Why doesn't this game have an easy mode? I can't even get past the first fucking level...

Why doesn't this game have an easy mode? I can't even get past the first fucking level. And what's the deal with making you start the entire level from the beginning every time? Even the hardest NES platformers usually had checkpoints mid level.

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you're playin easy mode, get gud

The levels are like two minutes long..

what is this putrid bait.

Gr8 b8, m8. I r8 8/8.

It's not bait faggot. I've beaten the hardest NES platformer (ghosts n goblins) and this shit is unironically more difficult.

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and what's the issue with that? if you don't like challenging games, why did you buy a challenging game?
also, the bosses do in fact have an easy mode in cuphead.

>Even the hardest NES platformers usually had checkpoints mid level.
The levels are 2-3 minutes max. Why do you need checkpoints?

3 minutes is a lot to replay again every time you die.

Then don't die.

>I've beaten the hardest NES platformer (ghosts n goblins)
First of all, no good game is the hardest NES platformer. GnG is a good game, therefore not the hardest.

Second, not even that hard, just pick up the knife.

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>doesnt want to play a hard game
>buys a hard game anyway
I'm glad I'm not this retarded. Also, the game contains an easy mode. You didn't even try with this bait, see me after class.

It does have an easy mode though

Where is the easy mode? I don't see any option for that.

Its called Simple mode, because thats what you are if you have to use it.

>Even the hardest NES platformers usually had checkpoints mid level
No they didn't.

hmmmmm

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>Why doesn't this game have an easy mode?
Because it would be an insult to both the devs and the players.

The first level (forest follies) doesn't have that.

if you actually need an easy mode for the basically rng-less, predictable run and gun stages, you should get a refund while you still can. and for the future avoid games that have 'high difficulty' as one of the two main selling points (the other being the art/design)

>rng-less, predictable run and gun stages
but the enemies spawn randomly

if you use the exact same inputs every time, the vast majority of enemies spawn in the exact same place doing the exact same thing. and the rest of them spawn close to the same spot over and over again.
how hard can it be to memorize a ~150 second level?

5/10, mention Contra Hard Corps instead of G&G next time.

stop playing video games. They're not for your ilk.

I don't buy it since G&G control like a stiff in a freezer

It does have an easy mode. Simple is considered easy mode.