Getting world record comes down to a 1 in 8 chance of getting no hands

>getting world record comes down to a 1 in 8 chance of getting no hands
Why don't speedrunners just use modified roms to get rid of arbitrary rng?

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why not glitch to the end credits?
oh wait, they do that, but it's an unpopular category

The bioshock infinite runners do.

because it's a slippery slope that could possibly lead to more subtle methods of cheating, think chibi actually being able to "legally" make that jump

Speedrunners spend hundreds and thousands of hours of their lives playing the same video game over and over again. We're not dealing with the smartest crowd here.

Imagine a game like pokemon where runners just endlessly reset if they don't get good ivs. That's asinine

did I ever tell you the definition of insanity

Why don't speedrunners just stop being autistic and accept that speedrunning is a terrible way to play most games?

and no one takes them seriously

Why don't speedrunners just become women.

the popular ones make more in a year than you'll make in a lifetime

The worst thing is that it's at the end of the fucking run, I don't understand how people can run the game like that

Because it's biologically impossibly.

because we're talking about people who are arguably more autistic than hardcore sonic fans

What was that hand even supposed to be? Why were there all those in-between stages if you can't access them?

not been the case since DVs were allowed

The point is to have your run be legit. The other reasons speed runners have for their activities is beyond me

Bait

They're short stages in the last world of the game. The first, third, and fifth block each have a 50% chance of grabbing you as you go by and making you do that stage. I'm pretty sure you can go back and forth over them if you really want to play one of the levels and it'll get you eventually

Agree, I think more than anything its interesting to see a game played really well or near perfection. But glitching through walls and walking through loading zones for 10 minutes doesnt make me think "wow, so this is the pinnacle of this game"

Another sad thing is, for speedrunners they arent necessarily even memorizing the whole game. They pick a particular route, then copy the steps 400+ times until theyre getting good results. Any deviation from that will result in immediate fuckups. Its not a case of them being so good that they're the Neo of Castlevania, but just memorized a pattern.

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It's a 2% chance that you only know if you got it 30 minutes into a run and you have to have it to be on WR pace

Speed running is for retarded people.

>I'm pretty sure you can go back and forth over them if you really want to play one of the levels and it'll get you eventually
You can just enter them like any normal level.

they do but they glitch to the end

is there some tool to see if these hands will grab you when you first begin a run? if not it should be made

Odds on becoming a popular one? Banking on those odds isn't smart either. I make more than enough to be comfortable already. No need to roll the dice on becoming a professional autist.

I remember a forbidden memories player that did this to get better cards. He fucked up by not having all the probabilities add up to 1 and got a glitched card that exposed him

no one outside of this cesspool takes speedrunners in general seriously

I just want to watch a speedrun of lost cost where they don't just glitch to the top of the cliff
I feel like speedruns would be more interesting in general if they were just focused on individual levels.

more like why don't they have 6 categories for the speed run ? So no matter the RNG you can run for a record.

Can't there just be a whole category that forces players to intentionally play the 3 levels? That way there's no RNG and the runs become more skill based since you'll have to play more levels 100% of the time

rather have this to be 2bh

It's random if you're dragged in. You're just changing the randomness from avoiding them to running across the holes until you get grabbed.
It'd probably have less variance, but you're still not fixing the central issue

But why have 5 stage spaces when only 3 are available?

Because it adds more S O U L to the game

why not just have a category for each number of stages?

BASED

if they're going to mod the game to give it a fixed chance, I say better this way so it has a drawback

Some try but then they find out the best strategy is to just any% reincarnation.

It looks better that way.

You can enter the levels manually like any other level.

no

speedrunning is a combination of skill + luck

>garbageschlock infishit
as if anyone gives a flying fuck