What's the best fighting game to get into right now?

What's the best fighting game to get into right now?

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which ever you think you'll enjoy the most
also, this is Yea Forums. No one here plays fighting games, and those that actually do are low ranking shitters whose opinions don't matter.
Find yourself a local scene if you can

The original Guilty Gear and Accent Core are being released in a bundle next week.

Additionally, sometime during next year SNK is going to release a bundled up collection of all the Samurai Shodown games, that's nice too.
And they're releasing their new Samurai Shodown game too, wich looks nice so far.

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so... none?

anything but tekken

If you automatically think you won't enjoy any fighting game, then why even ask?

Do you even need to ask, OP?
>inb4 madfags cry about their arbitrary definition of “fighting game”

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This is a party game dumb ass

SFV, or if you're a korean and played Tekken for +10 years, Tekken 7

that wasnt op

He asked for fighting games, not a party game.
Also i'm pretty sure OP enjoys showering more than once every 5 years.

tekken

B-but I reached rank B+ in DoA6..

That being said, don't start with DoA, at least not with 6, it's a fun game but the community seems rather small and it's not worth imo, core fighters is fine tho

>DoA
You just don't get why people don't take you seriously, do you?
It just flies completely over your head.
Shit like this is exactly why no one should listen to Yea Forums.

SamSho 2 is the only game that interests me at all at this point for being the truest example of "pure fundamentals" that I've seen, but I'm pretty done with online altogether.

unironically
def jam or shrek super slam

t. subhuman 2016 Reddit shitstain who has never played a single DOA game in his life.
kys retard parrot.

Clay Fighter 64.

And right on cue, madfags quibbling about the definition of fighting game. I’m genuinely curious, what’s your definition of fighting game?

smashfaggot

Try again, i'm not impressed.
DoA is a joke.
It's always been a joke.
You are a joke for playing it.
The old DoA community was an absolute shithole with hundreds of instances of cheating, drama, and entire rigged tournaments.
The DoA scene always had a horrid reputation of being full of liars, cheaters, and raging monkeys, for good reason.

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Stinky stinky go away

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Smash is a fighting game, the BEST fighting game, and there is nothing you can do about it.

It really depends.
Are you new to the genre and want to find matches easily online without asking people while still learning the genre? Play Tekken 7 or SFV.
If you don't mind asking people for matches to help you learn, then I'd honestly suggest UNIST, Melty Blood, or SF3. Even after all this time, I still think Melty Blood is a really good intro into the fighting scene along with SF3.

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What's the point of suggesting to him melty blood when it's entire scene has essentially migrated into unist?
Unist is just basically the upgraded version of melty blood with the same community, is it not?

Tekken 7 hands down. It will take you about a year to learn how to move properly but it's worth it. Pretty high skill ceiling.

>It will take you about a year to learn how to move properly
Can there be a high skill ceiling fighting game that doesn't revolve around overcoming nonintuitive control/response as its main hurdle? Airdashers are the only genre that seem to "feel" right out of the gate, then you have to lab combos and response to character gimmicks to stand a chance. I played these games for years, competed, did respectable in local standing for a brief while, but it took throwing every aspect of gaming in general but twitch reflex and under-the-hood tech out the window. I could hardly enjoy SP games at all anymore unless it was rip-and-tear outwit-the-system character action or strategic thinking hardcore-fetish bait and I had no attention span left over for the auxiliary aspects like story or atmosphere. Shit is not worth it.

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>64
It's called ClayFighter 63⅓ you moron.

Not even a little bit
Yeah there's a lot of community crossover, but the games are quite different. Really outside of having reverse beat and a similar aesthetic they're not that similar at all. Melty is very air movement based focused on air spacing and whiff punishing, Unist is very grounded game about pressure strings and dashblocking.

Found a shitter

this

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You're basically just saying that Fighting Games are for autistic people that break down gaming into it's most quintessential core gameplay component and then obsess over it for years.
Yes, that's basically what this entire genre has always been about.

Companies try constantly to appeal to casuals by dumbing down mechanics and inserting gimmicks but the truth is, it can't be "fixed", it's the fundamental basis for this entire genre.
It is what it is, you wouldn't complain about Dwarf Fortress being for complete autists, that's the intended audience from day one, you take core elements out the entire thing falls apart.

That's why i like stuff like Bushido Blade, or (some of) the Samurai Shodown games.
They're the rare fighting games that anyone can compete in by using timing and positioning over obsessing over complex execution, but still preserving those approaches to people that wish to explore them.
At least, that's the best compromise i can think of, so far.

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unist i imagine.
try melty blood or fightcade if you want to try out the genre for free. melty is also very fun in general.

SFV or Soulcalibur 6 are the most fun currently in my opinion

Not that user but who's a good character to get to grips with Tekken 7? I'm coming from Street Fighter so it's taking me a while to get used to the whole 3d aspect of it.

bing bing YAHOOO YAHOO BING BING

>Soulcalibur 6
Ye
>SFV
c'mon what the fuck is with this garbage

I think the game is fun

Wow you sound like a real bitch right about now.

I was thinking the same thing, especially my memories of Bushido Blade 2. I'd get the fuck down on some SamSho to try and rekindle some of my love for the genre but like I mentioned I'm pretty burned out on netplay fighters as a whole. And the new game looks bereft of what made the old games stand out.

Unist

huh...

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Tekken has basic as fuck inputs for anything that isn't a meme like the 10 hit combos. You have to be genuinely retarded if you can't do them after 2 minutes of practice

Learn proper English, you low IQ subhuman

Tekken 7 for 3d and Street Fighter V for 2d I would say. Though if you're interested in an anime game go for it, though I personally feel anime fighters are harder for new players to get into.
>majority of players are dedicated veterans with years, maybe even decades, of experience
>very counterpick heavy, players often play multiple characters
>characters like Vega and O. Sagat which are frustrating as fuck even for veterans to fight
>controls are rather stiff, inputs need to be perfect
ST isnot a good beginner game at all user.

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Tekken 7 or MK11. They're both heavily populated, so you'll always find a match.

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tekken's advanced level stuff feels extremely stiff and unintuitive

Nice meme, but didn’t refute the fact that Smash is the best fighting game to get into.

Just get the collection SNK is gonna release at some point in the near future instead.
I'm also not interested in the new 3D SNK games, so i'm in your same boat.

twitter.com/SamuraiShodown_/status/1112094716659748865

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What other fighting games have you played?

Someone play me in UNIST right NOW. PC east coast.

