You have 20 seconds to explain why Steam deserves 30%

Or all new games will be Epic Store exclusive

Well?

Attached: steam.jpg (800x450, 23K)

Other urls found in this thread:

kotaku.com/super-meat-boy-is-the-latest-port-to-sell-better-than-e-1822056498
bleedingcool.com/2018/03/16/nintendo-switch-sales-save-blossom-tales-devs-from-shutting-down/
steamcommunity.com/games/583950/announcements/detail/1819924505115920089
digitaltrends.com/computing/mantistek-accused-keylogging-gk2-mechanical-keyboard/
eurogamer.net/articles/2018-07-30-steam-game-abstractism-turns-pcs-into-cryptocurrency-miners
arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/
segmentnext.com/2019/04/23/is-valve-making-more-money-than-video-game/
theverge.com/2018/11/30/18120577/valve-steam-game-marketplace-revenue-split-new-rules-competition
store.steampowered.com/bundle/1729/FNaF_Franchise_Bundle/
twitter.com/SFWRedditGifs

who cares when i get the game for FREE anyway

Steam deserves 30% because Venom Snake is Big Boss.

You have 20 seconds to explain why exclusives are a good thing

Well?

These topics are more retarded than OP

I literally don't give a shit about this epic vs steam fiasco
im just going to continue buying games from steam like ive been doing for years until shtf

Because Epic has committed a crime against humanity: f*rtnite

Id much rather valve have that money and the price be cheaper then just throw the money away by giving it to the publisher because the Devs definitely don't see that extra cut

Because steam absolutely they money or it'll go bankrupt fuck wit, a 12% cut is not sustainable

Don't like it?
Don't use it.
Just like EGS.

Attached: 1350078943334.gif (268x200, 1.69M)

bandwidth is expensive and Tim Sweeney himself said that a percentage cut is unsustainable

All laugh at OP because he's a fag

Attached: lmao @ china.gif (483x556, 3.77M)

I'm a consumer, I genuinely do not give a fuck

Because I flip Rust items in steam marketplace for wallet funds.

>Because steam absolutely they money or it'll go bankrupt fuck wit,

Attached: brainlettttt.jpg (800x450, 45K)

Attached: game-pie.jpg (950x605, 91K)

/thread

Because no one gives a shit about Epic and likes steam because its comfy, fuck off.

A 30% cut means sales are worth doing for them which means the consumers are more likely to try out games they would have otherwise ignored.

Because they host the game forever. You have a place on their shelf and they promote the game even when it's years old. They actively maintain a bunch of stats on it that you can access. They have a store people actually want to use because of all the various features, from mod support to community tools.

Distribution, marketing, and forums

Because steam is a better platform for me as a user and why should I give a shit how much money a developer gets anyways?
The original incentive was that epic would give more of a cut so that game developers would lower their prices a bit but they didn’t

Wait so the marketing company is not the same as the publishers?

>>You have a place on their shelf and they promote the game even when it's years old

kotaku.com/super-meat-boy-is-the-latest-port-to-sell-better-than-e-1822056498

>The Switch though has seen a number of ports sell better than anticipated. Despite already being out for over three years, the Switch version of Shovel Knight sold better than any of the other versions at launch according to its developer, Yacht Club Games. Wonder Boy: The Dragon’s Trap, Forma.8, and other games have seen similar success. SMG Studios noted in September that Death Squared sold more on the Switch in the first three days than all other platforms it released on combined, while the same thing happened to the Zelda-like exploration game Oceanhorn. And then there was SteamWorld Dig 2, Immage & Form’s action platformer that sold 10 times more on Switch than on Steam.

Because it is significantly cheaper than physical distribution and Epic doesn't remember that.

Also, 30% is a small cut for hosting a game on THE biggest distributor. For how many fuckers Steam has simultaneously doing shit, infrastructure and security is fucking solid. Go ask an Epic bitch how many times Xiao tries to brute force into an account because they discovered what email you use with your account.

