*ruins fps games forever*

*ruins fps games forever*
why this game is allowed here?
its just as bad as halo.

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I hate the gunplay, but honestly the setting and experience are quite immersive, even tho it's a huge straight line. Can't blame other games for copying it and sucking.
hl2 sucks.

fps games were never good.
prove me wrong.

t.never played doom, quake, unreal, duke, blood
ok valve drone

bump.

Stop posting contrarian "opinions" just for (You)s

Foolish you are, indeed.

It's true

BASED real fps player
cringe valve drones

Stop posting this every day and get a life, you aren't going to convince the majority that Half Life is bad. Go play games you like and stop wasting your time on this

seething valve drone

hl1 wasnt cinematic at all

yes it was.

This but unironically. Who thought fps games needed a 30 minute cutscene before the game started? Unreal (1) was way More innovative.

SEE VALVE DRONES

valve drones on suicide watch

and no valve drone defended the game

bump.

bump.

OP on suicide watch

see

you're one very, *very* special boy, aren't you? I'll let you in on a secret - nobody's getting upset over your retarded opinions.

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>saying that hl ruined fps is retarded
ok zoomer

unreal is ass and if they knew how to give information and context to the player without pumping up your datapad with logs then they would have did exactly what half life did

t.hlnigger that cant handle open maps

bump.

He's a schizo.

half-life is good, the sequel is what did most of the damage

both are garbage and did damage.

This is why half the threads on Yea Forums are throwaway trash. No discussion, only single minded retards.

>not mentioning shadow warrior
ok retard jk I love you

At least it doesn't have a two-weapon limit.

wah wah wah stop hating the game that killed old school fps.

This is a board for video games, Half Life is a video game

its cinematic cancer

Literally same story as Doom, just with shitty tryhard "realism" and typical generic post-Quake era gameplay

You have less than no argument. Keep your mouth shut before you start a worthless thread about nothing.

so a bad fps?
valve drones have no taste.

>Who thought fps games needed a 30 minute cutscene before the game started?
Cutscenes are fine. They can do interesting stuff with cinematography and animation, and in most cases, they can be skipped.

What really sucks, and what Half-Life introduced, are segments where you're technically still in control, but you can't do anything but stand there (or maybe walk) and watch stuff happen. These segments are limited by what the characters can do in normal gameplay, are far less interesting than cutscenes, and are completely unskippable. Why anyone thinks this is better than a cutscene is beyond me.

The reason this game was so popular was its mods tho. Whether or not you enjoyed the single player is kind of irrelevant. The engine the game used was a vehicle for many different mods that were nothing like the game itself. It's similar to Doom in that regard. Whether you liked Doom or not is trivial as its popularity would not exist without the mods. Not many people play Doom and Half-Life single player religiously without mods that completely change the game. Of course the game has to be good enough to begin with to attract a large enough userbase to have a wide variety of mods. So it's arguably a good game in that but not good enough to stand out over the others on its own.

i love how zoomers cant explain why hl deserves to be remembered along duke, doom, unreal, quake , blood, tribes.
They also cant name a single positive thing hl contributed to gaming.

Does Half-Life actually have singleplayer mods? All the Half-Life mod discussion I've ever seen centered on multiplayer.

Half Life and it's expansions were good, just plain fun and you can still see the innovation today, especially when someone tries and fails to replicate it. It takes a game designing wizard to be able to create Half-Life, or anything even similar.
While DOOM and Quake were progressive for their time it's obvious half the reason they were so popular were technological innovations that are so easy to replicate they're better off being considering really intricate tech-demos than the really bland, poorly designed games they are today. The people in this thread will shit on HL2 for existing only to show off Source while DOOM and Quake were essentially doing just that.
If someone else had created that technology before Id, DOOM would just be another shitty replica trying to cash in on new software. Somehow it being the first one to do it makes it good?

Yeah I wasn't into single player but if you search for total conversion mods I know you'll find plenty.

hl1 is actually the best singleplayer fps ever created
so yeah, you're very wrong

valve fanboys will argue that its totally different from cutscenes when your character is locked in a room and forced to watch an event occur
and i could even forgive the cinematic elements if it at least had engaging level design and satisfying combat, which it does not

Considering half the replies are from you calling everyone a valve shill, you weren't going to change your mind anyway.