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If you play in the UNIST lobbies on Sunday-Thursday you can find people who play at tournament level.

MK11 isn't worth it in my opinion.
It feels less finished and solid than MKX did, and it's clear that it's just a "stepping stone" towards a bigger, better MK game once the PS5 comes out soon.
It's big now but it's definitely not gonna last, it can be safely skipped.
Unless you're a FGC streamer that absolutely needs to play all the newest shit or something, it's not worth it.

not even the best SMASH game, no less fighting game, c'mon son

right now isnt a good time, i'd say wait for the new sham sho or see if capcom is doing sf6 yet. for anime you can play unist or dbz

I enjoy GG Xrd Rev but the online is completely dead. I might have to pick this up on the Switch. The sprite work looks so nice too.

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All of the major games dating back to the 1990s. But it’s not like you’d believe a random user on a fighting game image board.

If you have friends to play with or a local scene to follow, pick which ever you like the most.

If you don't, your options are Tekken 7, DBFZ and SFV. SFV is boring, but maybe you'll like it, who knows. I'm not much into DBFZ or any arc game. But Tekken 7 is pretty good, it'll take you a good amount of time to master any character, plenty of options, not that difficult to pull things off and it's not shallow. Only downside are paid dlc characters.

Depending where you live, you'll have a time trying to find people online on another fighting game besides those three.

Melee is alright too, but Ultimate is still the best one to get into right now. And it is a fighting series, no matter if Soccerguy thinks otherwise.

Street fighter if you hate yourself
Guilty gear if you're a weaboo
Blazblue if you're a weaboo
DBF if you're a black weaboo
Soul calibur if you hate tekken
Tekken if you hate Dead or alive
Dead or alive if you hate soul calibur

I haven't been able to play in a while, but it generally seemed to get around 150-200 players a day when I did play, which isn't that bad at all.

I'm the B+ shitter:
Ofc DoA is shit, I only started it because I wanted to get into fighting games, it looked pretty and is free.
I played like two weeks and stopped since, maybe I'll try to get into another fighting game like tekken or unist

Street Fighter V is a great jump off point, or you could just stick with it. Tekken 7 also has a healthy scene and is actually growing instead of shrinking.

1. The game you're most interested in playing
2. Any game that's active enough to not have to beg on Discord for matches.

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>Any game that's active enough to not have to beg on Discord for matches.
So he's down to jive, mk11, dbz and tekken

For 3D shit, you've basically got three routes from here.

>Popular route:
T7, always have players, one of the biggest fighting games out there, etc
>Middle of the road route:
SC6, reasonable pool of players, simpler to pick up and play, more chill community
>Big dick insane hermit route:
Virtua Fighter 5, literally anyone else in the FGC will immediately see you like a demigod, but you'll have to play 30 years to even be considered submediocre, and like 3 people play it, and they organize their tournaments somewhere in the woods wearing robes and sacrificing animals for good luck before each match

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I’ll give you the benefit of the doubt, as it’s not inconceivable and I’ll respect your own honest opinion even if it differs from mine. That said, it’s still a little douchey to come and peddle something that you clearly know isn’t what OP asked for and with a sense of superiority over which electronic toys you play with (which is just as pathetic on the part of spiteful FGCfags of course)

How about
>Guilty Gear if you’re a weeaboo in denial

I'm WC but I can play if you're down.

Fightcade is an option if you want to play older games online OP.

Get on Fightcade and play Vampire Savior

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Sure. KW will be 111.

I'd say Tekken 7 and FighterZ.
Both have plenty of players and are still being supported.
Street Fighter V has still players but I'm not sure whether or not it will still be supported. The last new character was released without a season pass and no news on a new season have been released whatsoever since December, so it looks like that's it for SFV.
As for Blazblue and Guilty Gear, they are good games with ok population but I'm pretty convinced new games are coming. So for those I would wait.
Finally there's Unist, which is an amazing game that has gained sudden popularity due to its spot as a main stage EVO game.

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>not to have to find a community of real players where you might make friends and share tech
>be confined to current FotM that'll be dead a doornail as soon as the next game comes out and everybody will be talking about how awful it was
lol no

All that aside and speaking from a pure gameplay standpoint, SC is probably the best balance between accessibility and variety. My normie smoking buddies and hardcore comp friends both loved it in its heyday. And let's face it, if you're just getting into these games, jumping right into competitive play is a terrible idea. Don't listen to anyone who tells you there's something wrong with playing SP.

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USF2

/thread

>everyone here is gay and sucks at fighting game ['cept me, I rule and get all the ladies like ur mum]
Go back to your sniffbox posture monkey

TFH

>so it looks like that's it for SFV
Is it worth waiting on the next fighting game in a series or are they all similar enough that you should hop in to get practice for the next game?

Lili has the best SS in the game so use her to get used to moving left and right

Head to your local Target around 2AM and you'll find some people to play Melty Blood with.
Otherwise, just play the one that looks fun.

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If you have a switch and you see yourself getting the Skullgirls port, get into Skullgirls early so you can have fun bullying all the new people

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>Wanting friends
>Ever
I don't want to interact with anyone outside of playing the game.

smash is more of a competitive platformer than a fighting game

you posted it

You got me there

Oh lord, Skullgirls is actually getting a Switch port?
That's hilarious.
Didn't the devs have a mental breakdown and the community turned on them and shit?
I've heard all manners of crazy shit going on with that game over the years, i didn't think they'd ever get a Switch port.

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But the objective isn’t to navigate platforms to reach a goal, it’s to eliminate the other player by ring-out (or depleting his hp).

semantic arguments aside, smash ultimate's greatest problem as a competitive game is that despite their attempt to make it faster, it doesn't have enough nuance to give it any long term depth
stocks can't be taken consistently outside of like 3 characters with high % kill confirms, movement is faster, but equally as limited as smash 4 in terms of micro spacing, and edge guarding is a gamble most people don't take, since failing it results in a potential ledgetrap
for someone looking to get into a fighting game, i'd recommend something that doesn't fight against players when they try to get better

>Didn't the devs have a mental breakdown and the community turned on them and shit?
>I've heard all manners of crazy shit going on with that game over the years, i didn't think they'd ever get a Switch port.
What the fuck are you talking about? Are you just making shit up?

Capybaras are called 'Wasserschwein' in german which translates to 'water pig'.

>competitive platformer
So I have to beat a level faster than the other guy?

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>CTRL+F
>Garou
>0 results

Fucking casuals.