I remember this weird state of the economy where retailers would change something about their distribution and would actually lower their cost because it was cheaper for them.

Was it autism?

Attached: firefox_KNiZdsPrJi.png (1920x1080, 605K)

hey atleast we got 10 seconds more

They offer quite a lot of services in the background you probably don't know about. If developers aren't making use of these features it's really their fault.
30% was standard when steam was made, and really it still is.

The real question is, why does Epic deserve 12%? They don't really offer much at all besides a download/update service. If they ever decide to offer more than that, they will absolutely be increasing the cut they take, 12% isn't even sustainable for the bare minimum they offer.

have you anons found the key to happiness?

Attached: 1554878871569.jpg (1603x2020, 1.71M)

It's a better service with more features and it isn't literally owned and feeding data to the chinese government. Fuck moneyhatting for devs/publishers, this isn't pro-consumer at all.

Attached: 2.jpg (500x465, 197K)

because its the only platform I buy games from, so suck it

Is this supposed to prove something? It's irrelevant that anything sold better on a different platform. It's a different demographic.

Not that user but you're not disapproving his point. Sure, those games did perform mush better on the switch, but his original point still stands. Those games are still indeed on steam and I personally see those games frequently suggested to me.

>all those bans

Attached: 07be76_852f0b0175d94580976758b383d8ee10_mv2.jpg (200x200, 10K)

i don't understand why you keep posting this
it has nothing to do with the conversation at hand, is this how you defend epic?

I have a good job, my house is payed off.
I have a good wife with a baby girl on the way.
I'm happy with a secure future.
I still like seeing ethical business practices.

So you're saying not every should be on Steam? Glad you agree.

bleedingcool.com/2018/03/16/nintendo-switch-sales-save-blossom-tales-devs-from-shutting-down/

>#NintendoSwitch community is a blessing! #BlossomTales is now a turnaround story: Humble indie dev @castlepixel can stay in business and continue making games. Love y’all! 3 months #Switch revenues surpass #Steam lifetime revenues 20 times!

Pretty sure this is a textbook case of autism.

Attached: Epic Autism.png (1080x2832, 1010K)

This. There have been addictive video games before, but f*rtnite has legitimately become a globally-spread mind virus.

Is ban evading and shilling a vidya game?

Explain how you know that the difference between 30% and whatever ebins cut is, goes back to the developers and not the publishers.
you can't

because they can. publishers don't need to release their game on steam if they think it's not worth it

Shakedown Hawaii, coming May 7th, is self published by one person, who is also the guy self developing it

Attached: shakedown steam 2.jpg (1469x878, 124K)

>payed
Lmao okay, can't even spell the word

Fact: Epic is a company who genuinely cares about developers. Valve is completely incapable of such compassion, as they view developers not as people but as livestock.

Like league before it, like wow before it, like cs before it, like star craft before it, like quake before it, line Doom before it...

So a platform with thousands and thousands of games on it is different than a port-filled dumping ground that is gasping for kid-friendly first-party titles? You don't say...

Attached: cursorthink.png (128x128, 11K)

Because it's a premium platform not owned or controlled by data grubbing chinks with almost 15 years of online retail experience when epic games couldn't even deliver a modern unreal tournament.

I'm still fucking salty about that. Fuck your fortnite and your cs:go e-sport garbage either make half life 3 or unreal tournament until then it's people just arguing the difference between Walmart and Target.

>fortnite crunch story this week
LMAO user you are absolutely out of touch with reality.

Best of both worlds: Put game on both but let the steamcucks pay the 30% markup in addition to the full price of the game on Epic.

Meanwhile anyone that isn't a moron will pirate anyway.

No. The publisher is the middle man between the marketing team, the store/console and the contacts on the media.

Not at all the point they were trying to make, just because you bring a game to a platform absolutely starved of games, so much so that their hungry fans will gobble up anything with a semi-decent following behind it.

It's not autism. It's just the gooks throwing literal millions of dollaridoos into marketing, and the acknowledgement that Yea Forums is important in the gaming community.

