>Samus Returns is more or less Metroid retreading the same ground, playing it safe, at a worse framerate than before >Metroid Prime 4 development is severely hampered, Retro Studios has been dormant for 5 years now, is scrambling to find new staff, original MP team is gone, MP was stale by 3
It's a monkeys paw. Did you really want the franchise to return like this? MP4 just seems like its going to be another 3.
to be honest there was nothing really wrong with three. Maybe some wii gimicks here and there like pulling the lever towards you and thrusting it back, and yanking your grapple beam to break shields and locks on doors, that shit got tiring kinda fast. But overall still a good game, no the best in the trilogy but certainly not bad at all.
You say the development is severely hampered even though we just see that Bandai had no fuckin clue how to make a metroid game and nintendo yanked their dev privs in the project. But is 'all' the MP team gone? surely some people stuck around at least, and hopefully they're guiding retro like some sort of navigator for the series. And plus they still got kensuke tanabe overseeing the project as well, who was there for the trilogy.
Wyatt Cox
As much as it pains me to say it, it's better than nothing.
Ian Gray
Samus Returns is a remake so it was expected to play it safe, Metroid 5 is most likely not though. Sakamoto talked about Samus talking again but it will probably be speech bubbles through inner monologues in line with Fusion and won't get in the way of gameplay. I also expect the game to be as open-ended as Metroid NES/Zero Mission and Super Metroid. You will also be fighting the Chozo in Metroid 5 so that's different, Prime series being stale is all Retro it's up to them to figure out how to make Prime 4 different without adding another gimmick.
Jace Bennett
Doesn't matter. What does is whatever Happ is working on right now.
Axiom Verge was easily the most important game in the genre, after the original Metroid and on par with Super, in relation to which it serves as a thorough BTFO.
Christopher Turner
3 was good you asshole
Bentley Ortiz
Not OP but really, who gives a fuck about action platformers, not Metroid. I just want a good action platformer Metroid, not Metroid being those other games, never got you competition retards.
Jack Bennett
why didn't nintendo just let the original dev team finish it?
Bentley Mitchell
cause bandai cant make good games for shit
Charles Johnson
>shitting on Samus Returns
Actually get some taste
Evan Lewis
This
Andrew Fisher
>at a worse franerate than before Doubt.png
Gabriel Butler
I liked metroid prime 3 and loved Samus Returns so really this is the best situation for me.
>Hating on SR >Hating Prime 3 I fucking hate the Metroid fanbase so much
Brandon Kelly
Apparently it didn't meet nintendo standards or something. The standards also probably had a uptick considering this is to be the first main line Metroid game since Other M, I can see Nintendo being extremely, extremely anal about things considering how the last game caused a shitstorm, partially destroyed the fanbase, and turned one of its most well known franchises into a virtual pariah just out of sheer worry of somehow screwing it up worse until now, well after the smoke has cleared.
Levi Gomez
Fuck off doomer.
Jose Thomas
They played it relatively safe because the Metroid franchise was basically killed by Other M for over half a decade and if they fucked this up then the franchise would be done
Evan Lewis
It's about as bad as the Halo fanbase.
Owen James
Instead of doomsday posting, what new features would you guys like to see in Prime 4? What features would you like to see borrowed from previous Metroids?
I have some faith in it, if only because Nintendo Taskmasters managed to make the developers of that crappy reboot Castlevania 3DS game make an actually decent game, I can see them hovering over their backs to try to keep the ship sailing straight, but you know, lightning, striking twice, nothing's for sure.
Grayson Wilson
ReCore was fun though, it needs improvements in the sequel though.
Jaxon Bailey
Rapid fire missiles without glitches.
Leo Morris
I like that about three despite it being my least favorite in the trilogy. What really bogs it down for me is just the forced interactivity for so many little things. The first hour on the GFS Olympus got tedious really fast with how many motion control segments there were.
Brody Jackson
Biggest problem with 3 is hyper mode trivializing everything
Dylan Gutierrez
I wonder how badly Nintendo regrets not canceling Other M when they had the chance.
Oliver Phillips
Difficulty in line with 1/2. 3 felt like I was being ushered through daycare. Like, this isn't dark souls, but puzzles and bosses should have a little more complexity than SHOOT GLOWING THING
Ian Watson
Give me Hunters multiplayer.
Tyler Lewis
I don't think any of the Prime games do difficulty well. Out of my recent playthroughs of Prime 1 and 2, I died once and that was to the boost guardian in Prime 2. The games in general are pretty trivial because enemies aren't aggressive enough or deal enough damage to really be a threat half of the time. You just tank damage especially late in the game.
Bentley Perez
I personally think its not so much 'regret of not cancelling Other M' and more 'regret of not realizing the principle audience of the Metroid franchise is American before okaying the script of Other M'
Oliver Morris
They probably really regret it, Sakamoto doesn't talk about or mention it anymore and it was excluded out of the Metroid Universe trailer showing Sakamoto's games, it is part of the main series but it's almost if it doesn't exist to Nintendo.
Austin Anderson
Considering Other M's reception, The backlash against Federation Force, and the over a decade gap between Fusion and Samus Returns it makes perfect sense that they'd play it safe.
Brody Sanchez
I am sick of the boring ass """federation"""
Lincoln White
Samus Returns was a fun game and Retro's last game was Donkey Kong Country Tropical Freeze, one of the best platform games ever made. Stop hating on games with zero shown footage.
Hudson Miller
I'd say it's more time to go big or go home. MP4 had better be at least on the level of SMO and BotW.
Jayden Wood
They're only been featured in like 4 mainline games though, with them being extremely minor in Prime 2. I'm more sick of Space Pirates and seeing Ridley in every game. I'd rather have them bring back other enemies like Kraid or Phantoon or just keep sticking to original shit.
Outside of Yea Forums Other M is liked. It sold decent. And they use the Other M outfits in shit like smash and regularly made figures of it too.
If you see Yea Forums or Reddit bitching about a game chances are you go on literally any other forum or media section with comments the comments will be positive. Stop living in a bubble.
Isaiah Ward
How did Sakamoto even get the greenlight to begin with? All it takes is one look at the series Japanese sales figures to see why it was a terrible idea.
Asher Turner
>Outside of Yea Forums Other M is liked. It sold decent. HAHAHAHAHAHAHA! What?
Leo Thompson
Prime 3 and SR were great. Retro has proven it can make quality products time and again. Nintendo canning whatever garbage their studio cooked up and saying they fucked up openly has me at ease about the delay. Only good can come from letting Retro do their thing from scratch.
We also got Dark Samus and fucking Ridley in Smash so if you're a Metroid fan this should be a pretty bitching time for you overall.
Adam Cox
For something different they can always use the Kriken Empire from hunters.
Julian Mitchell
Let's just keep it simple and say that companies are slow to realize and just as slow to implement.
Henry Campbell
They wanted to expand into the Japanese market, since it's their home market, but didn't stop and think how metroid relies on a lot of western elements and the japanese elements would just alienate series' core audience. In other words, nobody thought it through.
Zachary Rogers
You're wrong.
Angel Baker
Wasn't that the point? They wanted to make it appealing to the Japanese so Samus turned into a shitty submissive twat, had a horribly written convoluted plot, and less explorration. Basically making a nonMetroid game for nonMetroid fans in Japan.
Wyatt Phillips
Depending on where they go with 4, they could probably fit them in as a minor element like the Pirates in MP2. I'd like to see the imperialist back to be honest.
Daniel Hernandez
It seems now they understand that they can never win over the Japanese audience with Metroid and only seems focused on pleasing the western audience which is fine by me.
Liam Ramirez
>Outside of Yea Forums Other M is liked No. It's just propriety and moderation prevents people from shitposting and insulting its few supporters as much as they do on Yea Forums. What defense there is is more the defense of the idea of Other M. There's a large push for more narrative, more character, with Samus. People idolize her as the classic videogame female protagonist and resent she's mostly a voiceless cipher. They resent the fanservice around her. They want her to be more like some ideal feminist rolemodel. They basically want a 2018 God of War but for Samus. So some defend Other M on the idea that Samus should have more character, just Other M maybe failed a bit. Of course in doing so they largely gloss over the very unfeminist portrayal of Samus in that game.
What other defense there is is typical contrarianism from people who think you shouldn't be allowed to care about something so much you remain angry and offended by a bad game for years. A big impetus behind the DmC Reboot defenders too.
>sold decent Doubt it. I've heard nothing about its specific sales, anyway, and it probably sold among the worst in the mainline games which don't sell all that great to begin with. For such a historic IP, anyway.
>Sakamoto-sama, this franchise beloved in the west that was inspired by a classic western space horror movie does better in the west than the east! >NANI?! Hordu my beel, I gottu dis! Tada, Other M. Fucking retarded.
Kayden Jones
You're right. It did sell decent. Somewhere over half a million copies by now probably. Metroid Prime sold over a million in the US alone in four years, Other M has had 9 years, The proof's in the pudding, even though the game that was on the Gamecube, which sold less than the Wii, outsold the game on the much more popular machine.
Jose Cox
Most of the mainline games sold over a million copies.
Metroid is a Cowboy Bebop scenario where it's a nip product that borrowed so much from western media it's almost indistinguishable from it. Although, a fair amount of stuff in Metroid feels like stuff borrowed from 70s-80s scifi anime.
Eli Hughes
if you got more accurate numbers I'll be happy to see and compare.
Samuel Garcia
Better to die with dignity than to live on as a mutilated test subject.
Luis Thomas
samus returns is fucking terrible desu i'm not even gonna say it was "worse than am2r" because there are plenty of fan made mods that are vastly superior to that, in ways i can't even begin to explain in the 2000 character limit that this twitter-post-tier website forum has
Eli James
Since I adore Smash' Ridley design and feel it's his best 3d look I hope they use it in Prime 4. He comes back all the time and beings surviving a planet exploding is nothing new. Him having serious injuries and his body going overboard to repair itself could explaing his new design.
Zachary Campbell
Yeah, I do, the next time you decide to drop sales figures, you get the numbers from the horse's mouth, dumbass.
Which is why I love Metroid, I remember when I first watched Cowboy Bebop I thought it was a western cartoon.
Jose Bailey
I think Metroid's problem in Japan isn't that different from the problem it has in the west. Nintendo accidentally created a series that would be more at home on the PlayStation or Xbox.
If Metroid were a Playstation game I bet you westaboos would be all over it.
A game selling well does not mean it's decent. If anything it means that the games BEFORE it were decent, and the hype was good enough. An accurate measurement would be the sales AFTER other M, of which federation farce and fagballs returns both bombed horrifically because the fanbase has been compeltely fragmente,d,
Jackson Flores
based AX machine poster It's literally a rip off of ALIEN
Carter Roberts
Everything about this image is fucking disgusting.
Leo Gomez
>Samus Returns bombed No, it didn't, it was in the same situation as Zero Mission where it didn't sell a million but it sold well enough for Nintendo and covered its small budget while also getting great review scores and multiple awards. But you can keep pushing your fanfiction about it failing though. Nintendo knew it would be a Zero Mission situation and it wouldn't sell a million copies because it was a remake on a dying console.
Jack Barnes
I honestly don't know if that's true. Metroid games feel pretty different from what's available on Xbone/PS. Metroids play more similarly to Zeldas than to Halos or Uncharted. I see shooterfags bitch about the control scheme in Prime regularly. I think Metroid is just serves well as a niche franchise.
Easton Gomez
>mfw seeing the gravity 'feature' It's insane how the first 3rd person Metroid game didn't just fail to create any new suit designs, it also removed existing ones.
Tyler Harris
Never played Other M, but are you saying they just made the gravity an unlockable reskin instead of an upgrade?
Isaac Nelson
Not him, worse it was a purple glow. The most unrealistic Metroid game in the series.
This is bait, it has to be. No one can be this retarded.
Dylan White
Not having more accurate numbers doesn't excuse using other, not accurate numbers. Just because nothing more accurate exists doesn't mean VGChartz numbers give you any real picture on the amount of sales. Bad information is still bad information even if there's no other information. It's preferable to have no information, because then at least you're not pretending you actually know something when you don't. The problem with bad info is you often don't know exactly how bad it is. That's why it's bad. If you could tell how off it was, you'd actually have good info. There's no way to tell how off VGChatz's info is until you get solid numbers to compare it to and it can be wildly off with no real rhyme or reason.
>see shooterfags bitch about the control scheme in Prime regularly. I think Metroid is just serves well as a niche franchise. It's interesting to consider after all these years, Metroid Prime has literally never had dual stick controls. It's never had what has become the default control scheme for shooters on consoles. Maybe Federation Force had dual stick controls with the N3DS or Circle Pad Pro? I certainly don't know.
When MP4 comes out it might have it, but it'll probably at least also have gyro controls like Splatoon.
I love how it shows that the Zero Mission aesthetics are canon, makes me wonder does Metroid has canonical art changes like Halo?
Dominic Taylor
After using KB+M for 7 years, I hope there's an option for more traditional controls or gyro. Twin stick is pretty ass no matter how much aim assist is topped on.
