Top Tier: Bloodborne
High Tier: Dark Souls | Demons Souls
Mid Tier: Dark Souls 3
Bottom Tier: Dark Souls 2 | Sekiro
If you disagree, you are a faggot.
Top Tier: Bloodborne
High Tier: Dark Souls | Demons Souls
Mid Tier: Dark Souls 3
Bottom Tier: Dark Souls 2 | Sekiro
If you disagree, you are a faggot.
Other urls found in this thread:
im actually gay though and I agree with that list
top tier: Armored Core
High tier: Kings Field
Mid Tier: Shadow Tower
low tier: Echo Night
trash compacter tier: Everything else
OP confirmed gay
good soulsborne: dark souls, demon souls, bloodborne, sekiro
bad: dark souls 2 and 3
sekiro isn't a soulsborne, it's just trash
DaS1 > BB > DeS > Sekiro > DaS3 > DaS2
DaS1 is most memorable entry in the series by quite a long shot, BB makes up for having only a couple of memorable experiences by having aesthetics and gameplay.
your gay borne
>dark souls 3 isn't dead last
shit list by default
des > bb > dark souls shit
/thread
Is Deracine any good?
>nostalgia faggot
lel
>most memorable entry in the series by quite a long shot
Indeed, i will never forget how bad all locations are after anor londo.
Locations isn't all that makes souls games. Bosses/Music/NPCs/Lore etc.... I can recall every NPC and their purpose/quest in DaS1 yet struggle to remember much of other games beyond the obvious ones.
I remember all of that too, but it's because I have a huge number of hours in DaS1 over BB or Sekiro because it's been out much longer and there wasn't anything worth playing by Fromsoft between DaS1's release and BB.
TOP TIER
>Demon's Souls
HIGH TIER
>Dark Souls
>Salt and Sanctuary
OKAY TIER
>Dark Souls III
SHIT TIER
>Dark Souls II
>t.got filtered by granny butterfly
I don't make the facts I just post them.
Only Demon Ruins and Lost Izalith are outright bad
Agree on everything except on bosses, DaS1 has a lot of awful bosses. But yeah, music, npcs and lore are the best in the series.
>DaS3
>good
Lmao
Sekiro = BB = DaS3 > DaS = DeS >>> DaS2
BB > DeS > DaS2 = DaS1 > DaS3 > Sekiro
I only played 2 after playing a whole fuckload of 3, only played SotFS and had access to the agape ring. I'm also not a bitch-made bitch that can't process WOW YOU GO FROM A TOWER TO A LAVA LAKE or WHAT THE FUCK THERE'S A KNIGHT IN THIS JAIL CELL????!?
I really don't get the hate on that game.
Those are the worst, but areas like Crystal cave, Darkroot Basin and Tomb of Giants are bad too, the other ones are really just bland.
Amazing tier: Bloodborne
Great tier: Demons Souls, Dark Souls, Dark Souls 3, Sekiro, Hollow Knight
Good tier: Nioh, Salt and Sanctuary
Meh tier: Dark Souls 2, Lords of the Fallen
Bleh tier: The Surge
>He doesnt even mention Otogi or SHadow Tower
I thought the "Fromfags are just underage zoomers" was just a meme.
THE ABSOLUTE STATE OF FROMFAGS
>WHAT THE FUCK THERE'S A KNIGHT IN THIS JAIL CELL????!?
missed a lot about that das2 drama, what is wrong with this?
lmao kys
Sekky>BB>DeS>>>>>ds1>>>>>>>>>cumfilled tumors>>>>>those b team games.
God tier:
>top tier: Armored Core
I think you mean God tier, otherwise 10/10 list
why do normalfags like sekiro and FROM so much now? is it because we're a little deeper into the nerd trend, they now know of FROM games even though they were always plastered around recently?
Crystal Cave was a nice idea but largely undeveloped, ghost bridge was a nice addition but having only 3 in such a close proximity made it rather samey.
Tomb of giants did suck though, more than Blightown as it was just "dark cave" and that's kinda it.
Idunno honestly. Those two are just the primary criticisms I see leveled against DaS2 and I think they're both ridiculous nitpicky bullshit.
