Starting Dragon's Dogma for the first time. Is fighter any good? If not any suggestions on what class to play?

Starting Dragon's Dogma for the first time. Is fighter any good? If not any suggestions on what class to play?

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STRIDER

mage is the only bad class
warrior is pretty underpowered unless you're playing on PC in which case you can get mods to help with that

Start as fighter if it interests you, but try other classes as well. The game is built around the idea of switching classes often. You will gain valuable passive skills from other classes that you can still use on whatever you are playing. Warrior for instance has a passive that gives you 20% physical attack damage. You can keep playing pure physical classes in that playthrough if you want.

Right on. I've always just been a fan of the sword & board / paladin esque characters. Was worried that they'd be more meat shields than actually being able to put out any meaningful damage.

Is Magic Archer fun? I like Ranger so far.

This one was of the games where sword and board was the most fun to me, because his shield is not just a passive set of armor, but some active weapon with different skills. There is something tactical if you fight against other humanoid fighter enemies. Unfortunately late-game fighter consists of spamming dragon's maw until everything on the screen is dead.

assassin, it's a fighter but actually mobile

and with a bow

strider sucks

Fighter is fine but maybe a bit dull. I feel like there isn't much reason to play as one when you could be be an assassin and have a sword/shield but with more interesting abilities.

It's great fun but if you want to min max the stats for it you have to play tons of different classes before committing to it.

WHY ARE BANDITS BEATING MY ASS!? FUUUUUUUUUUCKKKKKKKK

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No u

I'm about to play dragon's dogma for the fourth time because I just cannot find any fucking games with the same feel as it

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those fuckers wreak the shit out of you early game

Just run. I kept trying to fight them like a retard.

Strider is one of the most fun vocations with the potentially most damaging skill in the game.

I just wanna throw this out there that gouge is the single greatest move in the game. I took down a drake in less than 30 seconds. (provided i'm able tto get to his damn chest that is)

It also has no way of defending itself

>Instant Reset
>Dodge
Nothin' personnel

>magic is the only bad one
>started as a mage
h-haha

What I am supposed to do once I reach Gran Soren? Should I take that Duke's quest?

He has a roll. That's all you need. The git gud meme is appropriate here.

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Yes

Doing the Dukes quests progresses the main quest, which can lock certain side quests away. And I don't mean the stupid notice board quests, but actual good and important side quests. It's one of the shittier things in this game. You should try doing side quests first.

STOP SPOUTING THIS FUCKING HORSE SHIT YOU CUNTS

>BANDITS ARISEN
Oh shit, where
>Kill'em all
Where the fuck are they? I can't see shit with all the trees and shit.
>STRENGHT IN NUMBERS ARISEN
Oh I see two of them, won't be that bad.
>get shot at from behind
What the-
>Two more archers I hadn't seen
>Plus a sorcerer
>My pawns are all fainted
Fucking bandits

>stupid notice board quests
Wait, those aren't side quests?

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you gotta play tactically early on. separate them by running some distance, shoot poison arrows or throe dragon spit, take higher ground to avoid fighters, focus on using healing spells on your pawns, run around to kill the archers and mages first, use hit and run tactics against the melee bandits by using the strider roll or the fighter's dodge cut or whatever it's called, grab some enemies and let the pawns hit them for extra damage, charge your spells behind cover to avoid archer damage, etc.

>he's not min maxing
uh oh somebody doesn't like to do DAMAGE

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well at least sorcerers have some sweet looking attacks.

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Anything works really. Mage is a bit boring because of long casting times, but the spells are absolute tits.
You can change class very easily anyway, so you're not commited to any one specifically, just talk to the inn keeper at Gran Soren, pointless to do it before that. The hybrid classes are the most fun in my opinion, if you're into sword and shield, then mystic knight is the right way to go.

What are the most important missable sidequests? I’m tempted to just blast through the story quests.