Julian Peterson
I would prefer Samus coming into contact with other civilizations and factions altogether. At least Space Pirates are fun and can show up as or with anything, so I can forgive them. But ever since the "federation" was retconned into being a shitty space government with generic governmemt officials and samey human marines it's been a total bore and a drag on the series. They're just the blandest, most predictable, and most generic thing ever. After Fusion they should have been DONE. Just let Sylux finally kill them all. I want Samus to break away from ALL that noise into another galaxy or something.
Mason Price
Metroid 5 dealing with the Chozo's return should be a nice change of pace.
Zachary Richardson
The gamecube had dual stick, such as it was, so the tank controls with Metroid Prime 1 and 2 are more stylistic than necessitated by design. By the time we got to 3 we had the pointer controls, but even then it wasn't exactly like Splatoon uses Gyro to essentially just replace the second stick.
So Metroid Prime has never really been about the shooting itself, not even like how imprecise games like Uncharted have been about shooting. As bad as those games were at that, aiming was still something you had to do. It was how you played the game. Metroid's been more, as mentioned, like Zelda. The shooting is more of a way to interface with puzzles, and the mechanics of it rely more on figuring out what to do then locking on to do it.
Oh, so it was being developed by Retro, then Bandai, now back to Retro. I thought each Prime game was better than the previous one. Overall, the games suffer from slow pace. Maybe Retro could somehow not make it a FPS. I thought Other M's core mechanics were great. If Retro could expand on that game it could be pretty cool. If they have to make a FPS, I'd rather play a mission based FPS game with lots of shooting, than an exploration FPS. How can you actually make an exploration FPS not be boring? Maybe every room could have fast travel, so you can traverse to any room you like instantly. That would be interesting, and the rooms could be like missions, in a way. Like each room has multiple iterations, so when you return to rooms at certain points it would have different enemies. I'm sorry but traversing the Metroid Prime games was tedious as fuck.
Ryder Myers
There's really no reason the Federation has to be generic space marines. And given how Nintendo is about just doing whatever they feel like in each sequel, there's no reason it has to remain that way either. Not that manuals images for NES games ever really mean much, but still look at this shit. We don't need some sort of excuse to branch out design-wise. Some sort of reason why we didn't see them before. Just do it. At least MP3 gave us other Bounty Hunters, for a bit before they went crazy any way. Just do stuff like that. Maybe have one or two humans running around at most, and then just everyone else is some sort of crazy alien with a badge of tailored suit of some kind. MP2, weirdly enough, is the game that did the most to have Samus interacting with actual aliens, as vaguely humanoid as they still were. No more than the Chozo, anyway.
The reason those games are MIA is because sales aren't reported if they're less than one million, just so you know. It's understandable in the case of Zero Mission (and Samus Returns too) because they both came out when their respective systems were already dying, Metroid Prime Pinball is Metroid Prime Pinball, and even Federation Force mostly just suffered from absolutely retarded PR, but Other M has no excuse. It just shows you how bad the game was that it managed to bomb entirely on its own.
Wyatt Gonzalez
Yeah, I'm aware other games used dualstick, but Prime's combat has a lot of enemies that require hitting precise weakspots. Pointer controls are great for that. Twin stick not so much.
I don't think it would become some mega franchise but it totally would have found a niche with the Resident Evil/MGS crowd.
The problem Metroid has with Nintendo is that you play it, and then if you want another moody sci-fi game you have no choice but to wait for the next Metroid game. And then the next Metroid game might not be on the same console, it might not even be the same genre (see the tonal whiplash going from Prime 3 to Other M) or it may not exist at all (see one of the many hiatuses)
Eli Ramirez
Other M could be closer to 1 million than not, of course. 800k or 900 or whatever. But that doesn't really get around the fact that, even if we're being generous, it's the worst selling main Metroid game. Like, Other M was a bigger deal than Hunters and that still sold more. After Hunters, Other M is at least 100k behind the next worst selling one, MP2, and that's again being generous in our assumptions. After that it jumps up to at least 400k behind, probably about half a million behind the third and fourth worse selling games and it just doesn't get much better from there.
However defenders want to slice it, Other M just did not sell well even by Metroid's relatively low standards for a long running Nintendo IP. That would be enough to give anyone pause to following it up, even if the entire critical and fan reception around it wasn't a total tire fire.
I wonder what Bandai were doing with Metroid that made Nintendo want to cancel.
Jaxson White
That's definitely true. This kinda goes for a lot of Nintendo exclusives though where some series just flat out stop being made like F-Zero. Only other choice F-Zero fans really have is wipeout which on another line of systems. It probably would fair better as a multiplat like a lot of other Nintendo franchises.
Andrew Rogers
>that pic And it turns out, lil Metroid fella
Aiden Miller
Of course, Other M was a pile of shit.
Reggie said the game couldn't even pass 500K I'll take his word for it.
Aiden Hughes
Other M was expected to sell 2 million copies, with 1 million of those sales coming from Japan. They seriously thought the game had a shot at this.
Chase Ortiz
These proportions are fucked, it is supposed to have some bulk, also it looks like shit plastic.
Adrian Ortiz
>Yeah, I'm aware other games used dualstick, but Prime's combat has a lot of enemies that require hitting precise weakspots. Pointer controls are great for that. Twin stick not so much. You do realize other FPS have headshots, right?
And you're engaging in revisionist history. The first two MP weren't designed around pointer controls. How could they they? The Wii did not exist yet.
The control scheme of the first two MP games is undoubtedly worse than dual stick controls.
Ian Gutierrez
DON'T TALK SHIT
Camden Wilson
Twin stick FPS have to rely on aim assists to be playable yet they still control like shit. Tank controls are fine since I only have to worry about movement. Nothing revisionist about controllers being shit for shooters.
Liam Taylor
I like to consider Other M a fever dream Samus had while being infected by the X.
Daniel Mitchell
>MP4 just seems like its going to be another 3. We know literally, and I mean literally in a literal sense and not as hyperbole, LITERALLY not one single thing about Metroid Prime 4. We have a logo, and the news they rebooted development. That's all, nothing about the actual game itself at all.
Isaac Adams
>Twin stick FPS have to rely on aim assists to be playable yet they still control like shit. Tank controls are fine since I only have to worry about movement. Nothing revisionist about controllers being shit for shooters. MPTank controls are worse for movement, so how does that statement even make sense?
Also, aim assist still requires *some* aiming whereas lock-on removes the need to aim outright.
Make no mistake, I am not defending dual stick controls. But Mp's controls were even worse.
Christian Wright
The thing about Retro working on MP4 is that not only have a lot of the original MP trilogy developers left, Retro has still been making good games. Not terribly many of them, to be honest, but still good. So one is not outside the realm of imagining that a modern Retro made MP4 can still be a good game as well as not too beholden to the original trilogy.
I'd honestly like to see Metroid take on some light RPG elements. If you took the weapon-toggling from Super Metroid and fleshed it out into something like a character building system I think it could lend a lot more replayability to the game. Imagine being able to play the game multiple different ways, with different beam builds that can significantly change the way you play. I think it would be cool.
It must have been truly wretched if the same company that saw no problem with Other M or Federation Force decided to kill it outright.
Julian Ramirez
RPG systems like an inventory system would also add more incentive to exploration.
Right now, the only incentives are finding energy tanks and missile tanks.
Jack Jenkins
>Not terribly many of them, to be honest, but still good Quality > Quantity Retro has basically done nothing but make great games, even if they've only made about 7 of them. It'd rather one game every four years from them if it means it's as good as Prime or Tropical Freeze. Also, you're dead right on that last point. I think having few of the original devs means they've got a fresh outlook on Metroid and will hopefully not feel the need to redo old things.
Thomas Wright
I wish Metroid had no humans at all including Samus herself
Lucas Stewart
I rather not have a leveling system, I feel the power-up upgrades do well enough.
Alexander Nelson
The fuck does that even mean, nigger?
Caleb Williams
It would just be like Symphony of the night, but without numbers.
Michael Russell
Not him but I don't want Metroid to be like Symphony of the night, I want Metroid to be like Metroid.
Jacob Green
>The thing about Retro working on MP4 is that not only have a lot of the original MP trilogy developers left They have? I thought I saw it mentioned somewhere that most of the key staff of MP had left.
Retro haven't made a first-person game in over a decade. and the Metroid Prime games were already dated in design compared to other first-prson games when they first came out, much less now. I'm not holding my breath.
Ian Young
>leveling Not leveling and stats, but a customisable weapon loadout.
I want Metroid to evolve otherwise we'll just have the same game over and over. Stop thinking that any deviation from form will end up as Other M 2.
Jose Young
How do you know Prime 4 is first person?
Dylan Collins
So, Metroid politics then: >Federation formed from a bunch of weird-ass aliens to trade resources between their planets, increasing prosperity everywhere >also there was this ancient race that kept making advanced shit but they fucked off >a bunch of poor dicks that liked robbing people and committing crime got together, forming the Space Pirates, with the help of some shit the ancient race left behind >one of those things was a brainculus that helped the Space Pirates grow more powerful by telling them what to do >Space Pirates start raiding Federation trades >Federation can't cope and tries to assemble a police unite; Space Pirates destroy them >they have to turn to hiring mysterious and feared bounty hunters/mercenaries like Samus Aran to squash the Space Pirates so they can just trade in peace What am I missing here and why are they an all-human human government with science labs and shit now?
Jace Watson
I still think it only returned because Nintendo was butthurt that someone did Metroid better than them, they got their JAPANEEZU PURIDO hurt. Samus Returns is just..yuck, it's a obvious complete rushjob handed off to a studio THAT HAD NO BUSINESS with their shitty track record, EVER touching a series like Metroid. Seriously, mercury steam is fucking garbage.
And like others said, with Prime 4 is just gonna be more 3, which was a disaster unless you're a casual who unapologetically loves slow plodding console shooters with gimmicks shoved into them.
I never wanted a new Metroid unless it was gonna be a real game, I don't want spinoffs, gimmick garbage, and "modern reimaginings". I want improvements on what works, or it to remain dead so its memory isn't tarnished.
Que Nintendo's paid marketers and modern shit fans to damage control and call me "ungrateful" or whatever their prescripted damage control they're told to say is now.
We already have a good evolution, combine Fusion's inner monologue, with Zero Mission's different ShineSpark, with Samus Returns' SpiderSpark, Melee Counter, 360 degrees aim with movemnt, Aeion Abilities, Metroid NES/Zero Mission, and Super Metroid's open-ended exploration, with Metroid Fusion and Samus Returns' boss fights, while adding new weapons, power ups, and abilities end the game with old ones. Bringing back the Super Metroid Inventory System would also be great but make sure it stays with Metroid's roots and doesn't go too far from it.
Dominic Perry
What do you guys think of Scorn? I know it's not Metroid-related but I like that weird Western sci-fi fantasy style. I wish Metroid Prime could be more like that, like what they originally wanted to do with Prime 2. Stuff more like Dune and Heavy Metal too. That kind of metal sci-fi.
Jaxon Ortiz
Wait, Yea Forums didn't like Samus Returns? It was pretty good. Not ground breaking, but a comfortable return to form. Or is it just shitposting?
Julian Parker
>They have? I thought I saw it mentioned somewhere that most of the key staff of MP had left. It's half true. A lot of the original dev team has left, but a lot of the others are still there.
Adam Allen
>Bringing back the Super Metroid Inventory System would also be great but make sure it stays with Metroid's roots and doesn't go too far from it. Why not? Why does it have to be exactly the way user from Yea Forums wants it? Why not try different things? You don't want this to end up like Kirby and Pokemon, do you?
Carson Ortiz
anyone who thinks Yea Forums hates Samus Returns probably thinks that it was hated because it didn't have enough fanservice.
Bentley Thomas
Every single game by Retro Studios has been fantastic, including the Prime games. Those, who latch onto criticism towards Prime 3 Corruption, usually don't understand the people speaking are critizising it at the highest level, but at the base all agree the game is still great. So even if the "worst case scenario" occurs and Prime 4 is "just another Prime 3", it will still be amazing and much better than most shit released nowadays.
And of course Samus Returns was treating safe ground, the IP has been abused by Big N for years now, of course they didn't wanna risk blowing the return of Samus.
Gavin Cruz
It's generally well liked here. Most people acknowledge it as a decent return to form for the franchise even if it wasn't really groundbreaking.
Andrew Kelly
Yea Forums is not a hivemind, children.
Tyler Wright
Because it's the main series and needs to stick to its roots, you want to try something very different with the series, do it with the Prime series, that's why those games are there, do not screw up the main series anymore than what Other M did, and one big example of screwing up the main series is turning it into every other what they call "Metroidvania".
Jack Robinson
>Because it's the main series and needs to stick to its roots No it doesn't. It can do anything as long as it's good and doesn't totally reinvent the wheel.
Brody Jackson
just some random thoughts id like to get out regarding a new metroid game:
>Samus has canonically a brother that might have survived. This could make for a great plotdevice. Maybe we even play as her brother with samus in some kind of Mentor fashion similar to Metal Gear Solid 2. Hell, maybe this could mirror the twist of the very first metroid ("Samus is a woman!") by letting us play her brother in the Powersuit only to reveal that we're playing a guy this time, being her brother.