It kept the deliberate pacing of DeS/DaS1, did a lot of experimentation in its stage and boss design, had really fun PvP with the highest number of good builds, a truckload of content, the best fashion. Actually viable 100% magic builds. The best DLCs besides The Old Hunters. I love that game.
I liked Sekiro a lot too for putting it last. It just isn't something I ever want to play through again.
Lost Kingdoms>All of that shit
>Armored Core
>Nostalgia
...
t. got filtered by chained ogre
Is dark souls 2 really that bad?
>No Otogi or Otogi 2
Shit list.
>all the souls shit and sekiro for some reason
>none of their other games
way to out yourself as a teenage newfag
The only people who like it are the people who started with it. Anyone else can see it's uglier, glitchier, and represents a fundamental misunderstanding of what made the previous 2 games good.
Sekiro > Bloodborne = DaS1 > DeS > DaS3 >>> POWER GAP >>> DaS2
If you care about gameplay, then ds3 is the best with most consistent quality through out the game. Only BB can rivals it with the DLC. Sekiro might be able to rival it if it has a really solid DLC like all fromsoft game as well.
No, it's good.
It's this weird mishmash of unfinished ideas from people who didn't understand why DaS1 and DeS were well recieved with some janktacular arcadey gameplay that feels all kinds of fucking wrong. It's got extreme variety in the settings and equipment but lacks any kind of focus or polish and just doesn't do what DaS1 or DeS did (or does so significantly worse when it tries to).
And blighttown. Every time i reach that place my asshole clenches shut and i prepare to fall to my death at least 100 times
>R1 R1 R1 R1
>hyperarmor instead of poise despite having a weight-based armor system
>weapon arts
>good
'No'
DS3 + DS > Sekiro > Bloodborne > DS2
it's my favorite. as a game it's better than 1 but overall 1 is a better experience with better atmosphere.
Blighttown's assholery is mitigated by knowing the level well and being able to do the backdoor. It was unplayable due to framerate problems on a lot of machines at launch though.
SotFS was the last dark souls i played, i don't know anything about how it was at launch, But honestly i don't get the criticism at this point. Areas have a lot more to do, are visually more interesting most of the time, a lot of good bosses, more interesting enemies and enemies' placement. It also has way more options on playstyle. And all the DLCs are great.
However, yes, sometimes an attack hits you at like one meter distance, but nothing gamebreaking really.
That being said, Adaptability really is a retarded stat.
Why does Yea Forums love Sekiro so much holy shit, it's great and all but to actually say it's on par with Bloodborne is reaching
Sekiro is at least high tier, if not up there with bloodborne.
DaS1>DaS3>Sekiro>DS>DaS2
Haven't played BB
Why do people jack off Bloodborne so much? I mean I like Bloodborne, but many of the fights are just horseshit if you actually try to 100% the game and do Chalice Dungeons and such. Bloodborne, at least the base game, has a litany of bad design choices.
I think BB megafans are either so dedicated to the game that the design fuckups just feel natural to them (as with DaS1 megafans), or they're people who got filtered early and decided to praise the game for being balls hard in order to fit in.
I like Sekiro the most because it feels the most polished and consistent while also being what I feel like is the most attention-gripping and diverse game in the series. The Snake, 2Ape, Fountainhead Palace, the Headless, and Divine Dragon were all legitimately cool moments that landed without a hint of the jank of earlier souls games, and none of the bosses felt like wasted disc space (fucking The One Reborn).
It's fine, just not a great game and is easily the worst of the Souls games. It's still better than most AAA shit that gets released monthly.
People calling it shit have either an axe to grind, have never played a truly horrible game, or are trying to impress people on an anonymous image board.
I'm playing Dark souls right now. all I can say is this game is incredibly hard.
Bad design.
>everyone ITT dick-sucking the Soulsborne series and disregarding all of the earlier (and better) FROM titles/series
Absolute niggers, all of you
shameful
Git Gud
>Top Tier: Redditborne
>and better
Nah
I'd be super down for a modern Armored Core though, that's what I actually expected From to do before Sekiro was announced. And Sekiro is basically a new Tenchu.
