Did Matthewmatosis lose all his credibility when he praised an empty open world game like BOTW and said an actual good...

Did Matthewmatosis lose all his credibility when he praised an empty open world game like BOTW and said an actual good game like Sekiro wasn't worth it?

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Other urls found in this thread:

allourideas.org/vbestgames2019
twitter.com/Matthewmatosis/status/1119726302259499013
youtube.com/watch?v=p3G5IXn0K7A
youtube.com/watch?v=0lhy9QnBHmo
deviantart.com/hellonearth-iii/art/BING-BING-WAHOO-726947823
twitter.com/SFWRedditVideos

both are shit

Why is Yea Forums still seething over BOTW? I thought it was decided that it was good when over 500 people on this board voted it one of the best games ever made

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Liking certain things over others doesn't hurt your credibility. Not being able to explain clearly why you prefer X over Y does.

When did he say that about Sekiro?

he was ranting on twitter a few days ago.

a million flies eat shit, guess they cant be wrong

Because there are people who clearly have problems with that game that a lot of you fanboys are really happy to sweep under the rug and pretend everything is fine. If you pretend a game is flawless, you're going to have people throwing that bullshit back in your face.

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>eceleb's opinion

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Both are great though it's not a contest.
If you flat out don't like open world games then fine but if you ask me BOTW has one of the best open worlds of any game. So much fun to explore, so many different locations and hidden things to find, and none of it is shoved in your face, making the exploration even more satisfying.

>"Bloodborne is a bad game because it doesn't have world tendency like Demon's Souls"
>"Fool's Idol and King Allant(not the false one) are the best Fromsoft bosses ever. Much better than garbage like Gehrman and Orphan of Kos"
Matthewphimosis is a retarded hack.

Typical contrarianism argument, that seething response has been posted 524 times on this board.

>food analogy

He didn't say Sekiro wasn't worth it. He said him making a video on Sekiro wasn't worth it.
Good going for misrepresenting everything OP. Though I am sure you did that on purpose.

All analogies are fucking garbage, try again.

Don't listen to him, he's just seething with rage about the fact that nobody cares about his literal who game & BOTW continually gets praise. which is why that he cries in desperation stating that other opinions except his own are irrelevant

who?

>actual good game like Sekiro
Do people still actually play combat based single player games to self insert and larp that they are having fun fighting pixles?

FPBP ALWAYS

>my opinion is correct and everyone else who disagrees with me is just pretending!
Just admit that a Nintendo IP getting 97 and GOTY hurt you to your core.

Filtered by Ogre I see

Absolutely based, how will Soiborne fans ever recover?

Sekiro is amazing, but BotW is the best game ever made. Sorry OP.

I have no clue what this means

>haven't played the game
>calls it shit

Based, FromSoft cucks can talk when they get a 97 & join this exclusive club

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>no red alert 2
>no roller coaster tycoon

He never said he played it in his original post, are you retarded Fagirodrone? And when do you plan to talk about the positives of the game?

>perfect dark
>code veronica
I can say with absolute confidence that those two don't deserve that score, ruining the credibility of the entire list.

> All that Rockstar shit
> Not a single one of them won GOTY
Jesus the Rockstar Bonus is fucking pathetic

>video game reviewer
Always always always not credible.

because they do not play a game because they are interested in it and want to play it.

they play it because they are forced to. Same with many streamers.

they will NEVER have a genuine experience with any game

hes a gay faggot who unironically thinks DS2 is worse than a shitty openworld game

>rusted car with no wheels or engine
>"y-you haven't driven it yet, how do you know it doesn't work!"

>all these nintendo games
and yet nintendies act like they are in the minority on this board

Flies cant be right or wrong because they are fucking flies.

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Literally ONE guy. Not even joking.

>"hurr brain bad, me think one or other good"
>"one cant good unless other bad hurr"
>"hurr everything black and white in life"

Nintendo & Capcom are the only companies who actually make good games now. Sorry that nobody cares about your movie garbage

Sounds about right to me. Both have shit combat but at least BotW has great exploration here and there and good level design and music.

What's your issue?

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Is Zelda really that good? I played BotW and it's just so fucking empty and boring after a couple of hours. Weapon durability is ass.

It's RNG, literally impossible to rig it since the games are shown to you in random order. All of the game were voted on 400-500 times. Stop coping

i haven't played any of those games in the top 10 tbqh.

whats a point of calling archaic trash GOTY when nobody is ever going to play them anymore except autistic speedrunners?

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>nintendo
>good games

nobody tell him

>best developers have best games
WOAH

Holy zoomer.

Cry more Snoygger

No, I meant the guy bitching and making daily threads crying about BotW is one guy.

Here is the poll, so you faggots can vote on it yourself. Standings have changed quite a bit now
allourideas.org/vbestgames2019

I grew up playing PC games and didn't have a Nintendo.

he didn't even praise BoTW, he literally said the exact same shit non-Nintendo fanboys have been saying about the game for years now.
>shrines are repetitive
>it'd help to have some actual dungeons
>difficulty is all over the place since you can tackle any shrine in any order
>underwhelming final boss

BotW had flaws.

That doesn't stop is being a fucking masterpiece. Its embarrassing how butthurt you are.

Oh, why though? Why is Eric so obsessed? I hate BOTW but still accept that it's a solid 7/10 game

>best game of 2018 was a shitty party game
>biggest switch exclusive of 2019 is Yoshi's Crappy World

>they play it because they are forced to
I don’t think there’s a single person out there that would force someone to review games like Kula World.

OOT still holds up well. You must understand that although old 3d games look like trash it still manages to create atmosphere. I articulated this very poorly but im struggling to come up with something that makes sense to someone who hasn't played the thing. I do a runthrough of chronotrigger once a year, and it still holds up very well. (not in its underdeveloped rpg system though)

i never said anything about the quality of the games though, but the fact that so many nintendo games are in the top ten proves that nintendo fanbase is not a minority on this board

He's autistic. It's the only reason BotW is still talked about here to this day, because the fag can't let it go.

I don't understand what your argument is

BOTW is a kitchen sink game, and none of the pieces are interesting or innovative at all. Interesting tech demo like HL2, but 10 years too late to the physics gimmick party.

Not an argument. His point still stands.

>this proves that my boogeyman exists and my persecution complex is justified
Go outside. Get some fresh air.

> animal crossing
> mario maker

>t-t-tech demo!

Yes user. Its all tech demos. Everything is tech demos. Life is a tech demo.

Matt’s got his head on straight.

>Not an argument. His point still stands.

He doesn't have a point. He has an opinion and a shit one at that.

he's obligated to make content for money you game of thrones tourist

lmao project harder

agreed playing video games is a childish banality. I only post on Yea Forums now

Not an argument. His opinion still stands.

>no u

Did you reply to the wrong post?

Go outside. Get some fresh air.

BotW is a masterpiece of game design. My point still stands.

Im going to bite. I didnt see many flaws with botw. I see posts along the lines of "there is no replayablility", "Once you have done all the shrines then blah blah". Which isnt true coming from an autist that did all the quests and upgraded all the armor sets (the dlc was great too). I would honestly say that its only main downfall is that its too easy, with the divine beast abilities being astoundingly overpowered and allowing you to brute force through puzzles.
To be quite honest i don't come here often and thus i don't see many of the arguments against it.There is no doubt im ignoring some of the stronger arguments against it though, feel free to tell me, im just ignorant of them.

oh no NO NO NO the state of OP!

