Is Octopath Traveler good

I love my turnbased games, will I like it? How's the gameplay/music etc?

The graphics look decent

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It has good music but the most barebone combat and disconnected bad story. I wouldnt waste the time to play that game if i had other choices available like any final fantasy, persona etc.

Graphics and OST is godly, gameplay and story is garbage.

To flipside this user, I think the combat is quite excellent by turn-based standards

The individual stories of the characters are very enjoyable, but in the context of them being all together it does feel weird sometimes (especially Therion)

Also play in eng, one of the few games where the dub totally shits on the sub

Comfy as fug and moderately engaging story. I completed 4 characters story and then put it down. Grab it on sale for sure

I liked the combat and the music is amazing imo. I'm kind of scared of recommending this game though since there are lots of people here who just hated it.

I can't believe people paid full price for it. Anyone knows how much will it cost?

I hope you really fucking love JRPGs, because this is a very JRPG-y JRPG
The mechanics are very solid. The script is not (but I've played much worse). The music is fabulous imho

>tfw was working on a classic rpg and now octopath is gonna steal all my monies

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My switch copy is still sealed but I will start it after BOTW. With which character should I start? I was thinking with the thief.

If you're a gameplayfag, start with one of the duelists (Olberic/H'aanit)

If you just like the characters, Tressa is CUTE And Cyrus is based or just pick whoever you like

Whoever you pick rush to get Ophelia asap, makes the early-game really easy

It really doesn't matter that much but the Thief is probably the best choice since there are certain chests that can only be opened with him in your party. Also keep in mind that you'll have to play through his whole story to swap him out of the party.

game's alright, just don't expect the eight stories/characters to have any kind of connection to each other

It's like any early PS1 era jrpg, 2d art with fancy 3d effects. It's a better version of Saga Frontier with a twinge of FFXI's subjob system in place with game's balance being out of whack since the enemies are given gobs of HP and you're forced to use a boost mechanic similar to Bravely Default, it would better if you and the enemies had a wider range of attacks and buffs and debuffs instead forcing a stun state similar to Persona by attacking the enemies various weak points.

Storywise The game is non linear and player characters don't really interact outside of skits where 2 characters discuss what just happened. So individually the storys are good collectively they're a bit lacking

If you like old games especially SaGa buy it

I'll buy it, looks like a very comfy couch-game and I like turn-based rpgs

it was only good when it was an exclusive
now its shit

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The story is pretty dumb and at times doesn't really make sense, but it's charming in its own way. The combat is very bare-bones and repetitive, but competently made. As people have already said, the music is the best part of the game.

In retrospect I wouldn't pay full price for it, but at 50% off it would definitely be worth it.

Thanks friends.

Hand over your merchandise or else

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If you liked Bravely Default, you'll like Octopath Traveler.

Or else what? I'll get more than I bargained for?

what's good about the combat?

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the game rewards you for understanding its systems. you're intended to find many of the super powerful combos.

the final boss expects you to use them

Indie JRPG throwbacks are a diamond dozen anyways. I can count the number of ones worth playing on one hand.

my game, my game, my game, my game and my game

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- Great music. Just fantastic track after track. All orchestrated.
- Great combat. The whole weakness/combo system is very satisfying, it feels like a refinement of Bravely Default. The one thing to note though is that it's so reliant on those systems that it feel more like a puzzle game than your regular stat-based RPG; enemies are PV stacks, and you need to figure out the one strategy that works, otherwise the average mob will takes as long to beat as a boss in another game. I like it a lot personally, but I think it can annoy some.
- Mediocre story. It has its moments here and there and never get to the cringe-worthy or nonsensical you often get in Japanese media, but it's quite disconnected, and nothing to write home about overall.
- Graphics are quite poor. I like the pixel art (especially the in-combat enemies), but they smeared way too many post-processing effects and visual tricks on top of it, and did so badly. Appreciation will vary from person to person, and you can see how it look for yourself. It will look cleaner on PC I assume.
My conclusion is that it has its flaws, it's like a 7/10 game, but it deliver on the kind of game I expected when Square announced Tokyo RPG Factory (the I am Setsuna and Lost Sphear guys) who completely shat the bed

There's a demo for it on Switch, I played that and wasn't really sold on it. The combat was pretty good but the rest was pretty 'meh' I thought. Hopefully they will put the demo up on the Steam release too.
I loved Bravely Default but was less enthralled by Octopath. In Bravely it was the class system that really sold me. It was just deep enough to be able to make a lot of different party builds that were fun to try out. Also, I actually like grinding and you can do it as long as you want or not at all in that game.