It has some of the coolest armors in the dark souls games in it, but other than that it's just bad.
If it weren't for these shill threads no one would ever talk about Bloodborne.
R1 is the bread and butter in every soul game. DS3 makes the game the least R1 centric among all soul game as weapon artes exist and R2 is useful with the charge up scaling damage very high with many weapon. I don’t know how anyone can think weapon arte is bad when they helps in so many situations in normal mob or bosses. Of course, the people who are so used to soul game always keep using R1 without exploring other option and then complain that all they do is R1. Of course, you can always play dual wield weapons, which are all good, and explore R1 and L1
combo path as well.
Hyperarmor is a better system than passive poise and you have to take off your nostalgia glass to see that. Hyperarmor forces player to be more engaging and use timing to tank through enemy hit instead of just walk up to enemy, ignore w/e the enemy is doing, and just hit R1. While some enemy still have hard poise, enemy with soft poise by hyperarmor is also more engaging and fun to fight because you can hit them normally if you know the extent of true stunlock of your own weapon and watch for the hyperarmor attack counter attack. It’s 100% more fun than having to circlestrafe for back stab or parry as the only way to deal with high poise enemies.
>shill threads
>4 years after release
Because there's nothing left to talk about regarding Bloodborne. It's been talked to death.
Dark souls 2 was the best though..
The fact that you have to type all that shit to try and justify obvious problems that the other games do not have should drive the point home for you.
whatchu say white boi?
I'd put Dark Souls 1 in top and Sekiro in mid but the rest is fine
Nah, new shit's still being found in the chalice dungeons. It's a fucking amazing game. Nothing's gonna top that one time some poor fucker bumped into 3 mergo's wet nurses in a dungeon.
Only like 1% of the fanbase gives a shit about Chalice Dungeon
Best intro: Dark Souls 1
Best weapons: Bloodborne
Best armor: Dark Souls 1 / Bloodborne tie
Best enemies: Bloodborne
Best bosses: Sekiro
Best atmosphere: Bloodborne
Best NPCs: Demon's Souls
Best overall: Bloodborne
But they are obvious problems other game do have in comparison. Poise tanking was really broken in previous soul game both for PvE and PvP. In fact, the PvP in DS1 evolved into flip ring backstab fest because poise exist. Running into high poise and fast enemy like silverknight/black knight are thrilling for the first time but having to circle them one by one waiting them to act first for a back stab or parry is not fun in the long term. By the time you get to fucking dark wraiths when you have to keep doing the same thing to take them out, it get pretty annoying.
Also, kicking on enemy’s shielding actually works in ds3 as well.
I just find Bloodborne to be the most enjoyable one, Sekiro is the least unique out of all of them and has the least replay value by a very wide margin. Genuine problems like the reuse of bosses several times over is more noticeable than stuff in the other games. Sekiro is just the most "mainstream" feeling of all their games I guess, prosthetics and skill trees aren't particularly original just better executed than most games this generation
nah, yer a cunt.
DaS1=Sekiro=BB>DeS>DS3>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>DaS2
DaS2 shouldn't even be in the list at all
>the PvP in DS1 evolved into flip ring backstab fest
"I played DS1 online for 5 minutes right after a Steam sale"
ftfy
Flippy rings got hard countered once the playerbase learned how to roll catch
No the flip ring got hard countered once it didn't boost your roll into a flip when you were at 25%+ equip load, that was the main problem with it.
>Sekiro is the least unique
Bloodborne had tons of reused bosses too, especially in Chalice Dungeons. Sekiro feels like Old Hunters level of polish but consistently maintained throughout the entire game. And it's not like Sekiro doesn't have bosses like Divine Dragon and Demon of Hatred.
>Evergrace in trash tier
Oh nononono bros this can't be happening
Why can't you Sony shills fuck off already?
>BUT BUT LOOK AT BLOODBORNE
Holy shit, no one cares about your Souls rehash trash game. Sekiro fucked its corpse (and is still shit).
Is Nexus worth playing? Something about it feels really off compared to the previous ACs
I feel like this is a DaS2 hate thread. Y'all give it way to much hate IMO.
Hey buddy I think you got the wrong thread, contrarians club is two blocks down.