This.

Then he’s not being forced. He talks about whatever he wants and only makes money through donations, not because he’s affiliated with any gaming publication.

This. I fucking hate video games.

Jesus Christ.

Eric is on a roll today.

no anything involving pixels is fake childish garbage.

>You must understand that although old 3d games look like trash it still manages to create atmosphere

Who even thinks this outside of idiots who think everything was better in the nineties, like it means some kind of return to a material world. The atmosphere sucked compared to MGS and the game was boring. Even when i was the target audience (8 years old at the time) the game was boring and i liked Banjo Kazooie more. You dont get to go back and declare something a masterpeice decades after the fact.

>he's not being forced
>except for the fact that he's financially invested in reviewing games same as any video game reviewer
please tell me you're being ironic

Games that don't deserve it:
>Chrono Trigger
>Super Metroid
>GTA V
>GTA III
>tLoU
>Bioshock
>RE:CV
>MGS2
>Yoshi's Island

Who?

Based.

Unbased, and as bad as OP.

Did I trigger you?

> Chrono Trigger
Stopped reading right there, awful awful taste

Not the guy but its a fun rythm game like Furi. Except furi is harder and has much less cheese. Bosses are simple but beating them feels so good. You could argue its simplistic since there are 3 counters (deflect, gomba stomp and mikiri) since prosthetic and steal are just there to make bosses simple for those frustrated enough to google it.
Something to note is that its not as hard as i thought it would be. Sekiros difficulty has become an over-hyped meme for a game where you simply react to attacks in a certain way in order to win.

confirmed moron with shit taste in vidya

You can't use the Divine beast powers in dungeons. But yeah they are pretty op, especially when you upgrade them

no retard

It's amazing. As soon as he got ganged up on in this thread he fled to make another BotW thread, and then one more literal seconds after his cooldown.

Two entire years

BOTW grows well in quality when you put more time into it. As you get more stamina and Revali's Gale, the game gets a lot better.

Top kek.

I disagree.

Not at all.

>decent story
>good music
>encounters are avoidable for a time but forced everywhere near the end of the game
>no customization or controlled character growth - very linear like FFIV
>combat is basic and straightforward, no need for strategy most of the time

Although its not my personal experience I a friend told me he also found it boring and came back to it after a few years and enjoyed it, which is funny since i also heard the same thing from an ecelebs review of it. Its quite possible that you were simply too young to simply appreciate it.
I have no doubt that you are going to dismiss this argument instantly though.

He does that the time. As soon as he gets BTFO he retreats and makes the exact same thread. Can you imagine being this pathetic? I wonder how much of a state he looks like in real life.

>FromSoft game
>Worth anything
Don't get me wrong, BotW isn't good, but FromSoft is stupidly fucking overrated.

I’m guessing English wasn’t your first language.

Nah.

Overrated doesn’t mean bad. Granted I don’t like Sekiro at all, but a lot From games have been good.

Anyone that watches, reads, or any way consumes any sort of review cannot form their own thoughts and have a small penis.

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Literally why would you just misquote people

Matthewmatosis was spot on about Dark Souls 2 being garbage.

Matthewmatosis is an alright dude but he suffers from hardcore DeS nostalgia glasses.

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but how am i gonna back up my shoddy logic and poor reasoning without an appeal to a journalist authority?

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>but a lot From games have been good.
Babbies first "hard" series. All FromSoft games are only hard to idiots who do nothing but turn off their brains and mash.

>only 2 videos this year
>streams instead
He's gone the superbunnyhop route. Patreon was a mistake.

Chrono trigger was an early rpg, Its almost a matter of fact that its growth systems are going to be limited.

>have an opinion
LOOOOOOL your opinion sucks. You're a retard.
>offer professional opinion
LOOOOOOL you can't form your own opinions!

Fuck off.

When the FUCK is Life2 coming out

>When the FUCK is Life2 coming out

Its a prequel. Without you in it.

The fact that you even regard someone elses opinion about your play time toys as above yours and professional tells everyone exactly what they need to know about the size of and confidence in your own penis.

Every fucking time
Is Life ported to GBA yet?
I want life on the go

This. My opinions about fromsoft are almost polar opposites to yours but the difficulty of these things are absurdly overrated. Sekiro for one is way less difficult than both articles and people have stated, but it seems to be overhyped all the same. Even people who have played the games themselves are caught up in the memes.

>prince of persia that low
shit taste

based

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Nice contrarian retardation.

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>if you have a different opinion than me your penis is small
Ebbin

He's right though

Why so defensive, user?

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He's not. user only claimed the From games have been good, without pointing out the difficulty. Then the user you're referring to brought it up, as if the challenge is the only thing that makes From games good. You're both retarded.

Based, if you don't reply to his post with based also your mother and dog and cat dies of anal rape by nigger aliens in their sleep tonight

>did literally who have an opinion?
>125 posts already

The absolute state of this board

He never mentioned anything about the validity of opinions formed by yourself. He is simply making fun of those that trust in articles and ecelebs, which is perfectly understandable and mirrors my own sentiments almost perfectly. Creating strawmen doesn't help your arguments whatsoever.

His Lost Soul Arts of Demon's Souls is his worst video and explains why he wouldn't like Sekiro. The encounters in DeS being unique is obviously swell but it doesn't make up for poor mechanics. For example Drakengard is probably one of the most unique games ever made but its also a heaping pile of garbage as a game. I'm not saying DeS is anywhere near that bad, but the unique encounters of DeS don't play all that well compared to the "traditional" encounters like Flamelurker or Allant. Also the fact he thinks Micolash is close to being as good as or even better than something like Ludwig or Orphan goes to show that he puts too much value in how unique something is compared to how well it plays. He also shits all over Souls combat for not being as unique as its experiential elements but fails to state any other game that plays similar to Souls, of which there are few. The only popular game I can think of that comes remotely close is Monster Hunter, which coincidentally Matt has said he wasn't a fan of.

>If you don't agree with me, you're just being contrarian

A good 70% of why people like the games ties into the difficulty.
The rest is the generic setting that does a good job developing the lore and the PvP.

So, how big?

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>people like the game because of it's challenge
How is this a bad thing?

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>walk into his recent Dust Force stream
>"yeah like yeah people say sekiro is hard yeah like cmon it really isn't hard lol just stop"
Is he actually retarded? He sits all day (night) on his fat potatonigger ass playing videogames like the manchild he is and he bothers saying that a AAA game targeted to the mainstream isn't hard for him?? Of course it fucking isn't. It's supposed to be challenging to an average person that plays for maybe 1-2 hours a day and not to a fucking autist with no hobbies or a job.

Awww bless ur cum encrusted teeth and socks

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>Isn't meant to be hard to hardcore players
So Sekiro is literally casual shit?

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at the end of the day they still have to make money and pay their employees. Nobody is gonna buy a game with IWBTG levels of difficulty.

A person doesn't lose all his credibility just because he disagrees with you once.

If you consider a game that isn't hard for H A R D C O R E gaymurrs casual then yeah, sure.
But I'd say there are more degrees of difficulty than just casual and hardcore.

He said it wasn't worth a full video, because it just continues the downward trajectory of Souls games, which he's spoken about at length in the Soul Arts video. It's more action, less RPG, but without really improving the action, and without even carrying over QOL changes from previous titles. All of his criticisms of DaS3 apply equally to Sekiro. Give it 6 months and everyone on Yea Forums will be saying the same thing, they're just pretending it's a masterpiece for now because the journos hate it.

