IT'S NOT FFXV COMBAT. IT HAS MORE THAN ONE INPUT ACTION

IT'S NOT FFXV COMBAT. IT HAS MORE THAN ONE INPUT ACTION

The question is, how much of a combat system will it have?

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>how much of a combat system will it have?
it's going to play like KH. the KH2 battle planner is working on this game. they just simplified the menu like they did in KH3

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I hope that's true. God XV was trash as fuck so I feared for FF7R

>XV was trash as fuck
that LITERALLY because Tabata removed the command menu ebcause he'd "too old to press buttons", and therefore simplified everything to one button presses

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The DSP of developers

HOLY FUCKING SHIT IT HAS KH2FM COMBAT

Looks like a hybrid of Crisis Core and Kingdom Hearts 1.

Where does that image take place in? Both Tifa and Aeris are in the party

....Don Corneo's mansion?

>Enemies don't flinch or react when you hit them.

Irredeemable garbage

>FF7's saving grace for its terrible balance is that it's a fairly easy, story driven game. This is part of its core appeal and why so many casuals could play it.
>"Let's make it an action game."
But why?

Will still fail. They´ll find a way to ruin it. Nu SE can´t do no good. Remember that.

cope

oh no XV-kun is going to have to go into overdrive now
saw him in another thread too so i know he's alive

>But why?
because the KH2 battle planner is based and is probably also salty for having his work on Versus/FFXV butchered by Tabata

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Probably KH3's combat, A.K.A mashing X and occasionally Triangle unless you're on critical mode

>KH2 combat instead of XV shit
First good news about this shit game.

It's still a terrible decision.

I hope this game will have dual audio, the english dub is fucking atrocious.

Nice try the combat looks bad, the gameplay footage only confirmed our worst fears

Gives me a tiny bit of hope but I need to see more.

>Tifa in the party
>Not even a cameo

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No. It's more cemented grounded like Crisis Core, this not style flashy KH2FM.

Also is it just me or graphic suck? There's games that look better than this like DMC5 and RE2 Remake.

>our

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not if it's done right. KH game prove that real time FF is possible if handled correctly. the command menu in KH games is practically the same as inn FF only you use it in real time. as long as they game is designed well enough, it's fine. remember, causals these days are actually turned off by tunred based combat unlike before, so not changing it would have severely limited their audience
>b-but persona 5!
it sold 2 million copies, which is a failure by FF and AAA standards. let's not forget all the new XV fans who expect the next FF tobe real time as well or it'll be seen as a regression.

Sorry, you don't have to be included. I know theres some retards (you) that love shit gaemplay. My bad

rather have it be like an ATB instead but kh2 combat is at least a bit fun, though i feel like a lot of stuff such as materia is going to be severely limited since it won't transition well over to real time combat

DQXI sold 4M copies despite being popular only in Japan. Undertale has similar sales despite being a fucking Game Maker RPG with turn based combat and a dumb gimmick tacked on. Don't be a disingenuous cunt.

you can have tifa and aeris in the group in midgar, whats the problem?

One thing is for sure, FF7 Remake will never outsell the original.

What about you talk for yourself as you don't know anyone else's opinion, and instead base it in what other people say both in this and all other FF threads up right now, you colossal faggot? Wait let me guess, you'll answer with bait of some kind.

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I never said it couldn't be Midgar, I just wonder where it is because I can't quite place that machinery anywhere in the original

The graphics most certainly do not suck, especially given they will be polished later, look at how big of a jump KH3 made from its 2015 trailers to its 2018 trailers. The graphics are fine as is though.

Why is Sephiroth being shown off so damn fucking early? You don't see him for the first time until Ckoud's flashback and in real time during the ship going to Corel. I already see changes in the story, don't like that.

>Wait let me guess, you'll answer with bait of some kind.
Nah I'll just call you a retard again and post a cuter cat

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nah, you're delusional as fuck if you think this is gonna fail. keep dreaming faggot.

What does X button do?

Dodge?
Jump?
Guard?

It's perfectly okay to like shit gameplay. You do you user.

Fake gameplay

Ah yes, the intellect I've grown accustomed to expect from here

Hey mate, not my fault you can't distinguish between FF XV and KH-tier gameplay. Or even worse, expected a AAA Final Fantasy title in 2015 to be turn based

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I'm sure they can put in difficulties like Kingdom Hearts and XV

>shitty kingdom hearts/ffxv combat
>horrible English VA
>release date never
>episodic release schedule

Why should I be excited again

cloud’s probably hallucinating him like when he started freaking out and hearing that high-pitched noise at the beginning of the original game. since i’ve played ff7 so many times i’d rather see them put a new spin on things. whether it’ll be executed well or not remains to be seen

You can hear his voice definitively at least on one occasion. When Cloud is walking away alone from the dropped plate.

Keep defending your horrible taste user, it's totally alright :)

VENI VENI VENIAS
NE ME MORI FACIAS

Imagine being this retarded

I kind of hope they do the same thing DQXI did and have a turn-based option.

>horrible English VA
the only series that SE still doesn't give voice language options for is KH

My friend it's NOMURA. That hack won't do it well.

>no comeback
Last (You) little bitch

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>a turn based jrpg died for this garbage

>and in real time during the ship going to Corel
I mean, technically that was Jenova

The gameplay looks awful. Seethe some more

final fantasy is always story first, gameplay second
everyone and their mothers already know the story, now they're going for the gameplay

Yeah, his voice, the original FF7 treated Sephiroth as a legend so being given crumbs worked in the story. So far in the remake there is no mystery we're seeing him completely before his actual reveal. That's what bothers me and it takes away from Shinra's spotlight as the villains during Midgar.

I meant that the game will be shit not that it would fail commercially. This is the one game that even those of us that have hated SE for years now are going to get regardless of how much they fuck it up. We won´t like it, we won´t enjoy it, and most likely we are going to be here every 2 hours ranting about how shit it is... but damn we are going to get it and play it anyways.

turn-based combat lacks urgency but the tactical aspect of it is crucial in my opinion.

>needing a comeback
You didn't post anything of note, just blabbed about unrelated games and reaffirmed your horrid taste. It's okay user, really it is.

I think Cloud's having a PTSD flashback from being surrounded by fire.
If they're changing things up, hey, it's a remake, not a glorified remaster.

Imagine thinking that gameplay looked "good".

>the KH2 battle planner is working on this game
Source?

Don't talk to me, I'll destroy you

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It's unneeded, outdated and frankly boring as shit. Scrolling through menus sure is tactical
Good riddance.

I just hope we don't get a FFVI remake.

The gameplay is closer to Crisis Core/FFXV pre-Tabata

People saying KH2FM are fucking lying

I really loved FFXV combat though :(

I really hope the combat is good. I'm scared it's going to be a button-masher.

They should make the combat like Lightning Returns.

How do you know that scene takes place in Midgar though

Oh fuck. I'm sorry, I take back everything I said. Please don't hurt me

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FFVII was not turn based.

I mean you're just getting a better version of it. What's the problem?

>actually looking forward to this garbage

It's okay user, let's be friends. I'll add you to Discord, okay?

