>The only game over screen you’ll see in Cyberpunk 2077 is when you die. No matter how badly you mess up a mission’s objectives, there will always be a way to continue playing without having to reload from a checkpoint, provided you don’t die.
Holy shit this game is going to change vidya forever
CYBERPUNK 2077 HAS NO GAME OVER SCREENS FOR FAILING A MISSION
Welcome to RPG's since the 90's.
Isn't that all RPGs released in the last 2 decades?
no escort missions then
good
>s-see? we're totally not a GTA clone!
pathetic
Witcher 3
>inb4 it fades to a checkpoint instead of giving a game over
I kind of doubt that important story missions will just adapt to any outcome
Or maybe I'm wrong and the story won't matter at all
>CYBERPUNK 2077 HAS NO GAME OVER SCREENS FOR FAILING A MISSION
list me 10 RPGs where you get a GAME OVER for failing a side quest.
Vapourware general
It would be cool if it was a New Vegas style where you can kill 99% of essential characters and still complete the main story. That being said, it's probably just going to be slightly shittier outcomes to individual missions that have little effect on the overarching plot.
>CYBERPUNK 2077 HAS NO GAME OVER SCREENS FOR FAILING A MISSION
wtf I hate cyberpunk now
this has been a thing since GTA
Translation: story missions can't be failed.
I hope we get autosaves after certain checkpoints and choices as well
HOLY BAAAASEDYYYYYY
Why is this surprising?
...
People were complaining about w3 not being skyrim as THE major issue at launch.
They still think cdpr wants to go anywhere near bethesda territory? They don't,
Why is the cat so disgruntled?
yes, we already know it's a GTA clone
Are you retarded?
Translation for non-zoomers: your choices will consequences, even if you'll fuck up the mission
>new vegas
>bethesda
okay, so they made every mission work like a side mission, who the fuck cares?
They're literally just saving you the time it takes to reload the game
Where does it list sidequests?
CJ, YOU DIDN'T FOLLOW THE DAMN TRAIN! Ah shit, it doesn't matter anyways.
shut the fuck up
Todd Howard said the exact same thing about Fallout 4.
Well it will obviously affect the story which is the important part
>With this characters death, the thread of the prophecy..
As long as there are consequences for failing missions, then this is fine.
because it's open world trash, so quest = sidequest, the main story isn't a quest.
This
GTA did this lmao
>Cybercuck
>Walk into club
>Cutscene plays, lots of exposition
>Mission starts, guy runs out of club, mission failed
>Game autosaves over your last save
>No retry mission option
Fuck this game.
New Vegas is a bethesda style game.
No amount of mental gymnastics can change that.
It says missions, not quests or sidequests or whatever you brought up für no reason
>main story isnt a quest
I take it youve never played a cdpr game
Finally, CDPR is catching up with Bethesda only after a few decades.
>You let Joe die, who is critical to the story. Go back to Stacy to start the mission again.
Wew lad no game over screens 2000+10+9
Difference being you can't fail a post oblivion bethesda game quest because they're all
>go to dungeon and kill man
>go to dungeon and get item
If you're lucky, you might be able to kill the quest giver.
Stop conflating bad companies and good games in order to preserve your ego
Its ok to be wrong user
you sure showed them
I just named one feature from New Vegas that is included in 0 Bethesda games, saying that's a Bethesda-like thing to do is retarded.
to bad bethesda will never catch up to bethesda lol
witcher 3 didn't have game over screens unless you died
reminds me of old ass rpgs
failing an mission meant getting fucked beyond belief which was way worse than getting an game over
I saw this same exact thread like 3 weeks ago. Fuck off.
People will savescum if they fuck up anyway.
user!
Are you saying that people on this board just mindlessly remake the same threads over and over? Who would do such a thing? Not Yea Forums, user. Be reasonable.
Morrowind is such a treat, I mean it even has a lore-friendly explanation to save-scumming.
Of course it did in main missions.
So what a motherfucking assassin's creed game did a year ago? Wow, based cdpr
That would just mean that the game continues even if the escort dies.
dragon quest doesnt have game over screens
pokemon doesnt have game over screens
TES does that too.
I think so does gothic.
>okay im retarded and completely wrong
>he appears again later so you’re given a second chance
Pretty kino desu
>missions
yes, and we saw during the gameplay demo that "missions" = sidequests.
>failing the mission is the good outcome
kino material
Can you even read? Or maybe reading is not the problem but your understanding of, well, everything?
I want you to explain in detail what GTA supposedly already did that Cyberpunk 2077 is aping in regards to failure states. I want to know since I'm fascinated how your retarded logic works or how hard simple reading comprehension has failed you.
>the year is 1999
>this is normal in every game ever
>fast forward 20 years
>this is now a brave new feature
Pathetic, ive been playing the same open ended games for 20 fucking years because no one has made anything better yet.
Name them user.
What games can you play and progress without reloading a save?
jesus you idiots,when they say it wont have a game over screen they mean if you kill the guy instead of saving them,you will still continue the mission but everything affected will be altered due to that consequence,it wont be like you fail a side mission and can never do it again or kill a guy you were supposed to protect and have the story bullshit its way that you revive him back and continue protecting him.
Think it like the david cage Detroit novel,how every action can change the entire story and you will never be able to go back without loading back the state
No GTA had this other than the ending choices in IV and V which like almost every game has now to choose a ending
Everyone is acting like that the standard of the genre. I hope they are talking about expeditions: conquistador level of no game over screen.
This. At least someone is capable of understanding basic English.
>role playing game
>but with less consequences for your failure
this sound.... thrilling...z...zzzzzz
A truly revolutionary game that will change gaming forever.
It's exactly the opposite you fucking mongoloid
this is nothing new. Stop sliding the actual video game threads with this bullshit.
literally Xenoblade X side missions
RIP
>The same topic with a 3 week gap is too much to handle
Please fuck off, even if it is the same guy at least he's talking about fucking video games not flinging /pol/ shit everywhere