>MAZES BAD
>CORRIDORS GOOD

THE ABSOLUTE STATE OF HLNIGGERS

>like half life
>Get called zoomer
>dislike half life
>Get also called zoomer
I dont get it

see

lmao people pretending hl has good level design or combat or interesting enemies.

>valve fanboys will argue that its totally different from cutscenes when your character is locked in a room and forced to watch an event occur
Well, they're right. It *is* different. It's *worse*. Worse counts as different, I suppose.

stay seething, tastelet

yikes grandpa those are overrated garbage

casual valve drones

I hate these arguments because I don't really even like single player FPS games that much they would not be that popular anymore if not for mods and multiplayer. Single player was like the appetizer to tide you over until the multiplayer and mod community fleshed itself out. When you look at it this way, Half-Life was very appetizing.

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They Hunger
Brutal Half-Life
Point of View
Afraid of the Monsters
Gunman Chronicles
Sweet Half-Life
Paranoia
Darkstar
Sven Co-Op (can be played SP)

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MUH MODS MAKES HL GOOD OR MEMORABLE XD XD
I DONT CARE IF IT KILLED GOOD FPS LOL

you were in control of the character at all times

That doesn't mean it isn't cinematic... the first minutes are a railroal of exposition without any control anyways, you can't even use weapons at the beginning because muh story either.

Half-Life is good but it led to a lot of bad games trying to repeat the formula and setting bad trends (including HL2).
Also I believe HL had the best enemy AI at the time.

dont bother arguing with valve shills. they will still think hl is a classic no matter what you say.

God, you sound like such an insufferable faggot.

>poster IP doesn't go up
Oh, right, weren't you the guy spamming those RPGCodex threads about Portal being bad?

I would also just mention to you that there's a bunch of FPS trying to cash into nostalgiadads like you, being DUSK, Amid Evil, Ion Maiden, Wrath: Aeon of Ruin, Reflex and such, but of course, you'll just say those are shit because they aren't Quake 1.

how doom gets a pass for spawning bad fps clones?

defend hl level design zoomer

Half-Life was just a logical extension of Duke, so if you're gonna blame one game for FPSes advancing from boring-ass circle strafe arenas to having a fleshed out, interactive world and a story, blame that.

Duke Nukem 3D had a story?

your game will never be considered a classic by retro fps gamers

What's killing FPS games today is
1. Consolization
2. A lack of value
You think back about all the stuff you got when you bought Doom or Quake or Half Life.
1. Single player
2. Multiplayer
3. Mods
4. Dedicated servers
What you get now is a game whose gameplay was optimized for a gamepad and game designed to be as profitable as possible by releasing it on as many platforms as possible. Multiplayer is added in if they think they "have to" and not made by anyone who enjoys playing it. Or you don't get single player you get a multiplayer only game. Modern id software games quite literally can't be modded. Dedicated servers are a rarity these days.
Then you have a bunch of retards defending the poor value you get with the absolute worst logic like, "durrrrrrrr if you went to a movie theater and bought popcorn and watched a movie you'd spent at least as much as a video game and that's only for 2 hours of entertainment so my cinematic FPS with 4 hours of gameplay for $60 is actually a steal!!1!!!1!!!!".
Video games became popular because they were a value proposition and thus can't be compared to other forms of entertainment. They wouldn't be popular unless the community made them into something much more than they actually offered. The games today are little more than overpriced movies and arguably worse than a movie with shitty actors and you have to do work to watch it.

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No game ruins gaming forever, it's the spineless dev cucks who can't think of an original idea and just follow trends.

Yeah, those alien bastards were gonna pay for shooting up Duke's ride.

>all those games are dead as fuck and irrelevant
good one gramps

Yea it had cutescenes too.

>muh cinematics muh corridor level design
ok zoomer

Op4 was better

hey you paved the way not us, you have only yourselves to blame

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HALF LIFE IS FUCKING GARBAGE
NOT EVEN /vr/ likes it.

Doom had things that we *wanted* other games to emulate. Half-Life is full of stuff that games *shouldn't* have emulated. Copy Doom well and you get a good game. Copy Half-Life well and you get a game that has all of Half-Life's bullshit.