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Tell a tactical combat system

I also noticed there was no jumping and warping. While that is a great step in the right direction since FFXV has the worst gameplay out of any FF game by far (even Mystic Quest is more fun), I still can't get hyped.

who gives a shit about the combat anyway

Why are you whining about something insignificant and why did you expect a 1:1 fucking remake? Calm down autist.

>better
>no warp striking
>no jumping
>cloud can only use 1 weapon (noctis can use 17)
>no armiger unleashed

Yeah nah

Except it was. Maybe, I dunno, try playing it, before discussing it on Yea Forums

>KH2 battle planner is designing the combat system
Does anyone actually have a source on this?

It's a pretty important part of the story, fuckface

it's 2019, the average player is familiar with navigating 3D environments and real time action melee combat. the average player today is more capable than the average player of yesterday when it comes to action games.

I have. The game only proceeds with the progression of time. Somehow, if you remove time from the equation, nobody ever gets a turn.
It's time based. One might even call it an Active Time Battle.

Didn't they drop the episodic bullshit?

Unless they plan on having like 5 very short episodes, it will probably be all of disk 1. Midgar isn't as long as you remember. They showed up the sewers with Cloud, Tifa, and Aeris in the teaser. There's not much after that. The one pillar falls down and then you pretty much head to the Shinra building.

Reminder Tifa will have nerfed tits because censorship era Snoy

>not seeing the villain I already know all about is suuuuper important to the story!
Wow. Imagine being as dense as you.

>>no jumping
Citation needed

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usgamer.net/articles/final-fantasy-7-remake-producer-there-is-still-some-way-to-go-from-here

Kitase says that FF7 Remake director Tetsuya Nomura has solidified the base of the game, working alongside Kingdom Hearts and Dissidia: Final Fantasy planning director Mitsunori Takahashi.

IT'S THE SEWERS YOU FUCKIGN MORON

THEY SHOWED THE SEWER BOSS

>I have.
Apparently not. You'e the only individual on the planet dumb enough to think FF VII isn't turn based. Again, play the game.

Why do this to your body

Rude

What?

What? It doesnt look anything like Kingdom Hearts 2 combat. I dont know why people are comparing it so much. Looks much closer to crisis core if anything

but the "Tokyo Team" also worked on FFXV

>thinking this won't be better than the mess that was XV
You seem to really love it, why don't you go play that and let the adults play a superior game

>not even close to out yet
>It's better!
This remake could easily suck, don't get ahead of yourself bucko

It's just as turn based as Undertale.

This time we don’t have Tabata with his old man hands so maybe they can do better.

Mates you should have no worries because this game will shit all over XV's combat. Obviously XV was trash but this has the KH2 battle planners and it shows. Plus Nomura God is working on it, and he isn't a Tabata.

I have played it numerous times. Tell me, what about it do you think is turn based? And what do you think the word "based" means in the phrase "turn based"?
>You'e the only individual on the planet dumb enough to think FF VII isn't turn based
I have been having this argument for over twenty years. Many have agreed with me.

You're still reducing your pull significantly.

I'm not excited at all. They should've just kept it ATB or Turn-based.

>I need to jump and warp or it's bad
Gotta be 18 to post here fellas.

No. In Undertale, without the progression of time, it's Frisk's turn first, enemy's turn second. Time is only necessary for the execution of turns, with the exception of the second half of Sans's fight which obviously does not count.
In FFVII, when the battle starts, who's turn is it?

why

ATB goes back to FFIV, numb nuts.

sorry....

so are you ready to pay 60 dollars each "cd"? plus dlc playing as iconic FFVII characters like vincent for 20 each also dont forget the season pass to play "Way of shinra" a exclusive content to as Rufus and his bodyguards

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No, Aps.

Ok I have faith now but it looked like you could play as your party members, something that hasnt been done in KH I think, so I have no clue how they would balance that if thats a thing

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If you like turn based it just means you enjoy boring slog RPGs

If Sony California messes up this game I'm literally shooting up their HQ.

yeah by your logic the highest grossing games should be walking sims and david cage games.

>t. didn't play DQ 11
They an still be fun fool

Because that's how FF7 was meant to be played. I honestly just think Nomura is trying to make this into Versus XIII with FF7 slapped onto it, which doesn't make me excited.

They're saving her for E3 so they can use the live crowd reaction.

Because you are stuck in your lame old ways and expected a 1:1 remake?

It doesnt play like KH at all

>was meant to be played
So you really mean to say it's just nostalgia

you sound boring. why remake the game with the same fucking battle system? you'll always have the original. hell, even mods can make it look like the remake you want.

Yuffie and Vincent gonna be dlc mark my words

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KH2 is over 12 years old.
Your faith is unfounded.

>Because that's how FF7 was meant to be played
Nostalgia fag retard detected. Also, might want to refresh your memory on the definition of a REMAKE

>real time action RPG with multiple party members
this never really works out, I don't blame squeenix for failing because nobody can get this right, they're not miracle workers
either your party members will have competent AIs (and you have to have AI because you can't control multiple party members in real time, that's not a hardware limitation but a human one) which will make battles even more uninvolving than before (FFXII), or they'll be frustratingly incompetent
If you're going real time, then drop the party combat

>Because that's how FF7 was meant to be played
keep seething, dumb nostalgiafag.
couldnt cares less whetever you're spamming x while turnbased or spamming x while walking around. you can try out epsxe and play the original ff7

Yeah, it's going to be a fucking mess. I didn't expect all the wind to get blown out of the sails for FF VII Remake in just a few short minuutes but here we are

Unless I see Cloud doing air combos Im not getting my hopes up.

Not everyone has to scroll through menus to enjoy an RPG

This

>playing any DQ
i will never waste my precious wage money with a game with garbage design
nostalgiafags and toriyama cocksuckers don't bother replying because your opinion and your taste are worthless

Stupid post

Uh so does XV

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I hope I can finish my current playthrough of the original before this.

>horrible English VA
>Implying we're not getting dual audio with based Sakamoto and Sakurai

and here he is!

no it wont

Nope, XV is objectively better than KH

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2013 xv under nomura had no command menu either

But all the stuff from 2013 and all base noct combat from 2011 is in xv identically

stop projecting you fuck

Nothing wrong with that combat system but knowing square your going to be solo over half the game because your AI partners keep dieing

Quick, Barry has arrived, dab on him

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Been a while Barry

yeah you cant even jump in 7r
its basically type0 but with a shortcut tab

>looks like an FFXV expansion

Explain THAT.