I swear to god, i remember endless drama back at the /fgg/.
Over the years i've heard everything from devs leaving the team, to sexism accusations etc.
I just skimmed trough them, as i wasn't really interested in the game myself.

No, you're just parroting anonymous garbage posted here by the mentally ill tripfag EvaXephon/YandereDev because he has a grudge against one of the Skullgirls dev.

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The latest main Street Fighter available is the answer since FGs were created

King of Fighters XIII

>Garou
>not The Last Blade 2

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Unironically, MK11. Best SP experience and since your on Yea Forums I already know you suck at fightan and have no friends so it's a no-brainer. I just remembered the Yea Forums bs about costumes so I guess if youre a faggot maybe try something else but I have been starved for fun fightan and this game has been the most fun Ive have playing vidya in 2019 thus far

Fucking Skullgirls OP, it's a great way to get into them and it's a great game

>/fgg/
Why would you listen to that cancer general filled with attention whore tripfags/avatarfags/namefags as gospel where no one with any respect in the FGC admits going to?

Fight me, I dare you.

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Garou and TLB2 are gorgeous but are jank in high level play, TLB1 is more balanced, the only caveat is that best boigirl isn't in

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Based and povertypilled
melty is also fine online, cccaster netcode is better than most modern games and you can get games with discordfags at practically all times

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This has been true always, until V tho

>Unironically, MK11. Best SP experience
Come the fuck on.
The campaign is a mess, everyone looks like a retarded goblin, the krypt has been reduced to endless disappointment and small aestetic picks that are for the most part ugly as fuck.
It's not even half as good at MKX was singleplayer wise.
Not that MKX was amazing or anything, but it sure as fuck was better than what 11 ended up being.

LITERALLY not a fighting game

>jank in high level play, TLB1 is more balanced
Really now?
In what way, this is news to me.
Everyone i talked to always said that TLB2 is universally better, basically a no brainer.

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Garou at high level is amazing.

DON'T FUCKING BUY THIS.
IT RUNS LIKE SHIT AND DOESN'T EVEN HAVE THE BEST VERSION OF A3
IT'S A TOTAL SCAM

whats wrong with it

I only play towers and kasual online and havent even started the story. Keep meaning to to unlock Frost but Ive been doing work with my boys Shao and Kabal. I played about 10 hours of X before I was bored. Krypt is fine, and everyone looks great when not in a cherrypicked Yea Forums screenshot. I guess I dont really play fightan for aesthetics, more so gameplay and this is better than X for me

How so?

The tutorial is probably the best one of any game and got me into the fighting games that arent dead yet

Mortal Kombat 2 and Saturday Night Slam Masters

input lag, just poorly emulated in general, and, once again, they didn't even bother to include A3 MAX
overpriced as shit too
just terrible, capcom being capcom as usual

Tekken 7
if anyone says SFV or DBFZ ignore them completely because their opinion is absolutely worthless

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>during next year SNK is going to release a bundled up collection of all the Samurai Shodown games
Isn't that confirmed for this summer?

Skullgirls is kino and has a fantastic tutorial that not only teaches you mechanics specific that game, but fighting game fundamentals as a whole, as well as tutorials for each character.

I enjoyed the collection but I was actually super pissed they didnt even take the effort of including patched versions. Everything was release patch and would it have killed them to Include the console versions of SF3 or SFA3 that had more characters?

I dont know. It seemed like with the slightest bit more effort it could have been 9/10. The input lag sucks and I dont know why it's so hard for developers to fix this.

GGs m8. It seems you've gotten a fair bit better since our last bout. Have you been coming to the Yea Forums lobbies? If not, I'd definitely recommend it. There's lots of good players on both PC and PS.

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why are tekken fans such mouthbreathers?

melee 3rd strike or unist

Oh yeah, my bad.
Should be either this summer, or around the end of september.

Kekken 7, GG rev 2, Mordhau

how hard is it to switch from pad to stick if you have lots of experience playing the game? I've played a lot of tekken 7 on pad, but there's a tekken cab at my local arcade that I'm gonna start visiting, so figure I might as well switch to stick. I can do electrics everytime on pad, is it easier or harder to do them on stick?

It isn't hard to fix any of these things.
Capcom just doesn't give a fuck.
They want maximum profit and minimum effort, every time.

I'm guessing you only play one of those three

Why the fuck isnt there a mortal kombat 1 2 and 3-ultimate trilogy? If it was done well (well emulated with minimal input lag) I'd buy it for full fucking 60 buck price.

Fuck. Why is this so hard

I used to play stick when Super Street Fighter 4 came out and the transition took a couple weeks of dedicated playing. I never played Tekken with a stick but you might have to do your inputs a tad cleaner as sticks seem require just a bit more finesse. I think you should be fine though.

It's hard, you're gonna have to adjust for a couple of months at least.
The stick makes you terrible at the game at first, but then massively helps you and allows you to grow long term.

WITH THAT SAID

Plenty of people using pads have won entire tournaments and this meme that "you must use sticks no matter what" is, and will always be, stupid.
Ultimately people should use whatever works best for them.

>community seems rather small and it's not worth imo
literally the same size as most other fighting games. almost every game recommended in this thread has like 100 players on average its just more people make a habit out of shitting up a thread every time DOA is mentioned so no one talks about it unless its spamming venus vacation screenshots

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it's the only well balanced and skill based fighter on the market with a good population.
SFV and DBFZ are bad fighting games overall that are made to make everyone feel like they're good with minimal investment
Tekken takes a lot of time to be good at and learn characters and still have a large community

this image is freaking me out. is this hitomi with mila's hair

>well balanced
because every character plays the same, except for the 2D ones (which the community hates and wants nerfed/removed)
>and skill based
really? it's the ONLY skill based fighter on the market? you are such a mouthbreather my glasses are fogging up

Look, DoA isn't just shat upon because FREEDOM OF SPEECH LOOK AT MY TITS, there's a long history of the community being scummy as fuck and building an extremely bad reputation over many, many years.
The current janky situation of the series doesn't help, but the general hate of the FGC towards it has deeper roots than most people understand today.

yea. someone made a mod where you can swap hairs

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>because every character plays the same
wanna know how I know you've never played Tekken 7?
Yes it's the only skill based one
SFV takes no skill
DBFZ takes no skill
SCVI takes no skill
MK11 takes no skill
and almost any other doesn't have a community

I think there was on PS3

Elephants are the only animals besides humans who have a reaction towards seeing dead members of their own species.

as someone who's played more tekken than you, you're a faggot

Don't dolphins do that?
And chimps?
And i think whales too, if i'm not mistaken.

this

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and crows

>no argument

I have no interest in arguing with someone whose head is up their ass

DoA.