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Several of my favorite games of all time are Nintendo games, I think most of the Nintendo games with high metacritic scores deserve them, BotW just isn't that good of a game. It's in the "this game doesn't deserve the scores it got" category with most western AAA games.

whos this? been seeing him everywhere

Why is it a masterpiece though? You have no points as to why it is at the moment.

some dude that got overly excited while watching three guys one hammer

He's called "iwata skull fucked to death" on twitter...
Jk idk nigger boyo

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>He also shits all over Souls combat for not being as unique as its experiential elements
He shits over it for being shit. If anything he praised it for being different in his other DeS video where he says it puts all other stamina systems to shame.

Zero responses means you correct. See this time and time again, posts that point out actual game flaws never get (You)'s.

this is how i imagine nintendo fanboys every time of of their zombie franchises gets resurrected during a nintendo direct, like Animal Crossing.

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Guy does cringey reaction video to new Star Wars trailer, some woman makes fun of him, everyone on twitter explodes and causes the video to spread.

You're the retard here, his point is perfectly valid, all the recent FromSoft games would be "impossibly hard" if your mindset was that you should be able to fuck over most bosses half an hour in, so if he argued that on the difficulty front Sekiro is nothing new then again he's just right. The difficulty debate over the game is almost completely arbitrary with how some people decided not to accept it like they did with the SoulsBornes

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>KAMIYA DMC GOOD
>ITSUNO DMC BAD
Yikes

Because people are tired of stale bait.
It's like hamsterson fags and odyssey. no matter how often you humiliate them they will always suck his dick.

>He shits over it for being shit
But he provides no reasons as to why its shit

POPULAR THING BAD

Funnily enough, he is reacting to capeshit.
Whose last big exclusive was capeshit?

Matt just wants exploration-based experiences with minimal interruptions so of course he's going to dislike a combat-oriented game like Sekiro regardless of how open it is. He's more casual than he comes off as

>weak whataboutisms
>zero (You)s

seems fair to me

But he devoted a large chunk of the video to doing that? And by "shit" it means "serviceable but not so amazing that you can base the game around it".

capeshit basically prints money, it'd be dumb not to capitalize on the mongrels eating it up right now.

The unique encounters in DeS play perfectly well, if anything they actually play better than the unique encounters in the rest of the "series". Even Dragon God, the first "gimmick" boss, is actually kind of a fun puzzle/stealth fight, unlike the later shitfest gimmick fights like Micolash or Bed of Chaos. What DeS does well is that the majority of fights are both unique and actually fun, it's almost Zelda-esque, the major flaw with them is that they're mostly really easy.
One of the biggest Switch exclusives this year is Marvel capeshit so you can't really deflect to that anymore

He points out problems and personal gripes but he still praises the game for it's commitment to a number of design philosophies. It wasn't a pristine "everything is perfect" review but it wasn't negative either, not at all

Rent free

>some small sidegame nobody is hyped for
>literally the biggest Sony exclusive of the year which Sony also has the movie rights for
Nice try deflecting, snoyboy.

Sekiro has an empty world too.

Based

MM had shitty views on Bloodborne so this isn't new.

sekiro is a good game but sicne it has no multiplayer its not worth the price they're asking for

stay mad from stan

>proving his point

Rent free and coping like a nigger tranny incel... Nice :)

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His Lost Soul Arts video makes perfect sense to me because I was feeling that exact disillusionment with DaS3. He also doesn’t shit on the combat, he states his opinion that it’s not good enough to carry a game unsupported, and I think he’s completely right. It’s not about other games that play like Souls (although there’s a bunch now), it’s about how Souls stacks up to other action games when it sheds all the gimmicks. Even if those action games play nothing like Souls, the point is comparing the relative complexity.

>One of the biggest Switch exclusives this year is Marvel capeshit
Sorry you lost your game, bro

Based

commitment to driving a truck into open air sewage is still committing to a shit idea. It's not worthy of praise and it's disingenuous at best.

perfect dark and the mario galaxy games don't belong. How is TLOU 2 on there when the game isn't even out yet?

He literally never had any fucking credibility. His shit opinion just happened to line up with the legion of zealot mongs known as DaS1 fags at the time.

>LE PROVE POINTS XD!
Do you even know why you typed this? Does it trigger you when you are made self aware of how obsessed you are with Nintendo?

It stays about the same for the entirety of your playtime.

Based anti McDonald's poster

Star Wars isn't capeshit. he's reacting to the new star wars trailer.

/thread

>explore
>find nothing new
More like extremelly frustating

>Star Wars isn't capeshit.
;)

literally who

Star wars is peak capeshit.

You're obsessed. i dont care about your fifanimal crossing 2k19. My gripe is that nobody in this industry make any good games anymore because you shitmonglers keep buying these yearly releases.

If you call star wars capeshit then the definition of cape shit becomes so diluted that it literally just means "everything I don't like".

>proving his point 2x and mine

Kiss my toes you absolute anorexic virgin subhuman tranny nincel, I'm worth more than your family tree, go get those cum encrusted teeth brushed

imagine actually listening to matthefagosis

...

>actually typing out this many buzzwords
SEETHING

nu-starwars aside from Rogue One is absolutely SJW infested cape shit

>Did Matthewmatosis lose all his credibility
You're a faggot for assuming he ever had anything. Same goes for every other faggot that listens to any random e-celeb's opinion.

the game literally plateaus after you leave the plateau. it never gets any bigger.

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>no u
Peak post. Very top.

It's SJW infested but it's not capeshit. It has nothing to do with comicbook superheroes.

Have sex

/ourhamster/ is better anyways. Can't wait for his Sekiro review!

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Sounds like he doesn't like challenging games

>check the twitter thread
>its just him talking about how he would essentially just be retreading a previous video and would rather focus on other games to highlight
>is fine with the game itself
fuck you for making me waste 2 minutes on this

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It's a word used for any movie trying to copy the quippy blockbuster style popularized by Marvel. Actual superheros are not required any more than a Metroidvania needs literal Metroids or vampires.

>saving le epic reddit memes
COPE

>still hasn't brushed his cum encrusted teeth

Nincels everyone
Tranny nincel, brush ur teeth

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Damn Eric is in full force today

Good thing that wasn't the case then

It's been two years user. I don't think the asspain will ever go away

>It's a word used for any movie trying to copy the quippy blockbuster style popularized by Marvel. Actual superheros are not required any more than a Metroidvania needs literal Metroids or vampires.
No, you're wrong. literally google the definition or something. You make the terms meaning so derivative that it has no use anymore.

>proving the point by repeating more buzzwords
Have sex

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Source me

Have sex

First you're gonna have to watch his upcoming 5 hour critique of The Witcher 3 where he gives you a summary of his playthrough and says absolutely nothing of value.

>Ignore all the people using the word, trust urban dictionary.

Hi Eric, you must have you nincel defense force in full working order today :)

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It's not that he'd be retreading old content, he's a tired nintendo shill with no more purple prose left in him to write.

I don't need to ignore all the people using the word because a majority of them use it correctly. What is worrying is how you ignore both the people and the dictionaries though.

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>implying he won't delay the witcher reviews for five more years for that sweet patreon money
Also, 5 hours is a bit low. I'm expecting at least 8. Unironically.