You mean best

He's been rusty with the ban-evasion. Just report him

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gamefaqs.gamespot.com/boards/168653-final-fantasy-vii-remake/74929289
yes, but see pic related

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Kanemori designed KH2s system, Takahashi just designed specific battle encounters

lmao FFXV combat is irredeemable garbage

that pic wasnt gameplay that was cgi

also thats not a menu those are tabs like current XV had and like type0 had

>so I have no clue how they would balance that if thats a thing
they were doing it in Versus before Tabata removed it youtube.com/watch?v=uQ7MwTXYLpg&t=77s

that wasnt a menu you navigate, that was fixed inputs already
warp was triangle, attack o and link for x

no its the best combat se has

LMAO

but 7r is looking to his tastes and not like kh

Why is everyone so hyped about FFVII and no one is (seemingly) interested in Crisis Core? In my country ps1 and FF was never big in my childhood, so I really don't get it

It does because its basically a tangent

bits of xv, type0, dissidia, kh all thrown in

No. The type-0 team worked on XV. They only had a few members from the old tokyo team

Since Barry's here, I'll post some instructions on how to turn on Unique IPs on Yea Forums X
>go to settings
>go to monitoring
>set "Mark new IP"
There. Be prepared for his samefagging

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>in my country
you answered your own question

the only reason crisis core exists is because people gave a shit about FFVII

Nomura removed in, 2013 xv had no switching shown, the system was changed to expand on noctid weapons instead

the character switch they added later was much more in depth than what versus planned because now all 4 bros had unique combat

in versus gladio and ignis were gonna be the same as using their weapon types as it was on noctis and only prompto had a TPS but worse than the one they gave him in XV

Cope.

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Crisis Core was good fun, but FFVII was a landmark in gaming history and a shining example that sits on the boundary of 2D and 3D gaming, which gave way to a whole spectrum of narrative-driven games in its era and all eras beyond.
The legacy and weight behind FFVII is undeniable, easily in the top ten of all video games. I'm not gonna say more than Pong or Super Mario Bros., but I'd put it above Ocarina of Time or Halo.

>I won't play good RPGs because I'm an idiot
Nice post.

keep going

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based, thx user

Not him but what's this webm trying to prove
I see cancer in both sides

Did it hurt when that angel attacked you?

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>Yea Forums literally hates everything: the thread

oh shit I got that reference

>No there was more KH2 devs on XV than t0 devs
Nope.
>kh2 battle planners kanemori
He didn't even stick around for long because he isn't in the final credits

Based Barry driving the khfags into a seething shoot

>>Yea Forums literally hates shitty games: the thread
or
>FF fans mad that they still don't have their remake after being teased for years

It's just one guy, ignore him

>imagine being the third clone of an ayy lmao fused with the soul of a depressed 14yo's mom

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>only shitty games
then why does Godhand get wanked to hell and back? ;^)

yeah i was hoping for a combat system that didn't feel like i was playing in a vat of fucking jello

>Yea Forums literally hates shitty games
Which it thinks are all of them user.

>causals these days are actually turned off by tunred based combat unlike before
pokemon continues to sell tens of millions to casuals.

Are you really trying to put this on the same level as God Hand?

What are those two blue bars?

you're right nothing could be as shit as memehand is.

MP I suppose.
Or whatever it was called in FF7, I don't remember if it was changed.

Maybe I should buy it on Switch and replay it.

>win

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I hate it when people say "in my country". Like, just say what your country is lmao no one cares.

Do you want the game before or after you die of old age?

I think the Mp is that purple bar over the yellow bar (which I think is the Limit bar). And now that I think of, maybe you can save up to 2 limits and use them when you want, I think you could do that in FFXV, charge various limits and use the special attacks with your companions

>All these people
You claimed that kh2 had more members than type-0. Prove it.
Because using this site, you can also find that that more people from the bbs team worked on XV than those who worked on kh2

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Reminder that you got BTFO by everyone in these threads.
boards.fireden.net/v/thread/461244841
boards.fireden.net/v/thread/461391796
boards.fireden.net/v/thread/448127641
boards.fireden.net/v/thread/453464631

And that your spam is repeatedly deleted.
boards.fireden.net/vg/search/text/badonkadonk/deleted/deleted/
boards.fireden.net/vg/search/text/kh-kun/deleted/deleted/
boards.fireden.net/vg/search/text/lightningfag/deleted/deleted/
boards.fireden.net/v/search/text/kh-kun/deleted/deleted/
boards.fireden.net/v/search/text/neithof/deleted/deleted/

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>WOW THIS GAME IS HARD BECAUSE OF AN INSTANT DEATH MOVE
This is why you'll never not be a laughing stock Bazza.

>sold all his potions and phoenix downs to make himself have a game over
This is embarrassing barry
boards.fireden.net/v/search/image/AdrTeRFEHuU70ADhL-_u0w/

>the XV cocksucker is still here
Holy shit dude give it a rest already. Some people liked it and some people didn't. Get over it.

>using the risk/reward gun that does insane damage but at the cost of your money on the easiest difficulty
>end up spending 100k in-game currency just to shitpost on Yea Forums

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>deleted
never get tired of that

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>Maybe I should buy it on Switch and replay it.
I'd suggest getting the PC version so you can mod out the mouths they added in the ports

Post yfw XV is dead

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I'm not Barry, I hate khfags that's all

0:37 worries me, i hate that mechanic where pressing the attack button slides you all the way to the enemy, other than that it honestly shows promise...you know besides the obvious WHERE IS TIFA NOMURA YOU FUCKING GOOK HACK GIVE HER TO ME

good, fuck off

Maybe they shouldn't tease a product that looks like garbage. You can be hyped for shit if you want, don't expect others to follow you like sheep

Post yfw DMC is trash

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Ban evading is against the rules faggot. Go eat Tabatas old man dick.

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BAZZY GETTING IFFY UH
HE CAN SUCK MY STIFFY UH

Did Shazam do better than Captain marvel?

>barry rn

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Is it time for barry to get banned over 13 times in one thread again

>13
NOMURAAAA

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Quality-wise, yeah.

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>he likes kingdom heart
you're a fucking faggot

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Kek.

Why haven't you noosed yourself yet, Barry?

he has good taste. kill yourself you fucking idiot

jesus you didn't have to include the right video, thats just mean, the left one is more then enough to get the point across.

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This would've been OK if they gave you control like in ff12. Not everything has to be an over the shoulder action game.

Wait wait hold up, did they not put the KH2 battle planner on KH3?

>Good taste
>Story is a mess
>Gameplay is ok at best
This is why people like Barry exist

XV SHITTY UH
HOLD DOWN O TO WINNY UH
SMT GAAAAAAAANG!

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>There will never be good Final Fantasy/Action RPG threads on Yea Forums ever again because of Barry
I really hate having to see that autist in so many threads.

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no, he was directing Dissidia NT. but you could make the arguement thaat they didn't really need him since the combat system is so similar to KH2 anyway. any faults with KH3's system is more attributed to the actual Osaka staff that the designers.

story is perfect video game nonsense. gameplay is pure fun, dynamic, and incredibly skill based if you decide to play on level 1 and the hardest modes. KH3 especially. nothing can top it. barry exists because XV is trash dummy.

YOU ARE NOW REMEMBERING CHOCOBORACING
>YOU ARE NOW REMEMBERING CHOCOBORACING
YOU ARE NOW REMEMBERING CHOCOBORACING
>YOU ARE NOW REMEMBERING CHOCOBORACING
YOU ARE NOW REMEMBERING CHOCOBORACING
>YOU ARE NOW REMEMBERING CHOCOBORACING
YOU ARE NOW REMEMBERING CHOCOBORACING
>YOU ARE NOW REMEMBERING CHOCOBORACING
YOU ARE NOW REMEMBERING CHOCOBORACING
>YOU ARE NOW REMEMBERING CHOCOBORACING

>>Gameplay is ok at best
okay user what are some good action games?