>overall, i dont want to have the plot being too much in the face like MP2,3 and Other M. if it wasn't for the handholding of Fusion i liked that one a lot. i also liked how everytime during elevator sequences we could get a glimpse of whats going on inside her head. gave her much character without forcing it down our throat like in Other M.
>when thinking about a new metroid game, i always imagine how cool it would be WITHOUT losing or locking ALL our equipment. maybe give us a base to work with (Powerbeam, Morphball and Powerbomb seem like a no brainer) BUT additionally giving us new stuff to work with. Overall, thinking about new upgrades that haven't been already implemented in the series is tough but that would be the right direction to me.
>i wonder what her new suit looks like, seeing how fusion pretty much forces it to change in the end.
Yes, it does, that kind of naive thought pattern you got going there is what almost put the series 6 feet under in 2010. Keep Metroid, Metroid, add new things but keep the core.
Oliver Myers
>Samus has canonically a brother that might have survived No, she doesn't.
Juan Torres
>Samus has canonically a brother that might have survived I stopped reading here.
>Yes, it does Sorry mister Yokoi, I forgot you call the shots.
Carter Myers
Whatever they do next I hope It's not just a bunch of character-centric retcon bullshit like Samus having a brother or something. I want to take Samus to Pointy Planet and fight mobsters.
Angel Baker
The worst thing Other M did is create retards like this who want every Metroid game to be a Super Metroid remake.
Carson Sanchez
>I want it to be like Metal Gear Solid 2 >but I don't want the plot being too much in the face like Metroid Prime 2 Are you mentally challenged? The story of Metroid Prime 2 is quite basic and subtle. And you want even LESS story while ALSO having it be like MGS 2, which is 50% cutscenes?
Also >Samus might have a brother I will NEVER get why retards feel the need to pull ideas from the most obscure marketing material and toss it around as canon INSTEAD of refering to the MAIN GAMES, which are much better than all those shitty comics and mangas anyway. >>when thinking about a new metroid game, i always imagine how cool it would be WITHOUT losing or locking ALL our equipment So, Metroid Prime 3.
Carter Nelson
Who said that, I said I want a Metroid game but I want new things out of, I already stated earlier I want them to take things from all 2D mainline games and put it into Metroid 5, I want a new Chozo planet that isn't Zebes or SR-388, I want new enemies, the Chozo, I want the game to deal with rogue as an element, Samus is rogue from the Federation, the Warrior Chozo are rogue from the Chozo race, I want new weapons, powerups, and equipment never before seen in a Metroid game before, but I don't want Metroid turning into Castlevania. If turning Metroid into something it's not is the only thing you can think of when pushing the series forward than maybe you should stick with the Prime series or those other "Metroidvanias".
Jace Ortiz
>turning metroid into something it's not Super Metroid introduced the weapon toggling and even had a number of secret techniques related to the beam combos. Try again, please.
Jaxson Price
yes, yes she does.
those were just random thoughts not meant to work with each other.
Also the story of Metroid Prime 2 was told strictly in form of cutscenes instead of environmental narative.
I'd like them to try to re-create the disorienting mazes and difficulty + upgrades that meaningfully help you survive in the gameworld of the original Metroid, but in 3D. Would never happen though
Justin Jackson
Metroid threads are the biggest arguments against a new metroid game.
Jason Morales
And they should bring that back.
Asher Taylor
>i hate that my precious videogame series has an extended universe to back it up because i hate reading, i just want to shoot aliens
Ethan Stewart
>Also the story of Metroid Prime 2 was told strictly in form of cutscenes instead of environmental narative. You mean like the story of the Sanctuary Fortress being invaded by Ing and its forces turned against it creators? Oh wait, that wasn't a cutscene. Or the story how the Echo visor came about as a prosthetic for blind Luminoth? Oh wait, that wasn't a cutscene. Or the story how Dark Samus attacked the Space Pirates to steal their Phazon and gain more Power? Oh wait, that wasn't a cutscene. All the cutscenes in MP2 told was: >gfed squad lost, go search them >oh no they dead >but there's a space moth who needs help in its war against Ing That's it.
And no, Samus does not have a brother in the Metroid series of videogames. If you disagree, post proof.
So you agree with me that a RPG customisation mechanic would be good for Metroid.
Nicholas Lopez
How is it noncanon if its official? Just because you don't like it?
Jaxon Diaz
It's non-canon, because some marketing expert came up with it to do some promotion and it actually never was even mentioned in any of the games. If you wanna read and discuss Metroid promotional material, fine, go do that. But I'd prefer to talk about videogames. Also >the brother must be canon because he was in some promotional material and you can't just ignore that >please ignore however, that the manga telling Samus' story as a little kid featured no brother
Ryder Butler
Not him but it would be good if they re-introduced non-stacking upgrades, like having to choose between the wave beam and ice beam in the first game. It's not "RPG customisation" but it functions in the same way, the player having to make meaningful choices between taking certain upgrades
Daniel Harris
What I'd like is if you could create unique beams by combining different weapons. Like the ice missiles in Fusion and Prime 3, but you could combine that with any beam.
Carter Allen
>It's non-canon, because some marketing expert came up with it to do some promotion and it actually never was even mentioned in any of the games. If you wanna read and discuss Metroid promotional material, fine, go do that. But I'd prefer to talk about videogames.
But thats how the industry works, kiddo. If we talked about a Star Wars game, you think no one would come up with a novel for theories to back it up? The Setting wasn't produced by one single person alone, sorry.
>please ignore however, that the manga telling Samus' story as a little kid featured no brother
oh no, a retcon/contradiction, so it can't be true!
Grayson Sanchez
No, I just want the Super Metroid Inventory where you chose your own upgrades along with beam combos, Crystal Flash, and the multiple bomb drops along with the moonwalk would come back.
Because the developers didn't come up with it.
Kayden Richardson
Why not upgrade the Super Metroid inventory and actually make the mechanic worth something, rather than leaving it as a minor matter of interest? There was basically no reason to actually turn off weapons in Super, so why not incorporate that into the game? Some enemies need you to use just one beam, not the whole thing, some beam combos give you special abilities or have properties for use on specific enemies.
Why not make it more interesting instead of doing the same shit time and time again?
Asher Campbell
Because that's not how a Metroid game works.
Dominic Lee
I hate Metroid and Halo threads.
Justin Butler
>But thats how the industry works, kiddo. Don't call me a kid, I'm in my 30s. Also, who the fuck is discussing INDUSTRIES? We're talking about videogames, which may either be works of entertainment or art, but not INDUSTRIES. And no, that's not how that shit works. What's with Smash Brothers? That's official, but not CANON to ANY of the series featured in it. And no we're talking about a real game, not just some shitty ad. >The Setting wasn't produced by one single person alone, sorry. The setting was produced by a whole bunch of talented people working in the video game industry. NOT by some guy who runs the ad campaign. Do you also think that for a certain time in her life, Samus was canonically a stop motion figure? Because that's how she looked in the fucking Metroid II ad? >oh no, a retcon/contradiction, so it can't be true! That's LITERALLY what a retcon or contradiction means. It means one of these things is NOT true.
Cling more to your cringy fan fiction theory about Samus having a brother. I hope you have fun reading 20 yo Nintendo Power magazines, while I enjoy my Metroid games over here.
Angel Peterson
>Because that's not how a Metroid game works. I guess it is better if every game is just a Super Metroid remake.
Cameron Gonzalez
No, Metroid should change up and add new things but keep it's core, maybe you should stop playing Metroid if Metroid games being Metroid games is such a problem for you.
David Turner
>No, Metroid should >Metroid is >that's not Metroid Who died and made you President of Nintendo?
Zachary Wilson
I hope Prime 4 has more God-tier environmental design.
That hasn't been marketed as canon, the Nintendo Power Magazine however gives us actual supporting evidence where and when the stuff happened. do you not consider the official games manual to Metroid 1 either because its not IN THE GAME ITSELF? you're so ridiculous. its funny how you don't even understand what i told you about star wars.
> Samus was canonically a stop motion figure?
you're shitting yourself now if you dont even understand the basics of artdirection and artstyle. Do you think Samus became a 2D sprite after being a 3D Polygon model in the Prime Series? oh shit dude. how can someone be THAT autistic.
>That's LITERALLY what a retcon or contradiction means. It means one of these things is NOT true.
Oh guess which one it is, the version that ADDS something or the version that doesnt?
Anthony Moore
Sakamoto wants to try new things but keep Metroid, Metroid. I can see now if you were a dev, fans would want a new game but want it to keep the core of the series, you would change everything about the game where it doesn't look play or even feel like it's part of the same series.
Aiden Bailey
So any tiny deviation is sacrilege to you? Innovation doesn't lead to Other M 2, user. Calm down.
Julian Young
>He wants an RPG system in Metroid >an RPG System that will need a tutorial to explain >Which is time spent not playing the game
you can call a pile of shit a bouquet of roses, but at the end of the day, it's still a pile of shit.
Juan Torres
>new things are bad >even one second spent outside of gameplay will ruin the game Yeah, Other M and it's alarmists totally ruined Metroid discussion.
Ethan Powell
This, fuck off with this RPG shit in Metroid.
Christopher Russell
I'm acting like a child? Even though you are clinging to a dumb marketing ad and try to pretend it's canon, even though it has NO connection nor relevancy to any of the games? >That hasn't been marketed as canon, the Nintendo Power Magazine however gives us actual supporting evidence where and when the stuff happened. Are you implying what is said in the magazine is true, because the magazine claims it to be true? I don't need to explain to you why that's a fallacy, do I? >do you not consider the official games manual to Metroid 1 either because its not IN THE GAME ITSELF? I do consider stuff in the manual less than I consider stuff in the games regarding canonicty. As anyone with a brain would do. >its funny how you don't even understand what i told you about star wars. I don't care about Star Wars. You know that everthing in the expanded universe isn't canon anymore since Disney bought it? >Oh guess which one it is, the version that ADDS something or the version that doesnt? We have TWO pieces of ad media that contradict themselves, one ADDING something and one REMOVING something. HOW the fuck do you come to the conclusion the one that ADDS something MUST BE CORRECT?
You really are a dumb piece of shit thinking that some guy in the 90s who had to think of some shit to write in his fanboy magazine to advertise Metroid as a product has ANY say about what kinda story the Metroid franchise is trying to tell us. You are literally DOBSON levels of retarded.
Dylan Russell
Samus returns was handed to a team of subhuman untalented spics the same retards who worked on those garbage 3ds castlevania games These retards put respawn points outside of boss rooms among many other things wrong with this trash game AM2R was and will always be SUPERIOR
Honestly even if Retro had never made a Metroid game before I'd still trust them with the IP above most other devs.
Owen Evans
>DURR NEW STAFF BAD
The newer staff made Tropical Freeze and it turned out better than the leftover Prile devs making Returns
It doesn’t matter who the staff are, it’s the CEO/President who is in charge of things and the organization of how the game is getting made. It’s always been the same guy and as long as it stays that way, there’s nothing to worry about
Blake Barnes
>Are you implying what is said in the magazine is true, because the magazine claims it to be true?
i'm saying that the official Nintendo team claims it to be true, kid.
>I do consider stuff in the manual less than I consider stuff in the games regarding canonicty. As anyone with a brain would do.
You don't seem to know anything about storytelling in videogames. what do you even do here on Yea Forums? NES Games' plot were told in the manual like 90%.
>You know that everthing in the expanded universe isn't canon anymore since Disney bought it?
yup, you don't know anything about storytelling in any form of media. Read up on Legends and Canon if you care.
>You really are a dumb piece of shit thinking that some guy in the 90s who had to think of some shit to write in his fanboy magazine to advertise Metroid as a product has ANY say about what kinda story the Metroid franchise is trying to tell us.
you really are a dumb piece of shit thinking that only the stuff that happens right on screen in the videogames are canon even though the official team behind it tells you not to do so.
Its like you ignore the Zelda timeline as well.
Brayden Gonzalez
That's worrying, I kinda wonder just to what extent of trash it was to make Nintendo themselves come and apologize for it.
Angel White
Nintendo could have simply made no Metroid games at all between Retro leaving and Retro coming back and the series would actually be in a better place right now. This past decade has been nothing short of a disaster.
Grayson Cox
I thought Samus Returns was a great return to the franchise. Sure it didn't really break any new ground, but the stuff it DID introduce is a great starting point for future titles. With refinement I can see the parry mechanic being really satisfying and a future staple of the franchise.
Samuel Ross
>Samus Returns is more or less Metroid retreading the same ground, playing it safe What? it changes up a load of things with Metroid gameplay, even if it's largely unsuccessful, besides the whole point of the game was clearly to train Mercury Steam to set them up as the 2d Metroid team, something Metroid needs, unfortunately Nintendo are pairing incompetent Sakamoto with incompetent Mercury Steam, so retarded and pointless shit like cutscenes where none is needed, a melee counter system that ignores enemy balance, a progression system that ignores enemy balance, and completely unneeded story elements were added to the game.