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twitter.com/Matthewmatosis/status/1119726302259499013

I'm inclined to believe him

Are these paid bots or just shills?
Because they can't hold a conversation and only spout generic responses.

Your thoughts on Joseph Anderson?

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>I don't need to ignore all the people, except literally everyone who replied to me who said I'm wrong.

youtube.com/watch?v=p3G5IXn0K7A

Yeah; it's just a sony bot.

it's not a souls game though. This man literally cannot write about something unless it's in the context of dark souls games.

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The group of people that makes up a max of two, but most likely is just one person?

youtube.com/watch?v=0lhy9QnBHmo

>thread is about comparing a two year old botw and a brand new game
>entire time is spend screeching over two year old game
>boils down to literal seething screeching and screaming over Nintendo in general accompanied by massive amounts of soi posts and wojak dumps

Its basically Yea Forums culture at this point. I will never get tired of your tears. Two years will become three, and then four, and then five. No end in sight. This is nirvana

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Regardless of semantics, it continues Miyazaki's trend of focusing on action over creativity when the action isn't up to snuff.

he was going to do a video on Sekiro, but decided not to because he was trashing it and realized that releasing such a video would destroy his reputation

MM is based

It will never end, Zelda has broken and humiliated Yea Forums beyond repair.

He shat all over Yea Forums's beloved GoW and made a video about a Sonic fangame, he gives no shits.
You're probably thinking hamsterson, who tries his best to appeal to this place for maximum neetbux

He likes BB though

>youtuber recently makes a vid on BOTW two years after release
>also mentions that he was going to do a Sekiro vid but is deciding against it
>people talk about both games
>"DUDE IT'S BEEN TWO YEARS"
user

>Yea Forums's beloved GoW
What? It's peak contrarianism to shit all over that game. He is a champion of all sony haters

Which is why sonygaf hates him, which Yea Forums is.

lel this is true.

It would be like if drake put out a gospel album, his fans would skewer him and the patreon bucks would dry up

he's no masterpiece

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>Yea Forums will unironically defend this as "he is just pretending to be retarded!"

Yea Forumsintendogaf hates sony though
did you miss the whole onions spam since its announcement?

No he doesnt. He simply states other action games do combat better but doesnt explain specifically why.

Just because its simple doesnt mean it's dumb, and the creativity was always just the fans projecting meaning where there was none.

logically i can't know his reasoning for not making a video on Sekiro, but his misunderstanding of Fromsoft's design philosophy is profoundly ill-informed with a foundation built on conjecture.

>even Dragon God, the first "gimmick" boss, is actually kind of a fun puzzle/stealth fight
DeSfags are fucking delusional

We had over twenty BoTW cope threads in the last two days, tell me again how this place is nintendogaf.

He's got retarded views on BB and has given incorrect information. He shows a real lack of appreciation for the details of the combat system and writes that presumed lack of depth off.

that list isn't very good; the more people who PLAY a good game, the more people will vote for it, regardless of its relative quality.

For example, if we were to REALLY rate the zelda games in terms of quality, then Majora's Mask would be #1 quickly followed by link to the past, while BOTW wouldn't even be on that list.

he said it was homogenized and made by committee to push early ps4 sales

Now for the big question - when is Matt gonna make the next Rain World video?

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Not really, this place is full of hipsters / nostalgic 30yo boomers who shit on anything new, console-warring Nintendo fanboys, and weaboos / animefags who shit on everything Western-made. All three groups hate GoW and especially Sony

>>youtuber recently makes a vid on BOTW two years after release
>make a thread on Yea Forums about it

He's right though. BB is good but the combat lacks depth like any other Souls. You get special moves like a jumping attack and charging but it doesn't change anything. Even after DeS they never added the different combo attacks you could do while attacking

And also PC players who hate console gaming, be it due to the inferior performance / FPS on consoles, not being allowed to use a mouse+kb, or as a boycott against the "anti-consumer" practice of console exclusivity.
They hate GOW too

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Jesus fucking christ

>Souls
>hard
Maybe 3, but that's it.

When did he say it's a bad game? He's right here

>that
>"rant"
The meaning of words is lost in the modern age.

>implying that some literally who eceleb had any credibility in the first place

>Yea Forums's beloved GoW
Are you, by chance, blind? Yea Forums's generally buttblasted over GoW.

At least do something good with your anti-nintendo stance and report off-topic pokemon threads.

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Try criticising it or Bloodborne today and you will find a million wojaks a second being posted before the mods delete it.

No

Ludwig is shit, bro. Spamming "kino" for entry level cinematography and character/twist reveals doesn't make it so.

>empty open world game
>empty

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yeah, they should have added “sorry i cannot die, the dragons heritage binds me”

I hope he makes some sort of thorough video, the game deserves more coverage

>You get special moves like a jumping attack and charging but it doesn't change anything
That's not true, almost every form of every weapon's attacks are different, with all kinds of special rules and modifiers for each attack. Each move also has different amounts of hidden poise damage that can build up to stagger an enemy out of their hyper armor.
Not to mention there is locational damage on many huge opponents, and your hitboxes follow your weapon's swing so you can precisely hit bosses in the head (for example) if you do an overhead jump attack.

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>500 voters
>29,500 votes

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Sekiro isn't worth it to a guy who has covered DeS and DaS to the extend he has. It's a great game, it really is. But it deserves no analysis. Oh, look, there's a guy who wants [carp] scales instead of dragon scales. Oh, look, there's NPCs you can talk to at the hub that will repeat their dialogue after some time. Oh, look, there are not-bonfires™ spaced out evenly enough that you never feel stressed out about when you'll find another. It's very much so another From Software™ experience, and that's great if that's all you want (*raises paw*), but for a reviewer who has played the others, there is nothing of substance to say.

that vid came out months ago

Seething

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why are you reading and writing pixels right now?

>he states his opinion that it’s not good enough to carry a game unsupported
That's a perfectly fine as an opinion but he doesn't offer enough evidence as to why its not good enough. He only says that other games do combat better which isn't a proper argument.

dunno, but these games seem made for nipponeses stuck in 2x2m cubicles.
dont want to do in game what I do going outside

fpbp

These are consistently the worst threads on Yea Forums and that's saying a lot.

>BOTW just barely below Dark Souls
>Dark Souls was revolutionary
>BOTW was a by the numbers 3D Zelda game
hmmm

where the fuck do you live were tall grass still exists?
its all fucking gray and brown these days,

it’s simply that making a video takes time and effort
shitposting on twitter doesnt

>proving his point

NINCEL tranny kys

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Time and effort that would end up being
>This is another From Software™ game, and I wish they would do something new.
Not worth it.

>the world is empty
>there is hidden stuff in the grass
>there is hidden stuff on the walls
>there is hidden stuff in trees

>empty
i dont belive you understand what the word empty means

Because words and phrases have meaning

He absolutely does. He lays out very important points that are true of all Souls games that aren't true of other better action games.

The lack of meaningful hit reactions and enemy states is a problem, offensive options are extremely limited, R1 spam rules the roost, reliable defensive options have been gradually reduced to rolling, and combat in general has basically been reduced to learning weird attack timings. Then he also brings up all of the jank that has been with the series like MMO-style enemy leashing and the camera, and also improvements that didn't carry over from one game to the other like the schizophrenic nature of backstabs throughout From's games.

This is all in the video.

>Dark Souls was revolutionary
Lol

fpbp

Maybe you were too stupid as a child to appreciate ocarina? Did you consider that at all? I understand banjo kazooie is a bright shiny game with lots of mindless things to collect but that doesnt mean its better. Jesus Christ.