Street fighter 4, Skullgirls and KOF are very good for starters imo. Also Sam Sho if you dont like a heavy combo game

SC6 is really enjoyable, the customization is solid, and the matchmaking is quick.

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nice

I'm willing to listen to reason but you haven't told me how you think everyone in Tekken 7 plays the same or how I'm wrong in general
SFV and DBFZ are notorious for having low skill ceilings and it's obvious why once you look at them
Mortal Kombat is just special cancelling off of normals for near ToD combos
SCVI is the easiest 3D fighter available but has some terrible balance issues from when I last played
Tekken 7 has some retardedly high damage combos but they're never easy to do and are incredibly situational
every characters has over 100 commands to learn
movement is incredibly important
execution requirement is high, etc.

Smash Ultimate, it's still pretty new so there's lots of players at different skill levels, and it's easy to find a scene

UNIST is pretty fun.
It's tutorial is a pretty good intro to fighting game basics.
Then mission mode teaches you what buttons are good for what scenarios.

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Soulcalibur 6 is actually pretty good. Easier to get into than something like tekken or unist, not pure trash like dbfz, not sterile like sfv, pretty decent online population, at least another season of support planned, really good balance. It's a return to form for the series as far as I'm concerned.

If you don't like 3D, I'd recommend unist, or maybe wait for samsho.

how does it compare to 2?

Not as good but close.

>SCVI is the easiest 3D fighter available but has some terrible balance issues from when I last played
Nah, those got fixed 2 months in. Every character shows up at majors now. I think the gap between the best and worst characters, whoever they are, probably isn't more than one tier.

Better gameplay/balance, comparable singleplayer, less content in some ways (2p costumes, stages, team battle) but more in others (character creation, online).

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>Better gameplay

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Yeah
SC2 had really horrible moveset balance, with maybe two dozen moves for characters being viable. Glitches like Step G and 2G seriously janked the game up (you could perhaps argue that Step G was beneficial in the long run, but 2G definitely wasn't). And as I said the balance is a lot worse. Lethal Hits are also a great new mechanic.
SC2 still holds up pretty well though.

i used jin to learn tekken. if execution isn't a problem for you he's a good choice

What do you think is next for SFV, or the SF franchise as a whole?

Few things to keep in mind
>Ono being demoted is kind of an odd one, he basically has the same position with Ryozo Tsujimoto above him
>No one else responsible for fucking up SFV is gone, Woshige is still there
>Ryozo Tsujimoto has no experience with fighters and has not shown an interest in any series
>The division isn't just known for fighters, it is a pretty lose term and includes the devs who made Mega Man 11
>Capcom is very big on pushing esports and keeps mentioning it in investor reports
>The EU community manager mentioned they have something big in the works, this could have just meant the $200 plug and play or just be PR talk.

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They are similar enough. Even between different series of fighting games there's still some knowledge that carries over.

Ono and Harada always copy each others ideas. Ono probably thought announcing all of S4 at EVO and instantly releasing 2-3 characters would be the proper play.
If thats the case it still backfired.

all I know is that if SF6 bombs, there won't be SF7

Woshige will kill SF6

Whatever game has players in your area/online. I mean shit dudes are still playing this game in 2019 and it's around 25 years old give or take a few years.

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>they didn't even bother to include A3 MAX
Well yeah they can't since A3 MAX doesn't run on CPS hardware. A3 MAX is Naomi board.

does anyone want to come to my place to play melty
I just got the tiling redone and the bathtub is big enough for 2 people

Anime is really big in vancouver

I can see that, it does seem like there is some huge restructuring going on. We basically got everything they had ready dumped on us at and around EVO. They pushed out a ton of costumes with new bundles as well. Then 3 months of very little, Kage in December and now 5 months of very little. Even having to recycle the event costume stuff. It is like they wanted to get everything out to reconsider their options. Them not releasing a season pass is still so odd, very non committal. Same with the balance patch being so minor, I saw a lot of people insisting more changes would come.

But I don't know if that means anything huge is coming. I wouldn't be shocked if at EVO they revealed Super SFV, but equally I wouldn't be shocked if just 1 character was revealed. What pushes me towards something big is the time frame, but in 3 months all they did was Kage. What I do find telling is that the FGC can't keep its mouth shut, shit always leaks and big members always show their hand with the next bandwagon they are jumping into. Yet S4 has no leaks, and everyone seems to be branching out.

SF will always come back eventually, it has a place in pop culture and eventually they'll want new designs for merch.

It was ported to the paper they could have used that version.

There is a trilogy version but it's home release only for Saturn, Playstation, N64 and PC. IT EVEN HAS AN MS-DOS VERSION. You get dudes like Baraka with the MK3 engine being able to run and do combos and stuff. It's the one where you have Chameleon(male RNG Ninja) and Khameleon(female RNG Ninja) in different versions, I think the 64 version had Khameleon and Playstation had Chameleon.

If they sold a season pass and then didnt release anything for five months everybody would be pissed as fuck.
People get very worked up when it comes to anything Capcom, they cant get away with months of nothing after charging for a pass like Tekken does.

Either way the big issue here is that they didnt step in when people got confused and scared about the state of the game. That Edwards guy at Capcom Uk was the only one who tried to do something about it, but its absolutely possible that he went against what Capcom ordered him to do. Many issues with Capcom are just bad PR and this is another example of it. We simply cannot know what will happen.

The 30th anniversary collection is only for arcade specific versions of the games they had with Capcom boards, don't get me wrong I'd like them to release every arcade version of the SF series they had especially A3 MAX but I also know why they didn't do it. Last I checked Naomi emulation is still a bit tricky to get perfectly running without a few frame drops here and there though the last time I checked on Naomi emulation was years ago.

I never really played SF and only played tekken 1/2/3, but I guess tekken is easier to get into?

tekken might make you feel better early on because its easy to press buttons into strings that look cool but its also really hard to actually get a start as a thoughtful player that isnt mashing because there's quite a bit to learn.
its hard to generalize.

Hisoutensoku

>ported to the paper
They made a book adaptation?

Unpopular opinion, I think Melty Blood's spritework and art direction in general is boring

Tekken, SF5, MK11, UNIST are pretty popular right now. Every game plays differently, so find one that suits your style. I can't wait for Samurai Shodown though.