I'm all for games having fleshed-out stories. Just put the story in fun, interesting (but skippable) cutscenes instead of boring, unskippable walk-and-talk segments.

is this your idea of an argument, you child

see

There's literally 1 in HL.
And you might not believe it now but that shit was jaw-droppingly awesome back in the day, so we sat and soaked in every detail of the ride. Even replaying it multiple times.

It was apparently enough of an issue that the console port sped up the tram portion to take half the time, although it meant cutting out some of the announcer dialog, not that it mattered much beyond the first few lines.

Hint: zoomer and boomer don't mean anything anymore, they're just generic insults now.

>85 replies
>32 posters
what the fuck is going on in this thread is OP having a meltdown?

refute it

Doom has fuck all apart from "aim at enemies and shoot" and its level design might be the most overrated thing in the history of vidya.

how can I refute a subjective opinion. I'm not some autistic hyper-sperg who thinks he can persuade someone to change their taste

Yes. He's a crying manbaby calling everyone a valve drone.

>What's killing FPS games today is
Nothing, because FPS games have never been as popular or widespread as today. Even the games today which attempted to ape the 'classics' are far better than said classics (cf. Serious Sam).
>why can't we go back to the glory days where most of the best games sold under a million copies, devs barely broke even and went under all the time, all the games had the same guns, all the levels were nonsensical mazes, all the enemies had the exact same attack pattern, and only a tiny minority of people actually liked these games
>2. A lack of value You think back about all the stuff you got when you bought Doom or Quake or Half Life.
Doom or Quake or Half-Life objectively give you less value than a plethora of modern FPSes. Look at Doom 2, for instance. What does it add? An 8 hour campaign, one new weapon, five new enemies and a boss. Today we'd call that an expansion pack or DLC.

Or look at Counter-Strike. It retailed at $40 with 24 guns and 9 'equipments'. There was no class customization of any kind and only 8 player models. How many guns, gear, and customization options do modern MP-focused military-style FPSes have, even ignoring their massively larger and more detailed maps and the whole idea of class customization?

doom has good game design, half life not.
games emulating hl will be always shit.

OP is obviously having a meltdown, this kind of autism is extreme even by Yea Forums standards, he's trying to force a downright wrong narrative of HL being bad despite it being obvious he's samefagging hard.

/vr/ is nothing but quake filled cry babies. you think they shit on games here, try making a doom thread without one seeping in

half life level design is fucking garbage its not mental illness.

You're just posting the same thing you've already said in the exact same words and not even responding to anyone in particular right now. You'd literally be better off screaming at a wall in real life, you clearly just want to hear your own echo.

get help man this isn't normal.

Thinking Half-life is bad isn't mental illness, but making these shitty threads where you do nothing but relentlessly samefag and say the exact same shit over and over again sure as fuck is

>because FPS games have never been as popular or widespread as today
popular =/= good
Popular games today are the Walmart of vidya. Or if you like Walmart and take offense then _insert low quality popular thing here_.
>Doom or Quake or Half-Life objectively give you less value than a plethora of modern FPSes. Look at Doom 2, for instance
>objectively
I don't think you even know what that word means. Those three games gave competent single and multiplayer modes. That alone is more valuable than the majority of FPS games made today. Then you also got modding. And dedicated servers.
>Or look at Counter-Strike. It retailed
CS was a free mod for a long time before it became retail.
Also CS has endless mods for it. The value add here from being able to install any map, sound, hud, weapon model or skin is endless. I spent god knows how long tinkering with mods in CS.
This is one of the great things about mods is it opens up doorways to young aspiring game creators and greatly improves the community. We don't have this with the majority of FPS games today.

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HAHA I LOVE CORRIDORS XD

Bro, get help.