Where did he say Sekiro is not worth it?

read the thread retard

yeah, ass creed has a lot of stuff to collect as well
i still call it empty because it’s without substance

>Using SJWs buzzword like incel.
>Calling other tranny.
Fuck off back to Reshitera.

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He never did. OP is shitposting

>there are people who clearly have problems with that game that a lot of you fanboys are really happy to sweep under the rug
Know why we sweep them under the rug?
Because we talked about these problems extensively two years ago and what we would do to fix them. Having a "criticism" thread every single fucking day isn't necessary at this point and all discussion about the game would be dead by now if it wasn't for you retards bringing it back for the sole purpose of shitposting.

pretty good list if you remove the Nintendo filler

there is a diference between flags that wont change gameplay and itens that can be used to craft new potions/foods/armors that will in fact change gameplay

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SEETHING

That would only leave you with like five games.

>459682317
deviantart.com/hellonearth-iii/art/BING-BING-WAHOO-726947823
>this art
have sex

You catch bugs and make potions from them? You ride bears and fight skeletons? You set prairies on fire to kill your enemies?

I want your life in videogame form.

This is the hero of snoyfags?
Fucking hell, how pathetic.

He talks about it and discusses at length while showcasing all of those attacks and then points out why it doesn't matter. And he's right. Because your first time fighting what was increasingly a fast aggressive humanoid boss doesn't leave you enough time to get fancy so you'll just R1 spam.

It's kind of like how if I tried to make the argument that BotW has a ton of combat depth, because technically the system supports extremely complex maneuvers, like bomb jump cancel into parrying the explosion to make yourself invincible and knock every away from you in an instant. People would quite reasonably point out that it isn't practical because the average player isn't going to do it and they'll get by just fine.

>T.Cuck

He said making a video about it wouldn't be worth it, which is not the same thing but wouldn't make for as good of an argument starter if it was quoted correctly.

>offensive options are extremely limited
Not an inherently bad thing
>R1 spam rules the roost
spam implies you can mindlessly press the same button over and over again without really paying attention, which is false for boss encounters and many enemy encounters
>reliable defensive options have been gradually reduced to rolling
No they haven't? You can still block just as easily as before. And with DaS3 many boss attacks can even be parried.
>and combat in general has basically been reduced to learning weird attack timings
How is having to learn a bosses moveset a bad thing?

Souls combat does have flaws, as does any combat system, but those flaws don't drag it down as much as Matt is saying they do. Its still good enough to carry the game on its own for the most part. SL1 runs wouldn't be nearly as popular as they are if that were not the case.

this shit looks so hazy its terrible

cope

>1995
>early

if you (or he) played more, you would understand how useful the jump attacks, R2 attacks and slow, wide 2H swings are. Some weapons are pretty much useless with R1 spam, like the HMLS or the Boom Hammer, but they are still excellent weapons in PVE because of their powerful R2s. A ton of weapons are situationally useful against specific enemeis and bosses because of their swing arc, like the tricked axe R2 is great for reaching up really high and hitting Amygdala in the head from the ground.
I have beaten the merciless watchers boss and many other big enemies countless times by just jump attacking them from outside their attack range (which flinches them out of their windup), then backing off before they counterattack

This is why I hope Noah someday looks at the Souls series. He can write fucking circles around Matt.

>no refutes on any argument
>i don't think it's bad!
Souls combat is meh. Unless you can properly counter argue each point and prove otherwise just stay quiet.

>cope
about what? I have no idea if this is a good or bad game but I dont see why anyone would defend the hazy look. its literally hard to see anything. The models and environment look fine so there is no reason to have that shitty filter over everything

yikes

>Not an inherently bad thing
So this is already a fundamental disagreement that we're not going to get over. It is inherently a bad thing. Lack of meaningful offensive options makes combat one-dimensional and uninteresting because likely one-half of the the combat doesn't have the kind of stimulating decision-making or dexterity-exercising that makes a game fun.
>spam implies you can mindlessly press the same button over and over again
What I mean by R1 spam not that you're doing it continuously (unless you're playing Sekiro), but that it's all you do when vulnerability windows open because it's the safest reliable option. So you're not always pressing R1, but R1 is basically all you press. Every other option tends to be slow and punishable.
>No they haven't?
They have. DaS2 already nerfed shields very hard, DaS3 went even further, and BB didn't have useful shields against non-magic attacks. It has gotten to the point where the chip damage and potential stun of blocking was so severe from fast enemy combos and unblockable grab attacks, that in DaS3 especially it was always better to roll than block.
>How is having to learn a bosses moveset a bad thing?
It's not fun or particularly engaging because it has become so routine. It's a given that every boss is going to have some weird attack with unintuitive timing that's going to catch you a few times. Between the enormous input buffer and the recovery frames, these games are very slow, even Bloodborne and Sekiro, and they are anticipatory by nature instead of reactive. They don't have ukemi/just guard type timings of other action games, so it's not really a test of reflexes. It becomes a test of timing, where the skill is not transferable. When I beat a boss in a From game, I got gud... at that boss in a From game. I can't feel a sense of accomplishment from this anymore.

SL1 runs are popular for things like twinking. I've done them too, and it's not because I enjoy combat with no options.

Matt's God of War review was awful because he played the game with classic controls for some dumbfuck reason. With all the axe throwing and aimed attacks, it's like playing a shooter where you press L2 to aim and square to fire; you can't even move the camera at the same time as you shoot. You are meant to keep your thumb on the camera stick at all times so you can watch your own back while you continue to combo-attack your original target - that's why the shoulder buttons are attack. Then he complains about having to "babysit" the camera stick. He's literally playing the game all wrong

Enjoying your first view of the anti nintendo crowd ?

I don’t usually come to this board despite being an avid gamer. BOTW open world is fucking easy to maneuver with a ton of fast travel points almost where you don’t even need a horse. I don’t understand the hate.

He never said it was bad though.

This board is filled with furries and faggots isn’t it?

I played quite a bit of Bloodborne. I don't agree. I played it three times to completion with a basic strength build that used the Hunter's Axe, a bloodtinge build, and an arcane build with HMLS. None of them really felt all that different or far removed from getting in one or two R1s when a boss was vulnerable. There are nuances, in particular the ranged options with marrow shells or augur, but I never felt that there was much decisionmaking on offense. Where you jump attack from outside of range, I would just bait out an attack and get a couple of R1s in. My way's safer and it accomplishes the same thing. A more refined action game would have required me to switch up tactics more and do the jump attack, but Bloodborne doesn't and it wasn't hard to keep doing what was safe and reliable.

based matt

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>Lack of meaningful offensive options makes combat one-dimensional and uninteresting because likely one-half of the the combat doesn't have the kind of stimulating decision-making or dexterity-exercising that makes a game fun.
For you. For me a game like DMC is less enjoyable because it doesn't immediately test my abilities to play the game well as much as Souls does. In Souls it feels like every decision matters because you die so fast and you have to commit to every decision due to the longer animation times. Souls combat isn't good despite being simplistic, its good because it is simplistic. It cuts out the fluff and only leaves the bare essentials. I feel much more vulnerable when playing Souls when compared to other action games. DMC has more decisions to make on moment-to-moment basis, but those decisions feel less important when compared to the decisions you make in Souls. You aren't punished nearly as harshly in DMC for making a handful of mistakes, so as a result I'm not as engaged. I'll agree that in general DMC does execute its combat system better, but my argument is that these two combat styles are too different to directly compare. Its like comparing a strategy game to a rhythm game. To act as if one is inherently better than the other due to something arbitrary like how many decisions you can make at any given moment is ludicrous.