The music is absolutely incredible. The gameplay is great and the world is satisfying to explore.
I really appreciated how even generic townsfolk had their own character bios and place in the towns.

The break system is honestly pretty damn intense though, and the game has some really damn fearsome enemies and bosses. Love it.
It's a niche game that isn't for everyone, but if you claim to love turnbased games I'd assume you'd love this game too.

I'd tell you to try the demo since the demo is absolutely excellent, but it looks like PC isn't getting it.
The demo let you play the genuine game for several hours before it locked the save file. Then you could import said save file for the full game if you ever got the full game at a later date.

You can even Inquire the dogs. I remember one of them being something like, "She is a very good dog, but all dogs are very good dogs, and a pox upon anyone who says otherwise."

Yeah. It was cute to check up on everyone's pets.

TOO MUCH fucking bloom my god. damn FUCK.

depends if you ask a switchfag

Man nothing kills my interest in a game faster than seeing it's being developed by Tokyo RPG Factory. Their games are the definition of SOULLESS.

How does this play compared to the SaGa series? Heard the game is similar to SaGa Frontier 1

It's fun but has some mayor flaws.
There's barely an overarching story for the characters, it's been designed in a way so that you can take just one character and do their story with, ignoring all the rest. Which isn't very satisfying if you're doing all of them.
Some of the stories are kinda weird, like the apothecary. Unlike the other characters he has no real goal but he wanders the entire continent end to end 3 times? Other characters have clear goals which city they want to go next, but the apothecary is just kinda bumbling around.
Money is hard to come by early to midgame unless you cheese Tressa's merchant skill of finding money on the ground, until the endgame where you have too much money and nothing worth buying.
The character abilities are cool but some of them are pretty shit, in particular provoke because you're forced to use your pokemon. Tressa's buying isn't as good as stealing, especially early game.
Every single map in the game has a save point, which begs the question why they didn't just let you save in the menu. Sometimes maps even have 2 save points. Kinda ridiculous.
The first character you pick becomes your "main character" until you finish their story, everyone else is swap-able. Why? There's really no point to it.
The graphics are pretty if you're into this sort of thing, but sometimes they just fucked up, in particular with forest maps. There are some forest dungeons that have a huge amount of trees right in the very front layer, so you cannot see shit.
There are no puzzles in the games, just hidden chests in not-so-obvious paths.
Purple chests are retarded and force you to take a specific character (the thief) in your party for every single mid to endgame dungeon. It's like they couldn't come up with a good character skill for him other than steal. Opening purple chests should've been a passive job skill.

Those are my biggest gripes about the game but I still enjoyed it and played all characters to the end of their stories.

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This wasn't made by them though.

Oh I know, I'm just adding on my gripes with Tokyo RPG Factory.

>Dub shits on the sub
>YOUR MAJESTY
>YOUR MAJESTY
>YOUR MAJESTY
>YOUR MAJESTY
I'd rather listen to jap than go through that again

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Fuck off dunkeytard

Oh, okay. Just misunderstood you then. The only Tokyo RPG factory I played is I am Setsuna and I honestly thought it was pretty mediocre. Played the Lost Sphear demo and it just felt like more of the same.

>weebshit
>good
Haha no.

Gameplay is mediocre, story is garbage. I pirated it and I'm still mad because I've wasted 20+ hours waiting for it to get good. Bravely Default made by the same people was so much better.

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>a diamond dozen

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I could care less, it's a doggy dog world out here.

at this point I'm more looking forward to the smartphone game because that one seems to have all 8 party members in combat, 2 rows of 4 characters

Seething dub lover

Dumb mobileposter

>a diamond dozen
what the fuck are you doing user

Yes good fucking job square enix, giving a perfectly good exclusive to PC retards that DON'T EVEN BUY FUCKING GAMES AND PIRATE THEM INSTEAD.