He didn't direct NT, he directed 012

I still haven't figured out how to get Yea Forums X to work after the change to 4channel.[/spoiler

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remake/sequel when?

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I dont see the characters moving a lot so its probably goint to be a watered down version of kh2 in an attempt to mix action and rpg.
Not sure why be hyped.

as far as I know the people responsible for KH2 being good don't even work for square anymore.

well i know he was busy with NT but i'm not entirely sure what it was. but maybe i'm just misremembering

Now you know what Zelda fans feel like.
I suppose there's Smash too but they handle that a little differently.

>people responsible for KH2 being good
and who would that be

Prepare for Qwuan la Tifa

we dont know if leveling is even like KH let alone critical were you get a decent amount of moves at the start, but it seems like they want some in between with the ARPG and turn based aspect

Soon I hope.

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If it's like CC combined with FF7 then I will love it.
Mitsunori Takahashi being involved in game design will probably mean improvements.

Contrary to popular belief, FF7 isn't turn based just because it's controlled similarly to turn based games. The realtime commands you employ in the original game are great working ideas and bases for more real-time combat like we saw in the trailer, that's why I think the gameplay has plenty of hope to rival the original.

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>for more real-time combat like we saw in the trailer, that's why I think the gameplay has plenty of hope to rival the original
>mash Square to win
No thanks Barry

As opposed to holding O?
Whatever.

>as opposed to fixing the old system
Yes, its pathetic. Like rebalance enemies to require more strategy, offer more skills and abilities
There you go.

mainly the animation director & the programmers
Ryuji ikeda did good work on both KH2's system and Dissidias
Think he's gone now just like everyone else.

The original game has enough skills to fill your command menu twice. The actual question will be how will these get implemented into completely different combat system. New stuff will be added too but it will have to build around the core stuff.

>Using the same damage numbers as pre tabata XVs had
This guy is filled with anger. Prepare for VIIR to be one of the best action tittles out there. You don't have to do them like that Nomura.

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>The actual question will be how will these get implemented into completely different combat system
Looking at the new system, it wont
It will be just like XV, mash to win

Hopefully spell, skill and limit decks that work kind of like KH shortcuts.

This sort of system would be a good fit for it since materia limit means no one can have huge library of attacks at a time.

>If it's like CC combined with FF7 then I will love it.
You can already tell that it isn't.

>now just like everyone else.
You don't even know who these people are.

>this never really works out, I don't blame squeenix for failing because nobody can get this right, they're not miracle workers

I think this could work with time-stop, and character switching.

As in, at any point, you can stop time, switch characters, and input commands to other units. Otherwise, it's way too chaotic and fast, and the AI does everything.

Example:

>4 guys around a monster.
>time stop
>tell guy 1 to go to the hill and lob bows on the enemy
>switch to guy 2
>guy 2 unfreezes time, starts to attack while guy 1 sets up
>stop time, tell guy 3 to fall back and heal
>unfreeze time, and continue playing

>it's going to play like KH. the KH2 battle planner is working on this game. they just simplified the menu like they did in KH3

Into the trash it goes

I know they haven't been listed working on anything in a very long time. at least not for square.

if by "trash," you mean "more critical acclaim than xv," you'd be correct.

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yeah the removal of a proper command menu and the implementation of situation commands in KH3 was absolute trash. mobile tier popup garbage.

>square fags waited literal years for a remake
Is FF just boomer shit?

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Is there any enjoyment to be had in FFXV?

>I hope that's true
>I hope the combat is like kh2 so it's very slightly less garbage than xv but still fucking garbage
What is wrong with you cunts I swear to god. Kingdom hearts never had good combat, it was one small step to change it to what xv had. Give me fucking ff7 combat back if you can't actually do something new without fucking it up and making it completely brain damaged.

>Can't criticize anything by nu-Squeenix ever again because retards deflect to XV-kun
Thanks for giving fujos ammo you fucking retard.

>it was one small step to change it to what xv had

People like you no matter the game will always just spam X (/square). You litterally can't make it any different even DMC is the same

What it will never have is the superior press turn battle system

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Bazza, everyone but you is currently criticizing this.

Based SMT poster

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>missing 23 reviews that could lower its rating
*thinking*

Thanks for proving my point, I haven't bought a FF game since the DS remake of IV and I don't give a shit about XV either.

Inb4 dmcucks defense force shows up

SMT hasn't been relevant in nearly a decade.

Looks exactly like Crisis Core which everybody hated.

>which everybody hated.
I liked it.

It was good

you guys actually enjoyed FFXV's combat?

Can’t you say the same about ff?

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Just dont be a retarded sperg like XV autist then

ff is big, popular and profitable though

Looks like there's a manual blocking command judging by the later parts of the trailer.

And? FFIV wasn't turn based either.

>persona is not profitable

but they wouldn't lower its rating. kh3 is a way better game than xv. cope.

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>Meanwhile Persona 3 dancing threads had people begging for a remake
pot meet kettle

Not with that marketing campaign it wasn't.

nobody can be this stupid

ATB is Active Time Battle, baby. No inherent turns unless you activate Wait Mode.

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If you think the gameplay shown looks like XV combat you're blind

>No inherent turns
Except, you know, the gauge denoting who's turn it is.

>input single action with a discrete fixed interval before next action can be input
>actions are taken one at a time by each character in order
>not turn based
just because the interval in between turns isn't instant doesn't make it not turn-based

>GOIN DOWN!

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Genuine surprise on my part that Barrett doesn’t play as an over-the-shoulder TPS character. After they teased that mix-up with Prompto in FFXIIIVersus and then added it in to playable Prompto in FFXV, I thought for sure it would be foundational for FF7R.

Look at this faggot invading a general because he's butthurt. Kill yourself, Barrybear.

God dammit I can't stop laughing

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>particle clusterfuck
don't get me wrong I know how much effort that shit takes being a nodev indie myself but it would be superior if the bloom was reduced to 0.1%, and the partcile size/count reduced by at least half

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hopefully realtime instead of shitty turn based

>abusing limit form and ethers
way to play the game like the fucking faggot you are

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>in order
Which changes based on speed stats, Haste effects, etc

ATB is intentionally a midway point between turn-based on real-time.

>actual fun gameplay with zero grinding requirement aside from option bosses purely designed for fun/challenge that have nothing to do with the story
>actual effort put into characterization/story rather than teenagers all banding together with the power of friendship to kill god
>actual graphics

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Jesus Nomura

Tabata**

well there usually isn't that many particles. however, in that fight Sora takes Rxoas' keyblade, meaning his attacks now have 3x the particle effects on top of the regular limit form effects. watch any other kh2 video and it isn't that bad unless they use final form, but that's also got multiple keyblades youtube.com/watch?v=28by7PFGLEY
if you werent such a newfag you'd know that that's an ancient webm and the person that posted it isn't the actual player

oh so its a stacked effect with dragonball levels of bullshit for cool factor? That's fine then. Always nice to go way over the top for a final fight.

well that's not actuallly the final fight, but it's definitely one of the better ones in the game.

in case you're curious what the game plays like, here's some boss

final boss youtube.com/watch?v=XZ9UFODFwE8

super boss youtube.com/watch?v=r6VC-esQCYQ

boss from webm youtube.com/watch?v=jamTaw2p8Lk

That's not the final fight
It was a new fight added in Final Mix and also a climactic moment in the narrative but it's not the last fight.