Only PvPfags defend DaS2.
best list in the thread
I tried too many times to like it but I just couldn't. The game desing deviates so much from the other games that I don't find it as fun, or even entertaining at all.
Fromcore to the max
My case was the opposite, for the longest time i did not played s everyone told it was shit. When i actually got to play it it became my favorite souls.
It is a really cool game, but a lot of it is goldenface meme instigating about their only game if you see it mentioned outside of threads like these.
Fuck off, Sekiro and Dark Souls are right there with Bloodborne.
Top Tier: Dark Souls | Bloodborne | Sekiro
Middle Tier: Demon's Souls
Bottom tier: Dark Souls 2 | Dark Souls 3
Bloodborne is the Majora's Mask of Souls. Everyone pretends it's their favorite simply because they think it's the "black sheep." This way they when they pretend to like it they can pretend they have some refined taste compared to the common man.
But in actuality, you're simply a faggot.
>deviates so much from the other games
>actually keeps the slow deliberate combat pace of DeS/DaS1
>heals and rolls and blocking are all actually commitments (though I'll admit blocking was hardly a commitment in DaS1)
The one that deviates is 3. BB and Sekiro aren't souls games. 3 tried BB pacing and enemy design without any of the things that made fighting those enemies at that pace fun.
The Yea Forums fromsoft hivemind has got to be my least favorite thing.
Dude you just have shit taste. Level and art design in DS2 is literally the wrost in the Soulsborn franchise.
my peepee when killing emma over and over
Ds3 is nowhere near BB’s pacing. It’s somewhere between ds1 and BB. DLC bosses in ds1 are as fast as most DS3 bosses. Only some bosses in ds3 is faster such as nameless and champ
You should notice that the first thing you talk about is how Bloodborne has flaws in its gameplay.
Yea Forums doesn't get that a lot of gamers are amazed by aesthetics alone.
The consensus here is that gameplay is the most important aspect of a game, but that's not the case for everyone, specially for casuals.
Yea Forums does not understand the mentality that the artistical part of a game, or even the lore, might be as important as the gameplay itself.
That said, Bloodborne just looks cool as fuck; artistically wise is arguably the best work of From Software and it has an amazing lore and soundtrack. This alone is enough reason to generate a fanbase. If you consider the fact that Bloodborne is indeed a fun game, then of course it will facinate a lot of people.
I agree so fuck you.
My nigga , I miss min/maxing my mechs for hours just to die to a rocketfag .
Please elaborate so i can answer you, i could go place after place on why i think it is good, but it would be too time consuming.
>Tfw love every generation of AC
>Also love Blouslkiro
>People can't love both for some reason
Why is this world so cruel
I also like the infinite stamina from DS3
Then apparently I'm super fucking gay because the correct list is:
Top Tier: Dark Souls 3 | Bloodborne
High Tier: Dark Souls | Demons Souls
Mid Tier: Sekiro
shouldn't exist: ds2
This entire post reeks so fucking hard of Reddit that I can't tell if I'm being meme'd on or not.
based AC user
The most obvious fundamental flaw in DS2 is the level design. Demon's Souls and Dark Souls were connected in an interesting and intuitive way, and in DS the transition between the stages were smooth. In DS2 you take an elevator in a castle full of poison and end up in an Iron Castle in a fire breathing montain, from which you can't even see the scenery you were previously.
The elevator ends up feeling like a portal.
The archtecture in Demon's and DS look somewhat beliavable, but the castles in the DS2 make no fucking sense whatsoever. It is all batlantly designed to serve the purposes of gameplay, which is bad.
A good level design must feel like it was something that served the purposes of people who lived in that world. That's how you make game levels beliavable.
This was an inherent part of the Souls formula and what made the previous games great, and DS2 simply misunderstood it completely.
DS3 commited the same mistake, but not as bad as DS2.
Another thing I can mention here is the NPCs. Demon's Souls and DS had very interesting NPC questlines, while DS2 is garbage in comparison.
The way the lore is presented through NPCs is also an important characteristic of the Souls franchise, and DS2, while it had a good lore overall, missed the mark with the NPCs.
