So I ordered an Oculus Rift S. But while there are a number of games I want to play with it when I get it, while browsing the VR library on Steam and Oculus, I can't help but think that VR is still not at the level that video games were at even in the 80's with games like Castlevania.
How long do you suspect it will be until we start to get VR games at a grander scale, with a variety of fully polished environments and enemy designs, backed by strong game ideas that suit VR better than without it? Or are there already games like this that I overlooked?
You'll probably see a lot more "flat" games like Skyrim, Fallout 4, and Borderlands 2 converted over to VR versions. Investment there is minimal, compared to developing a full-length VR game from the ground up.
Luis Morris
Some of the upcoming Oculus stuff looks decent, like stormlands and the echo stuff, and then you have whatever the fuck valve is working on. Shame the Rift S only has an 80hz screen though
Right now it's sort of tough to say bc the dark age of VR is still in effect, but with Gen 1 1/2 right now it looks like the sunlight is starting to break through the overcast stagnate skies.
I've only played Lone Echo but this one favorites are Gorn, Blade & Sorcery, Pavlov, Zero Cal, Superhot VR, Beat Saber, Vox Machinae, Table Top Sim, H3VR, The Forest, Alien Isolation, Doom 3. Boneworks looks pretty sick too.
Leo Thomas
Yeah yeah, I didn't make the image and if I did I definitely wouldn't have put it in there. I've seen people who actually want to know what BL2 VR is like and just puzzles the shit out of me.
Yeah it's a mod. Was originally going to be a full port but Oculus and Zenimax had that falling out and ultimately lawsuit that prevented that from happening.
Chase Moore
For every kind of BADASS!!!
Blake King
This is a problem with the video game industry in general. If you make a game that cannot reach as large of an audience as possible, it obviously will not be able to maximize profit. A game that makes a modest profit is still considered a failure. We have low budget indie games and AAA games, but almost nothing in between. VR currently has a low user base and it takes extra work to port games. It will likely catch up eventually, but it is best to expect it to be slow for a while. The bright side is that the game play offers something unique and fun. There is actually a lot of good content and variety even if each individual game tends to be shorter than what you would expect from a full AAA game.
he's what we call a "gene-carrier normie", they are in to the same fucked up garbage that the actual dregs of society are, but they haven't been rejected in to darkness yet
I tried making Ada in Virt-a-Mate, a bit rough but the best I could do given the lack of clothing customization and foto2vam doing a 50/50 dice roll on potato faces.