beautiful, handcrafted sprites no longer exi-
Beautiful, handcrafted sprites no longer exi-
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ha
Is this by the Gods Will Be Watching people ?
i dont know you fucxking faggot
Ok sorry
Yes, and it's a pretty shitty game.
its okay, just never do it again
st
Finsihed that for you. You hit enter too soon but it is obvious from your picture that you meant to finish that sentence.
>noodle pixels
Why do people do this?
this game was pretty based but thats just me. i know a lot of people don't like stuff like this but i think the is the only game where its actually done right
what game?
Katana Zero. It's a $20 game that's clearly not finished though.
That's fucking ugly.
That looks fucking terrible. I was going to post Katana Zero as an example of quality pixel art, but
already did
the environments in sword and sworcery are beautiful, but the characters are those skinny-leg indie pixelshit garbage designs and it really brings the whole look way down.
What about this?
youtube.com
sprites need more hue shifting and contrast
I will never understand why but this always sucks the life out of a thing's look for me, seeing those single-pixel-wide lazy-ass legs, yet something as simple as Hyper Light Drifter's pc design seemed perfectly fine
these are good
these are shit:
this is retro/meh:
Soulless
Soul
eh its not that bad, i agree its a bit weird and kind of fucks with my eyes a bit but i like it, the background really helps complement it. the characters by themselves though look shitty.
youtu.be
Of course it's soulless, it was made in the 21st century.
>No Rain World
Imitation. Genuinely pretentious.
too much screen shake
truly a patrician choice
Is there anything in the game that's not procedurally animated?
I just think the game is cool.
genuinely cool
Nope
Those saints have way too much style. It's practically DMC.
I like the thot on the right lifting her shirt like she's taking a fucking instagram pic.
those look like shit though
>stick legs
>no faces
noodles pixels specifically because good pixel art takes a modicum of effort and some devs just want to apply 0 effort instead
make no mistake, pixel art nowadays is a way to save time and money first and an "artstyle" second. it's like the blue movie filter of video games, a cheap trick to fool plebs into thinking the game looks good