How dare you say something that is completely true desu. I can't blame them in that case as it was taking another work, not meant for a fighting game and making a one out of it. But while I don't dislike UNI designs, I don't think most are all that good. Arguably the style down to the name held the game back a lot. Hyde looks like a whiny anime baby, but he is actually a funny dweeb in the story and one of the most fun shotos out there. A different coat of paint would have seen UNI rise much quicker

It's not high rez but the spritework is objectively good

Thank you!
I guess I'll start with tekken and try to get decent

You are confusing designs with spritework. Melty sprites are pretty low res but the animations are godlike, spritework is very good.

That's not a particularly unpopular opinion
I like it, but it is definitely very basic. It's japanese highschool student vn characters after all. There's nothing particularly striking about them.
The spritework is generally quite good though. Not flashy and stylized like the real big names in spritework like Metal Slug or SF3 but it does it's job very well and they do a lot with the simple style.

Not that user, but you do have a point. At this point, however, I think it's part of the janky charm of the series.

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KoF

Eternal Fighter Zero

I didn't say bad, I said boring.

Well you can say that about the designs but not the spritework.

Isn't KOF dead due to 14?

The fuck are you on? It still has a dedicated playerbase and people with actual KoF history said it's good. Hell, KoFXV is coming out next year

>people with actual KoF history said it's good

nah actual kof players think the game is shit because of the jump arcs and braindead hit confirms into retarded damage

stop shilling lol

Why would it? It was a pretty good game, there's currently an ongoing manga based on it and KOF XV is coming next year. Hell if KOF was still going strong even after XII...

It might be boring but it's really well animated. When I used to play GG (Reload) and MBAC daily, every time coming back to GG I was surprised how fluid Melty is.
Another thing I really enjoy about Melty is how French Bread did so many different things with reused assets. I don't mind "clone" characters Melty has as long as they are so different

People are still playing KOF 98 dude, that's still probably one of if not the most popular KOF versions.

ST is a good beginner game in the same way throwing a child into the deep end is a good way to teach them to swim. If they can handle that, they can handle any other game.

I find it hilarious when people on Yea Forums complain about low skill ceilings as a reason not to get into a game, when 99.9% of the time they can't even get out of baby ranks. What does it matter how low the ceiling is if you can't even climb onto a chair?

Is buying a mayflash f300 to see if I like using sticks first so I can upgrade it with good parts later a big meme?
I've always wanted to try a stick but they're so expensive

Is there a Yea Forums discord for Guilty Gear or BBCF matchmaking?

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>Yea Forums
>discord
Not a single chance

more room to improve, nigger
are you implying I can't make it out of baby ranks in Tekken?

Good parts make big difference but yes, get it if you are curious. Always can resell it later.
I own same stick (in different version, was called Venom stick) with replaced parts.

I hate discord with a burning passion, I don't want to play fightans with em' but I never see any BB or GG threads on here, only UNIST and that one is exclusively for Americans.

why do trannies ruin everything

>retards talking about fgs on the switch
Native input lag lmaoo

are there even any sticks that work with the Switch?

Attention, it's always wanting to be in the spotlight and feel special. What's really wrong with using Discord at all though? Is it only because of ERPing faggots and trannies?

There's a Hori Rap 4 for the switch

Yes

youtube.com/watch?v=L9NYNwv0HYk
Just do this if you want a cheap stick that has actual high quality parts that you won't have to fuck with after if you decide to get serious. Aside from maybe installing them in a better/nicer case. Hell you could even build this setup into a cardboard box or some shit first if you don't want to deal with wood drilling until you find out if you're serious or not

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Yes I actually have one. Works on PC too so it's a bonus.

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>suggesting Ultimate and not Melee

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I'm not here to start a dick measuring contest but if you seriously think a limiting factor in choosing SFV or DBFZ is that you'll suddenly improve to the level of global champion and have nowhere to go you've got a bigger ego than fucking LTG and DSP's gay buttbaby.

discord is for fags but there's generally nothing wrong with matchmaking servers. Find one that lets you ping people if you want matches and then just play your matches and leave. Ignore any kind of general chat and you'll be fine.

There was a /vg/ Discord when /blaz/ was still around, but I don't know if it exists anymore.

How does pointing out a game's low skill ceiling mean I have a massive ego?
SFV and DBFZ are easy fighting games, they are made to be easy, and have a low skill ceiling as a result. This is an objective fact

/vg/ is not Yea Forums they are as bad as discorders

>edge guarding is a gamble most people don't take
At higher GSP everyone ledge guards. You basically have to if you want to get kills at less than 150% with anyone other than a heavy. At the same time, they gave everyone much better tools for recovering now, so there's really no excuse for not going off the ledge to try to edge guard.

I feel like they only like giving advice to the people that actually socialize with them.

Holy shit I think you don't actually know what low skill ceiling means. That's hilarious.

Then explain it to me if you don't think it's self explanatory

I agree user. I played the SP and I liked it but it was short. There is a terrible Jacqui/Jax section since they are terrible characters

Towers is the best to get Koins but I hate unfair modifiers

Gameplay though is fantastic and faster than X. Hoping bottoms tiers can get buffed

I hope the DLC leaks aren’t real because Joker is a gay pick. I’d rather a Ninja

easier but not easy. The amount of shit you need to memorize is pretty overwhelming.

>casual matches in SFV are tracked and remind you of your win/lose rate every match

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Super Deepthroat Online

Are there any fighters besides SFV that are not so focused on long combos and strings?

Fire Pro Wrestling World. It's actually a pretty great mma game with gruesome rules and custom characters. I'd still love a proper mma game on the pc

How do I get good at Tekken 7?

It's my first fighting game and I can't do the combos, even in a practice room with no pressure.

soulcaliber
samsho

Are you so new that all youve ever seen is sfv dbz and blazblue?

Upcoming Sam Sho 2019 is Neutral heavy and light on combos.

who do you play

tekken is a time investment, youd be lucky to achieve competency if you played every day for a year

I was wondering about the same i need to scratch this with something after the Mk11 fiasco i cant decided between SFV arcade edition - DBFZ or go ultra scrublord and download DoA6

learn fundamentals before learning combos
combos are no good if you don't know when to do them

tekkens longest combos are about the same as SF's

What are you looking for in a fightan? That might help to give you an idea on what to choose.

mostly stuff to do ingame not just play rankeds 24/7 , you know unlicking shit doing challenges that kind of stuff

>SFV

Name a deader fighting game

Tokyo resident here. The only fighting game people are playing in the Arcades is Tekken 7.

We're basically in another fighting game dark age- If you haven't noticed.