Viral marketing is a thing. And yes, it happens there. From a marketer standpoint you just need to pay two or three guys to shitpost all day there, and maybe it will work. When you have literal billions for marketing, it's cost effective.

They want to dethrone Steam and are more than willing to throw money at it, including some paid shills.

Because I shop there. I shop there because it's a better store.

Attached: Massive.png (408x996, 1.7M)

Why should we care? We aren't game devs.

Fact: Epic shills literally post on this board for Chinese currency. Valve is incapable of such shitposting, as they are not a fuckpuppet for mr jinping himself.

Once the game gets to the steam platform, steam is responsible for all the transactions of the game's distribution
There's various shit they need to deal with, third party retailers, dark cd-keys, physical copies, refund system abusers, hackers etc.
Did you also forget that they support various credit / debit cards ( visa, mastercard etc ) and various online wallet / transaction systems like paypal, skrill, webmoney etc.? You can also buy gift cards from real world shops that you can use on steam.
They also have to take into account all owners of each piece of media sold on their platform, their ownership of the product and their behaviour regarding the product

Anyone saying that 12/88 is sustainable is full of shit
They're already being fair with the 20/80 to the very successful games, 30/70 for some trash indie game isn't outlandish, but rather, incredibly good deal.
People fail to see what's under the hood when it comes to a platform selling games. It's not just simple "put game here, pay money, get install.exe, that's it".
People are fucking retarded, and that's what makes me mad.

Attached: 1487968213721.gif (200x200, 470K)

Because Steam pays taxes and payment fees from their cut.
Epic doesn't

>making multiple threads at once
Just how much are you being paid to do this everyday for months? You even go through the trouble to ban evade and everything.

Good goyim. Support the DRM machine!

>muh chink bogeyman
0.05 Artifact booster packs have been deposited in your account

See, this is where the difference lies between you two.
That attitude is making you miserable.

Anyone thinking any company has any morality whatsoever literally has the naivete of a child. They want your money, you fucking idiots. They spend every resource at their disposal thinking of how they can convince you to give up part of your working lifetime for fucking video games software, probably to buy more cocaine and hookers or hire corporate lobbyists to promote soulless corporatist policy.

Attached: 1471520794115.png (452x522, 185K)

>being this scared

>if you speak negatively about Steam you're supposed to get banned
What the fuck happened to this board?

>I don't care
>actually I do care
Ergo, you do care but you don't know why. This is what stupidity looks like.

>A game sold better on switch than steam so we should remove all potential avenues of profit on steam
Do you frequentt /biz/?

FACT: Epic asks for a 5% cut of any profit that is made from developers that use their engine
FACT: Epic is picky with their choice in developers to put on their game store while Valve lets them in without fuss
FACT: The dev team at Epic are working ridiculous hours that is mentally damaging

It's been this way since 2008, post Orange Box. The Gaben worship was fucking OBNOXIOUS then, but now it's evolved from being about Valve fanboys to being fanboys of Steam, a digital platform that was FOR the Valve games; it's actually really sad.

Attached: maxresdefault.jpg (1280x720, 145K)

If steam "needs" 30% to turn a profit then their business model is efficient and shit, therefore deserving of failure. Brand favoritism does not benefit the industry in any way.

the issue is that its spam and viral marketing and has been disproven multiple times
go fuck yourself Chang

Because it provides them with a functioning profit margin.

12% operates at a total loss for Epic.

>5% to use their game engine
Meanwhile Steam charges 30% to be put in their store which they don't even bother curating. Gee I wonder which is the better value proposition?

>epic literally hires people to shill the store on Yea Forums

Who said anyone had morality?

And yet here you are, favoring epic...? Kek

June Fourth Incident.

*publishers
Fixed that for ya, Chang.

a cut lower is unsustainable Tim said it himself and the argument is about Epic caring about its developers which they obviously do not
kill yourself

So what you're proposing is that indie games be curated and removed from the store like Epic does?