>hit the character limit
You can't stop me hiroshimoot

Here's some things that I liked.
The combat system is the best thing in the game, the break and boost system gives you a lot of control and particular against the endgame and secret bosses you want to manage your boosts right. The break system is similar to SMT but with armor stacks, which circumvents the issue of auto-attacking everything like in most traditional JRPG.
The base classes are balanced good enough so that none of them are overpowered, your characters just become overpowered once you subclass or use the secret classes (sorcerer and warlord make the game a cakewalk).
The world, while uninspired, feels for the lack of a better word, alive. Especially in combination with long running sidequests. Towns change somewhat after chapter completions and NPCs from other character's storylines show up in other towns for example.
The very little character interaction that exists is pretty cute. Especially memorable for me is playing poker against Ophelia the Priestess and the apothecary being seen as useful by the female cast because he can make skincare products.
Cyrus's and Tressa's storyline were my favorite, because Cyrus had an interesting story going and and Tressa's felt like an 90s anime to me, especially the ending with her speech.

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>but has some mayor flaws.
Stopped reading here.

I guess if you're bored, but there are better games out there.

Watch Dunkey's review and then make your own mind up as to whether or not you think it's good. He provides a solid, unbiased overview of what the game is and isn't.

Most stories are meh but the combat and music are really good.

Or instead of being a cuck you could just download the demo and form your own opinions.

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He could also form his own opinions by watching Dunkey's review and coming to his own conclusion. I personally decided that it wasn't worth it after watching the review(I was incredibly close to buying it and dunkey saved me $60 thay I would have wasted on a game that I wouldn't like) but OP may have the opposite reaction depending on his personal tastes, it's all subjective.

This guy will get his money's worth

That's fucking retarded, but you do you I guess.

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Awful, and no, it plays nothing like SaGa outside of having a multiple MC choice at the beginning which doesn't matter since none of the MCs have unique content or a campaign of their own like SaGa games.
It's really just a Bravely game where you select a different starting point and character at the beginning, the only other thing that might be similar to SaGa is that the cast uses some of the MC roles from Romancing SaGa 1, as in Therion being a thief like Jamil or Primrose being a dancer like Barbara, and of course it has to make them all broody and edgy otherwise it would have been a ripoff.

How is it retarded? Because I didn't buy a game that YOU like and I don't?

It's sadly, so fucking boring.

Basing your entire opinion of a game on a single review done by a comedy youtube channel is pretty retarded.

Not looking forward to PC fags ruining the art direction and design with their 'mods'.
I enjoyed the 2.5D FF VI style sprites with dynamic lighting.

Whatever you say, Your Excellency. I'll be sure to just buy all of my games without doing any research into whether or not I'll actually enjoy them in future, Your Excellency.

It's retarded because you can already play a demo that contains 25% of the game but you still chose to get your opinions pee-chewed by some faggot talking into a microphone.
You would have a point if you could not play the game unless you buy it, but that isn't the case.

The bird is you. Jim Carrey is a youtube reviewer.

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Thank you for completely ignoring my post, user. Have a nice day.

Haven't played it, but so many people telling me the story as a whole sucks makes me want to avoid it. It seems the only redeemable qualities are either the art/music or the combat system, depending who you ask, but 90% of the times they'd recommend playng anything else instead.
I mean, good or unique combat systems in turn-based games aren't as rare anymore, so that shouldn't be a great selling point either.

>not looking forward to other people having fun
wew

the stories are fine. there's 8 of them and they don't intertwine

>Making the game look like garbage and cheating
>'fun'
wew indeed

Just watched that Dunkey review and yeah, the gameplay and story look like fucking garbage lol. Whatever the price of the PC version may be it's not worth it.

It is a great selling point if you're a big fan of turnbased JRPG combat. Of course there are many good jrpg combat systems around, but if you're into them, why not play one more? It depends on how much worth you put on these things.

I really hope this is bait, Dunkey outright went out of his way to misrepresent parts of the game

is dunkey, dare I say it, /our guy/?

I quit it after about 10 hours. It's one of those RPGs where the weapon and magic options lack any mechanical differences or nuances between each other, so the whole thing just amounts to a very protracted game of rock-paper-scissors. The break system only serves to cement that fact.

Even Final Fantasy 1 had more depth.

You gonna provide any sort of source for that claim or nah?

