Is The Legend of Zelda: Breath of the Wild the peak of open world game design?

Is The Legend of Zelda: Breath of the Wild the peak of open world game design?

I can't think of anything else that would be anywhere near close

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gamesindustry.biz/articles/2017-06-05-how-will-the-legend-of-zelda-breath-of-the-wild-change-the-open-world-paradigm
vg247.com/2018/11/23/cyberpunk-2077-aims-to-be-as-refined-as-red-dead-redemption-2-at-launch/
gamerant.com/sekiro-red-dead-redemption-2-style/
uk.ign.com/articles/2014/06/18/hideo-kojima-depressed-again-by-gta-5-on-ps4-xbox-one-and-pc
gamesindustry.biz/articles/2016-04-27-cd-projekt-games-will-follow-the-rockstar-model
en.uesp.net/wiki/Morrowind:Bank_Courier
youtube.com/watch?v=xyzm-1Dece8
twitter.com/NSFWRedditImage

I never got bored. True adventure.

yes
gamesindustry.biz/articles/2017-06-05-how-will-the-legend-of-zelda-breath-of-the-wild-change-the-open-world-paradigm

What are the best mods?

Add hundreds more grapple points to far cry 5 and you have it.
Botw was shit.

Minecraft was unironically a better open world game and it's procedurally generated

Not really, it's Ubishit world design but without as many waypoints

This I want some lewd mods

>Big empty world
Wow it's fucking nothing

That doesn't mean much because open world is a shit concept for games, give me back linear classic 3D Zelda with neat dungeons