FUCK OFF with your unfair bosses, From!
Sekiro
lmao
just submit to the bull, white boi
That was easy as fuck.
>He can't even beat the nerfed version
Just stop playing
if like ur genuinely stuck, wait for the bull to charge at you then deflect it, after that the bull will shake his head for a while you can get 2-3 hits in
also dousing powder or red gourds helps
Literally the easiest boss. Took me one try to realize you shouldn't stand in front of him
>Attempted suicide
>Failed
>Bought game for the week after I was moping around the house
>Legitimately lifted my mood
Thank you hard game
He got a nerf yesterday, kys if you can't beat him now
why do they keep shilling this mediocre rock,paper, scissors game?
>oooh gamu so harduuu
>i go on board that makes fun of casuals and post how hard game is
>buy game gajin!
>jump over
>two swings midair as it passes underneath you
>repeat
And this is how I beat it first time.
>unfair
get filtered
when you use deflect its super easy
without deflect its still easy
sekiro is easy thats the point you stupid fucking nigger
Yea Forums is just bad at vidya
ONE
Literally just circle around him, you dumb shit.
>rock paper scissors
This is just extremely false. Rock paper scissors implies you pick an action, and that action you pick will be faced against a relatively random action from your opponent.
In Sekiro you're supposed to read what your opponent is doing in order to counter them. The information required to counter is readily available.
Underwhelming fight to be honest. He was easier than Genichiro, and that's saying something.
if you don't play this game like the rhythm game it is, it's hard and probably impossible. i myself find that blocking and deflecting hard mainly because i don't want to play that way but the game forces you otherwise it's going to kick your ass since it doesn't give any other options and creativity in battles is extremely non existent. you gotta play as how the devs want you to because it's heavily scripted.
Imagine when you realize that standing in front of him makes the game even more of a joke.
I beat the game and I STILL don't fully understand how the revive system works. I have 2, sometimes 3 revives stored up, and yet I can only use 1 before I lose the ability to revive again. It makes no sense.
>sekiro
>rock,paper, scissors
???
Every time you finish an enemy it has a chance of droping a revive droplet. If you already died and get a droplet you are able to revive again granted that you have another one stored.
This shit was already incredibly easy and now they nerfed it for shitters.
You should really read the in-game tutorials, user.
>One permarevive
>One gauged revive
>Killing butterfly gives you another gauge
>Permarevive is always replenished when you rest at a statue
>Gauged revive gets filled up by killing mobs
>Every mob gives a small portion of gauge, once one gauge is filled you start filling the other gauge
>Reviving once triggers a cooldown
>Cooldown is not time-based, but enemies slain based
>You'd require either many small enemies to unlock revive again
>Alternatively, getting one bar off a boss health will also unlock revives again
>Using a Jizo statue immediately replenishes one revivegauge and unlocks the cooldown
There's a cooldown when you die, but it's based on deathblows I think, not time. So for bosses you typically only get to die once.
Hopefully now you understand what the point of Bite Down is.