Dunkey alone is the main reason this game is getting a budget PC port instead of a sequel. His video absolutely murdered all hype and positivity surrounding this game in the west the second it came out.

Dunkeys review of Octopath is awful.

Stop replying to that one attention-starved Dunkeyfag here please.

dunkey is based and we would suck his dick if we could, right fellas?

>still seething over your shit game being BTFO by BASED dunkey
LMAO

The fact that Octopath fans freak out if anyone suggests looking at a review for the game honestly makes the game look worse than any review ever could. You're literally terrified of people finding out what the game is like before purchasing it.

the only thing we're terrified of is the radiance of our lord and saviour based dunkey

>youtube cuck got btfo hard
>keeps spamming the thread because he can't cope

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Post YFW finding the old Octopath Traveler in Bolderfall

Shit game, don't waste your money

It's alright. The soundtrack is fantastic and apparently the composer is pretty young.

Why are you listening to MLP character?

Switch owners kept telling me its a fantastic game so I'm sure its a solid 5/10.

its ok to like it now as its no longer exclusive

>carrying what other people do with their game
are you autistic my friend?

Its a fun game, but its also the very definition of diamond in the rough. I quite liked it as did many others, but there's also an equal amount that didn't like it.

>it's been designed in a way so that you can take just one character and do their story with, ignoring all the rest. Which isn't very satisfying if you're doing all of them.
Well yeah, it's not about one interconnected story about eight separate stories.
You're basically saying that it's a flaw to achieve what it set out to do.

>but the apothecary is just kinda bumbling around.
Because his dream is just to help people in need like the man who saved him.
>Tressa's buying isn't as good as stealing
You say that but a lot of the better items tend to have about a 5% chance or being a successful steal. As for money Tressa's passive combined with Alfyn's inquire can net you a whole bunch of money in the early game just from basic exploration.

Other than that this post is fine.

It's great if you're not expecting quality storytelling.

Nah, you still have to hate it because it's not on PS4.

WHEREDOYOUTHINKYOUARE?.png

I usually really like these types of games, but there was just never a part where I got hooked.

>and cheating
It's a fucking single player game. Who gives a shit if you cheat?

No.

Wasn't this a Switch exclusive?

A place where most people don't give a flying fuck.

HAHAHAHAHAHA

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Yes.

I don't know a single person who bought this game that actually finished it, seems like everybody drops it part way.

I don't get what's funny

just laughing at tendies losing an exclusive

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So?

suck a dick

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>resetera trying to fit in

i'm sure you have a reaction image made in the last 3 months for this too

>Well yeah, it's not about one interconnected story about eight separate stories.
Yeah, and I think that's a flaw. It would have been better if the 8 paths funneled all into a shared fifth chapter as the finale. Half of them allude to a greater plot in the background.

>Because his dream is just to help people in need like the man who saved him.
Which is fine, but is still very unfocused. All the other characters knew where to go to next, Alfyn travelers half the continent just because and stumbles upon his greater plot device, which isn't that strong either.

Yeah and there are items that you flat out can't buy but only steal. Coupled with the tight money situation in the beginning to mid, you'll basically buy very few of these items, because by the time you do have the money, the items you can buy are outclassed by the stuff you've found or got by bosses. At least that's what happened to me. Tressa's ability is useful for buying MP and BP restoring items for cheap, but those can be also easily stolen. Having both of them in the party isn't great either, because they're both utility characters and don't perform that well in combat even with subclasses imo. But even though I prefer steal over purchase, Tressa was still my main character and I had the thief benched almost the entire game.

And I mentioned the Tressa's money cheese, but that is just tedious to do. You're better off just playing 2-3 character until their chapters end, and then you have enough money and don't need to run in and out of dungeons.

>but that is just tedious to do
Are you selling items too?
Because you can end up with an easy 100,000 in the early game without even trying.

Cope

nigger I'm litetally a polfugee who left there for it getting too fash

I didn't sell much equipment, just the stuff you find through inquire.

It's solid. It's got it's flaws, but it's overall pretty neat. The combat system gives you a reason to do things other than autoattack.
Also there's a demo, go play it.

Fine if you wanted a console war reply Sony has lost at least five games in this year alone.

Then don't be a retarded console warrior, newfag.
Lurk two years before posting.

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Don't tell me what to do, bitch.

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