UNSKIPPABLE CINEMATICS ARE EPIC
REALISM GOOD
MAZES BAD
LOWER ENEMY COUNT GOOD
SLOW MOVEMENT GOOD
HITSCAN GOOD

>op is actually having a meltdown
fucking KEK

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DOOM IS OVERRATED XD
HALF LIFE IS BETTER HAHA
PRAISE GABEN
THOSE OLD SCHOOL FPS ARE SO DATED

correct

>popular =/= good Popular games today are the Walmart of vidya. Or if you like Walmart and take offense then _insert low quality popular thing here_.
why are you the sole arbitrator of what counts as a good game? The vast majority of players like modern ones better which is why FPSes are no longer an irrelevant niche market (the 'classic' niche still exists, mind, and is probably larger than the whole FPS market of the 90s, so it's not like 90s fans are even missing out on anything).
>I don't think you even know what that word means.
I do. Modern games have more of everything, objectively. They're longer, their maps are bigger, their visuals more detailed, their arsenals more varied, their enemy selection larger, and so on. They have more content, period. The only question is whether you like what's there.
>CS was a free mod for a long time before it became retail.
For 1 year, you mean. And only the early versions, and only on PC (Condition Zero and the Xbox port together sold more than the original, and they were both always retail releases).
>This is one of the great things about mods is it opens up doorways to young aspiring game creators and greatly improves the community. We don't have this with the majority of FPS games today.
Mods are not part of the game itself and are largely not even accessed by 90% of the people playing the game. This is like saying that Skyrim is great instead of buggy and poorly designed because there are a billion mods for it some of which are basically new games.

But I digress; mods are still being for older games, particularly the Half-Life ones, so again, it's not like you're missing anything.

He tried to do this same exact shit with portal, cs, and team-fortress 2, and failed each time. How pathetic. Kek.

>Look at Doom 2, for instance. What does it add? An 8 hour campaign, one new weapon, five new enemies and a boss. Today we'd call that an expansion pack or DLC.
You can do this for FPS/RPG hybrids too. Any single one of the DLCs released for Fallout: New Vegas or Fallout 3 has more content than the entirety of 1996's Strife.

Back to your cell, OP.

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Why do you care what people play you faggity ass child?

>all these retards getting baited

muh linear level design xd

muh bullet sponges
muh shitty mods
muh casual strike
muh jumping puzzles
MUH GMAN

>why are you the sole arbitrator of what counts as a good game?
When your argument is quite literally
>popular = good
Your argument is shit.
>The vast majority of players like modern ones
That's because games have become casualized and now people who have no business playing video games play video games. People who use video games as a status symbol and don't care much about playing them. It's just another activity they can use in their friendship circle to appear cool to others. These are the types that have created popular vidya today. I will not in anyway concede that their cancerous influence on game's today is good in any way other than to point out how shit it is.
>I do. Modern games have more of everything, objectively.
No they don't and I objectively just gave several examples of what they lack.
>They're longer, their maps are bigger, their visuals more detailed, their arsenals more varied, their enemy selection larger, and so on
Bigger =/= better
Modern games today are made bigger so that the above mentioned cancerous brogamer types stand a chance. Technological improvements come regardless and are not a favorable properly of poorly designed games.
>For 1 year, you mean. And only the early versions
Early versions were the best versions and it was closer to two years. Beta .1 was in june '99 retail was at the end of '00 but IIRC you could play the mod for some time after by owning HL. All I remember is I didn't buy retail for a long time.
>Mods are not part of the game itself and are largely not even accessed by 90% of the people playing the game
Completely false. Games like CS would not have been bought by valve if they weren't played by many.
>mods are still being for older games, particularly the Half-Life ones, so again, it's not like you're missing anything
Mods are more important than the game itself.

Can someone give me a list of some good fps games to play?

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HALF LIFE HALF LIFE HALF LIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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Okay so half lifes not good? And? What do you want in an fps shooter? What did it ruin? Was it the linearity, the setting, plot, gunplay? You arent giving us much to work with here man...

Although it doesnt deserve the hype it gets
It was a pretty decent game due to puzzles and watered down DukeNukem like interactions
and I still can't stand people who say Half Life 1 & 2 was the magnum opus of shooters

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It's just one of these zoomers who never played the game in the 90's.

Anything OP hates

see

hl its the ocarina of time of shooters. OVERRATED GARBAGE THAT ZOOMERS THINK ITS THE BEST.
ALSO IT RUINED GAMING

what ruined gaming is CS 1.6 is dead and replaced with CSPLSGO
I remember when there were hundreds of 20 ping 32/32 1.6 servers
those were the days nosippo

imagine having hl as one of your favorite fps or games.
embarrassing.