>Epic is a company that genuinely cares about developers
>Epic shills; Valve is incapable of such shitposting
Both are moralistic claims. There is literally nothing stopping Valve from hiring shills and I'm sure they do considering the enormous revenue at their disposal and the fact that their entire business model of leeching on the PC industry's back demands a monopoly on the PC community.

>le artifact meme
Everyone knows the game sucked, even valve admitted it.
steamcommunity.com/games/583950/announcements/detail/1819924505115920089

That's how you can easily spot an Epic shill, they still have tired old arguments that no one uses as ammo anymore.

Steam used to do this, yes. Din's Curse (a great game) used to not be available on Steam for several years when Steam was curated. That was shitty because

Now that we have Epic Store, Steam doesn't really need to allow in everything as EGS could take a couple of them.

I don't think Steam deserves 30%, but I do think Epic deserves 0%.

Hang on, is "Chang" officially licensed for use by Valve? Just want to make sure Gabe has sanctioned the word before I use it.

>Indies want curation
>Their games get curated and removed
Now what?

>sure they do
>monopoly
So baseless claims and you being "sure" is all the proof everyone needs?

Also by simple virtue of not being Epic, that doesn't mean I think valve is somehow moralistic, just not a hugely corrupt chinkfarm that's running off of fortnite fumes and foreign money.

You Gaben fanboys sure hate being reminded that Valve has lost the pulse of the gaming community when they thought Artifact was a good idea

Attached: artifact steam chart.jpg (1403x335, 80K)

This thread is shilling FOR chinks you retarded nigger.

>Or all new games will be Epic Store exclusive
i doubt epic has enough money to pay all the devs

They'll kick and scream like they're doing now

If they can't get their game on Steam, EGS or god forbid even GOG, they should shuffle off to Itch.io, which sucks, but hey, if you couldn't make it

But Valve drones are okay with Steam being a garbage dump so who cares? Let EGS get the quality indies and Steam get the shit ones.

I was gifted artifact for free, sold all the cards worth more than 3 cents, and washed my hands of it. Stay blind fagboy.

Attached: chrome_2019-04-29_11-11-57.png (904x145, 86K)

>a cut lower is unsustainable
All the more reason for people to be abandoning Steam. If Valve literally needs 30% of a game's value to put said game up for fucking sale then they must have some very wasteful business practices or a lot of marketing that people weren't aware of.
>the argument is about Epic caring about its developers
And I was raising counterpoint to the "facts" you brought up in that argument, which is a retarded one because claiming any business cares about anyone is idiotic. Epic employees aren't slaves, if they don't want to work in those conditions then they can quit and work for someone else.
>kill yourself
This is your mind on consumer propaganda, literally getting angry that someone criticized a company.

>So what you're proposing is that indie games be curated and removed from the store like Epic does?
I'm proposing that if you take money that implies you're actually doing something that costs money. Not curating a store does not cost money but curating does. What types of games should be curated is a different matter, but it is a reality that the curation process of Epic is something that they can cite as a part of the cost of being in their store.

But who is to decide who is a quality indie or not? They will tell you their games are quality and they should be on steam or epic while the other guy shouldn't. Then the other guy will day the same thing.

Cry harder bitchcunt. Cry like the bitch you are. You're obsessed with Artifact and you can't handle it being a failure.

Come back when Epic unfucks itself and gets up to speed with the conveniences and stability Steam offers. I, as a consumer, am dissuaded from downloading an inferior service on my toaster of a pc.

Okay so how about Valve takes a lower cut, and the developers do not get free hosting, free cloud saves, free store front advertising, and everything else that Valve offers. Sounds fair for 88% of profits, yeah?

Anyone with a mild interest in video games (so neither most of Yea Forums or Steam users) could figure out whether a game is worthy of being on Steam by just 5 minutes of playing it

So then curation is pointless.

see
That shit doesn't all magically handle itself, free of charge. Besides steam has outgrown hand-curating every game, there are just too many. That's why they developed sets of tools to make sure games run, aren't literally just malware injectors, etc. Someone had to develop and test that shit too, but you're right, valve does zero job to make sure their platform shows you what you want to see.