Legitimately the only reason you don't get regular Metroid titles is that there is no dedicated Metroid team, why do you think you get regular Kirby titles including spinoffs? because Hal exist, and want to make Kirby games.
Landon Rogers
I think the counter could come back with some rework, but Aeion I don't see it returning since, it its something exclusive to that world which Samus exploded on fusion.
Oliver Gonzalez
>pairing incompetent Sakamoto with incompetent Mercury Steam Well it ended up being better than either of their last projects, so it mostly worked out.
The parry really just needed better implementation against regular enemies. It was actually used fairly effectively in the Metroid encounters, adding some extra depth to the combat without making every fight totally centralised around its usage.
Brody Moore
>N-NOTHING NEW DON'T GIVE ME ANYTHING NEW >WTF WHY ISN'T ANYONE BUYING THE REHASH CMON GUYS ITS THE SAME OLD METROID The series will definitely die in our lifetime if it continues to stagnate in its gameplay mechanics.
>Samus Returns is more or less Metroid retreading the same ground, playing it safe
Samus Returns added more to the franchise than Fusion or Zero Mission did. It actually introduced new mechanics and powers instead of just being discount Super.
But having a return to form was more than welcome after what the franchise went through the past 10 years.
Thomas Nguyen
>Axiom Verge was easily the most important game in the genre, after the original Metroid and on par with Super, in relation to which it serves as a thorough BTFO. Are you actually memeing me right now?
If we're talking about Metroidlikes then at least mention ESA instead of that mediocre pile of shit.
Matthew Cruz
>I don't like Samus Returns artstyle Hi homo
Jack Bailey
My dream is that Metroid 5 has hand drawn graphics in the style of Zero Mission's art.
They had a bunch of other Metroid key staff oversee things like art design, level design, music etc. so it ended up being better than it should have definitely. but it still has mountains of just retarded problems, of the things I listed, there are many points in the game where it gives you a cutscene to point out something that the level design already does, enemies are overly aggressive compared to previous Metroid titles, and the game puts too much of an emphasis on the counter move, dodging and firing isn't as effective as it should be, it's not hard, it's just tedious meeting an enemy, stopping in your tracks, waiting to hear the click and then countering them and killing 1 hitting them, vs the run and gun of earlier titles, previous games balanced combat, exploration and puzzle solving, Metroid Samus returns is too combat heavy, and this is ignoring the smaller Metroid bosses. Things like adding in Ridley should have fucked off, what a waste.
Unironically Aeon abilities were fine, was surprised that they worked out as well as they did, not really sure on all the door gating though, I hope that was largely due to them wanting to stick to the older level layout.
He has to be, it has to be physically impossible to think that Axiom Verge tops Metroid, let alone holds any actual value as a game.
Elijah Rodriguez
Still haven't finished Samus Returns when I went through that awful Gravity Suit section and the stupid Miner encounters. I think Axiom Verge is a superb video game that needs to be experienced by many more people than it has, but why is it the most important game in the genre?
>let alone holds any actual value as a game. What are your issues with AV?
Brody Baker
They pretty much always do anyway, though from Metroid to Return of Samus to Super Metroid it was largely advancements in tech. But even Prime to Prime 2 changed things up a bit, and obviously Fusion and Zero were radically different. Other M also was a big departure from either the side scrolling or Prime lineages, depending on how you want to treat it. Really only Prime 2 to 3 had almost zero changes to the basic suit itself, and otherwise did a lot more with the rest of the art anyway since the settings were very different. I wouldn't be surprised if the next side scrolling Metroid wasn't just an uprezzed version of SR's style.
The rest of Nintendo just hate R&D1. They were the original chads, rebels and eccentrics. They did things like Samus and Captain Syrup before it was even considered vogue to be '''''that''''' progressive. Once they disbanded Nintendo were more than content to let it flutter around in the void with no proper home. Some faggot designer with (((THE BABY))) fanfic tier preconceptions about the franchise hardly counts as a proper home. Mario has Koizumi. Zelda has Aonuma. As you said, Kirby has Hal. Metroid has fucking nothing. It gets passed around like a used condom. And why wouldn't it? It's a hardcore dark sci-fi game, the complete antithesis of what Nintendo usually stands for. Just like what R&D1 once was.
Kayden Cooper
People are giving Bamco singapore too much credit, Nintendo's standards wouldn't have been that high, Metroid Prime 3 exists, and while it's good it does stupid things like put too much onto the story, and doesn't introduce meaningful new additions gameplay wise. What we can guess from the particular developer is >unreal engine so while easier to develop graphically, stabilitiy wise and performance wise it just wouldn't have been up to snuff compared to other metroid titles especially considering the massive gap between the previous prime title both technologically and chronologically >the game would have had a far larger emphasis on story because the studio are both owned by bamco so nintendo has no real control over the kind of internal culture the studio has as well as things like who works there
Leo King
>Samus Returns added a new counter mechanic to spice up the formula >played it safe
Nigger what?
Owen Long
Gravity Suit inclusion made me scoff so hard I haven't touched the game since. There's also that Aeion radar ability that shows all secrets. That's the definition of playing it safe.
Lucas Carter
So did X-Ray scanner in SMb
Michael Howard
I'd be totally good with a sequel to 3 with modern visuals.
Gabriel Adams
Then don't use the scan, nigga. I never did and I had no problems. Samus Returns was a refinement of a working formula, and succeeded by reminding the player of why that formula is so beloved.
Chase Thompson
I agree. >Then don't use the scan, nigga That's not the point and you should know that. Players not accustomed to being lost are going to fall back on it time, and time again, instead of exploring.
Logan Wilson
Of the few things Other M did right, I have to be honest. I have never been a fan of the gravity suit being purple and actually liked the glow effect used in Other M.
Also, though incredibly simple, I really enjoyed the combat in Other M. Not a bad framework for something far superior. I would love to see combat as fast, fluid and over the top as Metal Gear Rising. Earn that omega metroid choke slam.
>the rest of nintendo just hate r&d1 Now this I'm going to need a source for. I get your sentiments but I largely disagree, the reasoning seems quite obvious, Nintendo's internal studios are Nintendo's bread and butter, they develop the games that keep Nintendo profitable, as long as an IP makes good money Nintendo keep it on that team, Metroid while critically successful has never managed to be a strong commercial success, and then there was the issue with the games themselves being split, Zelda and Mario games tend to feature the same team between 2d and 3d, Metroid doesn't do this, it required 2 separate teams due to the major differences between it's 2d and 3d titles. It just didn't work out is the easiest way to say this, the only real hope is that Mercury Steam somehow become good enough to take the mantle, they aren't, they will forever need someone competent to micro manage segments of the game only to be betrayed by the people at the top, either Sakamoto having no skill for storytelling, or Mercury Steam still thinking about Castlevania, or western design philosophies in general.
Other than the fact that it just doesn't understand a lot of the whys and beats of Metroid which basically defined an entire genre in the space of a single game, it's a game that's built entirely on top of Metroid, in more ways than it should be, it's barely it's own thing, it borrows more from Metroid than it should. It's also overrated as fuck and it's fans line up to suck it's dick like it cums gold.
Jacob Miller
I'm not thrilled about MercurySteam either but look at it this way: if they make the next one it will be the first time in a long time that a Metroid game had the same developer twice in a row. One of the things that's killing Metroid is that developers aren't getting a chance to learn from their mistakes or develop any kind of synergy.
Prime 1 gave people unrealistic expectations about this sort of thing, not realizing that Retro got a lot of second chances during Prime's development that aren't a normal occurrence.
Gavin Brooks
>it just doesn't understand a lot of the whys and beats of Metroid Like what? Specifically examples from AV contrasting Metroid. >in more ways than it should be, it's barely it's own thing Vehemently disagreed, as I do not remember using a glitch wave gun to uncover hidden paths and alter enemy behavior patterns for benefits and ailments. I also do not recall using a drone, a drill, etc. I also do not recall Metroid having a story as involving as Axiom Verge's. >It's also overrated as fuck But how?
Brody Butler
I don't outright hate them, I'm glad we are getting new Metroid, it's just that Mercury Steam come from making Castlevania games which never managed to compete with Metroid in terms of philosophy, things like levelling, grinding, equipment with limited use, abilities not being accessible quickly, a strong lack of puzzle solving. I'm really just worried, I don't see Metroid moving forwards in any meaningful way under that development studio.
Well you already mention it, it's story is too involved, Metroid was never about the story, and games that focus on the story are the worst ones in the series, but Metroid shows just such an understanding of abilities that makes it the apex of it's genre, abilities are stacked in a way that they have many different uses, and then there's things like using your arm cannon to interact with the world, doors, recharge stations, grappling points, enemies. The fact that it did all this from the start shows that the original vision was far more than almost all other games that exist.. You think I care about small puzzle solving thigns like the gay drill and that drone shooty thing, those are skin deep, many other games in the genre add things like this, Stealth Inc 2 adds in the single best addition to the genre since Metroid's speed booster being the inflate a buddy which has like 5 different uses, and the best one being allowing the player to exploit it to fly, there is nothing in Axiom Verge as well designed as that, but you want to claim that it's somehow the best? Aesthetically, musically, even it's core gameplay, are lifted right from MEtroid, to say that it's it's own thing shows how much of a brainlet you truly are, incapable of deciphering the difference between the layers of gameplay systems that exist within these games. Don't even know why I bothered to reply to such a brainlet.
Robert Russell
>I don't see Metroid moving forwards in any meaningful way under that development studio. The painful truth is that 2D Metroid should have died with R&D-1.
Jayden Moore
>it's story is too involved, Metroid was never about the story, But Axiom Verge is not Metroid so why would you have this expectation? >abilities are stacked in a way that they have many different uses, and then there's things like using your arm cannon to interact with the world, doors, recharge stations, grappling points, enemies. The fact that it did all this from the start shows that the original vision was far more than almost all other games that exist.. What was your point here? >those are skin deep ...As opposed to pointing an X-ray scope in any direction and then bombing the resulting revealed blocks? >there is nothing in Axiom Verge as well designed as that Can you do this again but in reference to Metroid? I've never played Stealth Inc 2. What is something in Metroid that Axiom Verge has nothing on? >but you want to claim that it's somehow the best? I'm not the original guy. >musically, even it's core gameplay, are lifted right from MEtroid That doesn't mean much when it differentiates itself so well, musically: youtube.com/watch?v=ICcGa5DxXxY And in gameplay with the drill, the drone, the wave gun, the jacket that lets you phase through walls, etc. > to say that it's it's own thing I've demonstrated otherwise and you've yet to prove me wrong.
3 had one if the best art directions stfu. Motion controls were fun and tearing through shit with the phazon beam was refreshing after the long combat interactions of 2.
Parker Mitchell
>But Axiom Verge is not Metroid so why would you have this expectation? And I really want to hammer this part home. >Hmm, [blank] looks like a decent [blank] clone. I'm gonna try it out. >Wtf it had a really involved story but that's not what [blank] is about, but instead of taking [blank] on its own merits I'm going to hold fast to my expectations of how [blank] should be because I played [blank] first. This is just a really stupid way to consume entertainment. It's especially stupid in the face of AV, though, because I can't stress enough how good its story is.
Chase Hughes
>stagnate
But it's not stagnating. SR actually experimented and there are at least five shitty indie games per year that try to catch Metroid's lightning in a bottle.
Leo Rivera
But not enough and not meaningfully. The miner that you encounter a few times is fucking stupid, and the guy who thought that was a good idea should be shot.
Nicholas Thompson
I know this is a metroid thread. But I am curious as to your thoughts. If Master Chief was dropped into the first Metroid game. How far would he get before dying or just cant progress?
Caleb Howard
Instead if an actual parry, it should be used as a attacking dodge roll. Something you can use while moving to flip over enemies and quickly execute them while keeping your momentum.
Thomas Davis
The miner was great and added some tension without being a linear railroad like Fusion was.
Jaxon Morgan
Master Chief would curbstomp the Zebes operation of the Space Pirates. The most trouble he'd ever have is the X parasite, and the Ing.
Daniel Russell
I don't actually know much about Halo, but I can't imagine he'd get very far without the varia suit
Hudson Murphy
There's nothing suspenseful about a mech hounding Samus Aran. There is everything suspenseful about a mech with an organic cortex being infected by the X parasite hunting down Samus. They even had the gall to make it so the miner destroyed one of the Chozo statues, when the single broken statue in the original II was an incredibly meaningful moment.
Jaxson Adams
>A metroid says hello to his face
James Gray
And then he rips it up. That's just who he is. He'll die to the X because before he even knows what it is he's already infected. He'll die to the Ing because his suit will corrode in the atmosphere of Dark Aether. Wouldn't make it past Agon.
