How the fuck this still dont have any decent video game?

How the fuck this still dont have any decent video game?
And no, musou kusoge and mobile casino simulator is not a "decent video game"

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Truth is the premise just isn't that special or interesting. It's chuuni 101.

Visual novels are video games

Because making a huge databank of spells, possible heroes who all have their own abilities, the game's ability to show of abilities because htey are chuunishit OP, and having complex AI that can do shit like walk around the city and have fights and make pacts and such is far too complex.

It's literally a video game already, retard

Just an action game would be ok

Type Moon are overly protective of their IPs and want to make sure only the most garbage bin of devs get hired for that prime doujin kusoge feel.

Have you tried unlimited codes?

>How the fuck this still dont have any decent video game?

fuck off and learn to speak english

>If it's not in a genre I like it doesn't count

>"I'm going to call any fantasy story 'Chunni' now to dismiss it."

>being this wrong

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Unlimited codes is pretty fun, though I'd prefer a new fighting game or remaster.

>What is Unlimited Codes

Is this any good?
I have old PSP in the closet

Are you seriously trying to say it isn't chuuni? I like the game but fuck son, it's chuuni as fuck
>magic
>power level battles
>misteryous characters out of fucking nowhere
It's the chuuni formula played fucking straight. It's the quintessence of chuuni.

I love SN but it is objectively chuuni

Who the fuck would develop it you shit? There are like 3 developers in the world that can make a competent 3D action game.

like what, a fighting game? They already made that for the PSP. A big part of the battle royale setup is the magic, diferent heroes and the shifting alliances. You either end up going online (which would make a minmaxing a big deal) or have to spend a lot of development making it work

It's super fun. Lots of ridiculous and cool looking combos and techs.

There is doujin fiting game (actually two, Fatal Fake and tag sequel Crucis Fatal Fake and Capcom fighter mentioned - Fate Unlimited Codes). Used to play all of them with friends when we got tired of Melty Blood. Good times.
Unlimited Codes had really awesome supers
youtube.com/watch?v=205q6-u5vuk
Also Battle Moon Wars for that Super Robot Wars itch, but that's mid-era Type Moon doujin crossover.

Being Chuuni is the best part of F/SN.

unlimited codes is good

Type-Moon took a lot of inspiration from western tabletop games like World of Darkness and D&D and there aren't really any Japanese companies that make RPGs of that lineage

Unlimited Codes was very fun, looked pretty good on the PSP too.

Probably not very balanced but I never played multiplayer.

like an action game

Unlimited Codes and CCC were fun

>Don't know jap so can't play it
>don't want to watch the playthrough of it on youtube
Guess I'll just stick to Extra.

>CCC translation never

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They can unironically make a decent action game or an rpg game from all the shit that nasu vomited at FGO but instead we get musou... but hey i ripped the models from the game and they look pretty okayish thanks UE4 also who remembers that fate apo was supposed to be an mmorpg game instead of being a book

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I doubt they could make a good action game. People like lots of Servants so only playing as 1 wouldn't sit well.

>They already made that for the PSP
Why do people say this as if there can never ever be another Fate fighting game? I'd take a new fighting game over more musous.

they have enough money to hire other people to do it for them

I cant imagine a decent action game from Fate material. The Extra universe lends itself to musou garbage but the main line series doesn't make much sense that way.

A hitman kiritsugu game would be cool.

Realistically for an action game something like furi might make sense, where it's pretty much only boss battles.