I legitimately don’t give a single fuck what developers make. I don’t play games to subsidize developers, I play them to be entertained. I’ll go with the service that is best for me and right now that is Steam.

Nigga you know how much it costs to run Steam?

It's not the end users job to sort through garbage

Walmart and Amazon literally don't waste shelf (digital or otherwise) with literal garbage, why is Steam the exception other than some Randian fantasy?

>don't mention artifact
>laugh at Epic shills
>get called an artifact fanboy
>laugh at how bad artifact is
>f-fuck you!!! seething! Cope harder because you're obviously mad!!!!!111ONE

Attached: heh.png (1024x768, 38K)

Go to epic for shitty Western games like Detroit, borderlands 3,indie games
Go to steam for superior Japanese games like dmc 5, sekiro and resident evil 2

I literally just found a lamp shaped like a fucking m14 rifle on Amazon. And Walmarts online store has Alibaba tier chink goods and second hand stuff. You are mistaken lad.

>We must all listen to Gaben and worship Steam doe!!!1

At least try to be consistent

Attached: 1544409250805.jpg (1275x676, 115K)

>Amazon literally don't waste shelf (digital or otherwise) with literal garbage

This is so incredibly wrong I question if you know what amazon actually is.

or people give them shit for it. People can hold more than one thought in the head at the same time. It's shit. Steam is the best we got right now. Epic is trash.

Artifact evidently living rent free in the heads of VaIvedrones, as usual. They simply cannot let go, no matter what.

So which of these Amazon products is the equivalent of a Bitcoin miner?

Why are people so open to Tim sweeney's corporate bullshit speak? I don't get it. This "trickle down" shit has literally never worked for anything, oh but Tim says publishers getting richer = better games so it has to be true.

>"""""""""""""""""""""free"""""""""""""""""""""""
lol, none of those things are offered for free and as I already said, Steam exorbitantly overcharges for all of them considering how cheaply they're offered by other services.

Seriously, you dig deep enough on Amazon and you will find some shit. Sex toys, chink goods, they used to even sell guns.

>Not offered for free
Where is the bill they need to pay for all of that then? Show me receipts that literally show charges for cloud hosting, payment processing, etc. I can wait.

ok
make them all exclusive
bet the year after the steam sales surpass the epic sales

What about GOG, Discord Store, Stadia, itch.io and others?
Why are Epic cucks so bent on fighting Steam specifically?

digitaltrends.com/computing/mantistek-accused-keylogging-gk2-mechanical-keyboard/

Steam deserves 30% of the revenue because Iron Man kills Thanus.

Attached: 1555427796031.png (423x582, 542K)

They deserve any amount of money stated in the agreement the developers signed. No one has a single right to complain after signing the agreement, and before signing it, it's not your problem. If you don't like it, take your game elsewhere.

explain to me why devs deseves a better cut

unironically they are getting paid to say this or they are just baiting for (you)s

You're basing your entire argument on the unverifiable claim that "12/88 is unsustainable". In other words, so long as 12/88 is sustained Steam's existence is a platform is obsolete. What is "fair" is nothing but your assumption, and evidently developers that went with Epic like the Epic value proposition better.

What.

Steam =/= the products valve releases, steam is a platform. You can prefer steam and not play any valve games you sperglord.

I think it's pathetic autists primarily. We have seen the occasional chink. They have awful grammar, exactly what you would expect from the idiots.

Epic has no games I want to play, what steam charges to the publishers is really not my problem.

Because
Gabe Newell 纽厄尔加布 Valve Software 阀门软件 Steam 蒸汽 Half-Life
半衰期 Gordon Freeman 弗里曼戈登 1998 Black Mesa Incident 1998年黑色台面事件 Seven Hour War 七小时的战争 Resistance 抵抗性 Red Letter Day 大喜的日子 City 17 uprising 城市17起义 Lambda 拉姆达 Index 指数

eurogamer.net/articles/2018-07-30-steam-game-abstractism-turns-pcs-into-cryptocurrency-miners

Thanks for proving my point: The Valve fanboy has went away and evolved into the ever worse, Steam fanboy.

