What criteria do YOU have for determining if a game "dead"?

You nerds have a way of calling every game "dead" but honestly how can you even fucking tell? Its not like every game shows numbers like Steam.

>Twitch viewers
Fuck off, legit zoomer tier shit... Warframe and TF2 has very large playerbases and they have fucking shitty Twitch views.

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Only multiplayer games really die tho

People just seem to assume that a game is dead just because their friends or themselves stop playing it. Now, calling a game dead is like saying you don't like it.

Multiplayer serves offline. Alternatively, very low player numbers.
For example, I kind of wanted to play a fighting came, but I play on PC, and I looked up the new Soul Calibur, and it had about 360 people or so playing it. That's really not a lot.

Ofc a single player game cant really die unless its the modding community.

Discord numbers, active player numbers, competitive entrants willing to travel for competition.
These numbers don't even have to be very high for a game to remain competitive.

There was a point in super monday night combat where my friends and I could only enter matchmaking with the same enemy team, that game died way too fucking soon.

For me, its unironically active sub-reddit users. Its a quite good way to see how many people are taking part of, what seems to be the largest communities on the internet.

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hehe

unless a game has fortnite numbers, zioomers are going to say it's "dead." that's just how it is now.

Artifact is dead faggot get over it.

Sounds like you have a lot of time on your hand to figure that shit out.

How do you determine if a fighting game is dead?

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I go here steamcharts.com/ and see if it's dead or not

Not every game is on steam?

Sub 50 players online

Dios mio...

People say Guilty Gear is dead despite me playing it every day in random player match lobbies
So I guess "dead" means small player base that has a higher than normal skill average, thus making it harder to get into as a total newbie

I dont understand how fighting games work. I live in EU and play Smash, the game that on paper should have the largest playerbase of the fightning games, but i swear im playing against the same people over and over...Not even highly ranked...

Weither I like it or not

Probably connection stuff I guess? Considering the Switch doesn't come with an ethernet port I'd imagine finding people with a good connection is difficult as its wifi radio sucks. Also I'd wager most people don't play it online and got it more for single player/local vs or playing with friends only
Smash isn't a fighting game

then its a shit game

If it takes me more than 10 minutes to find a match on a weekend, I'm writing it off as dead.
I personally don't care for joining a Discord or whatever to play on preordained schedules with the same people on repeat just to have someone to play against.

SHAMONE MOTHERFUCKER

depends on the type of game
>if the game has had a constant stream of updates/extra content then it is 'dead' when the devs stop adding new stuff
>If the game is a multiplayer game then its dead when the servers get shut down/no one plays it anymore
>if it is an AAA game then its dead when the sequel comes out
if its a game with extremely little replayability, then its dead when a majority of players run out of shit to do in it

Serrano pezuñento

HEE HEE

ayuwoki

Because every game is in competition with each other so when one game has more players, everything else is dead also my brain isnt fully developed

El bilyin...

ALLEGEDLY

Do you really want your game to be "alive" though? Did SS13 players enjoy the zoomer invasion?

If I try to get on the game to play it, and I can't find any fucking matches/open servers/I'm playing against the same 10 people every time then it's fucking dead.

EO

Only if the servers are shut off. That's the only criteria. I dont think I daw more than 30 people on Timesplitters multiplayer back on PS2 but I'd never call that "dead".

This. Pokemon Go gets this constantly despite thousands of people playing it everyday.

>I stopped playing this when the novelty died so literally everyone else must have too. Dead game.

One: Is it a game? If yes: It is not dead.

Calling non-living things "dead" is a verbal spook. It leads to people thinking we shouldn't learn Latin in school because no-one uses it conversationally, ergo it's "dead". As if that's all there is to language rite? I feel bad for kids who are given this impression from idiot adults and educators.

>a game community can "die"
Can a game community come back? If yes then guess what: it wasn't dead.
>a game's online support or servers can "died
Can they come back? If yes then guess what, not really dead.
>a company can stop manufacturing and retailing a line of software, and if no-one copies or recreates it on its own then natural entropy will cause all copies to disappear
This is a hypothetical "dead game" scenario. We are no-where remotely near that happening for any video game you can think of, and if it does happen then good because the software was probably worthless.

People have stupid and restrictive beliefs because bad language is propagated. Stop using "dead" for things that can be revived indefinitely at any time. That goes against what the term dead means psychologically, which means "impossible to come back". It's software, it can come back any time, get over it.

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