The last fight is a five-phase fight involving running up buildings, cutting chunks of buildings in half, racing through a warped pocket dimension shooting lasers at a giant dragon ship, and deflecting a dome of infinite lasers

I'm a fan of action-rpg games where the floor is some crazy bullshit so that's pretty cool. Spiky haired faggot with the clown shoes got annoying pretty quick with the
>this is it
>its over
>hah
>huh
>hah
>take this
repeating adnaseaum
>The last fight is a five-phase fight involving running up buildings, cutting chunks of buildings in half, racing through a warped pocket dimension shooting lasers at a giant dragon ship, and deflecting a dome of infinite lasers
Very nice.

>>input single action with a discrete fixed interval before next action can be input
That means it has turns.
>>actions are taken one at a time by each character in order
WRONG, utterly wrong, cannot get more wrong. There is no "order". It is constantly generated and regenerated second by second based on the speed stat who gets the next turn.
That means it's not turn based, because who gets the next turn is BASED in TIME.

>Cloud
>Aerith
>Tifa
>Sewers
DON CORNEO MANSION CONFIRMED

it should have been turn-based

it either needs souls-like combat or traditional turn based. anything else is for zoomers and lower IQ boomers

i should mention that those videos i posted were with restrictions so he was only using the base combo. and like that other user said, it's just the last part of the final boss. if you don't care about spoilers, here's all the best fights in the game without restrictions. including a Sephiroth fight at 33:30 youtube.com/watch?v=s-pPCodz76s

what emulator/plugin is this?

retroarch, beetle, shader in presets/tvout/composite2phase if I remember right

why do soulstards think every game needs to be like their "roll to win" reddit games?

thanks

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>Literally have tokyo team members hovering over them nearly non-stop while those same former team members are working on their own projects.
>Osaka members STILL almost add in fucking command decks into the game.
>Need Nomura to force them to not to.
>Game still ends up horribly balanced.

Is nomura the bad guy or is it osaka team? I'm starting to feel bad for the old guy.

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I hope it's not just health/revive item attrition as FF15's combat turned out to be.

Because fun and engaging gameplay is always a must.
Honestly this is kind of looking interesting to me now, since I got bored of FFVII and dropped it just about after Aerith died, mostly because I'm not a fan of the traditional JRPG combat.

its osaka. the fact that they STILL wanted to use command decks in KH3 despite the fact that everyone hates them is proof of that. fortunately Nomura got tired of their shit and told them to stop. they tried their best with KH3 but its clear that'll never be as good as the tokyo team. still, KH3 is a major improvement over their previous stuff so there's hope for them if they stop being lazy and learn to balance things. but let's not pretend like KH2 was perfectly balanced either. there's no ARPG that doesn't have a few broken attacks and imo it kinda adds to the fun, provided it doesn't completely trivialise everything

Opinions on the actual fun levels aside, the majority of that shit can only be justified by the plot surrounding Noctis. Of fucking course it's not going to appear in a FFVII remake.

gematsu.com/2017/02/final-fantasy-vii-remake-producer-yoshinori-kitase-talks-progress-weekly-famitsu#DCS3RImZqqgLCjoW.99

Kitase: “We’ve solidified the base [of the battle system]. Tetsuya Nomura, of course, and Mitsunori Takahashi, who took part in Kingdom Hearts and Dissidia Duodecim Final Fantasy, are putting all of their effort into it.”

>I'm actually gonna get to play a game from the guy who made KH1,2, and Dissida (PSP)'s combat... Am I finally gonna get a sequel to KH2...

Kh3 just copied the look of KH2, but this sytem has improvements for Kh's combat I've wanted since I was a kid
>controllable party
>command menu that focused on the shortcuts which is all people ever used anyway
>dedicated attack button
It's definitely more RPG than KH but thats fine as long as it's balanced. KH hasnt been balanced since Osaka took over that series.
I want my true KH back... is this it?

THANK YOU FFVII FAGS. I WILL PLAY THE ORIGINAL THIS MONTH IN ANTICIPATION. I HAVE THE PS1 ORIGINAL BTU IS THERE A SUPERIOR PORT ELSE WHERE SO I PLAY THE BEST VERSION?
THANK YOU REGARDLESS
THANK YOU

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that honestly looks like a very cartoony version of the old devil may cry games. Quality work but I just can't get into the story. Is this video representative of the canon?

youtube.com/watch?v=iHh7-fLF8ek

>Am I finally gonna get a sequel to KH2...
maybe in an alternate timelline

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>this looks better than KH3
What happened?

Once upon a time (lord knows how much of anything survived), accessing the item menu could only be done from cover points, so you could only heal if you could live long enough to dive behind a chest-high wall.

A different team took over.

KH2FM+ was probably one of the most batshit crazy action RPGs on the market and the only game besides Dragon's Dogma to ever bring something fresh to ARPGs in forever. Problem was, even on Critical Mode most of KH2 wasn't a great fit for everything you can do and unlock; it needed more of the game to be properly designed around its mechanics rather than the best parts of the game ending up being the final bosses and post-game content.

are you seriously going to watch a "in a nutshell" video and think it's an accurate representation of anythig? anyway, the story is Nomura bullshit in the best possible way. whether or not you like it is up to youi personally like it. you'll have to play all the games for it to make sense though. there's a collection on PS4 with everything you'd need to play to catch up though so it isn't too difficult. KH3 plays a little differently to 2 as has been discussed in this thread as another team took over. here's a video youtube.com/watch?v=1Yf6gWN8zBo

>Not turned based
>Ignoring what final fantasy 7 is about
It's shit nigga please LMFAO!

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>all these people shitting on atb/turnbased combat
>people also shat all over fixed camera angles and tank controls in regards of re2make

These kids have no respect for the classics I swear.

>final fantasy is about boringly waiting for your turn, I swear

Hey, look at the background, seems like the environment is covered in some kind of wasps nest like substance. The enemies seem to be more contextualized in the environment this time.

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So then Material is going to work like KH skills I bet.

>remake a beloved game
>change everything
???

>final fantasy 7 is about turn based combat

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>>Ignoring what final fantasy 7 is about
you mean cinematic set pieces and constant cut-scenes?

So that user saying "everything CC2 did got thrown out" sounds like a lot of bullshit now, even if there was a lot of revisioning Cloud and the like.

>people lying on the internet
impossibru!

Zoomers LOL
>final fantasy 7 is about turn based combat
Yes...yes it is!
Yea go play it faggot PFFT HAHAHAHAAAA!

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>game is ABOUT the technological limitation that spawned some creativity and a lot of lazy design
>not the world, characters, tone, ect
>no its the fucking menus and idle animations
if FF7 was xcom or some grand strategy game I'd agree but you're just being retarded

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Everything Yea Forums spouts incessantly is fucking bullshit.

