordered fallout 76 like a niggerfaggot
Having sex is a scam? Serious question
We all fell for it when we heard Country Roads.
When you think about it, yes. Because the only thing it produces (children) exist solely to consume your money.
This is why I pirate everything outside of games from series already know I like. Haven't been disappointed with a purchase in years.
I just pirate everything single player and only spend money when I pay for microtransactions in online-only free to play games.
Nope