>show me the receipts
They're all gated behind the steam store cut, therefore they're not free. Stop moving goalposts.

I never said anything about "fair". Keep trying to make moral arguments but they're irrelevant. Valve can charge what they want, and it's up to you as a consumer to decide whether all those extra features that epic's platform ***doesn't have*** are worth it to you.

Attached: nice 2.gif (320x240, 1.99M)

>Steam fanboy
i don't think its a fanboy as much as people simply preferring the better platform. for them

based

You can like valve games and prefer epic store too, idiot. Dunno why anyone would be so stupid, but there you go :)

Bring back those goal posts kid. I told you to show me the receipts of the bill that developers receive charging them for payment processing, cloud save hosting, digital distribution. I'm sure you can provide that right?

Needs Nova Prospekt in there somewhere, otherwise naisu.

What does that have to do with Amazon having almost literal garbage on their shelves?

Direct quote from the post you referred to as an answer
>They're already being ***fair*** with the 20/80 to the very successful games, 30/70 for some trash indie game isn't outlandish, but rather, incredibly good deal.
Nice job not reading your own shillposts, shill.

>it's up to the consumer
Indeed it is, and developers are consumers to either platform, so when developers choose Epic you know it's because Valve is conniving and gauging too hard for the developer's taste.

>post I referred to is somehow me
Whoops, looks like you go confused! I unfortunately have my own thoughts and opinions. If you'd like to try again, please do :)

You don't get to decide what the definition of free/notfree is, dumbass. Post a dictionary definition that proves paywalling a service doesn't make it nonfree.

I honestly don't get why people think there are too many games on steam.

Attached: wat.jpg (300x256, 9K)

Pretty good

this, I'm against console exclusives, why would I be ok with store exclusives on pc? if they wanna sell on their store then they better compete with other stores with their store services and sales, etc, not by buying out exclusives, literally rich kid tier who pays his way to success.

Cuz fat important youtube man says so even though all the trash he plays is suggested to him.

Steam can do whatever the fuck they want, they have had a monopoly on the PC game market place for too long, and until someone actually steps up and provides a worthwhile alternative, they will continue to do what they want.
Epic are the closest ever to actually challenging steam, but right now, all they have is the money to strong arm exclusives for their shitty platform. Once they actually have something that is on par/better than Steam, Steam ain't changing anything. Valve need the competition if anything is ever going to change, is just a shame no one can actually fucking do it.

Attached: Zelda bored.png (209x307, 125K)

Who are you quoting? The post you referred to is the post you referred to. Nice job casually admitting that you'll refer to a post as an answer without actually believing it so long as it servers your Steam bias, ergo you are literally lying for Valve's sake, you pathetic cuck.

The 30% cut is for being on their store. Thy don't pay a dime for anything else. Prove me wrong and stop trying to change the definition of paid.
Indie developers expect their shitty games to get free marketing and exposure. So they want Valve to remove every game but theirs.

Exclusives are bad for consumers, you wanna compete against steam? wanna change to 12%? ok, sell the games 18% cheaper than steam, now this is what epic will not do :D

>Indie developers expect their shitty games to get free marketing and exposure. So they want Valve to remove every game but theirs.
This I get but why would we 'the consumers' complain.
Thank god for me, being able to think for myself.

I mainly play indie games and havn't bought an AAA-game in ages are people not able to you know look for fun games by themselves? So what if there is 10 shit games for every good one or 100 to every good one. The good ones are still good and you don't HAVE to buy and play the shit ones and refunds are a thing.