>caring what e-celebs have to say

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>My way's safer and it accomplishes the same thing
It's not at all safer against big enemies with lots of poise. Not when you know for a fact that your jump attack is guaranteed to stagger them out whatever they might be doing, meaning you never have to time a dodge + counterattack for it in the first place. You just hit them and back off to do it again after they finish flailing their counterattacks.
If they are fast enemies and a single R1 will stagger them anyway (like an NPC hunter), fine, but R1 spam is an inferior tactic against many stronger enemies. Two R1 attacks against an enemy who can just hyperarmor-counterattack straight through them is not safe.
Also the weapons that excel at R1 spam (like cleaver) generally have much shorter range than the ones that excel at singular R2 attacks

Like I said, this is going to be a fundamental disagreement and that's fine. We can have different opinions. To me more options is inherently better. Too few options is inherently bad.

I would like to point out that it isn't arbitrary at all. The decisionmaking process and the decision space of a game are concrete (if not objective) aspects of a game. It is important to be able to quantify how simple or complex something is and draw subjective conclusions from that.

I do also want to point out that harsh punishments for decisions and complexity aren't mutually exclusive. The Ninja Gaiden series are much harder and more punishing than Souls games, and it has extremely rich offensive an defensive options.

I really don't understand why people value Matt's opinions so highly. Can he craft a decent script sometimes? Yes, but in terms of actually analyzing and dissecting a game he's woefully inadequate. He's no different from a random Yea Forumsirgin.

spotted the anderson fanboy

As a reviewer, I agree with his opinions on stuff so I find him trustworthy when he recommends something. I usually end up liking it.
His videos are also entertaining so it's fun to watch when he makes something.
If he reviews something I've already played, sometimes I'll get a new perspective or pick up on some insight. His point about the lack of environmental storytelling in BotW was interesting and I hadn't thought about it much.

He's a random Yea Forumsirgin, but he puts his opinions somewhere visible and bothers supporting what he thinks with evidence and analysis. Yea Forums's a much worse venue for that because people prefer to fling shit instead. If I didn't care what Yea Forumsirgins had to say, why would I be here?

>"Fool's Idol and King Allant(not the false one) are the best Fromsoft bosses ever. Much better than garbage like Gehrman and Orphan of Kos"
If he said that, he's based and did nothing wrong.

zoomers stop coping everywhere

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>To me more options is inherently better. Too few options is inherently bad.
So what about different genres then? Would you say that rhythm games are just inherently better than strategy games? Obviously one has infinitely more decisions and options than the other.

>The decisionmaking process and the decision space of a game are concrete (if not objective) aspects of a game
Yeah, but again a lack or abundance of decisions does not determine the quality of gameplay. Like with the examples I used, a rhythm game doesn't really have any real decisions to be made. Its mainly just a test of reflexes, kind of like Souls combat. This does not make it better or worse than other genres where there are more decisions that the player is allowed to make. In my opinion Souls combat is different enough to NG or DMC to the point where directly comparing them just doesn't work. You can think that those games have better combat, but the fact is that Souls combat plays nothing like them, and even just that alone gives it some value.

>Code Veronica
What the fuck?

>So what about different genres then? Would you say that rhythm games are just inherently better than strategy games?
I can say that I inherently like strategy games more than I like rhythm games. I don't see what's wrong with that. I put more time into strategy games and I find them more stimulating.

>Its mainly just a test of reflexes, kind of like Souls combat.
This is tangential, but I wanted to point out that one of my arguments is that Souls combat is not a test of reflexes, because the anticipatory nature of Souls combat makes it into a test of timing and memorization.

>You can think that those games have better combat, but the fact is that Souls combat plays nothing like them, and even just that alone gives it some value.
The real problem is that there are games that play just like Souls games. In fact, there's a decade of them. They're other Souls games.

The crux of the argument, the entire argument, not just random nitpicks among the dozens of other points that haven't been addressed, is that Souls combat, while adequate, does is not good or interesting enough to sustain ten years worth of games. The lack of complexity and the legacy jank has made it more and more stale over time. The problem is that as time went on, the Souls series began to be more and more action focused, to the culmination of Sekro, and because the combat is simplistic and stale, people who are playing for the action combat may as well play games with better action combat.

At this point I'm just paraphrasing the Lost Souls Arts video.

Welcome to Yea Forums, pick a side. You either have to burble nothing but blind praise for Sekiro through a mouthful of Kuro's cum or you're a shitter that hates the game because they couldn't git gud, never beat tutorial, didn't play the game, and can't operate a controller.

Need some clarification. Are you asking if people play video games so they can pretend they're having fun?

He lost credibility from seething Sonybros and contrarians. Most sane people will agree it's a good game. That's why it has the metacritic score it does. It's weird how Yea Forums freaks out when it sees the rest of the world not being as equally delusional as themselves

>empty open world
meme

>metacritic score

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>the fucking potato had credibility to begin with
Also fuck you BOTW was great.

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You guys should be surprised on how much RE fans love Code Veronica
I don't get it neither

Only because he hurt your fragile ego.

>did Famous Internet Man lose all credibility when he expressed opinion I disagree with?

This is how you sound right now.

Dark souls was designed to be like zelda 1
Botw of the wild was designed to bed like zelda 1
Hmmmmm

>I can say that I inherently like strategy games more than I like rhythm games.
You dodged the question. The problem with Matt's video is that hes not saying he likes the combat of action games like Bayonetta over Souls, its that he says that Bayonettas combat is strictly better than Souls combat. He doesn't bring up how differently Souls combat really is when compared to those other action games, he just states that its worse due to the reasons you brought up earlier.

>The real problem is that there are games that play just like Souls games. In fact, there's a decade of them.
I don't see how thats the real issue at all. I do agree wholeheartedly that the combat of the actual Souls games (DeS-DaS3) failed to properly evolve and innovate, but that doesn't mean that whats there isn't good. And the enemy design in general greatly improved as that series went on.

>does is not good or interesting enough to sustain ten years worth of games.
Why are you acting as if their games never changed? Going from BB back to DaS1 is a fucking shock simply because of how much slower it is. It actually takes a while to get used to if you went directly from playing one to playing the other. The healing system is also different. Shields are practically gone and replaced by guns. Its not like a new genre or anything drastic, but its different enough to keep things fresh. And Sekiro's combat is completely different and is a direct improvement in many areas. Enemy design across the board has been greatly improved, and there is no backstab or R1 stunlock spam equivalent for every enemy now. (continued in next post)

(cont)
Due to having more of a focus on deflecting and lowering their posture, you are always mounting some sort of offensive. Before combat boiled down mainly to waiting for an enemy to attack and then hitting R1 during brief openings, whereas now you are always meant to be in the enemies face, either deflecting or attacking. The tools allow for much more player expression. For example there are certain attacks that knock you back when deflected and aren't worth deflecting, I know for certain that Owl and Corrupted Monk have attacks like this. For these attacks you can either try dodging or jumping, or you can use the umbrellas parry which allows you to deflect any attack without stagger, or you can use the feathers to teleport behind the enemy and get some hits in on their back.