Doubt it, there're like a dozen KH skills, it wouldn't work unless they cut like 70%

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Hi barry, nice flamewar against the DMC fans because they didn't buy into your KHvsDMC fanbase war

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Go to bed grandpa, if you behave the doctors will let you have your PS1 back

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How does he live like this? what compels someone to go on a seething conquest of rage for over 6 years?

Kingdom Hearts 2 is absolutely on par with DMC3 in complexity and style. The videos people posted here really don't do the gameplay justice, it's a bunch of tryhard youtubers doing minmaxed no damage runs that don't really show off the fights properly.

>two decades of kingdom hearts combat
I want the ride to end

>Ban evading is against the rules faggot.

Yep. Barry got his ass banned again for ban evasion.

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btw fuck off zoomer i pray you get death by niggers you piece of shit no taste faggot!

>two decades of based nomura kino

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I would take KH combat over FFXV's combat

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NIGGA turn based has you press the x button a maximum of two times, requiring only a press of the D pad also a maximum two times to select the option you want, i.e. attack or spell, and then the fucking target.

MASHING X AT ONE THING IS NOT MORE RELAXED THAN THIS, YOU OLD CUNT

samefag

Definitely have been some changes over the years.

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nomura's wild ride has no brakes

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the new ui looks a lot nicer and closer to the original game than that one.

>x button a maximum of two times
>D pad also a maximum two times
Can't select all of my 10 spells with that

>technological limitation
>action RPGs were closer to 20 years old by that point.

hw was referring to KH's command menu, which has you using the d pad and triggers to cycle through attacks, items, magic, summons and limits. that's on top of actually having to time your blocks and dodges. in FFXV, you do all of that by holding down a button and pressing a button n the d pad to do a slightly different combo that's still functioanlly the same or some recolour AOE magic

It really isn't, I understand you don't know what you're talking about. KH2 is good but it's nowhere even close to dmc3 tier.

Atb with more buttons and jobs. Freely walk around.

God damn it's been like 10 years and they're still in the first 20 minutes of a 70 hour game?

FF7 is more like 50 hours really.

>70 hours

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It's the most iconic part of the game next to Aerith's death and maybe the Midgar air drop. That and they probably had jack fucking shit developed years ago when those photos leaked / the last trailers were shown. This time around they've shown bits from the sewers and second bombing mission, so I almost feel certain in saying they've probably got Midgar near-finished or completely done at this point.

Closer to 40

I would put Sephiroth's Supernova ability up there, plus both times they shoot the Junon cannon.

I'm honestly surprised by how good it looks so far. Still would prefer a faster, flashier version of the original combat, but I think the action combat has potential, if character-switching and materia significantly affect how battles unfold. Hopefully it feels nice to control either way. As far as presentation goes, the art style is much more polished than I expected from nu-Square. It's not the very best-looking game compared to other PS4 exclusives, but it actually resembles a modern game with high production values. The CyberConnect2 gameplay from 2015 didn't. My only main gripe was the delivery of Barrett and Sephiroth's lines

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If you dont touch all that boring shit nobody cares about like chocobo raising its easily 30

It doesn't matter how much of the "old guard" they bring back, people have been saying this for FFXV and KH3 but there is no way SE can even come close to replicating the quality of KH2's combat which is something not even SE understands considering their current design philosophy.

Action JRPG combat is cancer, I play those games to relax and play at a slow pace while watching other things or just chilling.
I don't want to spend 20+ hours mashing the same button to just do the same thing I could have done by just selecting my attacks from a menu.
There are countless action games out there, why do people want to kill the few non-action genres there are left?

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Never played FFVII, Should a play this first? or the original.

3.2 million of those sales came from Japan...
as much as I love DQ (and I bought a steam copy of XI) that is fucking awful numbers. incredibly bad numbers. It might not even be break even numbers desu.

Boy I sure like action games and FFVII was my very first RPG. Turning them into action with RPG elements is sure an enticing idea! I wonder what kind of comba-
>Battle planners are from Floaty KH combat planners
Fuck me. Just kill me now.

>doesn't enjoy mini-games that are literally there for you to do something else other than battle the same fucking shit again
The only thing worse than Chocobo breeding was all the dumber minigames that X locked the damage cap items behind.

>KH2 combat

Holy fuck. This might be a masterpiece.

But we all know Square Enix is gonna fuck it up somehow.

>Aerith

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Is it still episodic game or a full game? I remember they talked about episodic shit previously.

>the few non-action genres there are left?
What the fuck

Maybe devs want you to pay attention to their game instead of mindlessly clicking through menus while you stuff your face full of Ruffles while watching reruns of Everybody Love Raymond

The fuck do you even play video games for

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Episodic.
Episode 1 is for PS4, Episode 2 is for PS5 and Episode 3 is for PS6.

No clue yet. Either more details in between this and the concert/E3, or they'll do a proper unveiling of plans at E3 and we'll see if there's episodes still.

they shrunk her tits a controversial amount is the only explanation

I want to laugh at first but since this is SE, that could be happening.

>Maybe devs want you to pay attention to their game
The make an actual action game.
Tacking on fake-action by forcing me to mash the same buttons to do the same underlying combat isn't fun it's just forcing you to pay attention to what's essentially still JRPG combat.
It's artificial attention grabbing, forcing you to pause to take a sippy or scratch your nuts is not a creative triumph you fucknut.

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>forcing you to pause to take a sippy or scratch your nuts
What're you talking about

Have you even played an ARPG?
I feel like you haven't

they're literally all shit.
I fucking hate how all modern games are expected to play the exact same.
In a few years literally every game will be fucking Fallout 4 and you fags will celebrate like the pieces of shit you are.

>all modern games are expected to play the exact same.
Do you even play video games
I feel like you haven't

>aerith

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nice hyperbole you fucknut, maybe you should play the video game of shut the fuck up.

>persona is smt
stop this

>Actually believing modern SE to bring us KH2 style combat when they can't even do it for KH3
>B-but this one guy from the disbanded Tokyo team is going to make it exactly like KH2! It's not like SE won't find a way to fuck that up with shitty gimmicks

>wanting KH combat
I fucking hate zoomers

>nice hyperbole
>all modern games are expected to play the exact same
You're just digging yourself into some abstract hole for reasons that elude me
All because you're pissed you actually have to PLAY a video game

I feel like people that are excited for this literally never played JRPGs with turn based or an ARPG battle system. The remake is literally FFXV's combat, or a watered-down KH combat which are action games. It is not comparable to something like FFXII or Xenoblade which are ARPGs.

>i haff to constently pwess butens or im not pwaying it

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>why can't I do OTHER things instead of playing the video game?!?
>what the hell, developers? Don't you know I don't want to be involved in your game? It's just something to keep my ADHD busy while I do something else!

>Implying I even asked for KH combat
I'd much rather this "remake" not exist at all.

Original.