Those are quests, but they aren't timed, aside from escort quests which you are better off ignoring in your first playthrough, and you should just accept these quests and forget about them.

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you'd have a fucking point if you didn't do damage without minmaxing, but your equipment does 90% of the work you fucking idiot

Post Arisens/Pawns lads

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They are not.

The witch wood.

Why do the bandits in this game push your shit in the first time you meet them?

>Replaying DD
>See the hydra actually swallow people alive
>Had to quit for about 10 minutes and browse DA/FA

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its fun if you like literally shitting down the neck of the entire game

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The one when you have to find Quina right after leaving the village/getting to the encampment. You have to get to the witchwood and that means getting past the bandits at the top of the one path that will absolutely destroy you at lower levels. Just run past them. You have to do this before reaching Gran Soren or you'll be locked out of the entire quest-line.

>fresh face noob
>see quest to help nice lady that saved me
>have to go to the witch wood
>find bandits on the road to nice lady
>die

wtf bros?

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You can have fun with any class though some classes are simply not for everyone. I think the mage classes are clunky and boring but a lot of people love them.

There's a delivery quest asking for something like 50 skulls.
This game is a hoarder's nightmare.

>try to run to the right
>more bandits

I did this one, what's the next?

No reason to be mad just because you don't want to put in any effort when building your character.

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Magic Archer is awesome but do as said and save it till later in game. Only other problem is it takes aiming away from you. Not that ranger or Assassin have much in the way of precision aiming but MA literally turns your cross-hairs into a magic circle that only needs to be near the target to lock on

>You have to do this before reaching Gran Soren or you'll be locked out of the entire quest-line
Pretty sure I always did that quest after reaching Gran Soren, but before I went down there.

That's how bandits make bank, man.

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Well there's one that rewards you with 60 skulls so it evens itself out.
I actually don't remember any that required you to collect skulls, but I do remember the ones about collecting seeker tokens

As I've said, for me it was because they blend in the background, so even though you hear them coming, good luck finding them before they find you.
Also because of reinforcments. I can't count how many times I thought I had things under control, then suddently I'm fucking surrounded without having noticed them first.
Also the warrior bandits do a shitload of damage, the archers and mages always run away, and the fighters spend half the time behind their shield. Which means you need to approach each enemy with a specific tactic, and there's 10 of these fuckers. At the same time.
tldr I'm bad at crowd managment

The witchwood is the most memorable one not to miss, but make sure you don't miss out on Fournivals quest where you take his kid on a tour of Gran Soren. You need to nail it in order to get the golden idol

The rest of the side quests aren't as easy to miss, so you should be fine. Just try to complete them before moving on with the story quest to make sure you don't get locked out. You should also return to Cassardis since there will be a few new quests there. There's honestly a chance you already missed a couple of them, like the one at the church at the very start. Nothing major tho.

It's locked out once you complete the first quest in the everfall. So yeah, not upon reaching Grand Soren, but it's the best point of reference to give, since you get that quest almost as soon as you walk through the door.

Is Assassin the best vocation for countering? I want to style on folks.

Out of curiosity, is there a fast travel type system in the game?

strider, then assassin once you're able to change classes

You can switch classes after reaching the main city.

Regular
>Fighter: regular sword and board
>Strider: good jumping attacks
>Mage: support class that you never want to play apart from unlocking Mage augments
Advanced
>Warrior: big slow weapon but gimped moveset (half compared to other classes for some retarded reason)
>Archer: best ranged weapon user
>Sorcerer: best offensive caster whose shit ranges from quick insta-kill spells to very slow-casting world ending clusterfucks
Hybrid (only player character can use these)
>Assassin: melee DPS that can use all of Strider's and Fighter's weapons and best climbing DMG
>Mystic Knight: decent mage-fighter hybrid with one clusterfuck spell that chains with itself and used to destroy frame rate on consoles
>Magick Archer: aim-hack archer and plenty of unique spells like setting yourself on fire