Rev 2 isn't dead theres lobbies in the player match thing every day
Also good luck playing +R online on the Switch, every other version has horrific netcode and I'd wager the Switch/PS4 re-release wont be any different. In addition to that the Switch has a shitty WiFi radio
I'm only buying the Switch version for the artbook and pouch
#Reload > AC+R
And #Reload has better netcode

in that case dont get into fighting games at all

What you're describing is a low skill floor in this post and then you describe a low skill ceiling in this post . Either you have no argument and are just shitposting, or you're actually dumb as a rock.

Chinchillas are generally quiet but will scream at you like a squeaky toy if you annoy them enough.

Sounds like you'd enjoy Injustice 2 more than anything

block punish lows

are they actually playing tekken 7 or is it just a surge because round two came out?

the only fighting game that actually has any decent singleplayer content right now is MK11

Unfortunately, MK11 is the only fightan that actually fulfills this niche. All the other fightans are short on the SP side of things and focus more on the multiplayer.

Really? I'm going to Japan in maybe half a year and was hoping I could play some 3S and JoJo with dudes

i'm not really into that superhero thing to be honest , what about SC6 is ppl still playing that game ?

Soulcalibur, samsho, koihime enbu, maybe FEXL. MK11's combos aren't really longer than sfv's, or at least it doesn't seem that way.

Not really tekken.

you dont get it, fighting games arent a good single player experience. try something like god hand or dmc instead

>the game is easy
>it has shallow mechanics that make the game easy
>mastering these mechanics and poor design choices leaves no more room to improve because the game was made with these in mind
>this is somehow not a low skill ceiling

The easiest fighting game for beginners is either Smash Ultimate or SFV. If you pick an anime game (literally any of them) you will probably stop playing after a few hours in training mode. Tekken is amazingly hard to get into unless you just want to mash like a shitter.

Don't trust people on Yea Forums, most people here just shill niche games they don't play so they can look like discriminate aficionados for a genre they have invested maybe three hours into.

the actual correct choices are Street Fighter 5 or Tekken 7 depending on if you want 2d or 3d.

MK11, DBFZ, Soul calibur 6, and doa 6 are all kusoge. Everything else is dead.

Yeah, it's still active. The singleplayer is most comparable to sc2, it's not as huge as sc3 was. I guess all the sp stuff would take between 12-20 hours? You can also play dress up if you don't like fighting people.

tekken generally has shorter combos unless you get a wallbreak or something but many stages dont have that mechanic anyway

3S still has players you just need to know where to go

why not ? i played a lot of Mk3-4 and tekken 2-3 back them what have change ?

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>calling sc6 kusoge while recommending sfv
Baka

You do combos whenever you confirm off of a hit. It isn't rocket science.
If you pick a character/game that isn't retarded then you will learn neutral (not anime, not a gimmicky grappler or extreme zoner)

man i fucking love soul calibur but 6 has been a massive disappointment to me.

admittedly i haven't played it in a few months now so maybe its gotten better

you think those games had good single player content?

And so we go back to this argument here: You're saying the game is too easy, you'll reach the skill ceiling too easily so there's no point in getting into it. I'm saying there's no fucking way you'll reach the play of GO1 or Kazunoko in DBFZ, it's absolute lunacy to think that "oh I'll just get too good and never be able to improve past that because i'll master it too easily." Your argument is no brain monkey shit retarded. You could just as easily have said "I want to learn more challenging mechanics" which would have been fine, but insinuating that you'll "have no room to improve" because you'll pick up and master DBFZ/SFV too easily is absolutely something someone with a manchild retard ego would say.

If you think those games were fun single player only then you can pick pretty much any modern fighting game and you'll get roughly the same experience.

Unironically Skullgirls if you need to learn how to play fighting games.

anyone EU wanna play ggxrdrev2? i'm bad tho

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It takes ages to develop good "fundamentals" (a buzzword that includes almost everything), meanwhile you'll learn some basic bnb combos without which you're losing a ton of damage on launchers (making them basically useless) which are a big part of Tekken at every level. It's good advice to say for a beginner that he shouldn't get stuck on a combo that's hard for him, but to say don't learn combos in the beginning is retarded.

Then you just need an easier combo.
Experiment a bit, something like:
Launch -> jab (easy to confirm the launch) -> big attack with an easy input
It'll only be like 50 damage instead of 60-70 but that's better than the 30 you're getting now

And once you get that out of the way, stop worrying about combos because they're not very important this early.

The tutorial is decent but trying to get into that game now is near impossible.

This isn't even a Guilty Gear thread....

>meanwhile you'll learn some basic bnb combos

you'll learn them really fast I mean, combos are for the most part really easy in Tekken and for most characters the hard optimal combos aren't really worth it anyway.

Mortal Kombat is a pretty safe bet.

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>You're saying the game is too easy, you'll reach the skill ceiling too easily
Not him but I disagree.
As you approach the skill ceiling, your progress starts to slow down immensely.
The deeper the game is, the more there is to learn and the easier it is to learn.
That learning is the fun part, so the deeper game is more fun.

>The deeper the game is, the more there is to learn and the easier it is to learn.
This is why Rock Paper Scissors is the hardest game to learn in the whole world

I used to play Tekken casually for many years up to a point, and I remember it being very fluid (even by mashing buttons) and combos easy to remember. Tekken 7 looks like more of the same, but I'm not sure about playing online. In any case, that's probably the best suggestion for a 3D game. Soul Calibur might be another strong contender.

Personally, I decided to go with SFV. I bought it with a character DLC pack on sale incredibly cheap. There's also many ways to gain virtual currency and unlock an extra character or two. Despite some netcode issues (I recommend opening your ports if necessary), I'd say it was worth it. I'm new at playing competitively, and this game has kept me busy trying to climb out of bronze rank alone. I'd bet for someone to reach Grand Master or something of that sort would probably take hundreds of hours. So nevermind the shitposters, there's plenty of room to improve in SFV while still being a relatively good entry point to newcomers. Plus, it has cross-play and a fairly active player base.

But do note the experience might still be frustrating as fuck initially. Be sure to keep that in mind if you really are interested in this genre whatsoever.

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Literally all those games are better than SFV. Stop misdirecting people to your shit game.

They've been patching it pretty aggressively, but it depends on what you didn't like. The balance certainly improved a lot, and there's infinite rematches in ranked.

samurai showdown is not that great and no one will like it.
Just like any Fighting game, it gets hyped and dies after a couple of weeks.

this
you're wasting time if you're learning combos
movement and situational awareness are the most important things to learn, since bnb's can do just a fine job

The only people that still hate SFV are r/kappa faggots that don't even play games.

