ITT: Easy mode
ITT: Easy mode
More like gimped-mode.
I'm assuming we're only talking PvE? otherwise that OP is retarded.
Fun tho
Perseverance shits on everything.
Actually it would be the following.
DS1: Sorcerer + heater shield + short sword (magic path upgrade) + bow (for pulling mobs) + pyromancy for Seath/crystal enemies.
DS2: rapier + mace + bow + drangleic shield + tseldora set (more souls = faster leveling). Hexes isn't easy mode - it's semi easy but high stability shield + rapier = superior
DS3: pyromancer + long sword (raw until you unlock dark gems) + deep battle axe + bow
You don't even need a fucking shield in DS3 it's that easy with a pyromancer
making a sword that does 50% extra damage to hollow enemies who make up 90% of all enemies was a swell idea.
BKH and Artorias GS was pretty stupid easy
Why did DS3 have some 11/10 DLC weapons?
[spoilers]Ringed Knight Spear a best[/spoiler]
Not for me!
only the DLC as a whole is 11/10, fucking hated base game but dlc moved it all the way up to my second favourite
Same reason that the Rayuko in BB and Ice RAPE rapier was DLC - PVP weapons locked behind DLC = fanboys will buy to get that extra edge
DS1 is way easier and is not as build restrictive.
>Battle has a time limit
For the trouble you have to go through to get it it's fine.
But Ocarina of time is easy mode start to end.
Smash 4 was such a horrible mess of a game.
if OoT wasn't an easy game than I'd say it's decently balanced
it removes your shield and gives you more range and damage, all it really does is make fights end quicker
dodges don't have i-frames or anything so shield would be the most reliable defense if the game was actually challenging
I just wish that the game was hard enough and the combat was good to where using items felt more necessary, deku nuts, bow are nice to use in combat and being able to use all your tools in combat would be neat