Turn based combat

Why does Yea Forums hate turn based combat so much? Is there anyone left here that appreciates it?

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I like turn-based combat but in most games it's too simple or takes forever to get interesting.

I like it, the issue is the last good game with turn based combat was P5. and persona is notoriously shit for retardating TBS. Sadly ATB is the way to go nowadays unless you can pull of encounters well enough.

X still to this day probably has the best modern turn based gameplay based solely off of it's bosses.

It's easy and hardly combat.

ATB > turn based
Except for tactical rpg's.

>Why does Yea Forums hate turn based combat so much?
you are fucking stupid

boomer here, real time combat is objectively better
but i'll still play a turn based game if it has other good points
some of my favorite games are turn based

Have you seen this place lately? There is tons of hate for anything old these days but turn based combat especially gets dumped on a lot lately. People actually want to see FFVII have action combat.

turn based combat can be good but it's the peak of unoriginality for combat in its raw form, turn based battles without any added gimmicks always devolve into you mashing A on your strongest attack and then healing up when your enemy does the same
there's a reason stuff like porn games and the like always use basic bitch turn based battles

for turn based combat you need to add interesting mechanics to let you outplay your opponent through the use of resource management, positioning, timing, etc
look at games like chess, Xcom, FFtactics, bravely default; they're all technically tun based but there are levels of complexity to it that require thought

meanwhile you have trash like pokemon, final fantasies like 4, 6 or 13, older SNES RPG games, etc where you simply select the strongest attack, your opponent does the same, and you bash heads together while dice rolls in the background and you hope for a critical

>nanami in rear
huh?