Thing to note about classes is that class LVL and character LVL are different things.
- Character LVL's stat gains are affected by which class you're currently playing as when leveling up, f.ex. leveling up while playing as Sorc gives bigger magic DMG stat increases than Warrior that gives bigger HP increases. Though you shouldn't really worry about these too much unless you plan on playing physical DMG only classes for 100 LVLs and then switch to magic DMG only classes or vice versa.
- Class LVL on the other hand unlocks new moves available for purchase, and Augments that are passive bonuses which can be used by any class: leveling up Fighter class for example unlocks an augment that makes perfect block timing more lenient that works in tandem with any class that can block, or Mage and Sorcerer unlock percentage based magic DMG augments that work with any class that uses magic.

Yes and no, you get several port crystals you can put anywhere on the the map and use a ferrystone to travel to them. But you have to place the crystals first before you can warp around.

play everything
>Why are you here?

Yes, you have an Eternal Ferrystone

Yep. You have to plant teleport crystals yourself first, meaning you need to get there. Aside from two stationary port crystals at Cassardis and Gran Soren. Yyou can put them pretty much everywhere on the world-map. There are some good spots for the port crystals for farming stuff or places that you visit more often.

Yeah, you get travel stones and port crystals later on. Former are consumables that can be used to teleport to the two main towns, whereas port crystals you find can be placed anywhere in the overworld (not dungeons) and work as custom teleport locations.

Yes. You can teleport to portcrystals using ferrystones.
I think the PC/PS4/Xbone and I'm guessing Switch versions all give you an "Eternal Ferrystone" upon reaching Gran Soren for the first time that you can use as much as you like. There's a couple of static portcrystals in Gran Soren and Cassardis, but you find some you can carry and place around the world yourself, but all in all you'll do a lot of running.
The original version of the game only has single use ferrystones that cost 20k each and the original release of Dark Arisen has them for 2k each if for some ridiculous reason you're playing one of those.

How the fuck do you beat the Hydra. Playing mage.

GET UP ON THE HYDRA'S BACK

So that being the case about leveling, would I be hurting myself to play only melee classes for a good bit then swap to Mystic Knight later seeing as it's a hybrid class?

WOLVES HUNT IN PACKS

>Fail Mercedes escort quest because I got distracted by a very fun dungeon
>Forever blemished with one quest failure
>desire to play the game drops to 0
Its a horrible feel, and its my fault

And fucking what?!
It doesn't seem like spells are any better when you're on the damn thing and climbing takes forever.

Well, you shouldn't be playing mage at the very start probably, but if you insist, just get 3 pawns that focus on melee damage, maybe 2 archers and 1 fighter. Then just focus on 1 head as much as you can since you only need to cut one off at that point to advance.

There are explosive barrels, but your standard fireball should really suffice to burn their heads off.

Reminder that class stat gains will never matter in the long run.
>BBI Warrior playthrough with the lowest strength possible at max level
youtube.com/watch?v=KCbvmSvFtHs
>BBI Sorcerer playthrough with the lowest magic possible at max level
youtube.com/watch?v=jZEDz-NXQzI&t

I repeat, STAT GAINS FROM LEVELING UP AS A SPECIFIC CLASS DO NOT FUCKING MATTER, THE ONLY STATS THAT MATTER AT ALL ARE YOUR HEALTH, STAMINA, AND DEFENSE SINCE ARMOR IS LOCKED OFF BY CLASS AND THEREFORE YOU'LL ONLY HAVE ACCESS TO WEAKER ARMOR WITH CERTAIN CLASSES

The game has a weird levelling up system where your stats apply across any class you play but you get big stat increases early on depending on your class and later get diminishing returns.
If you play purely as a single class for the whole game you can actually really handicap yourself in the post game DLC content

Well, that answers my question. Thanks.

i'm going to fucking kill you