How come everybody has forgotten about this?

How come everybody has forgotten about this?

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Everything about it is forgettable, including the logo and name.

This, but also Google didn't make any move since the announcement.

>streaming games

It's not out yet and everyone played the Project Stream beta who cared.

Because it's just Onlive 2.0 and the same problems that existed then exist now.

I checked out as soon as they brought in Matpat as a spokesman. Nope. Miss me.

I can't imagine it not being terrible. Using ubisoft games is pretty telling

>trying to make a profit off of a console that will only work in 3 countries

In certain areas of at max 3 countries. Like 500 people will love it; billions won't understand why they love it.

>How come everybody has forgotten about this?
We dont know the price, when and where its out, games and how often new ones will be added abd which devs even fall for this scam, the requirements for it to work in any way decent, the limitations of system and the ones placed on the player
Its literally a sign saying "pls be excite" without actually pointing to anything

Google play store games and overall experience is pretty lacking. I have absolutely no faith in this whatsoever.

will flop worse than the ouya

inb4 google shuts it down after a year

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because everyone knows its just an excuse for isps to charge you more money for a "gamer package"

>steaming games

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google is a lot bigger and has a lot more infrastructure than onlive. Also 10 years is a long time in technology

jewgle needs to be nuked. cant wait for this to flop

it doesn't matter what google has because the end user it still at the mercy of their isp which has and always will be the caveat of streaming games which is why onlive failed.

My internet is the exact same speed it was 10 years ago. Actually I lie, it's ever so slightly slower.

gcping.com/

Take the lowest value you get from there, multiply it by two and add it as input delay to your game. That's ON TOP any lag you have now from your hardware.

>Also 10 years is a long time in technology
it doesn't change anything in physics, though, also only people right next to datacenters in big cities will actually be in a decent position to have close to 100ms delay on that, but even then i doubt it.

Because they rightfully should.

Has googpe adressed the possible lag issues? Have they made any statements about it? Or will stadia be little more than a big public stunt to appease the leftbabies?

google can throw all the money in the world at it. it will never beat local play

Because Google is awful at everything except e-mail and their highly curated search. They abandon most projects within a 3-5 year period.

too early for this idea

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The world is not ready for streaming. Plus that announcment was so boring, I forgot what I was watching at the end.

Their statement was a pretty dishonest comparison where they claimed 160ms on Stadia vs 100ms on a regular PC. The dishonesty is that they never stated what the distance from the compute center was for Stadia, and that 100 for PC was likely measured with triple buffered vsync since good hardware shouldn't go above 70ms.

this so-called "local play" you're talking about hasn't been a thing in the industry for decades now

Don't forget pretending their targeted advertising works.

Because its a product made to help developers make money. There was no mention of fun/ innovative gameplay features, nothing a gamer would care for.

not to mention that most of the input delay on PC will ALSO be present on stadia and the fact that it has to happen before you get any visual feedback

This is super misleading. I played Stadia and it reported 10ms RTT latency where the closest ping I can get from that tool it's 20ms.
Spoilers: Stadia runs on specialized network and hardware, it's not the same as just normal GCP.