Samsho when it drops

You on PC? I'll play with you, reply with a lobby code

>As you approach the skill ceiling, your progress starts to slow down immensely
You'd be investing hundreds, if not thousands of hours just to reach the peak, at which point your purchase would be well worth it, and some of that knowledge and experience would carry over to other fighting games. This is especially important if we're talking about the best games to *get into*.

100% accurate
SamSho was always a side game that people just fucked around in when they were bored. It is incredibly shallow and gimmicky

I'm pretty butthurt that samsho PC isn't dropping until 2020

I started with Bryan. Played him since. He's pretty straight up, but has a few moves that make him pretty dangerous (u4, FC df4, ff4) when you start getting into the real tech, he's some execution barriers (TJU lol) so you'll need to spend time in the lab.

Isn't there a SamSho character who can start their charge motion from the character select screen

The best fighting game is the one you enjoy the most as a complete package. Good luck spending hundreds of hours trying to improve when you dislike the characters or presentation.

>he STILL can't grasp the concept of easy fighting making the time to get there shorter because it's LOWERED

super smash bros

:^)

yes
ill make a room

a) That doesn't refute my argument in anyway whatsoever, and b) I'm a different user.

literally all of them except Tekken.

Your progress is slowing down the entire time you're learning any game, not just near the ceiling.
I felt like I was running out of stuff to learn only 190 hours into SF5, but I still feel like I'm only scratching the surface of 3S after 300+ hours

When you're playing RPS, how often are you learning something new? Not very often. How about when you're playing Dwarf Fortress? Pretty fucking often. If you're playing a game because you like that learning, you'll want to play DF, and not RPS. It is easier to learn things while playing a deep game. It is easier to COMPLETELY learn a shallow game, but that's not what I meant.

xs4p

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>I felt like I was running out of stuff to learn only 190 hours into SF5
You improve fundamentally not by learning more about the game but by getting better spacing and reading your opponents' better. Feel is a huge part of improvement.

there was a cat named frank and louie that was born with two faces. they expected him to die in a couple of days but the cat managed to live for 15 years

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on my way

SCVI and DBFZ are still being actively updated so not ded. Neither of them have as many players as T7 but it's still really easy to find matches without discord, so again, not ded.

>you cant find matches in SFV without discord
you kappa fucktards are out of your minds

Why are you even in this thread you fucking brain-dead idiot?

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Why would you be buthurt? It wont have cross play and it will meet same fate as newest soul caliber or doa: forgotten and one hour between laggy match across the planet.

Remember anons: no cross play no buy. Fighting games are niche already, dont support practice of splitting 1000 player user base into 4 different platforms.

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git gud

>I felt like I was running out of stuff to learn only 190 hours into SF5
Oh man, *only* 190 hours? For what, less than 10 bucks if the game goes on sale?

>I'm only scratching the surface of 3S after 300+ hours
Which shouldn't be recommend to a beginner. That's my point, also this .

Yeah and that's totally why you never see any edge guarding in actual tournaments.

>Remember anons: no cross play no buy. Fighting games are niche already, dont support practice of splitting 1000 player user base into 4 different platforms.
That's a great point actually, and I'm sad to hear about SamSho lacking that feature. Other than SFV, there don't seem to be many games out there that focus on footsies/positioning without obnoxiously long combos, let alone ones that maintain an active player base for more than a year.

>capcom paying people just to watch SFV because no one gives a shit about it

I was wondering how strong they were.

think it's dead mate

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Yeah I think Steam died for asecond or something. I was gonna stop soon anyway cos I have to go to work tomorrow
I dunno why you cry about being bad so hard you can easily beat me you just seem to choose to let me run my nonsense far too much

Which fighting games actually even have cross play? It's fucking terrible that more games in general don't support the feature period.

Remember when Yea Forums acted like DBFZ is the hottest shit?
its dead now lmao

SFV is PC to PS4.
KI is Xbox One to Steam to Windows store
GG is PS4 to PS3 but that barely counts.
Power Rangers has PC to Xbox One to Switch but no PS4 because Sony is gay and cancer.

I've been playing blazblue (against better players!) and I noticed a lot of carry over from that, was trying to IB and shit too.
I let you run your stuff because i'm unfamiliar with it and have bad reactions, could learn how to fuzzy to remedy it though so it's not that big of a deal
i'm sorry for all the trouble i've cause you in the past and for being stubborn to advice

but its the truth melee is more of a spectator game at this point, it has very few new players and its mostly played on netplay.

Seems like none right now honestly. Uniel, cross tag maybe. If you want to get into one at the ground floor you're probably best waiting for granblue or whatever comes next, or just wait till evo and watch the games that aren't on main streams too and see if you find one you like.
Wait for the next guilty gear and get in on that shit

I didn't say that.

Power Rangers and SFV as far as I know. Funnily enough Power Rangers is the one with the MOST crossplay, since it goes Xbone, PC and Switch. PS4 used to be included too but they backed out because they're cunts.

Is Tekken seriously the most fucking boring fighting game ever made? I really tried to give this game a fair shake but it's honestly so fucking dull compared to 2d fighters.

The neutral game in tekken is essentially taking turns doing moves and obnoxious strings which are minus but still safe, with the occasional low move, counterhit launcher, or launcher. The lack of a block button means there is no fluid 8-way movement and you do the korean backdash to try and get out of range to bait whiffs. It makes no use of the 3rd dimension besides sidestepping some moves you memorized that can be sidestepped in certain ways. In a sense it's like a 2d game with bad movement where you come out of the screen for 0.01 seconds occasionally because you anticipate they'll throw out a move that maybe doesn't have tracking. Here's the problem - every character's spacing is the exact fucking same - pointblank. It's not like soul calibur or 2d where characters are good at different ranges. You take turns mashing safe moves point blank, backdash cancel sometimes, then maybe someone whiffs a move and you do a launcher which often drops the combo after 1 hit because you're too far away.

But to even get to this extremely basic and monotonous neutral game you have to memorize the safeness/unsafeness of hundreds of moves and autistic stances. That move that looked insanely unsafe? It's -8 or something (safe), or part of a string, which means that trying to even jab it gets you CH launched, carried to the wall, and raped with setplay you have to guess 5 or something ways to get out of. There is no reason for this. The tekken world tour champion admitted he has shitty movement and footsies and only won by picking a meme character and laming people out with mashing and moves people didn't have memorized. This is not a skillful game like street fighter, kof, vf, or sc. It is a party masher for apes with an arithmetic minigame tacked-on.

