So, now that time has passed enough for us to give an accurate assessment. How was Warlords of Draenor?
Mists of Panderia was the last time I played WoW, and I didn't care much for WoD when it was announced; so I stopped playing up until recently. And it seems that it left such little impact, I literally forgot WoD existed until now. I never played Legion and the expansions after that, and I still remember it better than WoD (mainly because of Legion's cheesy opening cinematic).
I first got WoW shortly after it's first anniversary (still can't spell that word). I liked TBC; but less so these days. I still love WotLK. I even liked Cataclysm; though playing it today makes me yearn for Classic WoW more than anything. And I seem to be one of the few wankers who liked MoP.
So... how was WoD (and it's runty children it)? Seems like Blizzard dropped the ball on that one.
WoD is what killed off retail wow for me, the prune was a mistake MoP was the peak of class design, every single class had at least 2 R1 viable specs, WoD's ability prune made ruined everything
Dylan Garcia
The color scheme was depressing
Jaxson Hill
Blackrock foundry was a great raid. Leveling was neat. I really liked the bird people zone. I liked the videos they made for the warlords.
Everything else about it is god awful on every single level. A complete embarrassment that was the point at which anyone who wasn't a complete embarrassment themselves quit the game.
Jack Thomas
Oh I forgot two things, Khadgar was fun in a retarded sort of way and alt Gul'dan was a genuinely good character.
John Myers
Some of the areas were nice and I personally liked Blackhand's redesign. That aside, it was utter garbage, by far the worst expansion up to that point and what made me drop current wow for good
MoP was a very good expansion until SoO lasted way too long. People dismiss it because Pandas which is a shame. WoD cut too many things and didn't commit to the Garrisons nearly enough in a meaningful way, it actually had pretty fun raiding and the new quest zones were alright but everything else was extremely terrible. Legion was way better but the two big mistakes of RNG legendaries and Artifact Power grind ruined what would've been a great expansion, then in typical Blizzard fashion they doubled down on the worst parts of Legion with BFA. Not to mention how much they cut from each class at this point, it's ridiculous. Even if you were a storyfag at this point the entire franchise was building up to end at Sargeras and now here we are with more dumb shit. We went from literal space travel and spaceships to mudhuts and trolls.
Hudson Cook
It was the best expansion for leveling alts since you had so much time to do so. WoD was the only time when I had almost every class at max level except for warlock and monk. It's funny and sad at the same time I'd say...
Eli Rivera
Cut content: The Expansion
Ian Morales
WoD's designs killed the pvp game for me. All I did was level alts until my sub ran out. At least it improved the porn.
Nathaniel Campbell
Questing was ok. Dungeons were ok. It was better than BfA at least and that is really fucking depressing.
Xavier Gutierrez
Gul'dan was the only based thing about the xpac
I wasn't compelled to fight the Iron Horde at all, I honestly wish they fleshed them out more too.
Absolutely fucking nothing to do and by far the worst Xpac released and BFA by the end of it will be unanimously agreed on that it was just better.
Jaxon Baker
I personally don't see how people think BFA was worse than WoD.
In WoD we didn't have:
>mythic+ >world quests >reasons to actually go out into the world
We just stayed locked inside our garrisons all the time, the zones were so good but completely pointless at max level. There were no dailies so you weren't visiting them for rep or anything of the sort like in MoP. This is to say nothing of the cut content and shit itself. Draenor Nagrand and Spires of Arakk are some of the best zones in the game too, which is a huge fucking shame.
Liam Baker
>At least it improved the porn. this desu, high res fem human is the only good thing to come out of that expansion that and maybe rogue combo points no longer being tied to the target
Probably the most hype I've been for an expansion cause I was hoping for some kind of time-travel expansion for a while.
Frostfire Ridge was comfy AF but aside from that the entire expac was trash, and I hate that it was basically just an excuse to bring back Gul'dan so we could recycle his plotline for another expansion.
>mfw seeing Doomhammer being unceremoniously killed and tossed aside like a used tissue
Warlords was content sparse due to poor decisions made during its development and shit like Garrisons taking way too long to implement and get working.