>two years later and Yea Forums is still seething over BotW

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why do you guys even listen to reviewers
I would think by now you could just watch a gameplay video and then come to a conclusion by yourself
fuck, you could even pirate it and just play it
it's not the early 2000's anymore, you can see the game for yourself instead of having to depend on the opinions of other people to know about it

>good level design and music
Both are among the worst in the series, somehow beating out TP's awful dungeons and music scores. BoTW is a great fuck about game, but it's lacking as Zelda game.

He's saying that Bayonetta's combat is strictly better than Souls combat, which means that he likes Bayonetta's combat more and he can come up with reasons, concretely, as to why he doesn't like Souls combat as much as Bayonetta's combat. If you're looking for some kind of objective metric on how to judge the quantitative quality of a game's combat system, you're not going to find it. It's a review, he presents his opinions with supporting evidence and you can agree or disagree. Much like how I think strategy games are inherently better than rhythm games.

>that doesn't mean that whats there isn't good.
You're nitpicking this point again. The video's argument, which I agree with, is not that Souls combat is bad, it's that it is not good enough.

>And the enemy design in general greatly improved as that series went on.
I very strongly disagree. The samey humanoids with weapons are a big part of my problem with Souls games' combat.

>the entire third paragraph
It didn't change meaningfully enough to a point where it made these games fun. I think DaS3 is a much better game than DaS2, but I played DaS3 much less because by that time, I wasn't having fun with the combat and DaS3 is almost all combat.

I strongly dislike Sekiro's combat. I think the most changes are insignificant or negatives and I still think it doesn't do enough differently. Positioning matters much less than in Souls games both because you're more mobile, which is good, but also because the enemy attacks have massive overkill tracking, which is terrible. I don't like how you're constantly hitting the enemy's sword until they deflect. It's not an interesting decision, it feels like busy work because it's a drop-in replacement for baiting an enemy attack in Souls games. Fundamentally, however, the biggest thing that made Sekiro unfun for me is how nearly every fight is entirely about learning weird delayed attack timings so you can deflect them.

459696841
>TP's awful dungeons
not even worth a (You)

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>There are two great japanese games
>Non-Japanese people get butthurt about both of these

they didn't even get rid of the souls method of killing things, people forgot that without stamina you can just run backwards out of the way and then reply after the attack animation, same as you did in souls

Stop making a poll every couple months you retard.

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>losing yourself this easily
>on a goddamn circle

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He lost all credibility years ago when pic related exposed him.

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Literally who?

>make a video so awful it takes 10+ hours to break down just how shitty and wrong it is

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Look, e-celebs suck dick and are as trustworthy as a """"(((game journalist)))"""". Both Sekiro and BotW are good games, it's just that neither is a masterpiece. You can like one more than the other but don't pretend the other one is a steaming pile of shit for epic brownie points.
Just play what you want and form your own opinions instead of letting someone else decide what you do and don't like and quit being such a faggot. In case you can't own the game in question because you are too poor to own more than one system at a time, the closest thing you can do is watch an uncommented gameplay and decide if you like it or not. And fuck jannies

Based Mauler

This guy's an e-celeb? I always thought it was just meant as a funny reaction image of a weirdo.

He's a communist gamer and one of the only high-profile leftist youtubers so he gets a lot of notoriety.

>le Soulsborne combat system is nothing special
What action game have a melee combat system more refined than Soulsborne and Sekiro? Tell me. Sandbags simulators loving dmcfags and bayocucks love to claim their bloated buttonmashers full of useless shit moves for 13 yrs old children are best action titles out there while in reality you can beat them using only one button in a very mindless manner even on a hardest difficulty.

Mount and Blade.

here you go you special spanner

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cope

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Absolutely correct but unpopular opinion.

>they can't hold a conversation and only spout generic responses.
welcome summer newfriend

True opinion
Also true. M&B needs the BB/DaS3 treatment, where an old formula is made 70% more satisfying to play with due to animations, hitboxes and overall controls, without changing the core.

>3
>hard
lol what 3 is probably the most accessible one of any of them to new players

That list sucks. I mean just a random pick from it but Symphony as the fourth best video game? No.

Its really fucking good, its not top 10 best games.

Plus this is all subjective.

What isnt subjective is that BOTW is pretty fucking empty.

Going off of the responses from REmake 2's threads a couple months back CV isnt particularly liked and is a favorite to shit on.

he lost all credibility when he started voicing his opinions on the internet

I loved XC2 so much I watched most of his playthrough as background noise. He made a few good critiques but most of the time I was annoyed with him.

>Gets to Letherian Archipelago
>"WHY IS THERE A GIANT CLOUD WALL HERE? WHY IS THERE A GIANT CLOUD WALL? WHAT IS THIS?"
>Walks around in circles for 10 minutes crying about how there's a giant wall of clouds blocking his way despite the game being a high-fantasy setting

He gets autistic over the dumbest things.

This. I found in time the people i knew that didnt like oot and similar games were dumb had ADD, or very impatient.

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What's a matthewmatosis and how do you cure it?

Am I going nuts? I swear I've seen these 2 posts at least 2 times before this thread. Is this some underground pasta?

Is this true? Where does he say that?

>Majora's Mask would be #1
Nice meme

So I got the mortal blade at the temple, but I'm confused on how I continue progressing in that area. I know I probably need to go back to Kuro and tell him I have the sword, but I thought there was another boss in the temple.

There have been times where I've basically repeated myself in another thread when responding to a similar post as when I first posted my thoughts. Unless it's word for word the exact same post I wouldn't worry about it.

We're being invaded, user. Get ready, because the jews and niggers are coming.

The list is slightly outdated, because now the top 20 looks like this
> 1. The Legend of Zelda: Ocarina of Time
> 2. The Legend of Zelda: A Link To The Past
> 3. Super Mario 64
> 4. Metal Gear Solid 3: Snake Eater
> 5. Castlevania: Symphony of the Night
> 6. Super Metroid
> 7. The Legend of Zelda: Majora's Mask
> 8. Chrono Trigger
> 9. Super Mario World
> 10. Resident Evil 4
> 11. Donkey Kong Country 2: Diddy's Kong Quest
> 12. Final Fantasy VI
> 13. Metroid Prime
> 14. NieR: Automata
> 15. Metal Gear Solid 2: Sons of Liberty
> 16. Silent Hill 2
> 17. Jet Set Radio Future
> 18. EarthBound
> 19. Metal Gear Solid
> 20. The Legend of Zelda: Breath of the Wild

Your posts are always similar but the MGS part always stands out. I disagree by the way, both MGS and OoT are great fucking games and I can understand the love for OoT as I love this game myself a lot. Something I don't understand is why people like Majora's Mask that much

Majora's Mask basically shares the exact same flaws as Wind Waker, except with worse Music, Story, Dungeons & Bosses. For some people the drastic increase in quality of the atmosphere, characters & side quests is enough to make up for the downgrades.

>Matthewmatosis was spot on about Dark Souls 2 being garbage.
for all the wrong reasons though

I'm not the user you were talking to, I'm just saying that I personally have repeated my opinions in similar discussions and basically said the exact same thing multiple times between threads, so that's probably what the other poster was doing.

Embarrassing levels of butthurt. I expected more of you, Sonybros.

>I just want it to be known that I consider it the high water mark for experiential games which will inform how I view other experiential games going forward

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ninja gaiden you redditfag

You took Soulsborne's combat too seriously because of the high original difficulty but in reality it's nothing special.
Sekiro is kinda the same but I admit it really did have a good, unique combat system.