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is this a pasta

tekken is lame, all characters play the same, but brainlets love it.

Crossplay would be great but it won't be standard until next gen, assuming every console maker plays nice.

I can't speak for DOA but on PC I have no issue finding matches in sc6.

>Remember anons: no cross play no buy

This really makes a lot of sense and I've learned my lesson with fighting games. Appending to what you've wrote, you really only want to buy a fighting game when it's BRAND NEW. Fighting game players are asshole who will play a game for two weeks and then it becomes a ghost town. So if you have any interest in a fighting game, you gotta play it while it still has players.

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SFV or Tekken 7

In 2003 my mother gave me a dog, I named him Frankie. I had to put him down in 2017 because he had a brain tumor.
He was a good friend.

Doubly true when developers release a later PC version instead of releasing it along side ps4. Looking at you Goober and Samsho. It's retarded as fuck and kills the community instantly.

You're better than the last time I played you, you need to spend 5 minutes learning the parry timing on the fireball oki and you'd have prob got me every time
As for the other stuff as long as you don't shit/sadpost I wouldn't care if you came back to /ggg/. Some others might though I dunno
No one uses those 99 player lobbies because they are shit, no way to see ping, no spectating, no way to queue up. The game also isn't dead, theres lobbies up right now you could join (Theres even fucking aussies playing). Unless you're just mad cos you lose

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I'm sure Frankie was a good boy

>Power Rangers has PC to Xbox One to Switch but no PS4
Haha oh wow

But PC and PS4 goober have rougly the same players in the west. Most of the higher skilled players prefer PC for the better netplay environment. "The game is dead" isnt an excuse when it comes to Xrd

Dong dong never die

>favorite characters finally come back in SF entry
>its SFV
Monkeypaw shit.

There used to be GG threads but they were banished to /vg/

Wasn't it because their OP was too much like a general's?
UNIST gets away with it because they just put UNIST in the subject and make some funny remark.

He never said anything about himself you drooling dolt, nothing he said was wrong either

...

>Switch/PS4 re-release wont be any different
Isn't it just Switch? I think PS4 is just getting the original game.

UNIST and GG XRD both have really good tutorials for new players and are decently active depending on region.
Tekken 7 is the most active 3D fighter but isn't particularly beginner friendly.

Bloody roar

I thought they we're doing +R too? Either way the netcode has been shit on all releases I don't see them redoing it for Switch. And I don't see your average switchlet using a cable so it will not be fun to play online at all

I think it was how one was almost always up and how it always used the same image moreso than that. UNIST threads have a certain schedule and when the threads done they don't make another one until whenever it is that they always make another thread, where with GG a thread would go down and another would come up again shortly afterwards.

I'm pretty sure it's just the first game for PS4. I just remember seeing the re-release and wondering why they would release the original instead of AC+R. Even putting aside the netcode though, I doubt many people will be playing it online to begin with. A part of me still wants to buy it for the artbook though, but it's a bit of a tall ask especially considering I don't even own a Switch.

I was tempted to get it for the artbook, but then I got a Switch for cheap so I thought fuck it might as well get the pouch too

>It's big now but it's definitely not gonna last, it can be safely skipped.
NRS isn't going to release another fighting game for a long time. It'll last.

Why are dogs’ noses so wet? Dogs’ noses secrete a thin layer of mucous that helps them absorb scent. They then lick their noses to sample the scent through their mouth.

I recently tried playing Unist and it seems completely different from Melty. If anything I feel like my Melty habits will actually hinder me. The two games just feel super different to play and both neutral and pressure seem to play out super differently due to Unist having way less emphasis on the air and (as far as I can tell at the moment) less 2a spam pressure and more long blockstrings

because in actual tournaments everyone is playing characters you cant actually ledge-guard like Palutena

What do you guys think of GBFV?
I kinda got pessimistic after seeing that characters only had 4 skills, but I choose to have faith in arc sys and maybe they'll let you choose 4 skills out of a bunch and customize your character to your liking or something.
It would be nice to have threads for that here, I would actually like to make some based on a EU & EC friendly schedule.

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I was kind of interested in it because I initially thought it was going to come out earlier than it really is, but at this point I imagine that by the time it has come out a new GG announcement will be pretty close and I'll not care at all about GBFV at that point. I'm sure it'll be a fine game, but I don't think I'll be playing it. The only thing left to tempt me into it right now is the high I get from decimating all the new players who are bad at fighting games with my mediocre transferable skills from other fighting games that I always get with a new fighting game.

Considering the Beta is next month and there's gonna be another demo at an event during july that they shilled fairly hard I think it'll come out August- early October.
If they announce the new Guilty Gear I'll probably care less about GBFV as well, but there's also the fact that it's gonna be a really simple game and I can very easily play it on the side with Rev2.

>It feels less finished and solid than MKX did
As an MKfag I disagree heavily here. Yes the variation system is shit compared to X but I feel the actual gameplay is much more solid than 50/50 Rushdown: The Game was

I'd say you're about right for the release date, but I also expect a new GG to be announced in November, and assuming I'm right, then that's just too soon to August-October for me to want to play GBFV.

With the way they announced arc revo after Rev2 finals at EVO I honestly feel like they will certainly announce the new GG at the end of arc revo, is that in november?

Holding all reservations until the beta, but I'm hype for a Granblue game regardless. I trust Arcsys with how Rev2 come out despite its flaws, so I'm not too worried. Everyone says they're trying to make their fighting games more accessible, but so far I can't think of any that really took that too far.

>is that in november?
Yeah, that's when I expect it to be announced. I think they have ArcSys Festival in August too where they could announce it, but I doubt it. ArcRevo seems most likely.

Rising thunder had cooldown specials that had directional inputs like GBFV and nobody had issues with that game from what I heard. It'll be fine.

Hope I get in the beta though

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I'm interested in an arcsys fighter that isn't about dumb anime combos and pressure

I got into Rev 2 again after taking a year break absence and playing BBCF. I prefer it over Blazblue because it's just a lot better balanced.

Arcana Hearts Seven Stars

I'm going with Tekken
The skill ceiling is practically nonexistant
If you are not retarded and enjoy fighting games and improving then Tekken is a great experience imo
I'm still a noob but already had some great moments like a dude breaking my ass with a character I never saw, I spend an hour on practice vs that character while I watched some youtube videos and the next day I encountered the same dude and I absolutely wrecked him, won 4 matches and did 4 perfects