This is a city in skyrim
They built a massive wall to protect like 15 homes and 5 shops. Thousands of people live in this city. Only like 10 npcs bravo
This is a city in skyrim
They built a massive wall to protect like 15 homes and 5 shops. Thousands of people live in this city. Only like 10 npcs bravo
yes, it's very innovative. That's three times as many NPCs that could have homes in Morrowind!
Fuck off, they are full
There's an entire city underground with thousands of NPCs with unique storylines and quests.Did you even purchase the complete edition(+VR) for all platforms?
that always bugged me about everything past daggerfall.
I don't care about how high resolution everything is, I care about content.
give me 10'000 npcs and make them sprites I don't care.
>he never discovered the underground district
fucking idiots, i swear
also, if you actually played daggerfall, note that there were still actually created npcs that weren't randomised in certain towns just wandering around.
that game has so many secrets oh man I miss it.
Also why does captcha want to know what a traffic light looks like
A lot of dark age towns actually were like that. Vikings culturally enriched any town that didn't have a wall.
You are attacking an 8 year old game made by an at the time a medium sized studio with no expectation of being as popular as it became.
>Also why does captcha want to know what a traffic light looks like
self driving cars
it's a good game fine, I still play it with mods fine.
it's amazing, it's great, fine fine fine.
If I take my stupid nostalgia goggles off it's really good, but I still want daggerfall back.
I want massive npc counts and noise and enemies that take less than thirty hits to kill.
The times it asks me to identify storefronts and bikes makes me think google is trying to build a mechanigger
Are you retarded, mate?
Those Nord trash don't know what a city is.
OH NO NONONONO
WHAT WAS THEIR TAX POLICY
Why is the Bethesda engine such shit? You can't even mod this out. If you try to do a simple thing like drop 2x as many nameless NPCs in the town, the whole thing shits itself and probably crashes. Yet other games are able to simulate massive crowds just fine.
blame their shitty engine, the piece of shit starts tanking when their is more than a dozen npcs in one area or some shit.
The whole point of the new captcha is to teach computers to drive cards, old captcha was translating books.
>identical ziggurats with about 6 people in each one
If you haven't noticed Bethesda are extremely lazy when they develop their games. They have essentially just released Morrowind over and over again for nearly two decades.
Homelessness is a big problem in Skyrim.
Whenever an adventurer buys stuff, tax the shopkeeper until they have exactly their default gold left
it was a good pick for morrowind and they actually made good use of it then, but they became complacent with it and at this point it's fucking embarassing and even the normies are starting to notice something is seriously fucked up and behind with bethesda games
the only silver lining is the fact that people have also been modding and fixing the fucking games with that engine for just as long so there's a long history of people knowing how to unfuck bethesda's shit as much as possible (usually on release day) and expand on them from there.
>Bethesda's Game (tm)
>Bad gameplay
>Bad quests
>Bad story
>Bad roleplaying
>Bad graphics
>Bad sound
>Horrible optimization
>Good music
>Sells millions
Act of demon, or act of God?
you know what, when computers get faster, I will probably still play it when I can handle looking at thirty people at once.
>They have essentially just released Morrowind over and over again for nearly two decades.
If only. Don't compare Skyrimjob to Morrowind
because their worlds are actually really cool and full of incredible potential that is constantly promised and dangled in front of you and never ever grasped. modders do their best to chase this
You know the answer.
>about 6 people in each one
you're not even trying