Sebastian Flores
>Beam weapons and physical attacks do almost nothing to Metroids >Only subzero attacks really work and then ya gotta hit them really hard Chief doesnt have the first part
Benjamin Watson
>He rips it up >Without an ice beam
Hmmmmm
Angel Carter
Chief is a mother fucker with that suit. 1000 pounds and he can sprint 60mph if memory serves. Metroid would be jelly with the potential pressure he can put in his hands. A horde of omega metroids is a different story though, I'll give that.
Aiden Jones
>Samus can run at super sonic speeds with the speedbooster >Cant 1shot metroids with it Whats Chief gonna do?
Isaac Ortiz
Being chased down by a robot drill out of nowhere is pretty suspenseful. I also liked how you needed to think about how to beat it.
Jordan Allen
Omega Metroids would literally be the ones he stands a chance against because they don't require an ice beam
You simply can't kill a natural infant Metroid without the ice beam. Period. It doesn't matter how strong you are or how fast you can run. Either way, Samuses speed booster puts her at LEAST at 60mph. No offense but I think you are just a Halo fan who doesn't know much about Metroid trying to pretend that you do.
Robert Morris
>You simply can't kill a natural infant Metroid without the ice beam Metroid Prime says hi. Do we have any official weight on Samus?
Owen Baker
I can't agree. It should've been some sort of metroid, or an old Chozo defense drone designed to exterminate metroids that has malfunctioned. Both of these are thematically relevant to a game about exterminating the fucking metroids.
Jeremiah Rodriguez
The Metroids in Metroid prime are genetically modified.
Jason Flores
Dude, its physics. A 200lb object has more kinetic force moving at multiple mach then a 1000lb object moving at 60mph
Andrew Gomez
The point remains that a Metroid wouldn't die from force alone. It requires subzero temperatures
Angel Garcia
>severely hampered If it was getting pushed out like Destiny or Anthem then I would agree with you. But it's being given more time to refocus that those other games didn't have. This gives me faith that it will be a proper release in the context of all the crap that's been rushed to release lately with le epic roadmaps.
Jaxon Perez
There is a reason why they tried to make link as neutral as possible in botw. It's just vehicle to get immersed into the world.
Kayden Green
>won't get in the way of gameplay Unskippable cuteness of crap dialogue like in Fusion directly got in the way of gameplay though.
Ryder Green
Well your standard non modded metroid, yes. The one the space pirates used in Prime were made to be more easily subdued. Because the space pirates are idiots and kept losing personnel to them. Even then it took a fuck ton of everything else to bring them down.
Levi Lopez
>Outside of Yea Forums Other M is liked. It sold decent.
then why is it one of the worst reviewed Metroids out there?
>A game selling well does not mean it's decent. true, look at FFXV
Carter Turner
That's specifically the ones in the Phazon Mines and the Impact Crater. The logbook for the Metroids in Phendrana have nothing about being modified. Desu ne I just can't subscribe to that sort of bullshit that a gelatinous organism cannot be crushed. I have a huge beef with Metroid gameplay and lore as a whole so there's that.
Luis Nguyen
>Admits to having a bias against something in a debate Ya lost before ya even started, pal
That's fucking retarded, enough force would obliterate any organic life.
Luis Young
The question was how far masterchief would get in the first Zebes operation. The answer is that he would likely not get past the Metroids, assuming he brute forces his way through Varia Suit sections.
This is also dismissing the fact that many doors require weapons that are only compatable with chozo technology like the Power Suit, but that's a bit of a technicality and ruins the hypothetical so I'll let it slide.
Read space pirate logs. They were ALL modified in some way.
Not one made out of pure concentrated energy
Isaac Gonzalez
Could chief even make it up the shafts where you need the ice beam? You know the ones, where only enemies can be platforms
Thomas Campbell
If I wanted to win I'd just go >Master Chief has luck and that's why he always gets the job done Which is canon in Halo.
Thomas Lee
>A colony would not need to mine for resources.
Josiah Harris
Yes one made out of pure concentrated energy, because it has a physical form regardless of its origins. You can tell me it's sci-fi magic and you don't gotta explain shit but then you can't really levy criticism against people calling the previous statement retarded. Enough physical force applied correctly could break them apart to tiny bits of goo that don't constitute a metroid any more tham ground beef constitutes a living, breathing cow.
Grayson Cooper
>thematically relevant to a game about exterminating the fucking metroids.
Anthony Scott
I don't think he saw the scenes of the chozos living in the planet.
Bentley Smith
>Character is only able to do anything because of rng Just admit that he is nothing more than a grunt with mods and a slightly better suit then the people next to him. Plus, a character being lucky is a shitty way for writers that wrote themselves into a corner to sweep asspulls under the rug.
Hey I don't make the rules. Guy's got luck on his side as a canon ability.
Gavin Perez
If the hypothetical is in the Metroid universe, it needs to follow the Metroid universes rules. Even if you think they are retarded. That includes requiring a Metroid to be frozen before it can be destroyed.
Even if we aren't following the Metroid universes rules, there is no reason to just assume that MasterChief would be coincidentally strong enough to destroy one.
Justin Carter
If Chief is lucky then Samus eclipses him in that regard. >Always finds the right weapon, armor and gear for the job >Even on planets where literally everything is trying to kill you
Aaron Garcia
Last I checked, metroids weren't stated to be immune to something like the force exerted by a black hole. Whether chief could do it with his own force is another question, almost certainly he couldn't because otherwise Samus just would. Tell me that they're highly resistant to physical force or that it's sci-fi magic and you don't gotta explain shit and we're at least on the same page.
Dont they both do that though? Like every time?
William Jenkins
Chief just has to pick up a weapon because all he has to deal with are soldiers and some vehicles. Samus needs a lot more then that to deal with her missions. Besides, I dont think Chief can deal with most of the eldritch horrors that Samus fights on the daily.
Jackson Rogers
Chief does a lot of stupid risky shit too, they're both your typical shootan game protags. The flood are pretty eldritch in design, mentally he could handle it with the right equipment. But he doesn't have that really, Halo is more grounded in his origin than Samus is in her's.
Gavin Young
>All those people hating on Samus Returns b-but I liked it...
Because the Metroid fanbase is fucking retarded. >New team makes a new Metroid game after a decade >it is an acceptable return to form, despite having some problems here and there >"BUT IT ISN'T SUPER METROID, THE FRANCHISE IS LITERALLY DEAD NOW, THAT'S THE NEW OTHER M"
Jayden Campbell
I just hope Nintendo let's the samus returns team make a totally new game. I think they've proven competent so I think they could pull off a completely new HD 2d metroid on the switch. what else am I gonna play on that fucking thing anyway
Luke Flores
They said they wanted to remake Fusion which can only end in a 2D Other M.
Jace Long
Just give us super then man. Hop off my dick.
Bentley Morris
MP4's farther away than we thought, but that was still a pretty glorious day.
>Hi we're the evil Federation and we invented a bunch of new weapons to kill Samus with! >Oh no she took the weapons for herself and now she's using them on us!
Nicholas Lee
I don't want Super I want post-Fusion
Ian Barnes
>its revealed that its only a small rebel faction of the federation that's actually in league with the space pirates >By the end of the game they are exposed, and through some chozo fuckery Samus gets her old suit back but stronger then ever.
Blake Perry
I don’t know what you’re talking about, most people in the Metroid fandom thought Samus Returns was good.
Isaiah Lewis
This. Stop taking the opinions you see on Yea Forums as facts
Cooper Wright
Fuck no, keep the Fusion suit. Make it so her losing her suit actually fucking mattered.
Xavier Reed
the funny part is that Other M can be excludes and literally nothing is lost from the series. It brought nothing new to the table and added nothing to the canon.
Benjamin Price
What's the point if you're going to go right back to space pirates and the traditional suit?
The entire appeal of post-Fusion is that space pirates/metroids/ridley/zebes/sr388/etc are all gone for good.
Nathaniel Murphy
Samus already regained her normal suit at the end Of Fusion. She doesn’t have the fusion suit anymore.
Eli Walker
Is Metroid Prime the greatest example of a game switching genres successfully? Can it ever be topped?
Colton Wood
>Implying they would ditch the iconic suit for a decent amount of time
Noah Gray
When Samus absorbed the SA-X at the end of Fusion she got her normal suit back, you guys realize?
Owen Russell
>Post-E3 2015 Metroid Thread I never want to go back, what a fucking horrible time. It may not be as good as it once was, but at least there's something besides constant rage and shitposting now.
Jason Sanchez
I just want the series to end on something better than Other M.
Leo Martin
But it doesnt LOOK like it. Sure it has all the same abilities, maybe even more. But it doesnt LOOK like it
How are people this stupid and blind this many years later?
Nicholas Lee
Retro has a lot of respect for Metroid so I’m honestly glad they started over with them working on it.
Adrian Garcia
Can you guys show me what you’re talking about, cause I just watched the ending cutscene and it looks like her Varia suit to me
Jonathan Mitchell
Having it just be a small rebel faction within the federation would be good, but I'm not keen on the rest
John Martinez
Ehh, it's good in that it's the first 2D Metroid since 2004, but it definitely has its problems. Not enough to make me give up on the game, but enough to not play it more than every few years. Melee countering and THE BABY powerup are the worst of it, though.
Game Informer said it was being made Ubisoft style and large chunks of it were in development hell and the game felt badly patched together like Assassin's Creed 3 (they didn't use that example, just what I'm assuming)
Christopher Davis
Other guy who is angry that people still think it's the Power/Varia Suit here. Wanted to say that the Samus Returns Fusion Suit design is such an improvement over the design in Fusion that I would accept it being used in Metroid V. But I would still rather get the Power Suit and its line of upgrades back. Especially since Samus Returns made it look phenomenal too.
Ryder Scott
The sound design in Fusion is sick
Parker Price
Upgrade ideas?
I had the idea of a beam infusion system. It would be a way to apply beam properties to your missiles, bombs, or power bombs. Plasma missiles to pass through enemies? Maybe penetrate boss armor? Wave bombs that drop through the floor to hit out of reach switches? Guided missiles also seem like an easy option. I also don't know how to implement it, but I thought maybe it would be neat if some puzzles involved using the speed booster to outrun your own missiles or maybe even fire them at a higher velocity than normal. As a side note, it wasn't quite as fun as shinesparking, but spidersparking in Samus Returns was pretty fun.
Joshua Moore
You're talking shit, Karl
Joshua Wright
Shut the hell up, Samus Returns was great.
Carson Sanchez
STOMP STOMP STOMP
Christopher Davis
Kill yourself, art style is great and I hope it returns in Metroid 5.
Joshua Gray
Even added a chase sequence.
Eli Sullivan
He may have trouble when he runs into the Metroid. It would be like if Samus ran into Flood in Halo.
Hudson Ortiz
He's faster than 60 mph now.
Christian Gonzalez
Halo fan here, in Metroid Prime you're not going against a natural Metroid, you're facing a weak Tallon Metroid, the real Metroids from the 2D game need the ice beam and for Chief the Rocket to beat, without an ice weapon, Chief won't be able to do shit to a Metroid unless he has Forerunner weapons but we don't even know if those would work.
Ethan Perry
>Do we have any official weight on Samus? Out of the suit, she's 198 lbs, in the suit probably around 70-800 lbs.
James Stewart
*700-800 lbs
Julian Butler
I feel the 2D games are more grounded when it comes to Metroid, no Ing or Phazon.
Nathan Rivera
>Samus drops contact with the Federation >Federation runs into rogue Chozo >Samus goes to Chozo planet because of animals >rogue Chozo wreak havoc across the galaxy >Samus fight rogue Chozo Wow, that was so hard.
Colton Butler
Most people wanted a Metroid II remake and Metroid 5, shut the hell up.
Elijah Rivera
The Fusion Suit is just the inner organic suit under the armor of the Power Suit, Samus will get her Power Suit restored but lose all of her abilities and will have to get them back like she always do.
Nathaniel Myers
That can't be right because they specifically removed the organic elements of her suit because that's what the X infected.
Thomas Allen
No, they only removed the inorganic portions, the armor pieces, the suit itself was too embedded into her body to remove so they just gave her the vaccine there and the suit changed color.
Nathaniel Fisher
>Is Metroid Prime the greatest example of a game switching genres successfully? Can it ever be topped?
I'd argue the opposite. Metroid Prime is a prime example (no pun intended) of how NOT to translate a 2d game into 3d.
>Samus, supposedly an agile bounty hunter, moves like a senior citizen who just got released from the hip replacement ward. She is slower than a generic FPS protagonist. This is especially egregious since the game has a ton of backtracking >tank controls, can't even strafe freely, can't even look up and down while moving, What is up with these weird limitations? >you don't even have to aim because of lock-on (thus completely negating the advantage of going with a first-person perspective, so why did they even choose it?) >bosses are boring HP sponges that barely even move and are basically stationary and boil down to 'scan for weak spot and wait for boss to open their sphincter to reveal their weak spot' >they prioritized graphics over gameplay, so the exploration is constantly broken up with corridors that are disguised loading screens, which also makes the level design feel very artificial >instead of building to a proper climax, last stretch of game is literally one giant fetch quest >instead of letting you explore and examine things yourself (which the first-person perspective is ideally suited for), you have a scanner that spoonfeeds you everything rather than letting you discover things for yourself >third-person transitions like the morph ball transformation are too long and constantly interrupt the flow of gameplay >does a bad job of immersing the players with constantimmersion-breaking third person cutscenes of Samus riding an elevator or doing some other pointless shit (again, why even use first-person then?)