CSGO is so much better than 1.6. Hitboxes are terrible on 1.6.

I don't care about hitboxes csgo plays like utter shite and I don't care why it just does.

DOOM WILL FOREVER BETTER THAN VALVE GARBAGE

It's cause you suck dog

this

quake 2 also tried to have a plot and it sucked

COMPUTER UPDATED

yeah you can always say the other person is just bad if they don't like your game that always gets em

>ruined FPS games
>sent the PC modding scene nuclear

It's a love/hate relationship

It's true. Same with fortnite. Just because you can't build and get frustrated when someone can and kills you isn't a critique of the game. You don't like it cause your shit

the mods are garbage

t. zoomer
Yeah there's lots of really good SP hl1 mods. Paranoia, cry of fear, they hunger, and afraid of monsters to name a few.

its time for hlniggers to admit their game didnt contribute anything good for gaming.

Calling the game shit isn't a critique either

I get that you're taking a calculated risk by claiming I'm bad but I'm not. There's a strong degree of possibility I shit on you. You can usually safely assume if a player doesn't like a game they're also bad at it because they haven't spent much time on it but that's not the case here. I routinely went 3:1 KDR on CS servers. There's just a lot of little things I don't like about the way csgo feels compared to CS I think a lot of it is the fact I never liked the source engine and it's of spending the rest of my life writing novels about it I'd rather just say csgo fucking sucks dude.

I said the hitboxes are bad which is a critique.

>OP cries about a game being bad because it's too hard for him

How embarrassing

Anyone still playing 1.6 and not csgo is gonna be shit

more like dumbed down fps games

CSGO is for bads so I'm glad you feel that way

Literally no one plays 1.6 but people from Guatemala who can't run CSGO. Have you seen the server list?

half life was the cod/halo of its time.

half the bullets disappear into thin air
It's not a meme.

fuck off autist

that's part of the reason I rarely play vidya anymore. CSGO isn't even CS to me


the problems CSGO fixed for CS would be like if Carmack was allowed to "fix" strafe jumping and rocket jumping in Quake or if Dynamix "fixed" skiing in Tribes. valve just kept making CS worse and worse and we have GO as a result of it. CSGO is only popular because it pays people to play vidya and not because it's better than the og game. 1.6 has costed more than CSGO for a long time and now forever. csgo is the quake champions of cs

cool i don't care

Mazes can at least be intellectually stimulating in a small way. Going through the same hallways the same way that everyone else who plays the game does isn't fun or interesting. Half Life's only saving grace is it's good gunplay.
Also, OP is literally having a mental breakdown here. What the fuck is going on?

mazes are fucking boring

fair enough.

>Mazes can at least be intellectually stimulating in a small way

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you clearly do care, faggot

>OP is literally having a mental breakdown here
He's been doing it for at least a year, ignore him

>saying hl level design is bad is a breakdown

i care about the og cs but not about your criticisms of it
csgo is crap. i dont like what they think fixing cs means
the map redesigns make the game less enjoyable to play
playing with a scout, deagle, awp, ak47, m4a1 is more satisfying in 1.6 than go
i can't give you an autistic technical reason why, that's just how it is mang

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SHIT GUNPLAY
SHIT LEVEL DESIGN
SHIT ENEMIES
SHIT MODS
SHIT INFLUENCE
SHIT GAME BY A SHIT COMPANY

The problem with half life isn’t just that it is linear. The AI wasn’t good in 1998, it has bad platforming, awful pacing, a story that isn’t interesting, and a weak ost.

THIS

fuck you op for your shameless samefagging
this is a daytona thread now

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Halo is good though???

and no hlfag explained why the game is so good.
no
not the only one

seething
halo is better than whatever you shrimpdick bugpeople like

>i prefer corridors instead of good level design
this is you hlfags

halo is casual garbage

so is doom though

>MUH OLD FPS
Why should anyone explain anything to you, dipshit

MUH CORRIDORS MUH STRAIGHT LINES

Play doom(NOT that nudoom SHIT).
Have sex, also.

Reminder that OP is a massive faggot.