Its 3 raids were each really good.
If you wanted to log in 2 times a week to raid and maybe once a day to send missions it was perfect for you. If you actually wanted an MMO to play it was shit.
Gabriel Carter
>>mythic+ >>world quests >>reasons to actually go out into the world
I hate Mythic +. It was kinda enjoyable in Legion but i still didn't really care for it. Id rather more dungeons like return to Kara that are long ass dungeons instead of something created to try and speed run at higher and higher difficulties.
World Quests are literally just daily quests without a cap. People liked them because they were new and in BFA they are the exact same yet somehow less interesting. Legion at least gave you a shot at a legendary for doing your emissary each day. BFA i get some azerite power for my neck and thats it. The gears useless for me and i don't give a shit about pets or toys from maxing out the rep again.
Tyler Thompson
Nice and easy questing. Good to great raids. Class pruining tough fucked up a lot for me warlock compared to how it was in MoP. And there was nothing else to do besides raiding thanks to the garrison having everything you might need. Tanaan might've been good but was a husk of old final patch content. Ashran was fun in the beginning, but too stale in the end.
Anthony Fisher
wod is objectively the worst expac. but Jesus saved me from my sins and I pvp'd the entire thing
Ethan Wood
There were some good parts to it; I liked seeing the draenei before they abandoned Draenor, the Iron Horde aesthetics were cool, seeing the Arakkoa before their fall was nice, and the garrisons were an interesting idea, though poorly executed.
That said, the content drought was pretty bad, it fucked over orc lore considerably, being isolated from Azeroth narratively felt undesirable (at least with Outland and Argus, they were still constantly connected with Azeroth), and I'm sure there's some other things I'm not thinking of.
Per the content drought thing, supposedly about 1/3 of the planned content was cut because Blizzard instead chose to jump on Legion development as their priority instead (and I think Overwatch had something to do with it too), which definitely shows. I think it was for the best, though. Legion was one of the best expansions the game had IMO, whereas even if they finished up WoD, I don't think it would've been worth it.
I will say that it was at least less of a mess than BfA. WoD may have had the content draught, but BfA's progression system is pure chaos. And, frankly, the allied races just feel like bloat.
For the most part, yeah. Shadowmoon Valley was gorgeous, but that's really about it.
Ian Powell
Mythic raiding was comfy and doing challenge modes was fun too. Blackrock Foundry was a great raid and Citadel had some cool fights like the one where you had to use the robot. Everything outside those two things were awful but at least the expansion didn't force you to do some asinine world quest grind to power up your flavor of the expansion artifact so you don't fall behind in the power curve. I couldn't stand Legion or BFA's mythic raiding just because of that stupid ass grind they've implemented.
great raids good questing the first time around poor late-expansion enjoyment factor outside of raids extremely bad mission table bullshit
also gets a special mention for being the last time arms was special
Carson Perez
WoD was the beginning of like post nu retail. Cataclysm irreparably changed and casualized the game (even though some things had their roots in wotlk and tbc) but WoD was like Cataclysm to the post-Cataclysm WoW and I don't think the game will ever recover. If it just continued with Cata/MoP style expansions (as inferior to the original vanilla-wotlk trilogy as they were) it at least probably would have at least retained a fanbase but who gives a fuck about retail now?
Justin Ortiz
>Came back after a 9 year break during Legion >Make it to WoD >Immediately surgically attached to the storyline quest chain, no way to progress without it >Can't just walk off and do my own thing >Quests constantly suck my dick despite making me do all of the menial work while Thrall uses his shaman jesus powers to save the day >Quests are overly flashy and the introductions for the orc clan leaders look stupid >Mobs have twice as much health as Legion's mobs because Blizzard's scaling system is fucked up >Dungeons are super simplistic, literally just a straight walk from boss to boss, no one uses CC and I'm never in danger of running out of mana >Get all these garrison quests I didn't do because there was no point once I outleveled WoD content >Have to explore literally every region and complete every quest just to get flying in an expansion zone I'm not going to return to
I didn't even spend that long in WoD and I could only conclude it was a turd of an expansion that should be skipped as soon as possible.