No fanbase ever agrees on anything and others are worse than Metroid. I fucking dare anyone to make a FF thread and telling them to come up with the BEST FF, or the best Gen in Pokémon. Why this double standard only applies to Metroid is beyond me.
>Samus is slow That's just the FoV. I bet you didn't even know that Space Pirates are more than twice Samus' height in Prime. Filthy casual. Didn't read the rest.
>Unskippable cuteness of crap dialogue like in Fusion directly got in the way of gameplay though. No, it ididn't.
Noah Roberts
I love MP to fucking death but I do have to agree that the next MP game should really have you be faster and more agile, more akin to the 2D games. Lots of first-person games these days have mechanics like this, so why not just do it? It's a natural evolution of the series.
Adrian Perez
>Axiom Verge That game was trash. It tried to ape Metroid and just ended up being worse. All it did was make me want to play Super Metroid, where your movement is actually not shit.
Christian Brown
I love that Yea Forums's Metroid threads have some actual discussion with minimal shitposting.
Dunno about new features, but I hope they'll keep doing cool things with the different visors. Like how in Prime 3, when you got the Nova beam and the x-ray visor, you could punk the pirate commandos by firing straight through their phazon armor and just destroy their brains. Echo visor was also baller as fuck. That kind of creativity and letting you see the world through different eyes is part of why I loved the Primes.
Parker Kelly
Cute Chozo girl
Logan Morgan
The shitposting is only in smash threads
Gabriel Bailey
God, no.
Austin Williams
>I love MP to fucking death but I do have to agree that the next MP game should really have you be faster and more agile, more akin to the 2D games. Lots of first-person games these days have mechanics like this What do you mean, "these days"? First-person games have gotten a lot slower than they were at thee time of MP's release. Though hopefully Retro will ignore industry trends.
It literally did. It directly stopped the gameplay, to play an unskippable citscene. If it stops the gameplay, it gets in the way.
Lucas Wilson
HIRE
Ethan Sanchez
>Metroid Thread >limited shitposting >not much Other M talk Wow, very nice Yea Forums I'm impressed. This thread has reminded me I still need to play Samus Returns. Is that 3DS emulator good now? I hate the 3DS.
samus returns was linear bullshit with no diversity in the enviroments and I was so desperate for a new metroid game I ate it up anyway. life as a metroid fan is pain.
>corridors that were disguised loading screens Considering that's been metroid's MO for eternity, I dont see how that struck you as strange.
>you could scan stuff for more info so that took away from the exploration No retard, if they forced you to read it, it would have taken away from exploration. You still see shit like wrecked ships underwater, broken lab containment tubes, etc and if you like, you can pause to read the codex, or you can keep playing the game. As someone who says they hate the cutscenes, strange you take issue with this.
The rest I agree with or dont disagree with enough to argue about but those two points are just stupid in the context of being a faithful foray into 3D.
Henry Turner
>linear You don't know the meaning of that word.
Aaron Sullivan
3 was only the worst in the series because of the bad atmosphere with constant dialogue and human interaction. thank god it kinda took a backseat in the second half.
Jackson Long
I don't mind their existence, I simply feel like they play far to big a role. I feel like MP2 and fusion did it right, never directly interacting with any of them while still having them as a presence in the story.
Nathan Morales
Eurohour ended.
Connor Campbell
it was a solid 7.5 out of 10. not terrible.
Jaxon Sanchez
>Considering that's been metroid's MO for eternity, I dont see how that struck you as strange.
The pre-Prime games were 2D. 3D requires a different design philosophy when it comes to area design.
That's the issue with Prime. It takes only limited advantage of the move to 3D. The lock-on, meaning you don't even have to aim, is a prime example of this.
Isaac Torres
What are the chances Prime 4 comes close to reaching the heights of Prime 2?
Area design was fine my dude. They took advantage of 3D space well. The lock-on was because gamecube only had one joystick. It was that or force your character to sit still while using the joystick to aim between moving. If you want Samus as an agile bounty hunter, the lock-on strafing better reflects that. Enemies that weren't above or below you could be manually aimed at just fine, and that was a lot of them if you took advantage of her jumps.
Ayden Morris
I mean, Samus beat her several times when she had less experience.
Dark Samus kind of didn't use her powers as well as she should have though. She could duplicate herself and if she could indeed assimilate powers from the Hunters she absorbed she could have really used Gandraya's powers even better.
So while Dark Samus had some degree of intelligence and could probably beat the SA-Xs think she'd lose to Samus in the end again.
Ethan Carter
>The lock-on was because gamecube only had one joystick.
C stick is something not suitable for precision aiming if you've ever used it. Thing was too small and the tip was very tiny, not flared out like most joysticks. It was also very far by controller standards from your other buttons, and the hand position you are encouraged to use while playing the game kept your thumb naturally far away from it. Restricting it to modified, strictly vertical movements may have worked but I dont see the issue with the lock on to begin with and I outlined multiple issues with it being a component that you would be forcing players to use frequently in conjunction with the other buttons.
On top of the inner layer connected to her nervous system that they couldn't remove (which is weird because I swear Other M had her getting knocked out possibly causing the suit to be dispelled), I think the GF grafted some of their tech on top it. As the back resembles the Data terminals and so on.
So I figure the Fusion Suit is kind of like the PED suit in the sense it has some Chozo base parts with added on Galactic Federation Tech to help.
Non Tallon Larva Metroids admittedly have been vanquished by non cold things before but it took serious firepower to do such often beyond Samus' means.
Usually vanquished by the self destruct of the area of the station or the Planet they are on (Other M's unfreezable Metroids, Fusions' Metroid cloning zone). The titular Super Metroid, while immune to literally everything in Samus' arsenal did die to Mother Brain's weaponry.
So for Chief to manage to kill a Larva Metroid he requires incredibly heavy ordinance that is stronger than most of Samus' arsenal or some freezing weapons. The GF according to fusion do have some rudimentary freezing weapons and Chief if he's lucky could possibly get some of those through some very weird coincidence. But Chief using only abilities he demonstrated in the Halo games themselves wouldn't likely to be able to overcome Metroid larva.
Luke Lopez
Unironically Federation Forces' ability gigantification beam. Maybe it would be gimmicky but it could be an interesting upgrade to toy around with.
Possibly Retractable Double Arm canons, not as a default mode but as an option for her armor to summon. Think how Megman can shift his arm in and out of buster mode.
Brayden Bailey
based fucking retard
Brody Allen
More action, get Bungie to co-develop it, make it more like Halo with an epic climatic war between the Federation and the Space Pirates
Bentley Young
I hate Samus Returns. Its boring af, ruins the few great moments the original had, and the combat is dogshit. Who thought it was a good idea to let spics make a metroid?
Bentley Green
Depends on how many sjws retro have hired since then
Jackson Lewis
Halo devs were too lazy for a cold fusion thing but if he had time to prep he would probably be fine. Mister halo poofed into an encounter with metroids where he doesn't have freezing weapons is in a run or die.
Where have you been for the past 5 years that you think Bungie should be anywhere near a game with a complicated development process?
Hunter Gonzalez
Bungie can Make Metroid Great Again now that they're no longer being held back by the trannies from Activision.
Brody Anderson
>Doomfags have entered the thread
Samuel Gray
Dude, they are based in Texas and Nintendo keeps a close eye on them. They know what would happen if they fuck it up.
Grayson Bennett
>everything wrong was all Activisions fault Take it from someone who played D1 and D2 a good bit: that's horseshit. Plenty of stuff they fucked up that Activision would have no say over. I'm not going to go any further about the topic to avoid derailing the thread but please never wish Bungie upon Metroid.
Ryder Bell
Game and Smash Brawl calls it the organic layer of the suit, the only thing the Federation added was Metroid DNA with the vaccine, the Federation making the suit is just Metroid wikia fanfiction.
>Non Tallon Larva Metroids admittedly have been vanquished by non cold things before but it took serious firepower to do such often beyond Samus' means. Then all Chief needs is a very powerful UNSC, or Covenant weapon, along with Forerunner weapons to get the job done, Beam Burst isn't Ice but it damages Metroids so there is a chance and I wouldn't put it past the Chozo to have other weapons that could kill a Metroid if Mother Brain does.
David Jackson
All you have to do is give the other m suit shoulder ridges and it suddenly becomes great
i fucking love metroidvanias, but i fucking hate axiom verge for some reason. i think it's boring.
Hudson Cooper
>Chief has limited ammo >Samus only has limited missiles to which she can carry 255 at max >Dont forget super missiles which are 5x more powerful >Or powerbombs which are nukes Chief is just not much better then a Feddy grunt
Camden Powell
Chief doesn't have lock on either
Jonathan Stewart
You're right, it wasn't just Activision's fault, Sony also had a hand in fucking up Bungie's vision with their exclusivity deals. If Bungie stayed with Microsoft, they'd be doing much better right now. Thankfully, Nintendo is partnered with Microsoft so if they work on MP4, that'll bring them one step closer to working with MS again.
Aaron Thompson
And if he finds a way to utilize this high powered ammunition which is conveniently carried by overworld life like it's pocket change?
Mason White
Yeah, Chief will just come across a ridiculously powerful weapon that was conveniently placed where he can use it. You haven't played many Halo games if you don't know about Chief's bullshit luck.
>“What Bungie decided was: ‘we can’t do this any more. This is just too much, this is too hard for us to do – the tools that we work with are really hard to deal with. It’s hard for us to make this much content. It’s just hard making content in general.’ And they said ‘we are going to do a drip feed of smaller stuff, and we’re going to put up the Eververse, sell microtransactions, and make money that way.’ And Activision said ‘okay’ – it was a part of their renegotiated deal – and they got to a point where they didn’t have to be cranking out as much content. And now they’re back to the same pattern, where they have to crank out these DLCs and just be making content constantly.”
>Apart from the revelation that Eververse was Bungie’s idea – which runs contrary to the popular narrative of money-grabbing publishers browbeating well-meaning devs into greedy practices
>People who worked on this project say that one of Bungie’s fundamental issues over the past few years has been the game’s engine, which the studio built from scratch alongside Destiny. Four sources pointed to Destiny’s technology—the tools they use to design levels, render graphics, and create content—as an inhibiting factor in the game’s development.
>“Let’s say a designer wants to go in and move a resource node two inches,” said one person familiar with the engine. “They go into the editor. First they have to load their map overnight. It takes eight hours to input their map overnight. They get [into the office] in the morning. If their importer didn’t fail, they open the map. It takes about 20 minutes to open. They go in and they move that node two feet. And then they’d do a 15-20 minute compile. Just to do a half-second change.”
Which he cant because his suit CANT utilize it. No one besides Samus has been shown to be able to use Chozo tech. Even when trying to reverse engineer their weapons. The space pirates could only make stupidly weak versions that held 0 of the properties. Plus they were weak to the same beam. Chozo tech has been shown to outright REJECT individuals, the chozo artifacts for example. When the Space Pirates tried to destroy them or get out some power of them, the artifacts did nothing and they could not destroy them.
Dude, Chief could just get lucky and the metroids would just kill themselves! No wait! MC's luck would just spawn a weapon into his hand that would kill everything in 1 shot! DUDE MC CANT DIE BECAUSE LUCK!
Aaron Lopez
Bungie is dead, man, been dead since 2010, even 343 shits on them.
Jordan Cox
>Kotaku’s Jason Schreier Stopped reading there, this guy has a blatant agenda and you can go fuck yourself for spreading lies about Bungie.
Owen Rivera
Bungie isn't dead and Metroid's been dead longer, so why can't we have Bungie revive the series to be more action based like Halo?
Ethan Moore
>Bungie keeps the same blam! engine for Destiny >343 realizes that the old engine needs to be dropped from Halo and they replace it with the better SlipSpace Engine Why is Bungie so incompetent?
Kevin Jackson
>Dude, Chief could just get lucky and the metroids would just kill themselves! No wait! MC's luck would just spawn a weapon into his hand that would kill everything in 1 shot! DUDE MC CANT DIE BECAUSE LUCK! This
Nolan Myers
>Why is Bungie so incompetent?
Don't forget their insufferable arrogance:
>We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game—almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to.
Adrian Allen
Sure man, it's the publishers that forced Bungle to sign on to terms that they couldn't read.
The same missiles that are again carried around by enemies everywhere? The same ice missiles in fusion that you just need download permissions to incorporate? I'm not talking about the gravity suit here my dude.
If you want ackshun and bad writing you already have Other M.
Blake Stewart
>Halo is literally a casualized shooter and Bungie admits it >Yea Forums still defends it
Jaxson Brooks
>hires non-binaries >not dead Bungie is dead and they're never recovering, plus the people that gave them life and soul re no longer working there, Bungie is never recovering. Metroid has never been dead, the closest it's been dead is Other M and that's it.