I want all my games in the same library, that's all

They don't even need lower prices at the moment, they just need a platform that isn't utter dog shit, then people wouldn't be as pissed when something was exclusive to Epic

one picture is enough to explain, no need for words

Attached: 12335.png (260x773, 78K)

>no retort
Sad to see the Chinese sink so low :(

>implying epic isn't also a drm machine

Imagine literally, unironically, going on a video games forum and defending a paid PC games distribution platform. Imagine giving an obese man money for games he didn't even make. Imagine telling other people to do so at direct expense in your time and your social standing. Imagine seeing bugpeople that are literally smarter than you as they would only do the same thing if paid as your nemesis. Imagine being quietly held in complete contempt by every developer who wishes they saw the profits from the game they made. Imagine paying 3 times for the same game in America as compared to Russia. Steamfags are literally pathetic.

Attached: 1554581145876.png (976x658, 272K)

They don't. But that doesn't mean the Epic Game Store deserves to exist at all.

Because devs/publishers don't deserve more money, the people that actually work on the games do.

I believe my post referred to the SERVICES valve offers not being non-free for them to provide.

It would stand to reason that if valve is offering more services, that require overheads, fees, and actual manhours to develop and maintian, that they'd want a higher cut.

It's not my place to say whether it's fair, but yo useem to think I'm making that argument when I never did. All I said was that shit ain't cheap, and you lost your mind. Seek help.

Attached: lame.jpg (814x500, 50K)

Vac, Gabe Newell being a madlad, no censorship policy (officially) steam server hosting, occasionally advertising, and despite it's flaws steam is still the best launcher.

>I NEED TO OWN MY GAMES
found the pathetic manchild

Attached: Oscar-Wilde.jpg (1024x768, 121K)

Programming for a single console allows the developers to focus on that hardware to produce better games.

>Vac

VAC a shit and why most recent multiplayer games use third party solutions

Because I don't care about developers

>no censorship policy (officially
>steam server hosting
So according to Yea Forums being lied to about company policy and something Mega does for free is worth about a third of Dark Souls' existence (in addition to that of every PC game on steam) because of ancient depreciated gaben memes and something that every relevant multi-player game provides by default.

Attached: 1512357125448.jpg (327x309, 73K)

Steam markets to millions of people.
Store wars are even more cancerous than console wars. Stop being a retarded manchild, OP.

but wot if the hardware is sheit

Attached: SMRT.jpg (600x494, 30K)

>We the consumers
Shitposters. Nothing more. Some chink shills.

You have 3 seconds to explain why that's our problem or what do you get out of this

>mega does for free
Go distribute a multi gig game on mega for thousands of people. See how that goes for you

>hosting a file
>same as hosting multiplayer matches

Attached: thonkpeek.png (201x120, 10K)

arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/
>steam actually gets less than 30% on average
segmentnext.com/2019/04/23/is-valve-making-more-money-than-video-game/
>Tim Sweeney is misleading and deceptive with how valve profits, hes pushing narrative to make his store look better.

Imagine thinking financial devotion to a fat billionaire is an integral part of adulthood.

Attached: 1552572492891.png (633x874, 64K)

>SP games that make up 90% of steam pay 30% so Dota2, TF2, CSGO, and artifact don't let players host their own games
Sounds about right.

Host the SP game yourself then ;)

Cloud Saves
Controller Support
In home streaming
CHEEVES BABY
Steam Workshop
They are LITERALLY going to hell and back to make games compatible with Linux for no additional cost to Devs

So yeah, that 22% is loaded with functionality that the epic store will never have

>something Mega does for free
Imagine being this stupid

Attached: 73231673_p2.png (1280x905, 364K)

Amazon is pretty notorious for selling low quality trash and counterfeit goods these days. They sell USB cables that will fry your computer and catch on fire.

Imagine cherrypicking bought articles to lie on Yea Forums. What the fuck is wrong with you?

theverge.com/2018/11/30/18120577/valve-steam-game-marketplace-revenue-split-new-rules-competition
>Normally, Valve takes around 30 percent of all game sales on Steam, with some exceptions for games from smaller developers in its Steam Direct program. That will remain the case for the first $10 million in sales a game maker or publisher earns. For all sales between $10 million and $50 million, the split goes to 25 percent. And for every sale after the initial $50 million, Steam will take just a 20 percent cut.