>IT'S NOT FFXV COMBAT.
YES IT FUCKING IS HOLY SHIT YOU'RE IN SUCH DENIAL 7 WILL NOW BE JUST AS TRASH AS XV AHAHAHAHHAHAHAHAHHAHAHAHA

>Command Menu system
>actions based on pressing buttons instead of holding them
Tabata's old person hands haven't touched this game

>I almost feel certain in saying they've probably got Midgar near-finished or completely done at this point.
That's some wishful thinking

yes, you must have ADHD to not find JRPG combat thoroughly engaging.
I just love the cerebral game of choosing to attack or to attack using points to kill the same enemies over and over.
It would be a tragedy to not pay 100% attention to this incredible combat, it's much better to tie these attacks to face buttons instead of menus so you have to keep pressing them instead.

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Why in the fuck do you people still believe the ui you see in early "gameplay" footage in a SE game?
None of you have the slightest idea how this game is going to play. These animations are tied to nothing, the menus do nothing.

>to not find JRPG combat thoroughly engaging.
I'm not the one who was complaining about not being able to zone out and/or do other activities while playing JRPGs, fucking idiot

inb4 they sneak in Genesis or something
Does Gackt still look fine? Will they even risk it knowing the shitstorm?

How long after the PC release until someone mods it back into a turn based game?

you're a fucking idiot if you think rebinding menu options to simon-says tier X-X-X-Y-Y-Y is somehow an improvement.

Because that is what the devs want it to be like and it looks like shit

They don't have to bring Gackt back
They could just redesign Genesis

Unless there are some legal agreements I'm not privy to

At any rate I absolutely expect they'll be adding characters and story elements from the Compilation.

Again I ask, have you ever played an ARPG?

PC fags cant even unlock the framerate of the PC port of 7, no way this is going to get an extensive mod like that

KH2 was literally press x to win, it didn't even have dodge roll fuck sake

This game is in unreal engine dude.

Mods are dead. People can barely do shit to games nowadays.

It had Quick Run which served the same purpose
Then FM added Dodge Roll
And there was always Guard

user are you ok? Im gonna assume the best and say you only played original 2, but even if I do leveling up wisdom form gave you quick run so.

I hope that master materia will return
Same with the golden saucer arena

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Look forward to it in part 2!

they are going to make it super easy like ffxv. literally zero difficulty beating it no challenge

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So just like the original FF7 then

>take beloved game
>change it completely
Are they even trying to make a profit?

moddability isn't based on how graphically demanding a game is.

There isn't much after the sewer area user. The plate falls as Aerith is kidnapped, the heroes find a back route to the Shinra Tower, and then the Shinra Tower is a small dungeon with a lot of plot before you book it out of Midgar. If Midgar's been expanded in playtime then that's one thing, but if we're talking strictly plot, then they've got over half of Midgar done unless they did the Sewers part out of order.

Pretty sure they said somewhere that midgar was going to be the whole first game

Implying FFVII was difficult to begin with

And that was years ago, back when CC2 was co-developing the game. Besides Nomura's more recent statements as of November last year and the like, we're in the dark on just what all is going on with the game at this point or whether it'll even still be episodic.

wow
instead of one button we get two?
we went from atari to nes

amazing

Considering all they have showed so far is midgar I wouldn't count on the game having anything past midgar. That or the game is literally 5+ years away from launch

>O Commands Menu
The two-option menu appears to be Shortcuts

It's just midgar for EP1. They trying to avoid another production shit fest like vs/15.

Why the fuck do you still want zero challenge?

Real-time combat has a higher capacity for challenge so I dunno why you think it'll somehow be easier than babby's first ATB game

yeah the nes also had a menu button, it was start

You tap to attack in XV too which actually has gameplay benefit of manual finishers plus doesn't make you sprint automatically to an enemy, holding does nothing but basic attack string which is weaker and less effective, you're always better off tapping and you always have been able to

the command menu is just a shortcut, square and triangle are fixed actions per character where square is attack and triangle is whatever characters special, not the actual command menu from kh you use the dpad to navigate or like it was in the old trailer

also cloud only has 1 weapon and no switching or d inputs

block also looks exactly the same as using shield in xv to block with because you see cloud holding up to block for a duration in a guard stance like how xv does, rather than only timed blocks and no stance

Boy user, you sure know a lot about a game we've seen about 20 seconds of gameplay from

>implying FF6 wasn't even easier

Did FFXV at least have a complex magic/armor system?

I'm worried they'll make the materia system linear as fuck like FF13. Like the game will not even have different materia slots/armor slots or accessories and stuff.

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>who gets the next turn
Hmm. Almost like a system that's based around the concept of taking turns.

Try zero seconds, you'd have to be a fool to think any of that trailer was gameplay and not mockup.

Why are people so excited for this?
It's going to be shit.
If you want to play FFVII why not play it, it already exists. I don't get it.

>Did FFXV at least have a complex magic/armor system?
Absolutely not

I don't know how they could make Materia any simpler than it already was. Not exactly a big brain sort of mechanic.

FFXV you don't change clothes/armor even once unless you want a stat downgrade (example: they remove their coat but have less health)
Magic system is essentially crafting items that deal elemental damage

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>type-0 style battle system
How the fuck are they going to do Red XIII and Cait Sith?

>final fantasy is about boringly waiting for your turn, I swear
Why the fuck do you niggers even care about FF if you hate turn-based combat so much?

>461597691
>game is ABOUT the technological limitation that spawned some creativity and a lot of lazy design
Lolwut. The only time you could say turn-based combat was a technical limitation was maybe during the original NES ones. SNES had Terranigma, Secret of Mana, etc. if they wanted to make it an action game then they were more than capable of doing so.

Final Fantasy XV with a different skin.
No materia system and the tactical aspect of ATB and turn based makes it no different from other games.
I would rather they remade FF Tactics in hope that they went back into making JRPGs instead of this movie style gaming bullshit.

Nope super bare bones.

I don't hate ff15 but honestly a lot of the blame for it's faults can be put on Tabata changing direction and being generally clueless how to design a game aside from some good ideas he has every once in a blue moon.

I feel like as long as Nomura is spearheading it it'll be much better in terms overall gameplay design. That being said I might just have Stockholm syndrome when it comes to Final Fantasy.

At least the best costume has the best stats, but holy fuck they shouldn't even have one in the first place

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It's fucking grenades and to even get added effects like Death or Poison you have to use items to add it. Max Quantcast level magic is awesome to look at but fucking worthless since it's too overpowered or it doesn't fucking hit anything. Also it damages teammates for odd reasons.

reminder that noctis' father in the Ardyn DLC has full on spells and shit, but all noctis can do is toss pre-made grenades

When you take into consideration that the only real compliment it gets is that it made a ton of money, I'd assume that only happened because it was tied to Endgame.

>>final fantasy is about boringly waiting for your turn, I swear
Have you ever even played FFVII?
The combat is snappy to say the least. There's virtually no waiting at all.

we can see those things in the trailer, also its called basic observation and having knowledge of prior SE games to make comparison from

In XV you have 4 weapon slots on Noctis plus 3 accesory slots plus 1 attire slot, all affect stats and there is different active or passive changes depending on what you equip, the other 3 bros are the same only they have 2 weapons each plus a technique you assign

prince fatigue no jacket has higher attack stat than with jacket

Nomura, if nothing else, always prioritizes having fun when it comes to his games.
If he doesn't think something's fun or interesting, it doesn't happen.