What new did Sekiro add to its genre vs just how much did BOTW change the open world games forever?

> increase in quality of the atmosphere
It's not the increase in quality. The atmosphere of MM is just different. It's creepy and mysterious. I mean you basically get warped into an alternate reality and... stay there forever? And also what the fuck is up with Romani? Have you tried visiting her on the third day without doing her side quest? SHe just sits there mentally broken. This was too much for a game aimed at children

BB has the best backstab mechanics in the series. Dude is dumb.

No matter how bad Matthewmatosis is he'll never be as bad as Joseph Anderson

I'm seething because everyone says it's amazing when it was so dull I sold it after forcing myself to play it for 5 hours. Before any retard tells me something about nostalgia goggles, I never played any 3D zelda game until I was well into my 20s, and I thought OoT and MM were amazing games when I first played them, and I never got bored with them. BotW got boring for me in less than 45 minutes, because the novelty of the open world, picking up enemy weapons, and the physics engine wore off by then.

This might be a hard pill to swallow.
But maybe... [/spoiler]you're the one who is wrong.[/spoiler]

Why are you specifically targeting BOTW when it and Sekiro are two completely different games

Borderline musou kusogame, it's even dumber than dmc.

>while in reality you can beat them using only one button in a very mindless manner even on a hardest difficulty.
Now tell me - is this a combat system problem of these games, or maybe an enemy design problem. What if the combat systems are fine and great, but enemies put in front of you rarely require more than average knowledge of all available fighting mechanics?

What BOTW changed exactly?

Sekiro is even more accessible and still harder
accessibility != actual difficulty

This, BOTW is essentially a tech demo for a far superior 3D Zelda game next year

BOTW is very different. Ocarina of Time innovated greatly, but isn't a very good game without historical context or nostalgia IMO. Link to the Past and Zelda 1 are fantastic. As with other diverse series, there are people that love and hate each entry and they're so influential that I'd recommend trying out all of them.

>but isn't a very good game without historical context or nostalgia
Wow man

>The samey humanoids with weapons are a big part of my problem with Souls games' combat.
I'm just going to assume you're parroting Matt's opinions without actually understanding his point. His problem wasn't that enemies in DaS2 were mostly humanoids, its that they all had similar movesets and by in large fought the same, which is not the case for Sekiro's enemies. At most you're complaining about the games visuals, not its combat. What the fuck is a game supposed to do if its setting only allows for human enemies? Those games just can't have good combat? What kind of logic is that? The main problems with Souls combat was that the majority of enemies outside of boss fights were window-dressing at best. They could barely defend themselves due to shit like backstabs or R1 spam stunlocks. BB had a lot of enemy variety when it came to their visuals but they might as well have all been the same enemy, as they almost all got obliterated by simply spamming R1 and stunlocked into oblivion. Sekiro made combat outside of boss fights actually fun because enemies can actually fight back.

>You're nitpicking this point again. The video's argument, which I agree with, is not that Souls combat is bad, it's that it is not good enough.
You knew exactly what I meant.
>that doesn't mean that whats there isn't good enough
Happy? Apparently I'm the one nitpicking though

IIRC he says that Souls combat is too basic in your offensive options since you only really have a Light Attack, Heavy Attack and Lunge Attack to mess around with in the game. I believe he also criticized the bosses for not really reacting to your attacks and largely invalidating two of the defensive options in the game leaving only rolling as optimal.
It's not super in-depth but there's definitely reasoning for his opinion in the video, he doesn't just state it and move on.

>"GIMMICK FIGHTS GOOD CONVENTIONAL COMBAT BAD!"
>proceeds to completely ignore the fact that many DaS2 fights were gimmicky as shit (ballistas in Pursuer fight, gates in Chariot fight, poisonous pool shenanigans in fight with retarded medusa etc.) as well as some in DaS1 (Bed of Chaos, Taurus Demon etc.) and DaS3 (Yhorm, Wolnir etc.)

Tried watching one of his videos but his voice sounds gay and also retarded so I turned it off :)

Games that don't deserve it:
all of them

Did OP lose all his credibility when he decided to post stupid shit?
Yes.

>Dark Souls was revolutionary
You are aware its meant to emulate the 1990's style of game mechanics, right?

MatthewMatosis dislikes Dark Souls 2 though. But yeah, his beloved Demon's Souls was pretty much nothing but gimmick fights.

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You're nitpicking because you keep getting sidetracked from the point with these tangents. Also you're just saying conclusions with no supporting statements, for example
>its that they all had similar movesets and by in large fought the same, which is not the case for Sekiro's enemies.
>Sekiro made combat outside of boss fights actually fun because enemies can actually fight back.
I find both of these statements to be egregiously untrue. Sekiro not only had extremely samey movesets but reused enemies and minibosses to an absurd degree. The way deflection works homogenizes every encounter. The levels and normal enemies in Sekiro were ridiculously easy and unthreatening, up until maybe the Fountainhead Palace's second level.

I don't know why you're shit-talking the Souls combat relative to Sekiro when presumably the point of your argument is that Souls combat is good enough to sustain games by themselves. I don't like it and telling me how much better it is than Souls combat which I already think is mediocre doesn't strengthen your argument or change just how little fun I had with Sekiro's combat.

He literally says that BB fixed backstabs in his video. His complaint is that DaS3 didn't carry over that fix. What the fuck are you talking about?

He lost all his credibility when he completely misunderstood DS2.

Bing-bing-wahoo is an illness.

>misunderstood
in what sense

>Animal crossing
>Xenosaga
>The legend of Heroes
>Visual novel shit

what the fuck who made this list? It looks like someone just named off popular series.

>Sekiro not only had extremely samey movesets
Owl and SS Isshin are both humanoids with swords and their fights are completely different. What constitutes as a samey moveset to you?

>but reused enemies and minibosses to an absurd degree.
Every action game ever made regularly reuses enemy types. As long as a game is consistently introducing new enemy types as it goes on, whats the issue? Also the minibosses that repeat are all spread out. Theres a juzou brother at the start of the game at Hirata, the middle of the game at Mibu, and at the very end of the game on the way to DoH. For minibosses that repeat this applies to them as well. I do agree that the second Hirata dream was when the game went overboard with the repeating minibosses. But for the majority of the game its not that big of a problem.

>The way deflection works homogenizes every encounter
I guess if you choose to ignore everything else about the combat yeah I guess thats true.

>normal enemies in Sekiro were ridiculously easy and unthreatening
I'm gonna call bullshit on this. The strawhat monks at Senpou that flip around like crazy, the white dual-wielding monkeys and the interior ministry swordsmen were as difficult as some of the minibosses.

>I don't know why you're shit-talking the Souls combat
I'm simply saying that Sekiro made improvements over the Souls formula. Just because I think the Souls combat is flawed doesn't mean I also can't believe it wasn't good enough to sustain the games by themselves.

>musou
you retard

>MatthewMatosis dislikes Dark Souls 2
He doesn't like it compare to other Souls games but in his video at the beginning he thinks it's still a good game despite its flaws

Why do people think that because Matt said Souls lack combat depth, it automatically means he thinks the combat is shit?

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Everything is either shit or 10/10. For example, matt says that he doesn't like sekrio as much as das/des, therefore he thinks it's shit.

>empty open world game like BOTW

Imagine posting this meme for more than two years with nothing to back it up and getting proved wrong time after time.

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