So less than 6 months ago, Valve decided that after you've sold 1 million copies, your copies AFTER one million will be 20/80. Such generosity. Much competition. Wow.

Here's direct from steam itself:

>With that in mind, we’ve created new revenue share tiers for games that hit certain revenue levels. Starting from October 1, 2018 (i.e. revenues prior to that date are not included), when a game makes over $10 million on Steam, the revenue share for that application will adjust to 75%/25% on earnings beyond $10M. At $50 million, the revenue share will adjust to 80%/20% on earnings beyond $50M. Revenue includes game packages, DLC, in-game sales, and Community Marketplace game fees. Our hope is this change will reward the positive network effects generated by developers of big games, further aligning their interests with Steam and the community.
Greedy fucking jews.

More features, more friendly to customer.

store.steampowered.com/bundle/1729/FNaF_Franchise_Bundle/

What if you don't use any of those features?

the alternatives are worse

Attached: CAPITALISM.png (559x515, 30K)

>the EPIC roadmap
Oh nononono

Strawman argument detected. The post you quoted talks about hosting MP servers. Your post tried to equate hosting a multiplayer server to Mega hosting a static file for download. You know this is incorrect, and after being called out on it, you reply with a strawman argument talking about downloading a static single player executable file, as though that's what you were talking about in the first place.

Begone brainlet poster.

>1998 Black Mesa Incident 1998

Attached: 1545340689446.png (600x724, 420K)

Those are consumer-focused features, not developer-focused ones. If the developer doesn't use any of them, you should be curious about the quality of said game.
Or maybe realize that they are OPTIONAL and not every game needs to have them. Take your pick.

imagine if that fat billionaire had the same mindset you had
everybody pirates game from time to time but doesn't mean it's a lifestyle or justified you libertarian kek

They provide a useful service for developers. They handle payments, distribution, DRM, and forums. The only thing the developer has to do is make the game, and while yes that's the single hardest part, all of the not-programming, not-art, not-game design parts of making a game are usually the boring parts people don't want to do.

FUCK CHINKS AND FUCK CHINAMEN THREADS

Attached: 1555727184844.jpg (433x454, 164K)

Same question goes for why devs deserve 100 + euros for very little work.

>Epic is picky with their choice in developers
And that's good, I don't like shovelware.

Not every game has to be on Steam to be a success

See: Minecraft, Fortnite

>take your game elsewhere.
Don't worry, they will.

Imagine unironically thinking the fat billionaire who sells other people's video games became such by being a consumerist cuck rather than amorally exploiting others in the most pragmatic fashion possible.

Attached: chad pirate.png (2518x1024, 276K)

Because they have power to sell games and it's their price for exchange to use of their shop.

Attached: 51CCADEF-8814-4F8C-8233-35C32038BA01.jpg (570x479, 21K)

>Because they have power to sell games
For now.

Imagine for a second being dumb enough to fall for epic shills

Attached: 1513123009501.png (525x809, 664K)

Literally nowhere did I say that the game had to be on steam to be successful you sperg, your reading comprehension is sorely lacking.

When will third world shitholes fuck off the internet so it can be fun again?
Can we talk about the autonomous Winnie the Pooh region, now?

for foreseeable future. There is only single store in the whole fucking world that asks for less and yet to proof that their way is sustainable.

>as they view developers not as people but as livestock.
Yes and...?

>today I worked 10 hours at mcdonald's for 60 dollars
>so that I could pay for permission to download and play a game
>that the maker also paid for permission to sell to me
>and then I went of Yea Forums to argue with people that tell me not to

Attached: 1537069025873.png (834x998, 146K)

You know there's no law saying that you must distribute your game via Steam? Developers can always put their game on their own site and handle distribution and payments themselves. You should be asking them why don't they do that.

Is that why you're okay with that factorio clone shovelware?

Because a store should be able to sustain itself without having to rely on profits from unrelated endeavors.

must be weird contributing nothing to society while demanding it provide you everything for no cost

What should I get now that I finished sekiro?