Tyler Rogers
*are
Wyatt Gomez
This is the kind of shit that made me dislike them in 2010, why people still to this day defend them I do not know.
Austin Sullivan
If you're defending Activision and calling Bungie bad then you're beyond hope. It's not casualization, it's necessary QoL. Older shooters had too many weapons and items to manage, it simply wasn't fun. Halo made FPS fun by removing the micromanaging and focusing on the action. Metroid has been dead since Prime 3 cut out the multiplayer.
Jordan Young
Please go back to sucking Bungie's dick in a Destiny thread, it's guys like you that make Halo threads unbearable.
Luke Nguyen
The missiles are not carried by the enemies. We dont know how Samus gets the pick ups. For all we know her weapons somehow have the ability to convert their matter into something for the suit to use. Or the suit itself can convert what is left of whatever is killed into usable materials for repair and ammo production. But is visualized via the health and missile icons. Or it could just be for pure gameplay purposes. Either way, chief has no way of using them because we dont know if anyone besides Samus, can.
Brayden Brooks
Giving a character "luck" as an actual trait is nice and all but if thats all that allows them to do anything. Then it makes all their accomplishments feel cheap and given to them.
Luke Lee
Chief is cool and powerful in his own universe, but lategame Samus is basically a walking battleship who can hold hundreds of missles, inclusing super missles, spam powerful beams that split off into a wider area and go through walls that can also be charges to do bonkers damage, and even use bombs that just kill everything on screen. And then on top of that she's also a genetically modified human with bullshit chozo abilities, so it just gets to the point where their munitions and abilities are just not comparable.
Lincoln Kelly
He's also hyper-lethal so he's good at what he does as well, you also act like Samus doesn't have luck she seems to always find the right upgrades at the right time.
Ryder Cook
I am aware of what Samus is by late game, even early game Samus would give almost everyone trouble. Especially if Samus keeps her aeion abilities. >Slows down time >Can become immune to damage >Can see through walls and weakened structures >Can rapid fire her beams which are stronger then even her charge shots There is no downside, she doesnt become weak after their use. Just needs to kill to get the power back.
Gavin Diaz
If we dont know who else can use missiles, how do we know chief can't? But a less pedantic point, in a universe where it's well-known that metroids are weak to cold, it's not unreasonable for people to have prepared for this with weaponry that's not space bird protagonist magic. The galactic federation was fucking with ice missiles on the space station in fusion iirc.
Metroid series breaks down pretty hard when you look too deeply into the lore because so much is sacrificed for the sake of gameplay, which is one of its strong suits honestly.
Eli Torres
I'd argue the opposite since most games she loses a lot of her upgrades in the beginning of the game but ends up getting stronger, so she overcomes having bad luck and then still winning.
Liam Lewis
Isn't Chief able to do all of this too? I also think Spartan Time allows Chief to slow down time, I mean he's about to dodge hard light.
Isaac Lewis
I'm just keeping it even more general to be inclusive of Samus in all metriod games. But yeah aeon abilities and even her chozo abilties from 2 and 3 are also even more super-busted.
Luis Mitchell
>survives multiple life-threatening events with no permanent bodily damage or dismemberment >proceeds to luck out wherever she lands with perfectly ordered chozo tech for her situations That is beyond lucky m8
Jonathan Phillips
P5S :)
Colton Allen
Yeah, but Samus wasnt GIVEN the luck as part of her abilities. It isnt STATED that she has insane luck. Chief did have it given to him and it is stated that he has it. Might as well say "his luck makes him lethal" Not that he is actually lethal.
Ian Sanders
I don't really think it's lucky to get jacked up in the beginning of almost every game and then have to fight bosses to get her shit back.
Aiden Brooks
Samus's aeion ability doesnt increase her perception of time. It actually slows down time around her by 50%. Like actually manipulating time and space itself.
Ayden Peterson
But she loses her abilities on planets and stations that have all of her abilities, that's like a car going out at a car parts store or an auto-repair building.
Eli Flores
Thats a leap in logic if I ever saw one. The Missiles only work with Samus's arm canon. Because they are made by the suit that way. Chief has never shown, to my knowledge to just pop a guy's head off and have missiles and shit fly out instead of blood.
Man, linking any wiki, no matter how accurate or not it is. Will just make people say "lol headcanon!"
Jacob Hernandez
>Other M sold decent
>Reggie stated it wasn't gonna hit a million before the year ends >Wii budgeting requires you to profit a million to sell, which only Prime 3 did >didn't even get a Nintendo Select or appear on the FYD
here, have a bloof. it will put you out of your misery.
It is when the alternative to whatever shit you got yourself into was death by planet explosion, neurological parasites, explodong spave stations, etc. Those situations aremt unlucky, they're part of the job being an intergalactic bounty hunter. I'd say that always coming out on top-with no permanent dismemberment to boot- is pretty lucky but then I'm an E-tank half full kind of guy.
>chief doesn't pop off a guys head and have ammo come out He might be surprised to find that happening in metroid world then.
Ethan Harris
I dunno man, the last auto parts store I went to wasn't full of space pirates trying to kill me and 40 foot bosses keeping the car parts I needed hostage.
that's funny 5channel has similar Metroid discussion we have here in western sites.
can somebody posts those snippets?
Chase Harris
Then it should happen when fed soldiers kill space pirates or whatever. But it doesmt because it only happens with Samus. The only reason being because of how her suit and weapons work. The enemies are not made of missiles and energy pick ups.
Adam Collins
>people outside the dev team doing planetary gravitational math and extrapolating that to conclude unrelated enemy properties You have to see how that's retarded, right?
Parker Brooks
I mean, if we really go down the rabbit hole, yes I guess it's kind of lucky that Samus didn't lose an arm or a leg in all the crash landings and planet explosions. But at the same time she really can't be said to be all that lucky if she constantly gets all her shit stolen from her every game. That's like saying to someone who gets into a car accident every 3 months "boy you sure are lucky to be alive." Yeah, maybe in a way, but if you were really lucky you wouldn't get into so many car accidents to begin with.
Matthew Morgan
"D= 0.07 * Cf * (ge / g)^(1/6) * (W * pa / pt)^(1/3.4)
Where:
D = Crater Diameter = 1000 km
Cf = Crater Collapse Factor ( this is equal to 1.3 for craters >4km) = 1.3
ge = Gravitational Acceleration at the surface = 7578 m / sec^2
g = Acceleration at the surface of the body on which the crater is formed = 7578 m / sec^2
W = Kinetic Energy of the impacting body (in kilotons TNT equivalent)
pa = Density of the impactor (ranging from 1.8g/cm3 for a comet to 7.3g/cm3 for an iron meteorite). = 7.3 g / cm^3
pt = Density of the target rock" = ?
First we need the average density of Tallon IV in grams / centimeters cubed (5.1 * 10^30) / (5.24 * 10^23) = 9732824.42748 g / cm^3
The result is 7.314342541 * 10^19 kilotons of TNT, in our tiering system, that is 5-B."
Are you telling me that those fuckers can destroy a planet? Wtf
At least Samus Returns is better than your shitty fanfiction game AM2R
Liam Smith
>car accident every 3 months Driving blindfolded on the highway. Samus leads a riskier life than you or me. She tackles the most da gerous sitiations in the galaxy.
Thomas Ortiz
No, she actually just makes time around her go slower. Just like she can make her gun just legitimately shoot faster and make herself invulnerable.
MC is a cool dude, don't get me wrong, but Samus's universe is more busted than Halo's, and her powers in that same busted universe are also comparatively busted.
Michael Jackson
Well the leviathans need to survive the impact so they can get a guardian to protect their core so they can convert the planet into an offspring of Phaaze. Destroying the planet doesnt do Phazze any good, so they might slow down to a point where they cause a global catastrophe upon impact. But not destroy it, Phazon is aware, what it cant corrupt it kills.
Levi Cox
Can't wait to get a sick evil Chozo power suit
Noah Johnson
>The rouge chozo see Samus as an abomination >But they also view her as weak due to her up bringing and being part human >She starts wrecking their shit >They freak out and try to bargain with her >Samus aint having that shit and just kills them You know she would do it, if she had to kill the only "friends" we ever see her have. She would kill members of her adoptive species to save the galaxy at large.
Gabriel Lee
Yeah, but she gets out of those situations mostly by getting progressively more powerful throughout the course of the game, not really by being in the "right place, right time" kinda thing.
And of course there is some convenience by her getting abilities that just so happen to open the next pathway, but that's more just how metroidvanias work rather than luck.
And as I've said this many times before, MC is cool, but we're comparing his more-or-less hard sci-fi universe where getting hit head-on by a rocket kills him to Samus's, where if she gets hit by a rocket or strong attack she maybe gets dinged for 40-50 hp on one of her 12 energy tanks and then counterattacks with damage output that would make the prophets cry.
Ryder Price
well, it is a FACT that the crater on Tallon IV's surface was the result of a Leviathan colliding with the planet's surface. And Tallon IV's Metroids were able to survive the impact between one of those Leviathans and the planet's surface. And, even if you don't consider the calculation, it is a fact that, we are able to see that crater, which was the result from said collision, from outer space, as seen here It is also worthy mentioning that Tallon IV's Metroids are weaker than normal Metroids, especially in it's more evolved stages, such as an Omega or a Queen Metroid.
Landon Peterson
>MC gets oneshot by a hit to the back of the head >Samus has multiton rocks thrown at her and all it does is push her back Mc is a good fighter, but Melee is not something he should engage in if he could help it
Asher Johnson
cringe GXbabbies everyone knows Miyamoto will shit out another SF Zero since he can't let go of built-on gimmicks.
Isaiah Myers
I'll post a very condensed version of my opinion. Because it is specifically made in a way, that makes "speedrun, then collectathon" playthroughs impossible by unmarking main progression path, so that you'll stumble at as many secrets, as possible, while looking for the way to the next crucial upgrade. That goes directly against SuperMetroid onward, but, actually, "puts Metroid back into Metroid" in the sense of emphasizing the single genre-defining trope: reexamination of the rooms (your current reading of what room has will differ from your previous reading of the same room made several hours ago, because you are now, having found 3crucial upgrades since, playing a very different game in the same room). While "speedrun + collectathon" enabled by environmental marking of main progression path, is actually disastrous to the genre because, while being the most time-effective, it makes room reexamination completely unnecessary not only for completion of the game, but for 100%ing it as well. First you collect all the upgrades run'n'gunning along environmental hints, then you, having all the upgrades, backtrack to the beginning and start humping everything you can in every possible direction. A Metroid-like game is thus spliced into two entirely unconnected games, none of which is Metroid-like.
AV also wipes the floor with "muh story" and "muh 100%" deliberately reducting them to absurdity and disclosing them as absolutely irrelevant to the aforementioned point of the genre. The BTFO dished out to completionists is actually ridiculously elaborate and multi-tier.
It is important because it offers a radically different (from conventionally accepted nowadays) scheme of how a Metroid-like game should be played. You play it exactly once, stumbling upon whatever secrets you can, then after voluntarily deciding you've seen enough, you go and beat the final boss, and then you go and play some other game.
Cameron Barnes
>spics Spics are from south murica, MS is from Spain, there are several thousand miles of distance between the two
Ethan Hughes
All I want from a new f-zero is >Track editor allows you to go crazy >Custom F-zero machines make a comeback >More pilots >Custom pilots >Emblem creator >Story mode is an option >Online racing with 30 folks >Custom tracks can be used online
Nathan Rogers
>Other M was expected to sell 2 million copies, no, it was 1 million according to Reggie. Which is as much you get from Wii budgeting anyways >with 1 million of those sales coming from Japan. this is lie Other M sold less than Hunters in Japan. and that is given the fact Hunters, Super, and Fusion are cult favorites there.
Andrew Morgan
I had this conversation with my Spanish friend and since it's a short version of Hispanic, which in general refers to anyone from Spanish-speaking cultures, that European Spanish also take offense to it.
Joshua Harris
In other words, the main reason AV is not liked is because of its very point: empasizing the fact that SuperVanias added nothing whatsoever relevant to the actual point of Metroid at best, actively took away from it at worst - and actively resisting AND mocking attempts to play it like a typical SuperVania.
William White
I'm not trying to equate the two in power level. But you can bet I'm equating the two in luck and competence, which gets them out of situations at their resoective power levels. Chief's stuff is more dramatic because the Halo games can produce voiced cutscenes that don't make you want to hang yourself and they take advantage but they're both protagonists who do protagonist things.
Here's a reasonable OPINION. Looking too deeply into the technicals of the story elements of this series reveals how poorly thought out they were because it's always been gameplay first and it's suffered when it wasn't.
Hunter Gonzalez
Think about it this way. Diggernaut is a mining bot, and that almost killed Samus. Just imagine the kind of shit a Chozo war machine could do. Metroid 5 can't come soon enough.
Cameron Cooper
Jose just got better its like calling Inti Creates shit when all their other games are ludo (see:BM02, ASG2, and Mighty Gunvolt Burst)
why are AM2Rniggers are so fucking cringe?