In general, DS2 is fundamentally flawed considering the standards that were set before it. It utterly disappointed me even though it was still a fun game overall.
I'm just trying to explaim why Bloodborne is so appealing to some people. I do not necessarily think that way.
Also, Yea Forums is retarded in a lot of matters regarding game design, like for example the faggots who say lore is not important in games.
DaS > BB > DaS 3 > Sekiro > DaS 2
expert food analogist here
>Demon's Souls
the happy meal burger that tasted like ambrosia because you were younger and less experienced
>Dark Souls
well-made burger from the grill, substantial and smoky
>Dark Souls 2
sloppy fast food dopamine burger with sides and a shake, a shot in the arm for some but repulsive to others
>Bloodborne
a fine sit-down restaurant burger
>Dark Souls 3
Five Guys burger, bland and overhyped to some but masterful to others
>Sekiro
specialty burger with exotic toppings, highly experimental yet rich eat your hamburgers apollo
>The archtecture in Demon's and DS look somewhat beliavable, but the castles in the DS2 make no fucking sense whatsoever. It is all batlantly designed to serve the purposes of gameplay, which is bad.
>A good level design must feel like it was something that served the purposes of people who lived in that world. That's how you make game levels beliavable.
Literally what the fuck are you talking about? The entirety of Boletaria Castle is just bunch of stagepieces that look and act nothing like a real castle beyond the fortifications, there are random open areas that are not large enough to fit actual militaries through, but rather a few people at most, and the place does not look at all like a livable or habitable castle. All of the fantasy areas of Demon's Souls look like LoZ maps that are just "puzzles" with one-way gates and World Tendency zones. The Nexus is really cool, but it is the only thing that looks "natural" in Demon's Souls, and it's a gigantic magical tower that collects souls.
Dark Souls only has a few places that actually look like an area meant for habitation at any point, and that's Anor Londo (and not even all of it), parts of the Undead Burg, and parts of Oolacile. Everything else is blatantly a stagepiece, and many of them are significantly less subtle than Dark Souls 2. Majula looks like a more believable location than anywhere in Demon's Souls or Dark Souls 1. It's actually insulting that you would imply that Dark Souls 3 did it worse than 1 or 2 when it actually has entire zones which are just habitation areas, Lothric Castle looks like an actual fortified castle, and the only actual high fantasy areas are so blatantly high fantasy that you're not intended to pretend that they were at any point realistic.
Jesus I hate you pretentious DS1 cocksuckers so fucking much. You guys will do anything you can to pretend your game is God's gift to man and that any other game is bad, even when you are actually incorrect.
>Demon's Souls and Dark Souls were connected in an interesting and intuitive way, and in DS the transition between the stages were smooth
>In DS2 you take an elevator in a castle full of poison and end up in an Iron Castle in a fire breathing montain, from which you can't even see the scenery you were previously.
Yeah, i concede that it is different, but no that it is bad, i personally prefered the more hard split between levels to backtracking, as each level upon entering looks gorgeous and different from the last, look for example Drangleic Castle, Dragon's Shrine, Majula, Amana, all of the DLCs, etc. When in Das1 most are kind of underwhelming, except a couple ones.
Also, about the peak to iron keep, when i played i just imagined something like pic related. And considering how the game changes so dramatically from location to location that was not something i kept thinking about.
>The archtecture in Demon's and DS look somewhat beliavable, but the castles in the DS2 make no fucking sense whatsoever.
Not very hard as pretty much everything is just Ruins
>It is all batlantly designed to serve the purposes of gameplay, which is bad.
Disagree, take for example No Man's Wharf, Harvest Valley or Brightstone Cove Tseldora, all of which do look as if the enemies you find do spend their time there. This one is quite hard to answer as i would need to go from level to level.
>Another thing I can mention here is the NPCs. Demon's Souls and DS had very interesting NPC questlines, while DS2 is garbage in comparison.
>The way the lore is presented through NPCs is also an important characteristic of the Souls franchise, and DS2, while it had a good lore overall, missed the mark with the NPCs.
Yes, this one is right, NPCs weren't nearly as memorable. I liked that they where more easy to find tho, and quite liked Lucatiel.