It's a trait of his I quite admire. It winds up making every game unique and new because he doesn't think doing the same thing over and over is fun or interesting.
Not a lot of directors think like he does, nor do they have the stubbornness to make it happen in spite of upper management and even The Mouse himself.

>prior SE games
They've made quit a lot of games, you know
Why do you immediately compare it to FFXV, instead of more recent SE titles?
Or titles developed by the same team, since FFVIIR is not being made by the XV team?

its not barebones though, you have more to directly equip than most FFs

Is it too much to ask to have new graphics on a game I can put 10 different counter-attack materia in a character just so I can have fun?

you think cloud will suddenly start using multiple different weapons?
no he won't

>10 different counter-attack materia
What

>youtube.com/watch?v=CNRUA81gBwI
Stuff like this, this FF remake without turn-base already killed the game and the old materia system

No, of course not. Cloud has one weapon.
In fact, this is a point that makes it markedly different from FFXV, making the comparison even less apt

>Did FFXV at least have a complex magic/armor system?

Armor = 3 accessory slots and you have to spend AP to unlock slots 2 and 3 for each character. Individually
Magic = custom grenades that take up a weapon slot or a ring that takes up a weapon slot and had 3 spells (Hold L2, Hold R2, and a 2 button press)
Weapons = 4 slots but you can only have 1 weapon active and need to spend AP to unlock slots 2, 3, and 4. Individually.

My endgame loadout was:
Ultima weapon (active)
Grenades (for AoE clearing)
and 2 Royal Arms for the stat boosts but never used them as a weapon because they drain your HP when you use them

Just make it another movie for fucks sake. Who even wants to play this cinematic shit thats only appeal is av and plot?

You get a weapon (multiple for Noctis) accessories and technically an armor slot.
I think that's the most bare bones it has been in a mainline ff besides 13 and 10 since that's just weapons and accessories/armor, but they have their complexity elsewhere.

And magic, while spectacular looking, ain't much but a glorified grenade. It is a neat concept and had potential but is basically a "this encounter is over" button rather than a complex tool.

Not hating, I enjoyed 15 for what it was but I do think it doesn't have much in terms of depth anywhere.

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I'm actually looking forward to this I just want a heads up just how bad is the XV combat? I didn't bothered with XV cause it didn't look anything like I saw back in 06 when I was 13

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the attack button is just one. You literally do nothing but hit that button to do combos

>XV combat?
Absolute garbage made for hyperactive teenagers.

The fishing is the best part of that game, I wish it was a fishing game

honestly the holding down the attack button thing wouldn't be that bad if you had other things to do, but magic is utterly useless and some enemies like coeurls barely telegraph their attacks

Not him but I just want to see a AAA turn based game in the scale and graphic level of the remake.
>inb4 p5 and dq11
The remake trailer has shown more scale than both these games as wholes

>Not him but I just want to see a AAA turn based game in the scale and graphic level of the remake.
You're not getting that, though. And you should know that you aren't getting that based on the way FF games have been lately, yet here you are still whining for it like it will happen

It's not terrible is the nicest way of putting it as someone who enjoyed the game.

It's fun at first and for a little while after, but then you realize that what you see is what you get. You hit thing, teleport, then hit things.

As points out it feels like just having a bit more options or variety like magic would have gone a long way in fleshing out the game but Tabata was going for maximum appeal which means dumbed down combat.

I've heard royal edition or whatever adds neat stuff and if you really like ff it might be worth a try.

>NOOO IF YOU DON'T HAVE SOMETHING NICE TO SAY DON'T SAY ANYTHING AT ALL

No keep whining, it's cool bro

That's my point

cloud has 1 weapon and all his attacks are only on his greatswords, we can already tell this based on the original 7 and that it won't have weapon switching like XV has, hell we still haven't seen if they can manually jump yet, if there is no manual jump then that makes 7r closest to Type0 which also had a 1 weapon per character system with fixed attack tabs and character switches between the 3 in the party

It looks aesthetic af so far

I hated how FF13 was so barebones, only STR and MAG were the only stats. No MP, and the game basically had a fighting game Super Bar for strong abilities.

Quite literally a rail playing game.

You get more weapons than any other FF does and which all serve as your gear that determines your stat boosts too

XV has the best combat out of any SE ARPG, only kh fags lie about this fact.

you apparently didn't get in many schoolyard fights growing up

How is the Final Mix combat of KH2? The vanilla KH2 combat was awful

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Didn't you get banned already Barry?

He's been ban evading for the better part of a decade now

Nier Automata is definitely better.

case in point

no

Nier hold attack puts you in locked long multi hit animation you have no control over, if you let go it keeps doing long multi hit animation without you even pressing anything.

XV hold attack only attacks while you hold it, when you let go it stops attacking, it only attacks when you press buttons, you are better off tapping for more control of finishers.

Mash R2 to infinitely dodge everything with 100% iframes in Nier

Holding guard still leaves you open to attacks in XV which is why dodge roll plus blink is preferred for proper timing based dodges or using shields, there's nothing QTE about it.

Hold R1 to auto fire everything in nier
Float aimlessly trying to hit aerial target in nier

Lock on warp strike to attack aerial enemies with precision in XV

Airstep, warp and impervious gives better aerial movement than Nier does with its floatyness and lack of precision in the air.

Then there's all the link strikes and far more enemy and weapon variety in XV over Nier automata.

Its still worse than nier automata.
Automata has more unique combos, and more buttons to press. Its also harder in the hardest difficulty and it doesnt have any p2w dlc only weapon that deals 9999 dmg per hit

Nope its objectively better
Automata has literally less unique combos because it has less weapon types and less playable characters

nier is easier and you have 100% iframes when mashing R2 and can beat everything by holding R1 to shoot them until they die
It literally has dlc for weapons and gear too with better stats than in base game you dumb retard
meanwhile nothing in xv is "pay to win" how the actual fuck can you be this retarded?

FFVII wasn't turn-based. The only way to "simulate" turn-based combat is by enabling the "wait" option (disabled by default) and then smurf by opening the magic/summon/enemySkill/item sub-menue to "freeze time". Making the game turn based is basically equivalent to using exploits.

Jesus, kill yourself Bazztek, you know nothing about action game mechanics.

fuck you. KH combat is shit

She'll be at E3, or whenever it is they're showing more info next month.

As good as this game looks, Im constantly reminded of the fact that only 1/3 of the game will be released. And the fact that its a remake, means each game will be like 5 hours long.

>Unless there are some legal agreements I'm not privy to
Even if there is, I'm willing to bet Gackt will be fine if they get someone else, but most likely with or without agreements they'll tell him about this. Isn't Gackt really chill?

Is it even possible to do this without roids?

Worked for REmake 2.

>The question is, how much of a combat system will it have?

can't be any worse than 7's boring ass turn based shit. No, I'm not saying turn based is bad, but 7's (and a large portion of FF's) is shit

Remake of VIII, WHEN!?

So I guess with the shitty implementation of the action combat system the E. Skill materia is one of the other things this remake won't feature.