Michael Watson
Well the diggernaut was also designed to fight. Even if that wasnt its main function. Hell even chozo statues have weapons in them. Suffice to say, the Chozo dont fuck around.
David Hughes
>MP4 just seems like its going to be another 3. Good. That's my favorite.
Liam White
Give it Boostfests for longevity and you're set
John Harris
Damn, Chief needs some Forerunner time abilities, in Spartan Assault there are Forerunner Armor Abilities that allow you to teleport, maybe Chief could use that to his advantage.
Jayden Mitchell
But she always finds the right upgrades for the right situations.
Jason Green
You dont know what kind of crazy shit the Chozo did, do you? >Waged war for so long that they beat every other super race in the galaxy >Then they got bored and became scientists and peace lovers >When they did that they spread their tech and teachings to other races >The Chozo can naturally throw energy blasts and fly >The Tallon IV Chozo decided to forsake their tech and live using natural energies and flora and fauna as food and building materials >They then ascended to a higher plane of existence because they could >Gained the ability to see the future >As for the choze at large, NEARLY EVERYTHING THEY MAKE HAS A WEAPON IN IT >Statue? Yeah make it a deadly weapon >Temple? Yeah make it a deadly weapon >Make a sentient race of robots on a gas giant with a floating city that spawn the entire planet? Give them weapons! The chozo dont fuck around.
Grayson Ward
What do you think the chances are of a Metroid V announcement this year?
Lucas James
Very
Jeremiah Murphy
Aight you feathered fucks! You see how dumb these flightless fags were? Dont be like that and I wont have to put a cap in your ass!
Elijah Morales
I always wondered about why Japan likes Hunters so much. I think Hunters gets too much shit from people, it's the only Prime game where it actually feels good to shoot things, but it's so weird to me that off all the games to get a following in Japan it's the one that's the MOST like a traditional FPS game.
It also makes you wonder why Nintendo didn't just straight up make Hunters 2 instead of Federation Force.
Mason Scott
But Chief >can become immune to damage >can see through walls >can use rapid fire weapons stronger than other weapons The only thing he doesn't have is the ability to slow down time but has the ability to teleport anywhere with an Armor Ability.
Nolan Morales
So, they're basically Forerunners?
Dominic Morgan
Very high
Henry Rivera
Hunters 2 with playable Rundas, Ghor and Gandrayda when?
Samuel Taylor
I have the feeling that you fuckers are underestimating bird magic
Jaxson Wright
>Remembering Rundas Good taste, he was my favourite out of all of them, and had a good battle theme youtube.com/watch?v=6nMFLquJeCc
Elijah Brown
>Samus can walk through magma which has 1000x the density of water even without the gravity suit >With the gravity suit she becomes immune to gravity and even the heat of magma and can walk through it as if it was air >Samus has ripped a fish monster the size of a bus out of magma, spun it around her and slammed it onto the ground while she was level with it Do you know the insane strength she would need to do that?
>>Halo is literally a casualized shooter and Bungie admits it It's ok to be casual so long as you're honest about it.
Eli Turner
>Lets create a super bio-computer to keep our knowledge and teachings around when we die out >Lets also give it an insane self preservation protocol >Whats the worst that could happen? >What do you mean she allied herself with the space pirates and intends to conquer the galaxy!? >Its a good thing we created the universe's most deadly bioweapon >What do you mean she took control of them?! The Chozo were as cool as they were fools. Luckily, Samus was trained in their art of war.
Samuel Martin
Chief can flip a 66-ton tank and a 205-ton elephant, and yes this is canon. He also withstood the heat of reentry.
Aiden Myers
Seriously, for all their wisdom is like they had no foresight whatsoever.
Cooper Watson
Then why doesnt he just carry fuck huge weapons around or flip tanks and shit? Why is melee while he is good at it, a terrible idea because his suit cant take a physical blow? I am sure he didnt just flip that shit like flicking a wrist. And I hear the "re entry" feat all the fucking time. He didnt take the heat, the debris he rode down did. Plus he didnt hit the ground at 17,000mph either. He aint as durable as you think.
Camden Ortiz
Let's just be honest: It didn't sell well because it fucking sucked. The sooner Other M defenders realize this, the better.
Gameplay vs canon, plus he falls from space with nothing in Halo 4 and gets crushed by heavy objects which he just tosses off him like they're nothing.
Jack Barnes
This
Isaiah Morgan
>Suit is still vulnerable to plasma and electric weaponry >Samus packs his main weaknesses in her standard kit
I'm glad that this is the one franchise where the fanbase actually has some standards and won't bother with truly shitty games just because they're Metroid. It's probably the reason Nintendo seem to actually be putting effort into the series now, while other series are in a state of decay because their fans just won't stop buying bad games.
Nicholas Stewart
expecting all of this from nintendo in this day and age is just fucking ridiculous. then again, expecting an f-zero game from nintendo in this day and age is ridiculous by itself
Its ok Sonic, maybe one day Sonic team will do you justice. They came close so many times.
Asher Collins
She's weak against the same thing and then you have his shields tanking smashing through Banshees and not even taking damage from smashing through buildings like the Hulk and Superman.
Jaxson Roberts
She isnt weak to them. Plasma and electric attacks dont lock her suit up or anything. She just keeps going through that shit. She took a beam powerful enough to go through a planet (mother brain's hyper beam) and got back up to keep shooting at her. Chief would be insta dead from something like that.
Nathaniel Edwards
At least you got Mania
Leo Gomez
Electric attacks don't work on Chief, all it does it take out his shields and nothing else, she takes damage from electric attacks going by Fusion and Samus Returns, Plasma also damages her like the Chief. Chief was only taken down by Sparks beam which is strong enough to knock out even the Didact and atomizes Jackals.
True 3 Houses looks awful, but Conquest was a good game and I liked echoes for what it was.
Noah Diaz
Conquest had good gameplay, but all three versions had pants on head retarded stories. Echoes, in my opinion, was a fun game with some nice differences to what we've seen from recent games. Shame they were so faithful in the map department, I wouldn't have complained about some changes here and there. Also fuck witches.
Brayden Walker
>Samus can combine her electric,plasma, ice, wave, spread and diffusion beam to hit chief with all his weaknesses at once and make them more powerful by charging them and never runs out of ammo >In addition to this she can preform charge combos that can >Freeze you with a homing ice missile that has a decent AOE >Fire an electric beam of energy that stuns and fries your insides >A flamethrower (it isnt that great) >A portal that sucks you into an alternate dimension >A sun >A literal tear in the fabric of reality that moves instantaneously Non stacking weaponry involves >Homing missles (can shoot up to 5 at a time) >Super missiles which are more powerful >Morphball bombs >Powerbombs which are in essence, nukes >The Light beam which is pure energy >The Dark beam which encases its target in a corrosive substance and locks them in place >The annihilator beam that uses matter, anti-matter and homes in on its target and is rapid fire >The Omega canon which is even a bigger nuke and was used to destroy a multidimensional horror >The speed booster which allows her to run multiple mach and plow through everything that isnt tied down and instagibs everything but bosses and metroids >The space jump which allows her to fly forever >The screw attack which surrounds her in energy that instagibs anything it touches besides bosses and metroids >Can combine these to fly at supersonic speeds while smashing into her foes as a ball of death >The Morphball can also use the speedbooster along with the balljump to move around with the same speeds >Can do all these things while under gravity that would kill chief and cause his suit to lock up >Also has the grapple beam and its upgrades >The grapple lasso can drain energy from shields and powe rsources while transferring the energy to her
Lincoln Evans
And Chief would just have all the right weapons to fight Samus right next to him. In the end, you can try to say one of them wins but the end result is a draw because their luck would just cancel each other out.
Cameron Cruz
And thats why I cant take chief seriously. Lucking your way through anything is terrible for a character because you can just say "lol their luck! will save them!"
John Jackson
>Metroid thread that wasn't complete shit The operation was completed successfully
It's the same for Samus, both will always have the weapons and skills to take each other out but both will have luck on their side to save them, you can't just get rid of their luck to fit your agenda, their luck is a part of their character, so if they faced each other it would always end in a draw. So, in reality, there would never be a point where they could fight.
Jaxon Campbell
Not Europoor hour.
Michael Sanders
But Chief is stated to have canon luck, like its part of his character. Samus has never stated to have that, implied luck is different then stated luck.
Carson Lee
It's pretty obvious Samus has canon luck going by all of her games.
Where is it stated that she is lucky? She doesnt just see a random weapon laying around that will help her in a firefight. She has to kill whatever boss or solve a puzzle to get it and is nearly always at a disadvantage while fighting said boss.
Liam Ross
It sold fine. Nintendo have stated they were happy with its performance.
Cameron Parker
Games like Overwatch, Titanfall 2, Mirror's Edge, etc., have proven that you can have shit like wallrunning, vaulting, other movement options like boosting around, grappling hooks, etc., to enhance movement in a first-person perspective game. A new FP Metroid should take inspiration from that.
Michael Carter
Imagine MP4 multiplayer with all of Samus's movement options intact. >Wall jumping >Speedboosting through the area >Space jumping >Using the spiderball to hide around corners and letting off a powerbomb or boostballing into their face
Carson Rogers
She is always conveniently on a planet or station with all the weapons and abilities she needs to complete her missions, she always gets saved at the last moments, she even got her DNA back and lost the Metroid DNA and Phazon that was inside her and looks normal out of her suit. She will eventually fully store her suit to what it used to look like as well. This is luck, it doesn't need to be stated. In Zero Mission her old suit gets destroyed and she crashes next to ruins that have a newer stronger suit and even gets a Pirate ship to escape the planet after her ship is destroyed, she is lucky.
Kevin Ward
*restore
Julian Taylor
IDk about multiplayer (although that does sound pretty fun), but that sort of thing would be my ideal 3D Metroid game right there.
Josiah Fisher
>The only time her ass was really saved was when a super metroid that saw her as its mother swooped in and started to suck the life out of super bio-computer that used a planet piercing energy weapon as its main attack >No one saved her during Prime 2 >No one saved her during Prime 3 >Hunters was all Samus besides when the aliens wanted to thank her personally so they pulled her into their pocket universe to give their thanks >Samus Returns, the baby metroid only attacked Ridley because its a metroid and sucking the life out of things is what they do >Fusion is a gimmie because she couldnt use the ice beam in her current state and was just weaker overall in that game but most likely came out stronger by the end >Other M was a mess and we dont talk about it >"What about the time Rundas saved samus from the TUBE?" >She could have just wall jumped her way back up would have taken a while
Isaac Richardson
Titanfall Metroid would be fun as fuck, not gonna lie. Platforming's kind of a bitch at high speed, but honestly if they could make it work it would be a fantastic game.
Camden Brown
Keep crying, Samus is canonically lucky whether you like it or not.
Jose Nguyen
Pretty sure it's stated that the reason Samus always ends up with the necessary Chozo equipment present is because the Chozo were so god damn smart that they knew she'd be in that location at that time and need it. For what it's worth. I guess that's still luck in a way. They also just built the suit to integrate any useful technology.
Jason Phillips
Exactly, everything always goes her way in the end like with the Master Chief and the Forerunners planned for that with humans even though Chief's luck is his own and has nothing to do with them.
Jason Rodriguez
Then Samus should beat everyone because of "Muh luck", too! But she doesnt.
The suit can take in any tech and make it useful, like the luminoth weapons and the space pirate hazard shield. Plus the weapons of the hunters from MPH. So not all her stuff is from the Chozo, only the Tallon IV Chozo could see the future, your run of the mill Chozo couldnt.
Jace Harris
Literally my dream Metroid game. It's the perfect direction to take the series in too.
Jaxson Gonzalez
Chief doesn’t win every fight either but he survives and that’s what Samus does. The fact that Samus suit was built like that mixed in with her always having everything she needs even when she’s not with the Chozo just establishes her luck. Samus will always complete her mission no matter what.
Angel Perry
I find it kind of funny that constantly the most deadly things in the universe seem to be clones of Samus. >Dark Samus is a mutated metroid consisting of Samus's DNA and a sentient radioactive goo that wants to convert the entire universe into itself >SAX is Samus with most of her best gear >Samus had to pass a trial to get her legendary powersuit >This trial consisted of fighting a mirror of herself created by what can only be assumed to be some chozo god of war while avoiding lighting strikes while suitless and with a stun pistol and won >This was done after surviving a crash from orbit infiltrating a space pirate ship and after her fight with mother brain
Juan Lewis
Why is Samus and Master Chief so fucking broken?!
Hunter Bailey
Man I sure do love this discussion of Chief and Samus. Real shit though, how would Chief deal with Dark Samus?
Samus is broken because she is endlessly adaptable and fights >A seemingly immortal purple space dragon that destroyed her home colony and ate her parents >A 300ft tall lizard that cant be harmed unless you shoot into his mouth >Interdenominational threats >Life sucking parasites >Herself, several times >Hordes of space pirates >Some possessed by the ing and made into even stronger versions of them selves >An entire dimension that wanted to kill her
He cant, only Phazon can really harm her, and anything short of total atomic disruption she will come back from